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Made in ch
The Dread Evil Lord Varlak





 the_scotsman wrote:
Not Online!!! wrote:
 the_scotsman wrote:
"the number of people playing Age of Sigmar and 40k gives the IMPRESSION that they are popular and what people want" if my favorite hottest spiciest take of the day.


TBF it isn't that wrong...
GW's appeal is based on mass market and therefore player certainity securing investment. AKA how likely you are to find an opponent.
And that can mean that people put up with GW despite hating GW's guts.


You really actually unironically think that the core appeal, the thing people buy into GW games for, is "how easy it is to find an opponent"?

....Not "gosh, those miniatures look AMAZING"?


to the contrary, actually, often they look at the minis, find them amazing, look at the price and bow out until they realise that the player population forces their hand back torwards again.
Well tbf that was before 6/7th over here were gw shat the bed so badly that their market dominance collapsed and other games got a bigger share in population numbers.
So yes, player population and the chance for matches are just as important often as the miniatures.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Worthiest of Warlock Engineers






preston

 the_scotsman wrote:
Not Online!!! wrote:
 the_scotsman wrote:
"the number of people playing Age of Sigmar and 40k gives the IMPRESSION that they are popular and what people want" if my favorite hottest spiciest take of the day.


TBF it isn't that wrong...
GW's appeal is based on mass market and therefore player certainity securing investment. AKA how likely you are to find an opponent.
And that can mean that people put up with GW despite hating GW's guts.


You really actually unironically think that the core appeal, the thing people buy into GW games for, is "how easy it is to find an opponent"?

....Not "gosh, those miniatures look AMAZING"?


Corvus Belli minis look amazing. GW figures look like World of Warcraft knockoffs.

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

 the_scotsman wrote:
Not Online!!! wrote:
 the_scotsman wrote:
"the number of people playing Age of Sigmar and 40k gives the IMPRESSION that they are popular and what people want" if my favorite hottest spiciest take of the day.


TBF it isn't that wrong...
GW's appeal is based on mass market and therefore player certainity securing investment. AKA how likely you are to find an opponent.
And that can mean that people put up with GW despite hating GW's guts.


You really actually unironically think that the core appeal, the thing people buy into GW games for, is "how easy it is to find an opponent"?

....Not "gosh, those miniatures look AMAZING"?


I don't think that, but I have certainly frequently heard "I want to try these other games, but I can't find anyone to play against" as a reason that people continue to play GW games, despite not particularly enjoying them.

Although I do think it's a poor argument in this day and age. with FB groups and other internet tools its relatively straightforward to find groups if that is something you want to do.

I managed to get people to play relatively uncommon games in the pre-internet era (or certainly, pre-social media era) just be a bringing some minis (and a bit of persuasion/enthusiasm!) to a local club.

But yes I don't think most people play GW games because of ease of finding an opponent, certainly when they start out.

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page

 
   
Made in us
Battlefield Tourist




MN (Currently in WY)

 master of ordinance wrote:

Also, the move towards "rules light" and "open" recently is cancerous, and the reasons given are awful.


Tell me more about this thought please. I really want to hear more. This may not be the thread, so feel free to PM me.

Thanks!

Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in at
Second Story Man





Austria

 the_scotsman wrote:
Not Online!!! wrote:
 the_scotsman wrote:
"the number of people playing Age of Sigmar and 40k gives the IMPRESSION that they are popular and what people want" if my favorite hottest spiciest take of the day.


TBF it isn't that wrong...
GW's appeal is based on mass market and therefore player certainity securing investment. AKA how likely you are to find an opponent.
And that can mean that people put up with GW despite hating GW's guts.


You really actually unironically think that the core appeal, the thing people buy into GW games for, is "how easy it is to find an opponent"?

....Not "gosh, those miniatures look AMAZING"?


well this is the main argument most people put in first, because the amazing looking minis can be used with any game, no need to play GW games for that
and because of how much armies cost to start (and how cheap 3D printing is), the amount of people who use no GW minis at all is increasing (I know nearby Clubs that bought themselves several printers and no new army uses any GW models, yet they still play GW games "reasons")


Automatically Appended Next Post:
PS: found this project log for Turnip28, just looks amazing
https://www.tabletopwelt.de/index.php?/topic/141228-hirnsturm-mit-dasbilligealien-malen-basteln-fluffen/&do=findComment&comment=5362594

This message was edited 1 time. Last update was at 2021/06/21 16:07:55


Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in us
Assault Kommando





 master of ordinance wrote:
Let me put it another way.
If i want a game what have I the largest chance, on average of finding? Whats the one thing, the one company, that has spread its roots to every corner of the world?
GW
Battletech, Infinity, non Warlords historicals, Oathmark, any hex and chit game.... Good luck. It takes ages to find them. AoS or 40K? Walk into almost any game store.
Its the same with RPG's, whats the one you can always get players for even though its garbage? DnD.


Automatically Appended Next Post:
Well bugger, I was outbid on the minis I was after to finish my Lancashire themed warband. Thats a ballache and a half, now I have to spend alot more.


People need friends outside of a game store. Friends buy into a game that is not popular at the game store. Play and make it visible. Sounds like GW and DnD are popular because people are having a friend problem. And I mean this in a sincere way. GW and TSR got me into those hobbies but friends got me into Warmachine/Hordes, X-Wing, Shadowrun, Battetech, GURPS, Traveller.

 
   
Made in si
Foxy Wildborne







Hey hey did you know? Turnip is up to version 1.6 and 73 gorgeous pages. I haven't paid that much attention to the file previously but I think the main update is bringing it up to 16 factions, each with its own distnict mechanical shtick.

This message was edited 1 time. Last update was at 2021/11/11 18:55:41


Posters on ignore list: 36

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Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in us
Longtime Dakkanaut





Central Valley, California

https://www.youtube.com/watch?v=73Nmme0vqqk
really cool video on Turnip 28 from a guy who, well, knows his stink weed.

~ Shrap

Rolling 1's for five decades.
AoS * Konflikt '47 * Conquest Last Argument of Kings * A War Transformed  
   
Made in si
Foxy Wildborne







I remixed some giant teeth terrain

https://www.thingiverse.com/thing:5183448

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in us
Longtime Dakkanaut





Central Valley, California



Nice man. I actually have real human teeth given to me by a dentist. I am not sure yet what I'm going to use them for, but some
wargame will get a extra gruesome bit of flash at some point. You perhaps have inspired me -- i never thought of terrain, that is an option.

~ Shrap

Rolling 1's for five decades.
AoS * Konflikt '47 * Conquest Last Argument of Kings * A War Transformed  
   
Made in pl
Longtime Dakkanaut




The visuals of this game are obviously awesome but I am wondering how much actual game there is in this product. What are the decision points and interactions woven into the ruleset and what range of creative options do players have to outwit and outplay one other.

Because if it's just an eye candy with GWesque "mechanics" of "push units forward and roll dice to see what they do" it would be kind of a let down.
   
Made in si
Foxy Wildborne







Cyel wrote:
The visuals of this game are obviously awesome but I am wondering how much actual game there is in this product. What are the decision points and interactions woven into the ruleset and what range of creative options do players have to outwit and outplay one other.

Because if it's just an eye candy with GWesque "mechanics" of "push units forward and roll dice to see what they do" it would be kind of a let down.


I haven't played yet but from reading it there's a good amount of meat, with a heavy emphasis on activation range and order, positioning, morale and especially geometry of fallback moves.

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in us
Regular Dakkanaut




I'm looking forward to 3d printing stuff for this game.
   
Made in pl
Longtime Dakkanaut




 lord_blackfang wrote:


I haven't played yet but from reading it there's a good amount of meat, with a heavy emphasis on activation range and order, positioning, morale and especially geometry of fallback moves.


Sounds cool, thanks!
   
 
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