Amishprn86 wrote:I'd rather have many of the other ideas honestly.
Idea 1) you have to pick 10 stratagems to put on your roster and you can only use those during game (excluding pre-game ones that is) now there is no gotcha's bc you know what ones are going to be used and you can make more tactical choices within all the 100's "What ifs?" You use them like normal, just only from this list (and the core rules ones)
Idea 2) You spend all your
CP pre game on stratagems you want and you can use those stratagems, the
CP you get per turn is used for the Core stratagems, whatever
CP you not spend pre-game you can also use those for Core stratagems.
EDIT: Made more clear.
The issue for me (which the
AoS system largely fixes) is that Stratagems seem entirely disconnected from the rest of the game.
With the occasional exception of relics or warlord traits, Command Points are generated completely independently of anything happening on the actual table. Notwithstanding
CPs spent on stratagems during the list-building phase, you start the game with the same number of
CPs regardless of how many
HQs you have, the rank of said
HQs, or really anything relating to command structure at all.
You also then get a
CP each turn, again regardless of anything happening on the table. It doesn't matter if your Warlord and other
HQs (i.e. your entire command structure) are all still alive, whilst your opponent's
HQs are all dead, you both still get 1
CP each.
Even in terms of using Stratagems, there's no requirement that you have an
HQ anywhere near the target to actually issue the order, or even that you have an
HQ still alive somewhere on the table.
At least to me, it just ends up feeling like a player has walked into the game with a Yugioh deck and asked if he can use the spell and trap cards for in-game effect.
Hence, I think having stratagems as
HQ abilities (and returning others to unit abilities, wargear or whatever as appropriate, or just ditching them entirely) would go a long way to making them feel actually connected to what's happening on the table.