SemperMortis wrote:More along the lines of the fact that I don't have any influence over who I play. So when it comes down to it, if you draw weaker opponents you literally can't win from the start which is the part I don't like.
That's not true, since you should be playing until there is one undefeated player. If there are too many players for that,
SoS still works better as a tiebreaker. Not having influence over who you play also means you can't manipulate scoring as you can with
VPs, which is part of the reason to use
SoS. This is a feature, not a bug.
You also never really had the influence you think over the tiebreakers, because you had no influence over who the other people in the tournament played, which is at least as important as your own games for determining the
VP difference. The current system rewards a player for obliterating a couple of new players 100-20 in the early rounds, which is also something you have no control over. The
SoS system attempts to measure who had the most difficult path to victory, and rewards them for prevailing over stronger opponents. The
VP system does the opposite, rewarding players for easier games.