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How much do you avoid purchasing units which are poor in-game?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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To what degree do you avoid certain purchases because of how they perform in-game?
None, my purchase decisions are more or less independant of gameplay
Little, I only avoid units which aren't viable for regular play
Some, I avoid units which aren't at least average or better
Considerably, I avoid units which aren't useful for competitive play

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Made in us
Fixture of Dakka





Most of my purchases are impulse buys, usually of second-hand models being sold at a discount. So I normally prioritize a good price over good rules. I'll have fun painting the thing, and most things become good eventually.

That said, there's almost always more than one possible purchase catching my interest. So if I have to choose between buying unit A and unit B and one of them is notoriously underpowered, that might be what pushes me to choose one or the other.


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Made in us
Morally-Flexible Malleus Hearing Whispers




Every unit that GW puts effort into "looking cool" usually has enough rules team support behind it to make it viable if not bonkers broken.

Sisters, Dark Eldar, Primaris, etc.

My problem is when I think a model line looks cool, it's either complete garbage, or someone calls me a WAAC player in the first 30 seconds. Custodes. I bought them in 8th, loved them. Mostly ran wardens and Bikes. Then 9th came along and I'm WAAC all the sudden. Right now I'm building a BA army, but with the way 10th is shaping up I may just quit. I can't win for trying.
   
Made in us
Fixture of Dakka






FezzikDaBullgryn wrote:
Every unit that GW puts effort into "looking cool" usually has enough rules team support behind it to make it viable if not bonkers broken.

Sisters, Dark Eldar, Primaris, etc.

My problem is when I think a model line looks cool, it's either complete garbage, or someone calls me a WAAC player in the first 30 seconds. Custodes. I bought them in 8th, loved them. Mostly ran wardens and Bikes. Then 9th came along and I'm WAAC all the sudden. Right now I'm building a BA army, but with the way 10th is shaping up I may just quit. I can't win for trying.


The same DE models has been out for 12+ years and really only got strong in 9th. Who cares if you are playing a strong army, every year its a new army that is strong anyways.

   
Made in gb
Dakka Veteran




Lincoln, UK

Life's to short to build and paint bad (ugly) models.

Weak models in 40k, however, can be played in other games and older editions.

This message was edited 1 time. Last update was at 2022/08/16 22:16:18


 
   
Made in us
Fixture of Dakka




NE Ohio, USA

 Momotaro wrote:
Life's to short to build and paint bad models.

Weak models in 40k, however, can be played in other games and older editions.


And being weak in 40k (insert edition #/month/etc) doesn't make it a bad model.
A bad unit rules wise? Sure, maybe. ATM.
But that Fellblade on my shelf is still a damned fine model....
   
Made in gb
Dakka Veteran




Lincoln, UK

ccs wrote:
 Momotaro wrote:
Life's to short to build and paint bad models.

Weak models in 40k, however, can be played in other games and older editions.


And being weak in 40k (insert edition #/month/etc) doesn't make it a bad model.
A bad unit rules wise? Sure, maybe. ATM.
But that Fellblade on my shelf is still a damned fine model....


Exactly!
   
Made in us
Humming Great Unclean One of Nurgle






For the record there is nothing wrong with either approach; after all it is fair for a player to want to show up to a match or event and have a reasonable chance of winning.

Now there is a lot of overlap between competitive people and toxic people, but that doesn't make the concept inherently so.

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I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in nl
Hardened Veteran Guardsman




I'm not good enough at the game to look at a units stats and work out if it will be good or not without playing with it. This is especially true of units that hand out buffs and thus obfuscate their power. As such I can only really buy based on what takes my interest.

I also like to build a collection of units to pick from so I don't have a 100PL army I have an army I can pick 100PL from. In the end I like to have a representative of every type of unit for variety.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 NinthMusketeer wrote:
Now there is a lot of overlap between competitive people and toxic people, but that doesn't make the concept inherently so.
And between crazy fluff nutters and toxic people. And "painting absolutists", as we had recently. There are extremes at all ends.

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Made in us
Morally-Flexible Malleus Hearing Whispers




I painted a ton of units I thought were really cool. I have about 3 Lord Commissars, a very bad Sly Marbo, and 4 Grenade Launcher Guardsmen. I also have about 25 Vertus Praetors. So if I root for the Mets, am I also allowed to root for the good teams as well?
   
Made in us
Fixture of Dakka






FezzikDaBullgryn wrote:
I painted a ton of units I thought were really cool. I have about 3 Lord Commissars, a very bad Sly Marbo, and 4 Grenade Launcher Guardsmen. I also have about 25 Vertus Praetors. So if I root for the Mets, am I also allowed to root for the good teams as well?


This reminds me of the huge number of units that are not legends or just gone....

   
Made in us
Keeper of the Flame





Monticello, IN

I had a phase where I bought one of each unit for an army, but then I had some units consistently underperform. Now if I build a force I scrutinize the list before I make a single purchase. Doubly so for WFB, but it leaves me with less chaff to flip at a loss later down the line.

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For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

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 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in nl
Regular Dakkanaut






I play infantry guard, so yes. I have a ton of units that just aren't any good.

   
Made in de
Boom! Leman Russ Commander






in my case it's also of no concern. While I would like to play my army at some point, I currently get the most enjoyment out of just building, painting and collecting, so I buy whatever I find looks cool or would be fun to build.

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Made in gb
Stubborn White Lion




I like the look of an old school TAC list, so that is what i build towards using the coolest models. As others have said rules do change, the models (and army) stays cool.
   
Made in pl
Fixture of Dakka




ccs wrote:
 Momotaro wrote:
Life's to short to build and paint bad models.

Weak models in 40k, however, can be played in other games and older editions.


And being weak in 40k (insert edition #/month/etc) doesn't make it a bad model.
A bad unit rules wise? Sure, maybe. ATM.
But that Fellblade on my shelf is still a damned fine model....

But if a unit is bad for an edition, two or three and most people that start quit after one, then two them the unit they bought was bad for the entire span of the game. Plus people that get burned hard on w40k often quit table top gaming at all, they don't just stop playing AoS, Fantasy or w40k. I can imagine it is less of a problem for people with multiple armies and 20 years of playing, but to someone that starts this is a big problem. Because telling the new player that in 10-20 years he will feel better, because this, that and sudden emergance of love for painting , ain't going to work, when their , so called struggles, are of the do I buy a new phone or do I buy a new patrol box for christmas.


Automatically Appended Next Post:
 H.B.M.C. wrote:
 NinthMusketeer wrote:
Now there is a lot of overlap between competitive people and toxic people, but that doesn't make the concept inherently so.
And between crazy fluff nutters and toxic people. And "painting absolutists", as we had recently. There are extremes at all ends.


In general it is an odd thing. Almost as if it wasn't just small groups of people that are toxic, but people as a whole.

This message was edited 1 time. Last update was at 2022/08/17 08:26:52


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Made in us
Fixture of Dakka






 Dolnikan wrote:
I play infantry guard, so yes. I have a ton of units that just aren't any good.


I've had infantry Beastmen from as long as they have been around so.... (for those that dont know in fantasy they were something like a 10% win rate for 10yrs)

   
Made in nl
Regular Dakkanaut






 Amishprn86 wrote:
 Dolnikan wrote:
I play infantry guard, so yes. I have a ton of units that just aren't any good.


I've had infantry Beastmen from as long as they have been around so.... (for those that dont know in fantasy they were something like a 10% win rate for 10yrs)


Oh yes. I also had an army of those. They look great, but the rules. Wow. I only managed to win with them when my opponents really scaled down their lists.

   
Made in us
Arch Magos w/ 4 Meg of RAM






Karol wrote:

But if a unit is bad for an edition, two or three and most people that start quit after one, then two them the unit they bought was bad for the entire span of the game. Plus people that get burned hard on w40k often quit table top gaming at all, they don't just stop playing AoS, Fantasy or w40k. I can imagine it is less of a problem for people with multiple armies and 20 years of playing, but to someone that starts this is a big problem. Because telling the new player that in 10-20 years he will feel better, because this, that and sudden emergance of love for painting , ain't going to work, when their , so called struggles, are of the do I buy a new phone or do I buy a new patrol box for christmas.


you litterally had to wait a year for your GK to become good, now you're complaining that its not good enough to compete in your super toxic competitive meta. News flash : they can still do decent, even an all terminator list like you have.

Honestly at that point just sell your army and go buy yourself an ipad, clearly this isnt a hobby thats bringing you happiness
   
Made in us
Fixture of Dakka




NE Ohio, USA

Karol wrote:
ccs wrote:
 Momotaro wrote:
Life's to short to build and paint bad models.

Weak models in 40k, however, can be played in other games and older editions.


And being weak in 40k (insert edition #/month/etc) doesn't make it a bad model.
A bad unit rules wise? Sure, maybe. ATM.
But that Fellblade on my shelf is still a damned fine model....

But if a unit is bad for an edition, two or three and most people that start quit after one, then two them the unit they bought was bad for the entire span of the game. Plus people that get burned hard on w40k often quit table top gaming at all, they don't just stop playing AoS, Fantasy or w40k. I can imagine it is less of a problem for people with multiple armies and 20 years of playing, but to someone that starts this is a big problem. Because telling the new player that in 10-20 years he will feel better, because this, that and sudden emergance of love for painting , ain't going to work, when their , so called struggles, are of the do I buy a new phone or do I buy a new patrol box for christmas.


Bad model and bad unit are NOT the same thing.

One is a physical quality. Though a bit subjective to each viewer, it will not change no matter how long your involved in the hobby.
Wetger you're a Longfang like me or buying your 1st model ever, avoiding buying bad MODELS is equely easy. You just don't spend $ on things you think look bad.

The other? Being a bad unit in the game?
This shifts at GWs whim. Right now? That Fellblade on my shelf is a pretty poor choice pts wise. I can get alot more bang for my pts putting other stuff on the table. But all that could change tomorrow with a randumb FAQ....
All you can do is look at the stats & rules of the moment & decide.
If you're new? Ask for help in determining this. From multiple sources.
Abd if you find a unit you deem bad? And being good/bad playwise is important to you?
DONT BUY IT.
   
Made in gb
Decrepit Dakkanaut




UK

ccs wrote:
Karol wrote:
ccs wrote:
 Momotaro wrote:
Life's to short to build and paint bad models.

Weak models in 40k, however, can be played in other games and older editions.


And being weak in 40k (insert edition #/month/etc) doesn't make it a bad model.
A bad unit rules wise? Sure, maybe. ATM.
But that Fellblade on my shelf is still a damned fine model....

But if a unit is bad for an edition, two or three and most people that start quit after one, then two them the unit they bought was bad for the entire span of the game. Plus people that get burned hard on w40k often quit table top gaming at all, they don't just stop playing AoS, Fantasy or w40k. I can imagine it is less of a problem for people with multiple armies and 20 years of playing, but to someone that starts this is a big problem. Because telling the new player that in 10-20 years he will feel better, because this, that and sudden emergance of love for painting , ain't going to work, when their , so called struggles, are of the do I buy a new phone or do I buy a new patrol box for christmas.


Bad model and bad unit are NOT the same thing.

One is a physical quality. Though a bit subjective to each viewer, it will not change no matter how long your involved in the hobby.
Wetger you're a Longfang like me or buying your 1st model ever, avoiding buying bad MODELS is equely easy. You just don't spend $ on things you think look bad.

The other? Being a bad unit in the game?
This shifts at GWs whim. Right now? That Fellblade on my shelf is a pretty poor choice pts wise. I can get alot more bang for my pts putting other stuff on the table. But all that could change tomorrow with a randumb FAQ....
All you can do is look at the stats & rules of the moment & decide.
If you're new? Ask for help in determining this. From multiple sources.
Abd if you find a unit you deem bad? And being good/bad playwise is important to you?
DONT BUY IT.


I'd also argue that bad model can change based on a few things
1) Paint job. Yep sometimes the wrong paint job makes a great model look bad; the right one can make a model look awesome.

2) Conversion. Sometimes only a few elements need changing and BOOM that so so not so good model suddenly looks ten times as awesome.


Balance I agree, but I'd also say that sometimes a "bad" model can suddenly turn around and be great when the meta spots how to use it. It's not super common but sometimes a model that's just overlooked, considered niche or not the best suddenly sees a new lease of life if the meta shifts a little or if someone spots a combo or tactic that makes it shine.

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Made in us
Longtime Dakkanaut




I don't like buying units that will just sit on the shelf, no. And I don't like people insisting that I should handicap myself for no good reason.

There are some minis I buy just to paint because I think they look cool, though.
   
Made in us
Fresh-Faced New User




I never really play competitively, so I’m not worried about min-maxing or what have you, but I do only buy units that feel actually useful on the table in a more laid back setting. So something trash tier is a no go, but if I think something is cool I’ll run it as long as it isn’t total dead weight
   
 
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