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Made in es
Dashing Super Valkyrie Flying Ace






Those marauders look amazing! And the vehicles have more than enough detail for the scale to be interesting, so I'm good too
   
Made in si
Foxy Wildborne







Mantic presupports tho


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in es
Dashing Super Valkyrie Flying Ace






I know, right? IF at least they offered the chitu/lychee files I could modify them... I guess I'll just redo them entirely
   
Made in si
Foxy Wildborne







It's probably for the best

Why would you want to print 5mm wing tips separately anyway

This message was edited 1 time. Last update was at 2025/09/26 14:53:59


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in at
Not as Good as a Minion





Austria

 lord_blackfang wrote:
Why would you want to print 5mm wing tips separately anyway

to let a little bit of LI feeling into your life?

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in es
Dashing Super Valkyrie Flying Ace






 kodos wrote:
 lord_blackfang wrote:
Why would you want to print 5mm wing tips separately anyway

to let a little bit of LI feeling into your life?


Yeah... about that... my stuff arrived.




Oh boy, did I bite more than I could chew xD.

For reference, I paid for this, including everything, about as much as two Legions Imperialis starter sets, which would mean I'd still need to buy the army books et al. For my troubles, I got two rulebooks and sets of everything, plus...

...plus this, times eight:



It is fething nuts. And I'm very impressed with the quality of the models themselves, too! Yes, the vehicles are less detailed than the LImps ones, for sure, but they're more than enough for the scale, and are not like twenty pieces each, to boot.










A couple of scale shots with LImps and Armoured Clash models





This is what you biuld with one Forge Fathers sprue... there's six of the things in a core box.



It is nuts. So.... yeah, very happy so far, with the quality, with the amount of stuff you get, with the value and with the rules, at least from reading.


Automatically Appended Next Post:
 lord_blackfang wrote:
It's probably for the best

Why would you want to print 5mm wing tips separately anyway


Yeah, the way they've split the parts is a bit idiotic, for 3d printing. Ah well, I made the mistake of printing the Nameless super heavies as they came, but no more.

This message was edited 1 time. Last update was at 2025/09/27 08:50:00


 
   
Made in si
Foxy Wildborne







I've now printed about 2 units of every Marauder and Forge Father reinforcement, apart from superheavies, but they're just piling up in a tupperware, I have too many things going on right now.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in es
Dashing Super Valkyrie Flying Ace






Assembled one each of the Veer-myn and Nameless sprues:




Also, did a quick check: for the Nameless, just with what's on the sprues, you get almost 2500 points.

It's a bit insane xD


Automatically Appended Next Post:
The asterians sprue, OTOH, feels a little bit dinky, in comparison:



And the box build you about 1750 points, which is... a very significant difference, for no reason that I can discern.

And when you check the sprues, you'll see that the asterians sprue seems... different xD.



The middle one is the asterians, left nameless (and the "regular" size one) and the right one Marauders ("big" size for them)

I.... why? They could have certainly crammed some more infantry bases in there, if they so have chosen... but they didn't. And it doesn't seem to be points. I guess the budget went somewhere else xD.

This message was edited 2 times. Last update was at 2025/09/29 07:24:48


 
   
Made in es
Dashing Super Valkyrie Flying Ace






Color test for rats



   
Made in de
Regular Dakkanaut



Germany

I have to say those epic Warpath minis have a similar syndrome as Vanguard and TMG epic scale minis: brutally amazing infantry and meh vehicles. What a coincidence.
   
Made in si
Foxy Wildborne







Yea the infantry is mostly scaled down 28mm models... but so are the vehicles, so why do they look like scaled up 6mm models.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in at
Not as Good as a Minion





Austria

because the same amount of details but the model is larger
adding more or finer details isn't easy unless you go for puzzle building and than there is a design choice on SciFi vehicles having a cleaner look

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in us
Brigadier General






Chicago

Spoiler:
 Albertorius wrote:
 kodos wrote:
 lord_blackfang wrote:
Why would you want to print 5mm wing tips separately anyway

to let a little bit of LI feeling into your life?


Yeah... about that... my stuff arrived.




Oh boy, did I bite more than I could chew xD.

For reference, I paid for this, including everything, about as much as two Legions Imperialis starter sets, which would mean I'd still need to buy the army books et al. For my troubles, I got two rulebooks and sets of everything, plus...

...plus this, times eight:



It is fething nuts. And I'm very impressed with the quality of the models themselves, too! Yes, the vehicles are less detailed than the LImps ones, for sure, but they're more than enough for the scale, and are not like twenty pieces each, to boot.










A couple of scale shots with LImps and Armoured Clash models





This is what you biuld with one Forge Fathers sprue... there's six of the things in a core box.



It is nuts. So.... yeah, very happy so far, with the quality, with the amount of stuff you get, with the value and with the rules, at least from reading.


Automatically Appended Next Post:
 lord_blackfang wrote:
It's probably for the best

Why would you want to print 5mm wing tips separately anyway


Yeah, the way they've split the parts is a bit idiotic, for 3d printing. Ah well, I made the mistake of printing the Nameless super heavies as they came, but no more.


Thanks for those scale shots. The buggies look pretty good scale-wise.

The walkers are way too small but ironically they wouldn't look nearly as small if the window wasn't broken away to reveal the bust of a tiny pilot sitting there. Also, sculpted damage never looks great when you've got several identical examples sitting next to each other.

This message was edited 3 times. Last update was at 2025/10/01 17:14:39


Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in si
Foxy Wildborne







Been cleaning mold lines for hours and I'm like 80% through the first box

Not that they're in any way bad, but the parts are tiny and complex.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Fresh-Faced New User





I have been doing test prints of the Epic Warpath stls all through September, but have not been focusing on them as I was concerned that they may not be scaled to match the core set plastics... my pledge arrived today and I was worried about nothing since both fit together nicely.


All of the plastics are in line with GCPS and Marauder prints so far, Humans are all 12mm tall, and the Orcs are between 17 – 18mm tall allowing for their base stances. The only real difference I see so far is that the core plastics have slightly thinner legs, but the plastic is very good quality so there should be no issues with breakage, not at all like issues I continually had with the infantry resin prints.
   
Made in es
Dashing Super Valkyrie Flying Ace






If nothing goes wrong I'll be hosting a small learning game next weekend for my group.

1000 points, simple enough, with armies of the two factions the players have chosen, Plague and Veer-myn

These are the two armies:




Also, finished assembling all the rats I have so far:



Send help ^^

Also also, a brood mother I've painted today:



Spoiler:





   
Made in si
Foxy Wildborne







Excellent!

I have this



Threw all the Marauder plastics into the list builder and they come to 2650 pts just for the starter

However, any resin reinforcements will displace plastic units in the list as there are no more unlocks available and no printable Troops, so you can't really push much above that point level no matter how much you print. Hopefully that will change with the MMF campaign.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Longtime Dakkanaut



London

I still have had nothing turn up. But while I wait I have found some boxes of firestorm planetfall. Anyone have both and know how they scale up with each other?
   
Made in es
Dashing Super Valkyrie Flying Ace






The_Real_Chris wrote:
I still have had nothing turn up. But while I wait I have found some boxes of firestorm planetfall. Anyone have both and know how they scale up with each other?


I don't have any, but those were supposed to be 10mm scale, so I expect they'd scale up well enough?


Automatically Appended Next Post:
 lord_blackfang wrote:
Threw all the Marauder plastics into the list builder and they come to 2650 pts just for the starter

However, any resin reinforcements will displace plastic units in the list as there are no more unlocks available and no printable Troops, so you can't really push much above that point level no matter how much you print. Hopefully that will change with the MMF campaign.

Looking mighty fine, I'd love to see some marauders painted up ^^

The asterians have a bit of the same problem... there's only 4 troops on the army box (2 marionettes unit, 1 marionette phlogisters unit and another of cypher wardens... and that's it), but at least kalyshi are STLs... but then again, they're not exactly what I'd expect to see as a core of the army, so.... dunno.

As for the campaign, it would be cool if they added some more sculpts, and yes, core troops in digital files please ^^

This message was edited 2 times. Last update was at 2025/10/08 21:23:45


 
   
Made in si
Foxy Wildborne







This is slog, due to all the crazy detail on the infantry

Fingerless gloves, people



Done a unit's worth of heavy weapon guys (so 24) and 6 stuntbots in an afternoon... expected to go through at least 3 times that.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Longtime Dakkanaut





Central Valley, California

ooh those Marauders look good with paint. And I like the more neutral brown of the walkers.

I too am immensely pleased with the quality of the plastic and sculpts.

I'm so excited to get this on the table. I've decided not to paint it all first, I want to start playing. So hopefully I will not regret basing everything now, but that is the decision I made.


Automatically Appended Next Post:
 Albertorius wrote:
Color test for rats





Your rats look good man.

Thanks for the hobby pics everyone -- great to see the sprues of then Nameless and the Asterian vehicles up close too. Here's a shot of the Marauder infantry unpainted.


Automatically Appended Next Post:
 Albertorius wrote:
Copying from the News thread:

Did a test print of some of the STLs (some emforcers, some GCPS and a matsudan base), and a quick paintjob to see how they look. IMHO, very good! The size makes the detail pop more than usual for Epic, too, which is cool

Enforcers:



Spoiler:










GCPS:



Spoiler:








Matsudan (Really didn't know what to do with them xd):





Automatically Appended Next Post:
And some size comparisons with "8mm Epic", Battletech and Armoured Clash infantry minis:

Spoiler:













love the GPS albertorius. What texture paste brand and grit did you use? It's the perfect level.
[Thumb - EW_Marauder bare inf.jpg]

This message was edited 5 times. Last update was at 2025/10/10 03:32:59


~ Shrap

Rolling 1's for five and a half decades.
AoS * OPR Grimdark Furture * Konflikt '47 * Trench Crusade * Horus Heresy * Epic Warpath * Armoured Clash * Star Wars Legion 
   
Made in de
Regular Dakkanaut



Germany

<3 Those Marauders
   
Made in si
Foxy Wildborne







Cheers guys (but please stop quoting entire swathes of pictures)

Here's a basing test



GSW Light Earth texture over AK Mahogany Brown, then a blend of brown/red washes. Not in love with how the texture behaves, it seems to be just paint with sand, no "paste" to add volume where there's no sand particles. GSW 2mm tufts.

This message was edited 1 time. Last update was at 2025/10/10 11:13:20


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Longtime Dakkanaut



London

Is there any way to make images display at the size of my screen? I can't find the painted model often in the middle of the swath of background image and my screen is quite large.
   
Made in es
Dashing Super Valkyrie Flying Ace






 Shrapnelsmile wrote:
love the GPS albertorius. What texture paste brand and grit did you use? It's the perfect level.

Cheers ^^

I'm using Vallejo's Dark Earth, but not a really big amount.

EDIT: @lord_blackfang, those murderbots are looking great

Not sure if this'll work (they're public lists, but I'm not really sure), but these are the test lists for the game I'll be hosting tomorrow:

https://companion.manticgames.com/epic-warpath-list-builder/?list=2949

https://companion.manticgames.com/epic-warpath-list-builder/?list=2987

This message was edited 2 times. Last update was at 2025/10/10 16:29:26


 
   
Made in si
Foxy Wildborne







The links do work as long as you have an active session in Companion

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in it
Evil man of Carn Dûm



Italy

Quite impressed by the quality of plastic miniatures.
But most important I like very much the rules.
Hope to play it as soon as possible.
   
Made in es
Dashing Super Valkyrie Flying Ace






So! First game!

Regular battle scenario, 1.000 points 4'x4' table with the scenery configuration:



Default game length with the following options:

- Deployment zone: Longest table edges ("longest" being "up and down" on the above pic ^^)
- Objectives: Placed by the players. Three dynamic objectives on the table and two static objectives, one on each player deployment zone (On the above map, the players put the static objectives one the northern ruins and on the southern bridge, while the three dynamic ones were places on the northern bridge, the middle forest and the top edge of the southern ruins. All three dynamic objectives started disabled (we rolled for each, I didn't find anything about it on the rules).
- Scoring: For taking any objective: static and active objectives gave 3 points on turns 1,2 and 3, and 5 points from turn 4 onwards.
Reserves ratio: No reserves allowed except a Unit allows it by itself.

Plague player won the recon roll so chose the northern deployment zone and started deploying units. The Veer-myn player placed the Tunnelers and Nightmares on Reserve and won the first Initiative roll.

First turn

Plague sprints en masse towards the two center objectives, while a ghouls detachment advances towards the close ruins to defend their deployment zone objective. On the other side, the Veer-myn player takes the bridge and the ruins, and moves the tunnel runners to the middle hill so that they have a good firing point, which then uses to blast one of the Mule trucks and force all the Ghouls inside to dismount and pinning them briefly (they removed the Pin marker at the end of the turn). The Plague artillery fires towards the southern bridge, but the shots deviate a bit, so it ends up hitting both the crawlers on the bridge and the Rumblers... but to no effect whatsoever.







Second turn

The Plague Horde continues its advance towards the forests in the middle of the table unopposed and takes the northern bridge, while the surviving Mules run past it towards the Tunner Runners, that decide to retreat from their exposed position. Meanwhile the tunnelers appear on the Plague's deployment zone and disgorge a horde of nightmares, that promptly assault and overrun the plague artillery, and then take shots from the Ghouls in the ruins and the Plague walkers. At the same time, the veer-myn Rumblers and the progenitor start taking pot shots to the ghouls on the bridge, but fail to do much.





Third turn

The plague Leapers cross the forest and gets shot to pieces by some incredibly lucky sustained attack rolls, while the tunnelers and the nightmares assault the ghouls hiding in the ruins, while the plague walkers decide to join in on the fun. The Tunner Runners destroy the surviving Mules, but then get shot and pinned by the Ghouls on the bridge. The zombies take and hold the center objective, and the Aberrations decide to go kill everything near the mountains.

The assault on the ruins ends up badly for the rats, that get destroyed to the last, but manage to kill some Ghouls and two walkers.






Fourth turn

Not a lot of pics here I'm afraid.

The progenitor manages to kill the last leapers while the brood mother flees from the abominations and orders the creepers to cover he retreat. The abominations promptly take the hind and assault the creepers. The Rumblers reposition to try and take a shot off the abominations, while the plague walker tries to catch up, and fails.

The abominations eat the creepers whole without a single back hit, and the rumblers shot at them after, to no effect, so they continue unabated towards the southern ruins.




Fifth turn

Things look very bleak for the rats at this point, but they plod on... the progenitor advances to try and force the ghouls off the bridge while the brood mother tries to take the center objective, and the tunnel runners keep moving and taking pot shots towards the bridge. They manage to destroy a couple bases, but not enough to pin or destroy them.

Meanwhile, the zombi horde finally manages to reach something... namely the brood mother, so they assault her en masse. Some get killed along the way and during the actual assault, but at the end of the day the brood mother joins their ranks.

The abominations assault the defenders of the southern ruins, which manage to at least singe them (they remove the Resilient token), but get killed to a rat in the process.

The roll said there was a 6th turn, but we all saw no point, as the Plague was too far up the points ladder that the veer-myn had no way to recover, so we called the game.








So, victory for the plague, and we had fun. The game is easy enough, tactical and moves fast. So far, we like it.

As you might know, my favorite flavor of Epic is 3rd edition, and in comparison with that I'd say that Epic Warpath is better on some things and worse on others: assaults are MUCH better, and it's something that's always been a pet peeve of our group. Command points that generate per turn and you have to use or lose are great, and the actual orders you can use them on are very flavorful. Drop pods (subterranean deployment) is quite similar, but less dangerous in the sense that it's much harder to kill off you whole detachment, which honestly, is good, although 3rd edition's drop pod rules are hilarious. Indirect fire rules are in an almost perfect niched of detailed and simple enough, so I like them.

On the neutral, Pinning is simpler, but feels much more niche (it only happens on a couple of scenarios in comparison) and is all or nothing (you're suppresed or you're not). I like that it's easy to use in game and it actually impacts the game, but I like 3rd edition's granularity more, and the fact that it applies on everything, and you can shoot stuff, not kill anything, but still degrade their effectiveness.

On the "negative" I personally prefer total detachment firepower + special attacks instead of the way EWP does weapons (dice per base, hit-damage-save... it's OK, I guess, but I prefer 3rd).

Which is compounded with the other thing I "dislike" from the game, which is list building.

It is... perfectly OK, but not very flexible, and units are always exactly the same, without any mixing whatsoever. Which works to the way the system works... but I fething LOVE the way Epic 3rd does army building, as you can make all manner of flavorful and whacky detachments, and everything still just works, you know?

As it is now, the companies you can make in EPW are very samey, in the sense that they all are infantry companies with some support. I expect this will get expanded along the way.

In general, it's a very cool game that doesn't overstay its welcome, fast enough and streamlined. Very much what I was expecting from reading the rules.

This message was edited 1 time. Last update was at 2025/10/12 09:19:51


 
   
Made in si
Foxy Wildborne







Nice. Please, where are the white FDM building foundations from?

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in es
Dashing Super Valkyrie Flying Ace






 lord_blackfang wrote:
Nice. Please, where are the white FDM building foundations from?


Those are all from this set:

https://www.myminifactory.com/object/3d-print-cursed-legion-of-cendre-war-zone-384742
   
 
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