Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/02/20 03:02:47
Subject: Re:Grey Knight Codex pdf
|
 |
Longtime Dakkanaut
|
Vaktathi wrote:Are we talking 6 units of 4 jokaero or 4 units of jokaero? Either way, it's around 1200pts or less. 4 units of 5 jokaero in a 5 chimeraa +coteaz is just barely over 1000pts.
oh that's right, I was using units of ten..... HOLY gak that's 40 lascannons not 20! Still all irrelevant, the codex isn't real.
|
011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 03:58:11
Subject: Re:Grey Knight Codex pdf
|
 |
Unhealthy Competition With Other Legions
|
The only thing that annoys me about this is the henchman option, which is obviously already pointed out, and also the warp quake thing, thank you gw for making deepstriking armies obsolete
However, I don't want to seem like a TFG, but from the wording of the PDF, if a greyknight squad fails a leadership score with the crucible of malediction ( DE) the whole squad is removed as they are all pskyers  That would he very mean indeed if they don't clarify that
|
- "Do not believe in me who believes in you, do not believe in you who believes in me, but believe in you who believes in yourself! DUMBASS!"
~Dark Eldar- Pirates of the Crystal Moon - 2400 points 38/15/4
~Pre-heresy Luna Wolves- WIP! (Probably gonna be a while)
~Recently sold sisters, GW ruined them for me their burning of xeno's will be remembered! (Friend bought them back for me, making them work, statement so far half stands after a lesson learnt)
~ SKAVEN - 1000 points and growing, just have assassinate a few warlords to get my way...need more cheese...
'The bane of a gamers existance ' |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 04:56:07
Subject: Re:Grey Knight Codex pdf
|
 |
Willing Inquisitorial Excruciator
|
=I= White-Wolf wrote:The only thing that annoys me about this is the henchman option, which is obviously already pointed out, and also the warp quake thing, thank you gw for making deepstriking armies obsolete
However, I don't want to seem like a TFG, but from the wording of the PDF, if a greyknight squad fails a leadership score with the crucible of malediction ( DE) the whole squad is removed as they are all pskyers  That would he very mean indeed if they don't clarify that
Re read the second paragraph under the brother of psykers, I think they're already safe from it since it states that (approx. to not cause trouble) if something targets the unit as a psyker you resolve against the justi/knight or a random model if they're dead.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 08:14:34
Subject: Grey Knight Codex pdf
|
 |
Foxy Wildborne
|
ph34r wrote:Here are how your arguments fail:
RAI argument: They are troops because they enable you to fulfill your basic requirements with only henchmen. They also become troops for deployment. This is not the same as sternguard.
RAW argument: This is completely nonsensical and if you ever attempt to use it you will be laughed out of the store along with the people that claim wraithlords can't shoot because they have no eyes and thus cannot draw line of sight.
Give it up. Coteaz = as many henchmen squads as you want, troops, and no slots used.
You wanna bet who will get laughed/kicked out of a store faster? The guy who says Henchmen take Elite slots, or the guy who insists he can have unlimited 12-pt scoring units?
|
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 08:23:56
Subject: Grey Knight Codex pdf
|
 |
Homicidal Veteran Blood Angel Assault Marine
|
lord_blackfang wrote:Neconilis wrote:Why is it mistaken given the wording that we have?
RAI version: Because they're Troop choices, and Troop choices are 2-6. If GW wanted them to be scoring and stay unlimited, they'd just make them scoring, not move them to Troops (see Sternguard.)
RAW version: The "do not take up a slot" text is in itself ineffectual, because "slot" is not a defined game term and is to my knowledge not used anywhere else ever. The proper term used in the rulebook and all codices for the little boxes on the FOC is "choice" or "selection." So by RAW, even without Coteaz all Henchmen count towards your Elites allowance.
Alright, though I still do not agree with you. I really want to, as I view the 'Barrel O'Monkeys' as utterly ridiculous. It's incredibly unbalanced, and the game is Cash-hammer enough already. I simply don't see warbands being limited by anything save points cost with the RAW that we currently have. Sure, we can play the semantics game and go, 'what's a force organisation slot', but that doesn't truly get us anywhere. Because, as you pointed out, even if they're selected as Elites, then they'd still count towards the FOC with such logic. Also, even if we are playing that game, what if the FOC in the GK codex also calls them slots? What then?
Additionally, for your RAI, if all of the rules were written by the same group of people each time then I might agree with you. However, they're not. Each author chooses to accomplish things in different ways. Point being, who knows with absolute certainty what the intent is?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 09:13:04
Subject: Re:Grey Knight Codex pdf
|
 |
Stalwart Tribune
|
Y'know anyone else here thinking that regardless of whatever rumors or purportedly authentic codices we have in our possession that all material we have at this point is either a dead end, rat hole, misleading, outright lies, or outdated dev material that will change and evolve prior to the true codex release?
I think as written the barrel of monkeys issue could be interpreted either way by a rules lawyer, but I believe that the intent was to have a single digit limit on henchmen squads.
I'm not one to doubt this codex due to any fluff or ridiculous rules in it, I'm simply doubting it because first, this happens every release. I've seen well done fakes before and I used to live with an art school nut who says this could have been faked anyways. Second if this is a real codex there's enough proof that this is a dev copy and subject to a million forms of change.
All that aside I'm still psyched about what amounts to a squad of nobs in terminator armour with a painboy wandering around an apocalypse board with a 2++ for a the cost of a pair of baneblades.
From what I can tell with the codex we have now it's simply not going to be a tier one book, it's going to take some serious skill to wrangle victory against skilled alpha strike IG players or tactical DE players. Not to mention as it seems like it's even more elite than the last one like always daemon hunters is going to need a whole different level of skill compared to any other form of marines to manage properly.
But on the apocalypse side I think this book is going to be one of the funnest right up there with IG to play with. Whereas the fun with IG on battles around 3-6k is fielding whole regiments, when you hit that kind of points with this codex you can actually manage a decent setup with covering fire from dreadnoughts and land raiders while still fully enjoying the Grey Knight feel.
I don't know how happy inquisition players are going to be with the final work but then again I never saw many dedicated inquisition players back in 3rd and 4th edition. I think those that want to actually play inquisition will simply wait for the witch hunters codex.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 09:17:08
Subject: Re:Grey Knight Codex pdf
|
 |
Fixture of Dakka
|
Vaktathi wrote:I just realized something, with this book we will have a character existing in two different books with two different sets of rules and statlines, but supposedly representing the same guy at the same point in the games timeline, at the same time.
Carab Culln. 3 different books, 3 different sets of rules and profiles. All legal.
The rest of this thread is nonsensical internet whining.
|
This message was edited 1 time. Last update was at 2011/02/20 09:17:39
"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 09:38:56
Subject: Re:Grey Knight Codex pdf
|
 |
Stalwart Tribune
|
DarknessEternal wrote:Vaktathi wrote:I just realized something, with this book we will have a character existing in two different books with two different sets of rules and statlines, but supposedly representing the same guy at the same point in the games timeline, at the same time.
Carab Culln. 3 different books, 3 different sets of rules and profiles. All legal.
The rest of this thread is nonsensical internet whining.
3? I know he's in imperial armour 4 as the 1st company captain and Imperial armour 9 as the chapter master but did he have a profile as a vanguard sergeant or something?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 10:00:31
Subject: Re:Grey Knight Codex pdf
|
 |
Imperial Guard Landspeeder Pilot
On moon miranda.
|
DarknessEternal wrote:
Carab Culln. 3 different books, 3 different sets of rules and profiles. All legal.
All at different points in the timeline and his progression up the chain of command however, and all basically as an addendum to C: SM.
|
This message was edited 1 time. Last update was at 2011/02/20 10:37:53
IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 10:02:00
Subject: Grey Knight Codex pdf
|
 |
Renegade Inquisitor with a Bound Daemon
Tied and gagged in the back of your car
|
But can you play them all in the same army?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 10:14:45
Subject: Grey Knight Codex pdf
|
 |
Stalwart Tribune
|
Fafnir wrote:But can you play them all in the same army?
No imperial armour 9 explicitly states that you cannot field both Captain and Commander Culin in the same force. Again I don't know where the 3rd rule set is from. And as we all know little rules like this go out the window in apocalypse.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 10:21:30
Subject: Re:Grey Knight Codex pdf
|
 |
Sinewy Scourge
|
carabine wrote:Y'know anyone else here thinking that regardless of whatever rumors or purportedly authentic codices we have in our possession that all material we have at this point is either a dead end, rat hole, misleading, outright lies, or outdated dev material that will change and evolve prior to the true codex release?
Given that the PDF was dated January, and White Dwarfs are made 3 months in advance (hence, for the April WD),
they might use a mock-up of the codex for the bat rep. This is the "final" one (missing mainly pictures), and the full codex gets printed between Jan and April.
it might not be the final codex, and was released only on January but has been around for some time (I wonder if this is where all the information came, from the various sources).
In this case, I find it odd that whomever leaked it left the wargear pages out (they weren't done yet?), perhaps indicating that this is from long ago.
In any case, why go to such trouble and do a full page layout if it isn't the final product? It could be that they only have to change the point costs later, but I seriously doubt it. I'd be willing to bet that this is either someone having fun with us (if so, hats off, but very unlikely) or it is indeed the final product, missing a few entries and going for a last revision to finally go to the big printers.
Bottom line, I doubt outdated material would be in such a polished layout.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 10:32:02
Subject: Re:Grey Knight Codex pdf
|
 |
Stalwart Tribune
|
Destrado wrote:carabine wrote:Y'know anyone else here thinking that regardless of whatever rumors or purportedly authentic codices we have in our possession that all material we have at this point is either a dead end, rat hole, misleading, outright lies, or outdated dev material that will change and evolve prior to the true codex release?
Given that the PDF was dated January, and White Dwarfs are made 3 months in advance (hence, for the April WD),
they might use a mock-up of the codex for the bat rep. This is the "final" one (missing mainly pictures), and the full codex gets printed between Jan and April.
it might not be the final codex, and was released only on January but has been around for some time (I wonder if this is where all the information came, from the various sources).
In this case, I find it odd that whomever leaked it left the wargear pages out (they weren't done yet?), perhaps indicating that this is from long ago.
In any case, why go to such trouble and do a full page layout if it isn't the final product? It could be that they only have to change the point costs later, but I seriously doubt it. I'd be willing to bet that this is either someone having fun with us (if so, hats off, but very unlikely) or it is indeed the final product, missing a few entries and going for a last revision to finally go to the big printers.
Bottom line, I doubt outdated material would be in such a polished layout.
Fair assessment, there are several parts which come into question with this polished layout there are still massive errors in page numbering, rule descriptions, etc. This no matter what is not the final product with several sections saying "page (XX)" I doubt the finality of this book. Most of the "polished" look of this codex could simply be a template that one of the writers has on hand to simply make setup easier to look at, I know that someone with a small bit of skill could set up a photoshop template so that they could create a blank unit box and simply put in whatever wargear/points cost/ ruleset that they wanted both for the fluff page and for the unit entries.
Personally I do believe that in some part it IS a dev codex, I think it was a mockup and printed out to get passed around the office and someone got ahold of a printed copy and got away with it before this round of it was trashed. Just because we got this copy this late doesn't mean it's this new, the copy could be much older as in fall - winter 2010.
I think we can trust the unit entries (yes even the jokero), wargear (though not their effects or stats), and fluff pages (for the most part, I'll bet 20 bucks says atleast one of those is getting rewritten).
But as you said it comes down to a bottom line. I can make a setup like that with my sister's (art student) help, that can allow me to reproduce a codex again and again and edit it without losing any of the polish.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 10:41:23
Subject: Grey Knight Codex pdf
|
 |
Nurgle Chosen Marine on a Palanquin
Dumbarton, Scotland
|
ph34r wrote: Automatically Appended Next Post: Cerebrium wrote:I'm going to continue to play my Inquisition. I'm treating Henchmen as troop choices who do take up FOC slots with Coteaz. So when the FAQ does inevitably say they do count as taking a troop slot, I won't need to change my list. Anyone who does want to field them as not taking up a slot is welcome to do it, but just know that I will refuse to play you. I am but a single man, but if I know that I'm following the rules as they were intended, I will feel a little better about myself.
There is nothing to suggest that they intended it. If they wanted them to take slots they would have said "they take slots". Heck, they could have said that he enables you to take 6 squads instead of say not limited. I still don't care. I'm going to field 6 henchmen units with Coteaz, tops. As I said, I don't care if I can field infinite amounts, I would feel like I was being unfair. And for all the "is the codex real" debate. The "created" date was when the PDF was made. It gives no indication of when the actual print codex was made (it was obviously scanned in). Unless you had the images produced by the scan and could look at the EXIF data, we have no way of knowing. That codex could be from 6 months ago for all we know.
|
This message was edited 1 time. Last update was at 2011/02/20 10:43:40
Karyorhexxus' Sons of the Locust: 1000pts |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 11:12:04
Subject: Re:Grey Knight Codex pdf
|
 |
Decrepit Dakkanaut
|
Imperial Transformers?
Inquisitional Xenos?
Special characters that make Chuck Norris look weak?
Braying Daemons?
Oh dear! Is there the slightest chance that all leaks are fakes?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 11:18:15
Subject: Re:Grey Knight Codex pdf
|
 |
Dakka Veteran
|
Destrado wrote:Given that the PDF was dated January, and White Dwarfs are made 3 months in advance (hence, for the April WD),
they might use a mock-up of the codex for the bat rep. This is the "final" one (missing mainly pictures), and the full codex gets printed between Jan and April.
it might not be the final codex, and was released only on January but has been around for some time (I wonder if this is where all the information came, from the various sources).
In this case, I find it odd that whomever leaked it left the wargear pages out (they weren't done yet?), perhaps indicating that this is from long ago.
In any case, why go to such trouble and do a full page layout if it isn't the final product? It could be that they only have to change the point costs later, but I seriously doubt it. I'd be willing to bet that this is either someone having fun with us (if so, hats off, but very unlikely) or it is indeed the final product, missing a few entries and going for a last revision to finally go to the big printers.
Bottom line, I doubt outdated material would be in such a polished layout.
It's not polished at all. The layout process has one or more master-pages that you just add text in. Codicies follow a pretty standard 2-column layout with no quirky layout. Given templates and a plain text file I bet it wouldn't take me more than an afternoon doing the first layout for a codex together with placeholders for filler pictures and stuff. Like the one we see in the PDF.
Then again, GW products aren't really polished at all, not even when they are final. So it might just be that this is it. -.-
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 11:21:59
Subject: Grey Knight Codex pdf
|
 |
Fixture of Dakka
|
Coteaz henchmen are basically worded the same as Lesser demons from chaos.. the only difference is lesser demons arent very good and cant be abused
So really its an argument over the *power* of a unit due to a huge oversight in GWs logic.. But the rules are pretty much the same from a non-power perspective
I think GW will errata it tho as they have with many RAI things lately. Cause it seems like hes there to let you play a 0% GK army, but fails horribly due to unlimited henchmen being a bad idea
|
Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 11:33:45
Subject: Grey Knight Codex pdf
|
 |
Devestating Grey Knight Dreadknight
|
If anyone is still numb enough to be wondering exactly how trustworthy this codex is:
The vibe I get is that it is the pre-alpha codex, more of the GW play test, and is subject to small and medium changes. Most of the stuff will be exactly the same, but stuff like everyone taking warding staves will be changed due to GW finding the obvious overpoweredness of them. When the codex is released, only one person will be able to take them per squad I believe, for example.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 12:06:20
Subject: Grey Knight Codex pdf
|
 |
Nurgle Chosen Marine on a Palanquin
Dumbarton, Scotland
|
Yeah, this codex reeks of playtest copy. So the majority is as-is, but it's still subject to tweaking, like points costs and the bloody WORDING OF COTEAZ'S RULE.
|
Karyorhexxus' Sons of the Locust: 1000pts |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 12:10:31
Subject: Grey Knight Codex pdf
|
 |
RogueSangre
|
So, has anyone done a comprehensive analysis of the handwritten margin notes? I mostly ignored them when I was skimming through the PDF, because I found them hard to read. Maybe there's some additional information to be had, like corrections the author wanted to make?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 12:12:19
Subject: Grey Knight Codex pdf
|
 |
Bonkers Buggy Driver with Rockets
|
Grundz wrote:Chad Warden wrote:filbert wrote:I fear someone may well be losing their job over this...
hopefully Matt Ward
Actually hopefully whatever marketing director who keeps thinking that scaling back and raising prices 3 times a year is a business plan that can last another decade.
Just think in 10 years, you will be able to purchase a land raider kit for the low low price of 219.99!!! preorder now for free shipping omg!
|
- 3000 pts
- 3000 pts
- 3000 pts
- 7500 pts
- 2000 pts
- 2500 pts
3850 pts |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 12:41:12
Subject: Grey Knight Codex pdf
|
 |
Longtime Dakkanaut
|
Cerebrium wrote:Yeah, this codex reeks of playtest copy. So the majority is as-is, but it's still subject to tweaking, like points costs and the bloody WORDING OF COTEAZ'S RULE.
wheres the confusion coming from, it says they are troop choices, not "they count as troops" or they counts as scoring, and he simply removes the limit based on number of inquisitors, basically he moves them to the troops slot and takes out that one limiting sentance.
|
011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 13:06:05
Subject: Grey Knight Codex pdf
|
 |
[SWAP SHOP MOD]
Killer Klaivex
|
I will be mildly amused if this was deliberate on GW's part, in order to get everyone to come up with the most broken stuff they can, so GW can fix it before release.
|
This message was edited 1 time. Last update was at 2011/02/20 13:06:13
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 13:17:16
Subject: Grey Knight Codex pdf
|
 |
Junior Officer with Laspistol
University of St. Andrews
|
Ketara wrote:I will be mildly amused if this was deliberate on GW's part, in order to get everyone to come up with the most broken stuff they can, so GW can fix it before release.
We can dream, can't we?
|
"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky
"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor
707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)
Visit my nation on Nation States!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 13:18:53
Subject: Grey Knight Codex pdf
|
 |
Renegade Inquisitor with a Bound Daemon
Tied and gagged in the back of your car
|
If that were the case, they'd do it publicly. You know, kind of like what Privateer Press did with their game (say what you will about Warmahordes, the way they interact with their community is leagues above GW).
Assuming this isn't a fake, at best, it's an early draft that will go through a lot of changes. The terrible fluff is likely set in stone, but hopefully someone at GW HQ will have the sense to actually read the thing and ask Ward what the feth he's been smoking. Hell, I don't think up gak that dumb when I'm high.
Worst case scenario, it's a near release copy and the entire metagame is going to have to shift to accomodate Grey Knights. And not a minor shift either. Daemons will become unplayable at best, and everything else won't fair too much better. The entire metagame will focus around 'how well you can do against Grey Knights.' Of course, it's doubtful that most armies, especially the older ones, will have much of a chance with that challenge.
|
This message was edited 1 time. Last update was at 2011/02/20 13:20:39
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 13:40:08
Subject: Grey Knight Codex pdf
|
 |
Sinewy Scourge
Lawrence, KS
|
I am willing to bet my entire Dark Elf army that the book will not change between now and release, and that Cotaez's poor wording on his special rule will make it into print, because no one at GW noticed.
Even with proof that GW playtests things, I still can't believe they have any skill in the matter. Or that they listen to their players.
|
Therion wrote:6th edition lands on June 23rd!
Good news. This is the best time in the hobby. Full of promise. GW lets us down each time and we know it but secretly we're hoping that this is the edition that GW gives us a balanced game that can also be played competitively at tournaments. I'm loving it.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 14:15:27
Subject: Re:Grey Knight Codex pdf
|
 |
[SWAP SHOP MOD]
Killer Klaivex
|
I know as a fact that they keep watch on forums like these. If the codex hasn't already started printing, I'll wager such a big issue(the henchmen) would have a quick amendment before they sent it off for production.
Sooo....if you're wrong, how do I get your Dark Elf army?
|
This message was edited 1 time. Last update was at 2011/02/20 14:16:00
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 14:16:04
Subject: Grey Knight Codex pdf
|
 |
Krazed Killa Kan
|
Nagashek wrote:I am willing to bet my entire Dark Elf army that the book will not change between now and release, and that Cotaez's poor wording on his special rule will make it into print, because no one at GW noticed.
Do you HAVE a Dark Elf army? I would be willing to bet my Chaos Dwarf army on something like that.. in general... if I had a Chaos Dwarf army..
but seriously.. if you got an army.. wanna make a bet?
|
2+2=5 for sufficiently large values of 2.
Order of St Ursula (Sisters of Battle): W-2, L-1, T-1
Get of Freki (Space Wolves): W-3, L-1, T-1
Hive Fleet Portentosa (Nids/Stealers): W-6, L-4, T-0
Omega Marines (vanilla Space Marine): W-1, L-6, T-2
Waagh Magshak (Orks): W-4, L-0, T-1
A.V.P.D.W.: W-0, L-2, T-0
www.40korigins.com
bringing 40k Events to Origins Game Fair in Columbus, Oh. Ask me for more info! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/20 14:33:17
Subject: Grey Knight Codex pdf
|
 |
Sinewy Scourge
Lawrence, KS
|
You guys seriously think that it's been addressed? After so many arguments about RAI v RAW and what "whole" models mean or "turn" and "round" used interchangeably, along with countless others? Honestly?
|
Therion wrote:6th edition lands on June 23rd!
Good news. This is the best time in the hobby. Full of promise. GW lets us down each time and we know it but secretly we're hoping that this is the edition that GW gives us a balanced game that can also be played competitively at tournaments. I'm loving it.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2184/07/11 20:56:36
Subject: Re:Grey Knight Codex pdf
|
 |
[SWAP SHOP MOD]
Killer Klaivex
|
If they haven't started the production run yet, I don't think such a big flaw will make it through. Give them some credit.
Soooo.....about that Dark Elf army.....
|
This message was edited 1 time. Last update was at 2011/02/20 14:47:12
|
|
 |
 |
|