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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 skullking wrote:
I'm really looking forward to this set. I held off buying expensive abberants on ebay, or converting my own, so I'm ready to get some new models for sure. Plus more Acolyte hybrids, and another icon bearer is cool (though I'll have to come up with a different icon for this guy). I have a boatload of old purestrains, but they're all VERY old (I think I got most with the Tyrannid attack board game... ), so getting some that have different build options (like feeder tendrils and scything talons) will be useful.

Ask an AdMech player for the spare head from their Techpriest Dominus.

It's totally fitting for them to have a Techpriest head on a stick IMO.
   
Made in gb
Dakka Veteran





I need the rule book and I want the marines for my army so I think I'll pick this set up and flog the gsc
   
Made in us
Longtime Dakkanaut




 Crimson wrote:
 kodos wrote:

So the main difference between Blood Angles and Space Wolves will be colour and that Wulfen and Death Company have a different name

Sounds like a good direction to me. Perhaps in the next edition they can go a step further and unite them all under a single codex.


*puts on conspiracy hat* Maybe that's what Primaris are for.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Rogerio134134 wrote:
I need the rule book and I want the marines for my army so I think I'll pick this set up and flog the gsc

This does not come with a full rulebook.

Spoiler:

You get a little popout/foldup thing of "Core Rules".
   
Made in ca
Commander of the Mysterious 2nd Legion





 Kanluwen wrote:
Rogerio134134 wrote:
I need the rule book and I want the marines for my army so I think I'll pick this set up and flog the gsc

This does not come with a full rulebook.

Spoiler:

You get a little popout/foldup thing of "Core Rules".


Kinda coinveniant for me as I seem to have misplaced my core rules phamplet.

still this box and dark Imperium is a GREAT place to start with space wolves.

Opinions are not facts please don't confuse the two 
   
Made in us
Dakka Veteran





still this box and dark Imperium is a GREAT place to start with space wolves.


That sounds like a grey painted Primaris Army. With the Faction Ability shown that isn't a particularly good combo with the Primaris units in those two boxes. Not trying to discourage you. Just think you will get more mileage from units that want to be in melee, or Faction Abilities that work better with the chose units.
   
Made in gb
Fixture of Dakka




Having seen the faction trait and such I'm pretty happy with my decision to leave my wolves in 8th seeing as all I miss is the Storm Speeder.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in pl
Longtime Dakkanaut





Justyn wrote:
That sounds like a grey painted Primaris Army. With the Faction Ability shown that isn't a particularly good combo with the Primaris units in those two boxes. Not trying to discourage you. Just think you will get more mileage from units that want to be in melee, or Faction Abilities that work better with the chose units.

Except this trait does little for assault units. For maximum mileage, you want something with strong shooting that then either assaults or is assaulted. Primaris (especially Aggressors) fit the bill much better than oldmarines, granted, their HQs might be better for heroic intervention but Wolf Lord in gravis armour is no slouch either. Depends on relics/traits I suppose.
   
Made in ca
Commander of the Mysterious 2nd Legion





Justyn wrote:
still this box and dark Imperium is a GREAT place to start with space wolves.


That sounds like a grey painted Primaris Army. With the Faction Ability shown that isn't a particularly good combo with the Primaris units in those two boxes. Not trying to discourage you. Just think you will get more mileage from units that want to be in melee, or Faction Abilities that work better with the chose units.


yeah and I already have them, I've got 3 squads of grey Hunters, 1 squad of long fangs, 1 of wulfen, Bjorn, 1 thudnerwolf cavalry and a squad of terminators currently in progress. I'm not even thinking so much for me but yeah those two boxes combined are a good place to start. That said I maintain that for a space marine army the BEST place to start is Betrayal at Calth, this applies to space wolves now too as they can use the cataphracti and contemptor as what they are.

Opinions are not facts please don't confuse the two 
   
Made in us
Decrepit Dakkanaut




Oh look, Wolves got a bunch of the Vanilla specific toys just like the Angel's did.

Seriously what's left that's unique to the Vanilla codex outside Ironclads, Centurions, and Thunderfire Cannons?

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Posts with Authority





Call me an odd cookie, but I'm very curious to see what they do with this planet. The lore behind it sounds interesting.

And I've always found Genestealer Cults to be a fascinating enemy. Something about the, "Suddenly angry cult dudes with alien DNA are rising up and overthrowing the world" seems a bit more insidious and concerning than a typical chaos cult.

Mob Rule is not a rule. 
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

Slayer-Fan123 wrote:
Seriously what's left that's unique to the Vanilla codex outside Ironclads, Centurions, and Thunderfire Cannons?

Roboute Guilliman

*mic drop*

My armies (re-counted and updated on 11/1/23, including modeled wargear options):
Dark Angels: ~15000 Astra Militarum: ~1200 | Adeptus Custodes: ~1900 | Imperial Knights: ~2000 | Sisters of Battle: ~3500 | Leagues of Votann: ~1200 | Tyranids: ~2600 | Stormcast Eternals: ~5000
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2023: 40 | Total models painted in 2024: 7 | Current main painting project: Dark Angels
 Mr_Rose wrote:
Who doesn’t love crazy mutant squawk-puppies? Eh? Nobody, that’s who.
 
   
Made in ca
Commander of the Mysterious 2nd Legion





Slayer-Fan123 wrote:
Oh look, Wolves got a bunch of the Vanilla specific toys just like the Angel's did.

Seriously what's left that's unique to the Vanilla codex outside Ironclads, Centurions, and Thunderfire Cannons?


Gulliman (I know he's a special character but he's head and shoulders above most marine special chars so deserves mention), TFCs, Centurions, Ironclad Dreads,Crusader Squads (black templar only I know but worth mentioning)

but yeah I agree, the vanilla codex lost most of it's exclusive toys, on the other hand a lot of that was arbitrarily chosen to be only vanilla and didn't make a lot of sense, and in a lot of the cases these are niche things that they didn't already have (clearly to fill those niches without making new stuff or leaving those niches unfilled) I notice with the space wolves where the niche already ahs been filled it looks like they're not getting the base thing, for example, the spacewolves seem to be getting the stormhawk but no mention of the stormtalon. My HOPE is that GW's long term plan is to use Primaris Marines to develop the space marine factions along a more intuative level of split,

Opinions are not facts please don't confuse the two 
   
Made in us
Regular Dakkanaut




I for one think this is a good box set as it definately fills the gap for my GSC and gives me a bit more SW's so a win win. I am going in for a set.
   
Made in pl
Longtime Dakkanaut





BrianDavion wrote:
Gulliman (I know he's a special character but he's head and shoulders above most marine special chars so deserves mention)

Except, mon cher, unless you play Ultramarines, he does exactly as much for say Salamanders or IF as he does for SW/BA/DA. So, close but no cigar, try again.

but yeah I agree, the vanilla codex lost most of it's exclusive toys, on the other hand a lot of that was arbitrarily chosen to be only vanilla and didn't make a lot of sense

What doesn't make sense is speshul snowflakes getting ridiculous gimmicks and rules that either make no sense, or their lack on other SM makes no sense. See, for one, ridiculously stupid DA rule granting them better saves if they make shield wall - not only because these shields are way too small to even cover a TDA owner, never mind form continuous cover, but also because touching storm shields is rather explosively dumb idea and there is zero reason why other chapters can't wave shields in front of them pretending that makes for in any way better protection.

Maybe lack of Tartaros TDA in non-Codex chapters doesn't make that much sense, but so does lack of Deathwing/Wolfwolf equivalents in Codex armies. Why IH or Salamanders can't field TDA elite when their HH units were actually better than these wannabes? Seriously, just fluff it as DA/SW converting theirs into their speshul gimmicky armours and let each army have unique elite TDA unit of their own. As of now, though, not only Codex armies are gimped by everyone being able to take their exclusive toys, to add insult to injury, you can often hear DA (and soon SW) players saying 'lol, why would we take that junk, our elite units are much better anyway'. So, yeah. If GW really wants to sell kits that hard, how about giving the Codex armies access to speshul snowflake stuff? Call them 'Ultra Lords' or 'Fisting Wing' and call it a day. Something tells me that complainers who protested SM having any stuff of their own would be really unhappy if tables were turned on them

Seriously, why GW couldn't solve it like on CSM side, with TS having Tartaros, DG having Cataphracts, and other CSM having Indomitus without whining they want to also field other two...?
   
Made in ca
Commander of the Mysterious 2nd Legion





 Irbis wrote:
BrianDavion wrote:
Gulliman (I know he's a special character but he's head and shoulders above most marine special chars so deserves mention)

Except, mon cher, unless you play Ultramarines, he does exactly as much for say Salamanders or IF as he does for SW/BA/DA. So, close but no cigar, try again.

but yeah I agree, the vanilla codex lost most of it's exclusive toys, on the other hand a lot of that was arbitrarily chosen to be only vanilla and didn't make a lot of sense

What doesn't make sense is speshul snowflakes getting ridiculous gimmicks and rules that either make no sense, or their lack on other SM makes no sense. See, for one, ridiculously stupid DA rule granting them better saves if they make shield wall - not only because these shields are way too small to even cover a TDA owner, never mind form continuous cover, but also because touching storm shields is rather explosively dumb idea and there is zero reason why other chapters can't wave shields in front of them pretending that makes for in any way better protection.

Maybe lack of Tartaros TDA in non-Codex chapters doesn't make that much sense, but so does lack of Deathwing/Wolfwolf equivalents in Codex armies. Why IH or Salamanders can't field TDA elite when their HH units were actually better than these wannabes? Seriously, just fluff it as DA/SW converting theirs into their speshul gimmicky armours and let each army have unique elite TDA unit of their own. As of now, though, not only Codex armies are gimped by everyone being able to take their exclusive toys, to add insult to injury, you can often hear DA (and soon SW) players saying 'lol, why would we take that junk, our elite units are much better anyway'. So, yeah. If GW really wants to sell kits that hard, how about giving the Codex armies access to speshul snowflake stuff? Call them 'Ultra Lords' or 'Fisting Wing' and call it a day. Something tells me that complainers who protested SM having any stuff of their own would be really unhappy if tables were turned on them

Seriously, why GW couldn't solve it like on CSM side, with TS having Tartaros, DG having Cataphracts, and other CSM having Indomitus without whining they want to also field other two...?


proably because all of them had indomatus armor from the start? Sides it's not like cataphracti and taratos armor was carefully measured and added for a balanced degree etc. it was added in because plastic models for it existed, no reason not to give it to everyone, hell IMHO give standard CSMs access to all 3 types too. Won't hurt anyone

Opinions are not facts please don't confuse the two 
   
Made in vn
Longtime Dakkanaut




 Dryaktylus wrote:


Not really. There're three examples shown, none of them with a two-handed weapon - but there're four in the kit. The pair of arms with the scything talon isn't used either.


The "three example" is 3 pick, they give you 3 picks in the kit, and 3 hammers, and a stop sign.
The scything talon is obscured by one of the aberrant\

Spoiler:

This message was edited 4 times. Last update was at 2018/08/16 03:18:05


 
   
Made in us
Dakka Veteran





What doesn't make sense is speshul snowflakes getting ridiculous gimmicks and rules that either make no sense, or their lack on other SM makes no sense. See, for one, ridiculously stupid DA rule granting them better saves if they make shield wall - not only because these shields are way too small to even cover a TDA owner, never mind form continuous cover, but also because touching storm shields is rather explosively dumb idea and there is zero reason why other chapters can't wave shields in front of them pretending that makes for in any way better protection.

Maybe lack of Tartaros TDA in non-Codex chapters doesn't make that much sense, but so does lack of Deathwing/Wolfwolf equivalents in Codex armies. Why IH or Salamanders can't field TDA elite when their HH units were actually better than these wannabes? Seriously, just fluff it as DA/SW converting theirs into their speshul gimmicky armours and let each army have unique elite TDA unit of their own. As of now, though, not only Codex armies are gimped by everyone being able to take their exclusive toys, to add insult to injury, you can often hear DA (and soon SW) players saying 'lol, why would we take that junk, our elite units are much better anyway'. So, yeah. If GW really wants to sell kits that hard, how about giving the Codex armies access to speshul snowflake stuff? Call them 'Ultra Lords' or 'Fisting Wing' and call it a day. Something tells me that complainers who protested SM having any stuff of their own would be really unhappy if tables were turned on them

Seriously, why GW couldn't solve it like on CSM side, with TS having Tartaros, DG having Cataphracts, and other CSM having Indomitus without whining they want to also field other two...?


Could you take your insulting rambling rant to another thread possibly please?

So the Cult Gunslinger model is still nowhere to be seen correct?

   
Made in us
Posts with Authority





Justyn wrote:

So the Cult Gunslinger model is still nowhere to be seen correct?



While I have no source for this, I was under the impression he'd be a release near the actual Codex.

Mob Rule is not a rule. 
   
Made in us
Dakka Veteran





Ah okay. I just know he was leaked around the same time as the Aberrant from this box so....
   
Made in gb
Fixture of Dakka







Retrieving the OG 13th Great Company from Prospero gives the SW a solid background reason for the two types of HH terminator armour becoming available. The Contemptor was already available, if only via FW.

The Hunter and Stalker as AA units make sense as inclusions, though I'm less convinced by the LSS, Scout Bikers and Storm-thingy Interceptor.

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in es
Longtime Dakkanaut





https://www.warhammer-community.com/2018/08/16/16th-aug-tooth-and-claw-new-monstrosities-for-the-genestealer-cultsgw-homepage-post-3/

Time of cult





This message was edited 1 time. Last update was at 2018/08/16 15:28:02


 
   
Made in us
Powerful Ushbati





United States

Slayer-Fan123 wrote:
Oh look, Wolves got a bunch of the Vanilla specific toys just like the Angel's did.

Seriously what's left that's unique to the Vanilla codex outside Ironclads, Centurions, and Thunderfire Cannons?


It is long past time to have all these side books. They should all just be "marines."


Automatically Appended Next Post:
zamerion wrote:
https://www.warhammer-community.com/2018/08/16/16th-aug-tooth-and-claw-new-monstrosities-for-the-genestealer-cultsgw-homepage-post-3/

Time of cult









That is very cool. I'm guessing these things will be S5 to start?

This message was edited 1 time. Last update was at 2018/08/16 15:29:40


 
   
Made in it
Dakka Veteran




 Togusa wrote:
Slayer-Fan123 wrote:
Oh look, Wolves got a bunch of the Vanilla specific toys just like the Angel's did.

Seriously what's left that's unique to the Vanilla codex outside Ironclads, Centurions, and Thunderfire Cannons?


It is long past time to have all these side books. They should all just be "marines."


Automatically Appended Next Post:
zamerion wrote:
https://www.warhammer-community.com/2018/08/16/16th-aug-tooth-and-claw-new-monstrosities-for-the-genestealer-cultsgw-homepage-post-3/

Time of cult









That is very cool. I'm guessing these things will be S5 to start?


Yep Aberrants are S5 already
   
Made in gb
Regular Dakkanaut




well, I'm extremely happy with my decision to buy 3 boxes.
Take a step back Slamguinius. Mr Abominant has arrived with an appropriately sized hammer.

   
Made in us
Shadowy Grot Kommittee Memba






GW, for the codex can we pretty please have the little power pick that the neophyte leader gets just be a totally different weapon from the aberrant's power pick? Ever since it came out it's been A) the coolest looking weapon the neo leader can take and B ) overpriced in an absolutely goofalicious manner because of the fact that the only other platform available for it is a giant hulking-ass aberrant with a huge base strength and twice the attacks.

And now it has a bonus rule relating to Rending Claws, a thing that neophyte leaders don't even have. Please don't leave it the "same weapon" for the same price when you take it on the tiny scrawny cult leader.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Facebook picture detailing the SW Lieutenant's loadout. Sorry!

Spoiler:


Text:

Who is Haldor Icepelt?

Battle Leaders are Huskarls--senior members of the Wolf Guard and respected members of their Wolf Lord's war council. Battle Leaders are often given command of a strike force of the Great Company's warriors in the absence of its Wolf Lord. As a Primaris Battle Leader, Haldor Icepelt holds a rank roughly equivalent to a Primaris Lieutenant in other Chapters of the Adeptus Astartes.

Haldor Icepelt hails from Ragnar Blackmane's Great Company. In battle, Icepelt wields a bolt carbine(!!!) and a large power axe called Fellcleaver.


I'm wondering if Lieutenants, in general, are going to get access to more kit options with a generic boxed set coming sometime soon-ish.
   
Made in us
Loyal Necron Lychguard





Working on it

Anyone else catch the mention of 'Hypermorphs'?

Aberrants have been upgraded with a brand new kit, featuring a host of grisly customisation options, a choice of weapons and mutated brethren known as Hypermorphs – especially “gifted” Aberrants with special weapon options of their own, from their mutated tails to signposts.


Could this mean Abberants are going to be a double kit and this is a new unit? They sound unique

<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator

 
   
Made in fi
Been Around the Block




 Kharne the Befriender wrote:
Anyone else catch the mention of 'Hypermorphs'?

Aberrants have been upgraded with a brand new kit, featuring a host of grisly customisation options, a choice of weapons and mutated brethren known as Hypermorphs – especially “gifted” Aberrants with special weapon options of their own, from their mutated tails to signposts.


Could this mean Abberants are going to be a double kit and this is a new unit? They sound unique


Think thats fairly given with the hypermorph being an sargeant upgrade they previously didnt have
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Kharne the Befriender wrote:
Anyone else catch the mention of 'Hypermorphs'?

Aberrants have been upgraded with a brand new kit, featuring a host of grisly customisation options, a choice of weapons and mutated brethren known as Hypermorphs – especially “gifted” Aberrants with special weapon options of their own, from their mutated tails to signposts.


Could this mean Abberants are going to be a double kit and this is a new unit? They sound unique

Would make sense. Hybrids build Metamorphs as well, and get access to some different mutations.
   
 
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