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Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Southern New Hampshire

 triplegrim wrote:
https://www.warhammer-community.com/2023/01/25/40-years-of-warhammer-the-classic-skeleton-horde-rises-from-the-grave/

Warhammer community runs a 40th year anniversary series on older models. Certainly relevant enough for this thread I hope.

At first I thought these were made to order, but seems they are just running an article series about classic miniatures.


My favorite part was how they inadvertently point out how much better their older kits were in terms of quantity, options, and customization.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


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 Manfred von Drakken wrote:
 triplegrim wrote:
https://www.warhammer-community.com/2023/01/25/40-years-of-warhammer-the-classic-skeleton-horde-rises-from-the-grave/

Warhammer community runs a 40th year anniversary series on older models. Certainly relevant enough for this thread I hope.

At first I thought these were made to order, but seems they are just running an article series about classic miniatures.


My favorite part was how they inadvertently point out how much better their older kits were in terms of quantity, options, and customization.


TBF they peaked with that skeleton army box.
   
Made in de
Fresh-Faced New User




Man, i owned that kit. I built it.
And all the models looked alike ( which was kindof the point, but still..).
Skeletons were a milestone for sure but the Chaos Warriors kit was the one that actually gave you the feeling of character and real customisation.
It also meant i had to number my minis because they would only fit into formation when placed in the exact right order... XD
   
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Savage Minotaur




Baltimore, Maryland

CoALabaer wrote:
Skeletons were a milestone for sure but the Chaos Warriors kit was the one that actually gave you the feeling of character and real customisation.
It also meant i had to number my minis because they would only fit into formation when placed in the exact right order... XD


Yeah, I remember numbering mini's back in the day.

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Sword-Bearing Inquisitorial Crusader





Exeter, UK

CoALabaer wrote:
Skeletons were a milestone for sure but the Chaos Warriors kit was the one that actually gave you the feeling of character and real customisation.
It also meant i had to number my minis because they would only fit into formation when placed in the exact right order... XD


Chaos Warriors were where the scale and proportions of Fantasy miniatures went crazy. Those warriors had no necks, massive hands and feet and, as you say, were not constructed with the ranking-up in mind. That led to the goblins and skaven with their own gigantic hands and tiny torsos, and the re-done skeletons that were bigger than the living humans!
   
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Humming Great Unclean One of Nurgle






Yeah but those warriors looked totally badass, were easy to assemble, easy to paint, and ranked up perfectly every time. IMO one of the better WHFB kits ever made. Yeah it had its flaws but a lot of that was just a matter of when it was, not what it was.

(That said, thank you for getting that the scale creep happened in WHFB and not AoS, tired of having to debunk that.)

As for customization, I do like how the older kits were/are decked out in that regard but some of it was by virtue of very simple joint structures and it being OK for a block of 20 ranked-up minis to all have the same basic pose. In terms of the modern style I would say blightkings are the gold standard; tons of customization and every dude still looks unique.

This message was edited 1 time. Last update was at 2023/01/27 01:25:09


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I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
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Tzeentch Aspiring Sorcerer Riding a Disc






Southern New Hampshire

JSG wrote:
 Manfred von Drakken wrote:
 triplegrim wrote:
https://www.warhammer-community.com/2023/01/25/40-years-of-warhammer-the-classic-skeleton-horde-rises-from-the-grave/

Warhammer community runs a 40th year anniversary series on older models. Certainly relevant enough for this thread I hope.

At first I thought these were made to order, but seems they are just running an article series about classic miniatures.


My favorite part was how they inadvertently point out how much better their older kits were in terms of quantity, options, and customization.


TBF they peaked with that skeleton army box.


I see your Skeletons, and you raise one Free Company.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


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Decrepit Dakkanaut





Biloxi, MS USA

 Manfred von Drakken wrote:
JSG wrote:
 Manfred von Drakken wrote:
 triplegrim wrote:
https://www.warhammer-community.com/2023/01/25/40-years-of-warhammer-the-classic-skeleton-horde-rises-from-the-grave/

Warhammer community runs a 40th year anniversary series on older models. Certainly relevant enough for this thread I hope.

At first I thought these were made to order, but seems they are just running an article series about classic miniatures.


My favorite part was how they inadvertently point out how much better their older kits were in terms of quantity, options, and customization.


TBF they peaked with that skeleton army box.


I see your Skeletons, and you raise one Free Company.


It was a better kit when it was called Human Mercenaries and included the Mordheim accessory sprue.

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WHFB in my eyes peaked with the current Clanrat kit. Three-piece models that are easily put together in great numbers, enough customization with the one ball joint to give some variety, and a huge array of arms & shields to stick on. It isnt the most dynamic or the most customizable, but it is a horde unit that can and will be deployed in great number before dying in great number. And what the kit lacks in quality is heavily made up for in price--consider what other companies offer today for $2 per and it often doesn't look as good.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
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Melbourne

 NinthMusketeer wrote:
WHFB in my eyes peaked with the current Clanrat kit. Three-piece models that are easily put together in great numbers, enough customization with the one ball joint to give some variety, and a huge array of arms & shields to stick on. It isnt the most dynamic or the most customizable, but it is a horde unit that can and will be deployed in great number before dying in great number. And what the kit lacks in quality is heavily made up for in price--consider what other companies offer today for $2 per and it often doesn't look as good.


Eh, I was perfectly happy with the original monopose just-add-shield High Elf Spearmen, though ofc YMMV for less disciplined races

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Exeter, UK

 NinthMusketeer wrote:
In terms of the modern style I would say blightkings are the gold standard; tons of customization and every dude still looks unique.


Blight Kings are amazing. Why couldn't the forces of the other Chaos gods get kits just as varied and interchangeable? It's almost as if Nurgle is the only god that gets the cool mutations, these days!
   
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Aus

So can we tell from the new Lizardmen saurus and skink riders if they look like they're sculpted to be rank-friendly?
   
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Giggling Nurgling




The skins riders didn't exist in fantasy so no issue. Saurus.... most of them i'd say? hard to say with only a video, but a couple are clearly raising their arms to the side.
   
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Gosport, UK

You might be able to squeeze them into ranks but it definitely doesn’t appear as though they were designed with that in mind.
   
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I think it'll depend a bit on the size of them, if those are 32mm bases they're mounted on, then they're huge and I doubt they'll fit on 25mm squares even with major surgery to repose them.
   
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 RustyNumber wrote:
So can we tell from the new Lizardmen saurus and skink riders if they look like they're sculpted to be rank-friendly?


Unfortunately, they're totally not designed to be put on square bases for Warhammer Battle. If the old world uses the exact same sizes, that is.

You can tell with the saurus their tails will constantly be in the way of the ones behind for 25x25mm (not even talking about their dynamic poses and shields that will bump in their colleagues on the side), same with the skink cavalry that's way too big for 25x50mm cavalry bases.

None of the AoS releases are sculpted with rank-friendly designs. I honestly believes the Old World project will have specific releases for them, that won't be simple repackaged AoS "new" releases.

This message was edited 1 time. Last update was at 2023/01/27 11:10:51


 
   
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Sarouan wrote:
None of the AoS releases are sculpted with rank-friendly designs. I honestly believes the Old World project will have specific releases for them, that won't be simple repackaged AoS "new" releases.


GW will probably need to increase base size or hit the rewind button on scale creep and go back to more reasonably sized models for ranked models.
   
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strigops wrote:
The skins riders didn't exist in fantasy so no issue. Saurus.... most of them i'd say? hard to say with only a video, but a couple are clearly raising their arms to the side.

The first ever cold one riders in the lizardmen army were skinks.
I still have no idea why they decided to create the Sauria cavalry instead and pretend the skink cavalry didn’t exist.

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 Mr_Rose wrote:
strigops wrote:
The skins riders didn't exist in fantasy so no issue. Saurus.... most of them i'd say? hard to say with only a video, but a couple are clearly raising their arms to the side.

The first ever cold one riders in the lizardmen army were skinks.
I still have no idea why they decided to create the Sauria cavalry instead and pretend the skink cavalry didn’t exist.


Skink cav went dogs of war. Maybe it had something to do with it.

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Longtime Dakkanaut






 triplegrim wrote:
 Mr_Rose wrote:
strigops wrote:
The skins riders didn't exist in fantasy so no issue. Saurus.... most of them i'd say? hard to say with only a video, but a couple are clearly raising their arms to the side.

The first ever cold one riders in the lizardmen army were skinks.
I still have no idea why they decided to create the Sauria cavalry instead and pretend the skink cavalry didn’t exist.


Skink cav went dogs of war. Maybe it had something to do with it.


Skink cavalry did exist with Southland variants and such as something you could convert concurrently with the saurus cavalry.

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New post about old minis:

This time is Grom, the Paunch as one of the first special character

https://www.warhammer-community.com/2023/02/01/40-years-of-warhammer-grom-the-paunch-munches-his-way-out-of-the-archives/?utm_source=youtube&utm_medium=social&utm_campaign=warhammer-40,000&utm_content=40-years-of-40k

Its silly, since they even mention Heinrich Kemmler in the foot notes...

This message was edited 1 time. Last update was at 2023/02/01 18:46:21


   
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I wonder if they will be doing 40 of there and on the 40th article announce the old world release date or buy? Like some weird advent calendar!
   
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Germany

nightwolf2040 wrote:
I wonder if they will be doing 40 of there and on the 40th article announce the old world release date or buy? Like some weird advent calendar!


Hohum... 36 weeks from now gets us to october 10th, with the possibility of multiple models being shown in a week, which would of course move the end date nearer to now. September-October would allow for a Christmas release and ample time to build hype before that - if it's really the Old World remains to be seen, it could also be some sort of commemorative set or event.
   
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Tangentville, New Jersey

Anyone else think it's weird this Grom has a modern paintjob and a round base? Maybe heralding a future MTO?


 
   
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 KidCthulhu wrote:
Anyone else think it's weird this Grom has a modern paintjob and a round base? Maybe heralding a future MTO?


New paintjob and base are from July 2018 Made-to-Order but I wouldn't be surprised of another round.

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Tsagualsa wrote:
nightwolf2040 wrote:
I wonder if they will be doing 40 of there and on the 40th article announce the old world release date or buy? Like some weird advent calendar!


Hohum... 36 weeks from now gets us to october 10th, with the possibility of multiple models being shown in a week, which would of course move the end date nearer to now. September-October would allow for a Christmas release and ample time to build hype before that - if it's really the Old World remains to be seen, it could also be some sort of commemorative set or event.


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Sarouan wrote:
 RustyNumber wrote:
So can we tell from the new Lizardmen saurus and skink riders if they look like they're sculpted to be rank-friendly?


Unfortunately, they're totally not designed to be put on square bases for Warhammer Battle.
TBF, neither were half the WHFB kits by the end of it.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
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1. The models being released for AoS are unlikely to double up for Old World.
2. Lustria isn't on the map that they're working on, so I can't help but imagine they're a long ways away from being done for Old World.
3. If you want to use AoS minis for Old World, get ready to be gatekept by all the returning warhammer fantasy grognards.
4. If that doesn't discourage you, do whatever you want, they're your models, but don't be surprised when the AoS models don't fit on the appropriate bases for Old World gaming.
   
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Tangentville, New Jersey

Aww, I missed that back in 2018? That would have been nice to grab...


 
   
 
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