| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2010/06/29 15:01:18
Subject: Need Help With Nasty Ork unit
|
 |
Guardsman with Flashlight
Manchester uk
|
Hi i have been playing a few games with my friend who uses orks and so far have failed to stop him with my IG army this mainly comes down to his HQ choice which i find near unstoppable most of the time.
he fields his warboss accompanied by a varying sized unit of nobz with big choppas and cyborg bodies (or somthin like that) and a pain boy
this makes them too much to cope with in CC and i cant seem to take them down quick enough at range because of the 2w each 5+ invulnerable save and then a 4+ ignore wounds save.
somebody please help me squish this mighty green menace.
|
The strongest Resolve comes in the shape of a single bolter shell |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/29 15:05:08
Subject: Need Help With Nasty Ork unit
|
 |
Commanding Orc Boss
|
You're playing IG and cant deal with it?
Medusas, Leman Russes, or any other large blast that is either S8+ or AP1 or 2 (or both)
This negates their feel no pain. I suggest 2 medusas, one should probably get on target and blow them to hell.
|
I hate hard counters. In a game of rock, paper, scissors, I hate playing any of the factions because no matter what you choose you might as well not deploy against your hard counter. I want to use a gun. Rock, paper, and scissors could all probably still beat gun, but gun will never feel like a game is a lost cause. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/29 15:08:25
Subject: Need Help With Nasty Ork unit
|
 |
Plastictrees
|
A single hit from a manticore insta-kills nobs and warbosses, and negates their ignore wounds save, because str10 is twice their toughness. If they're in area terrain, they might get a cover save, but otherwise only invulnerable saves if you fire indirectly. You can hit them from anywhere on the table with a manticore, and each shot lands d3 of those blasts. As their numbers dwindle below Mob Rule levels, they'll be making pin tests at -1 versus barrage shots from the manticore, which may force them to stay in place for another turn and take another round of fire.
|
"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/29 15:11:38
Subject: Re:Need Help With Nasty Ork unit
|
 |
Swift Swooping Hawk
|
Anything S8+ should be piling shots into this unit. S8 will ignore the FNP and a 5+ invun isn't that good...
I'd suggest Leman Russ battle cannon (fit heavy bolters onto it to deal with the normal boyz if the HQ unit out of LOS or dead)
This unit is incradibly hard, but only against weak units, throw them against powerfists or high strength fire and they will die in droves.
|
WLD: 221 / 6 / 5
5 Dragons 2011: 2nd Overall
DT:80+S++G++M+B+I+Pw40k96++D++A++/mR+++T(T)DM+
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/29 15:12:38
Subject: Need Help With Nasty Ork unit
|
 |
Arch Magos w/ 4 Meg of RAM
|
Also if you can drop them to below fearless levels consider a psyker battle squad.
|
Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/29 15:16:58
Subject: Re:Need Help With Nasty Ork unit
|
 |
Guardsman with Flashlight
Manchester uk
|
well my forces have been somewhat limited initially but i have recently purchased a leman Russ demolisher/punisher/executioner i have not yet fielded it against him but have left all weapon options interchangeable for flexibility
also just got some las cannons in a squad of 3 i just hope i can take them down quick enough, he closes the gap so fast
|
The strongest Resolve comes in the shape of a single bolter shell |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/29 18:00:53
Subject: Re:Need Help With Nasty Ork unit
|
 |
Tough-as-Nails Ork Boy
burton, MI
|
Vehicles, vehicles, vehicles! More AV, more large blast templates, and make sure you have some high strength weapons (lascannons)
My friend would feild a lot of basilisks, shove them in a corner, and screen them with hundreds of guardsmen blobs with lascannons and rockets. It was annoying.
|
DAKKA!!! DAKKA!!! DAKKA!!!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/29 18:11:20
Subject: Need Help With Nasty Ork unit
|
 |
Krazed Killa Kan
|
Is there a way to ignore cover and deny the FNP? I see the Ork player Turbo Boosting to get the 3+ Cover and then hit the IG Lines/Tanks ASAP. After the gap is closed and he assaults something he's vulnerable, but I think the problem is getting there.
This would mean bunkering up and layering your troops to prevent assaults on valuable assets.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/29 18:13:48
Subject: Need Help With Nasty Ork unit
|
 |
Decrepit Dakkanaut
|
lascannons aren't going to do all that much against a nob/boss squad. At least, not enough before it's too late.
As everyone said, pie plate him. If he's turboboosting, bring a colossus or a hellhound.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/29 19:46:33
Subject: Need Help With Nasty Ork unit
|
 |
Guardsman with Flashlight
Manchester uk
|
this is what i can currently field
company command sqd. basic 5 man + chimera
platoon command sqd.
x2 infantry squad
x1 vet infantry sqd.
heavy weapons sqd. with x3 Heavy bolter
heavy weapons squad with x3 las cannon
x1 armoured sentinal
leman Russ as either demolisher/executioner/punisher
got it in at around 950-998 pts. depending on leman russ armament. thats all i got so far
|
The strongest Resolve comes in the shape of a single bolter shell |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/29 20:44:27
Subject: Re:Need Help With Nasty Ork unit
|
 |
Lone Wolf Sentinel Pilot
Inside that little light in your refridgerator
|
If he's got a large(ish) unit like that, that lacks PKs, then use the Demolisher on him. Pie plate him as he closes (you said he closes fast so range shouldn't be an issue), then tank-shock.
Also, if you can't put a few high strength shots into them, then try lots of medium strength stuff. The more saves they have to take, the more likely they are to fail them.
S_P
|
Fafnir wrote:What part of "giant armoured ork suppository" do you not understand?
Balance wrote:Nothing wrong with feathers. Now, the whole chicken, that's kinky. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/29 20:51:23
Subject: Need Help With Nasty Ork unit
|
 |
Decrepit Dakkanaut
|
Commissar Ramrod wrote:
heavy weapons sqd. with x3 Heavy bolter
heavy weapons squad with x3 las cannon
x1 armoured sentinal
This is the weak part of your list, as far as orks go. This could be turned into a pair of hellhounds or a LOT of rough riders instead, either of which will do a lot more damage to boyz/nobs.
If modelling is the restraining factor here, then you'd probably be better off counts-asing the lascannons as mortars in order to spend the points on flamers and meltaguns elsewhere. A single shot from either of those can put a real cramp on a mob of boyz or a ork wagon. In any case, a heavy flamer on your sentinel is going to be the best for ork busting in general. Nobs don't like heavy flamers any more than the rest of them.
|
|
This message was edited 1 time. Last update was at 2010/06/29 20:51:43
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/29 20:52:57
Subject: Need Help With Nasty Ork unit
|
 |
Calculating Commissar
|
TUse templates, then more templates, then more TEMPLATES!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/29 21:02:51
Subject: Need Help With Nasty Ork unit
|
 |
Guardsman with Flashlight
Manchester uk
|
yea i was thinking of chucking in some mortars going to have to dig deep in my pockets i think for more models for going against the orks, was trying a bit of an all round army because my other friends are using Necrons/space marines/space wolves/tau.....generaly i do pretty well against the ork army for the first few turns it was just that one HQ unit giving me trouble ....did i mention my friend is insanely lucky with his save rolls Automatically Appended Next Post: So the general concensus here is a big fiery pie of doom with a side order of more fire.
|
|
This message was edited 1 time. Last update was at 2010/06/29 21:04:42
The strongest Resolve comes in the shape of a single bolter shell |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/29 21:07:35
Subject: Need Help With Nasty Ork unit
|
 |
Calculating Commissar
|
MULTIPLE BIG FIREY PIE PLATES OF DOOM! (Can NEVER have too many pie plates  )
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/29 21:13:00
Subject: Need Help With Nasty Ork unit
|
 |
Guardsman with Flashlight
Manchester uk
|
In the interest of templates against the orks would it be worth taking the Executioner with plasma sponsons and heavy flamer at the front 245pts i think i have used it before and caused quite a scene but it is reliant on good scatter rolls
|
The strongest Resolve comes in the shape of a single bolter shell |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/29 23:37:36
Subject: Re:Need Help With Nasty Ork unit
|
 |
Regular Dakkanaut
|
Plasma Veterans, Executioner all AP2 so no feel no pain, Nova Cannon ignores cover saves but no there FNP so its a trade off. Nova cannon removes goobs of orks very nice ! and if you can find them and get them points wise Grey knight Termie Allies are wonderful S6 power weapons ! Have used both to get effect locally here
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/30 00:43:23
Subject: Need Help With Nasty Ork unit
|
 |
Lethal Lhamean
|
i concur with the pie plates. another thing to consider.... if the nobs are riding in a transport, nuke the trasnport first chance you get. if hes walking, hes got a few more turns before hes really in range. plus, you have the luck of wounding or even killing a few of them. otherwise...pie plate the bejesus outa him...
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/30 05:08:24
Subject: Need Help With Nasty Ork unit
|
 |
Decrepit Dakkanaut
|
Commissar Ramrod wrote:In the interest of templates against the orks would it be worth taking the Executioner with plasma sponsons and heavy flamer at the front 245pts i think i have used it before and caused quite a scene but it is reliant on good scatter rolls
Don't do this. That's a lot of points spent on small blast template weapons. A 3x mortar HWS will kill boyz nearly as well as a bare executioner at 25% the points cost.
When we said pie plates, we meant 5" template.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/30 05:26:20
Subject: Re:Need Help With Nasty Ork unit
|
 |
The Conquerer
Waiting for my shill money from Spiral Arm Studios
|
mobirds4all wrote:Nova Cannon ignores cover saves but no there FNP so its a trade off. Nova cannon removes goobs of orks very nice !
arn't Nova cannons those HUGE FRAKKING guns mounted on Impierial Battle cruisers?
do you mean medusas or Basilisks?
Str 8 pie plates are what you want. LRBTs will do the job just fine. longer range means more chances before he gets close to spank you on the rear with his PKs.
|
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/30 09:08:50
Subject: Need Help With Nasty Ork unit
|
 |
Guardsman with Flashlight
Manchester uk
|
Were usualy playing across a 4' table width so he's reaching me on turn 3 only thought of the executioner because despite being a smaller template it scores more hits but i agree the pie plate is a better option or mortars on a HWS wich i overlooked at first tbh Automatically Appended Next Post: also he seems to roll for anihalation missions alot
|
|
This message was edited 1 time. Last update was at 2010/06/30 09:09:38
The strongest Resolve comes in the shape of a single bolter shell |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/30 09:23:50
Subject: Need Help With Nasty Ork unit
|
 |
Pyromaniac Hellhound Pilot
Australia
|
Executioner is great, but for the same cost you can take three griffons, using Basilisks as the model. For thier cost they make great infantry killers and are very accurate. That's what I use anyway, then, instead of using heavy weapon squads get more chimeras, for almost the same cost you end up with a vehicle with two heavy bolters and a stubber, nine shots, armour and mobility, plus, a few of these attract fire because they look more menacing than the troops, therby sparing other units fire. You can also use them to screen your artillery and if they get too close, tank shock with the chimeras, squish those orks into tighter clusters and pie plate with impunity.
I learnt the hard way that armour and pie plates beat massed troop gunline with orks!
|
4th company
The Screaming Beagles of Helicia V
Hive Fleet Jumanji
I'll die before I surrender Tim! |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/30 19:59:33
Subject: Need Help With Nasty Ork unit
|
 |
Guardsman with Flashlight
Manchester uk
|
Thanks everyone for the tips, hopefully my friend will be eating pie plates of the humble kind after our next game.
|
The strongest Resolve comes in the shape of a single bolter shell |
|
|
 |
 |
|
|