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Made in ie
Fully-charged Electropriest





Dublin,Ireland

HQ:

Huron Blackheart. 170pts (A count as warsmith with converted model)


Elites

8xChosen, 5xPlasma Guns, IoCG.229pts
-Rhino.35pts

5xTerminators, IoS, HF, LC, PF, 3xCombi-somethings.205pts (I have yet to decide what to do with these guys and they are not bought)
-Land Raider.220pts

Dreadnought, Twin-HB, HF.110pts


Troops

10xCSM, IoCG, 2xMelta Guns, AC w/PF .220pts
-Rhino.35pts

10xCSM, IoCG, 2xFlamers, AC w/PF .210pts
-Rhino.35pts

10xCSM, IoCG, 2xFlamers, AC w/PW Melta Bombs .205pts

9xKhorne Bezerkers, Skull Champion w/PF. (huron goes here)

7xLesser Deamons. 91pts


Heavy Support


3xVindicators, Daemonic Possession. 435pts



Total:2499pts


I am aware there is a lack of focus in parts of the list but that is the reason I have posted to fine tune this list

 
   
Made in us
Beast of Nurgle



Fort Wainwright Alaska

I've only one real point to make. Unless this is for friendly matches you cannot have a LR and 3 Vindicators. That would be 4 Heavies. Rhinos don't count as troop choices,as stated on p96. LRs still take up a slot.

The only other notes I have would be regarding power fists vs power weapons in some of the squads, but that's all personal choice.

 
   
Made in us
Legendary Dogfighter




Garden Grove, CA

LR for termies count as a DT.

"Do not practice until you get it right, practice until you can not get it wrong." In other words, stop effing up.
 
   
Made in us
Beast of Nurgle



Fort Wainwright Alaska

I see that it is dedicated, but it still takes up a heavy slot. Rhinos don't because it specifically says they count as a troops choice without taking up a slot. Unless I am totally of the mark and this came out in errata or something?

 
   
Made in us
Legendary Dogfighter




Garden Grove, CA

DT's don't take up slots?

"Do not practice until you get it right, practice until you can not get it wrong." In other words, stop effing up.
 
   
Made in ie
Fully-charged Electropriest





Dublin,Ireland

Pg 67 of the small rule book in the DT box

''These 'dedicated transports' do not use up a slot on the FOC''

the following line would apply if a purchsed a LR as a heavy and tried to claim it as a DT

That aside is the list any dood

 
   
Made in us
Legendary Dogfighter




Garden Grove, CA

I would drop one daemon to get in some more meltas.

Otherwise it looks fine, though the dread worries me, though if you plan on using it, put out in front. If it goes crazy, it'll go crazy on the enemy at least...

"Do not practice until you get it right, practice until you can not get it wrong." In other words, stop effing up.
 
   
Made in ie
Fully-charged Electropriest





Dublin,Ireland

thats the plan or failing that put it beside the LR

 
   
Made in us
Sinister Chaos Marine



SC, USA

If I might suggest a few tweaks, I think it will tighten up your list.

I've never played Huron before; but I think a plain Sorcerer with Warptime would be just as effective. The Force Weapon would give him some added punch vs. MCs and characters. That switch would save you some points.

A squad of LDs that size won't have a substantial impact. I think best case scenario they drop in late and claim an objective. But it's just not enough men to win a combat. They'll get stuck and wither away each turn.
With the points you save from the first item, you could cut the Daemon squad and your LC terminator to add:

5 Raptors: AC with PF, 2x Meltas, IoCG
Upgrade 3rd CSM AC to PF (drop melta bombs)

Finally, if you switch out the IoS on the Terms for IoCG (which fits your theme better and is more useful) you could add a Personal Icon back on to the Sorc, meaning all your squads have teleport homers.

The Raptors give you another deepstrike threat, another anti-tank threat, and a very mobile unit to help with board control. I think it's an upgrade over 9 LDs.

You could also cut as many points as you can to add Oblits...but you knew someone was going to say that didn't you?
   
Made in ca
Regular Dakkanaut





ok 1st off it says iron warriors im assuming cuz of the paint scheme or is it meant to be fluffy? well ill judge it from a fluffy stand point

warsmith pyrus wrote:HQ:
Huron Blackheart. 170pts (A count as warsmith with converted model)
no experience with huron but i think a lord with combi melta nd pfit would be more fluffy or a dp with warptime(representing his increased speed from his bionic enhancmenst)

Elites

8xChosen, 5xPlasma Guns, IoCG.229pts
-Rhino.35pts
competative definitly fluffy ummm melta guns would be more fluffy
5xTerminators, IoS, HF, LC, PF, 3xCombi-somethings.205pts (I have yet to decide what to do with these guys and they are not bought)
-Land Raider.220pts
tbh take 4 temies with 4 combi meltas and chain fist fluffy and competative and frees up points
Dreadnought, Twin-HB, HF.110pts
competative heck no fluffy yeah but id try out a plasma cannon or ML instead

Troops

10xCSM, IoCG, 2xMelta Guns, AC w/PF .220pts
-Rhino.35pts
good on both fronts
10xCSM, IoCG, 2xFlamers, AC w/PF .210pts
-Rhino.35pts
fluf no comptativly yes very nice
10xCSM, IoCG, 2xFlamers, AC w/PW Melta Bombs .205pts
rhino please and dont take a pwep take a fist and drop the melta bombs and make these meltas
9xKhorne Bezerkers, Skull Champion w/PF. (huron goes here)
rhino please
7xLesser Deamons. 91pts
not fluffy and tbh not the best choice


id drop that last csm squad for some plague marines with2 plasma guns fluffwise say they have undergone extensive bionic enhancments so they dont feel much
Heavy Support


3xVindicators, Daemonic Possession. 435pts
fluffy and good. if you had a lash prince or 2 it would maximise their effectiveness


Total:2499pts


I am aware there is a lack of focus in parts of the list but that is the reason I have posted to fine tune this list
   
Made in ie
Fully-charged Electropriest





Dublin,Ireland

thank to all who commented, now to answer a few things

sorry about the KB and CSM squad and it's lack of transport I had accounted for a rhino but left it out

I like huron as a HQ as he adds the ability to have a PW or PF and adds a Heavy flamer to the squad which is nice for an assaulting squad (I think)

The chosen squad was more for effectiveness than fluff

The terminators I will probably do what lukesdabest suggested.

the PW i'd like to stay mostly because I have one modeled but I guess I can fix that with a convertion.

the lesser daemons were more of an idea for a convertion. I guess I can do something with the left over points. (help please )


I'm also curious as to the effectiveness of a single dread.


 
   
Made in ca
Regular Dakkanaut





unless your taking 2 ccws leave the dread at home last thing you want is him eating your own troops. IMO drop him get more termies as you have all your heavy support taken up by vindicators you wont be able to take oblits so another 4 man unit of termies with combi plas and chainfist or heavy flamer both are good. they will be a good sub for oblits and i think you'll have some points left over aswell
   
Made in ie
Fully-charged Electropriest





Dublin,Ireland

That is probably a better idea to loose the dread so probably 3xtermies with 2xcombi-plas and a PF/LC will replace him or maybe or a another HQ or buff the current terminators. Aswell points will be used to upgrade the army from the lesser Daemons

 
   
Made in gb
Battlefortress Driver with Krusha Wheel




...urrrr... I dunno

Don't worry too much about the Dread, I have one in my Iron Warriors army and he almost always kills the foe dead. the only exception is when he is next to the mercenary slaaneshi units. Then he only shoots the. Must be the pink...

Melissia wrote:Stopping power IS a deterrent. The bigger a hole you put in them the more deterred they are.

Waaagh! Gorskar = 2050pts
Iron Warriors VII Company = 1850pts
Fjälnir Ironfist's Great Company = 1800pts
Guflag's Mercenary Ogres = 2000pts
 
   
Made in us
Sinister Chaos Marine



SC, USA

warsmith pyrus wrote:thank to all who commented, now to answer a few things

sorry about the KB and CSM squad and it's lack of transport I had accounted for a rhino but left it out

I like huron as a HQ as he adds the ability to have a PW or PF and adds a Heavy flamer to the squad which is nice for an assaulting squad (I think)



HF are not exactly useful for an assault squad. That weapon, vs non-MEQ units, can kill so many foes that you lose your charge (only survivors are >6" away). PW or PF is nice, but most things you're using the Fist on (aside from Vehicles) will be killed faster by the Force Weapon. Your champion also has a fist, so you can't be tar-pitted by a dread or something. I realize ITID is given out like candy now, but I still think you'd be just as happy and save more points with a regular old Sorc.

The only character I've ever fielded (read believe to be worth his points) is Kharn. I know he doesn't fit your theme here, but Kharn > Huron. But try both and see if the Sorc can fill Huron's shoes.

This message was edited 1 time. Last update was at 2010/08/29 04:05:00


 
   
Made in ca
Regular Dakkanaut





you can also get a lash prince with wings it doesnt fit your theme but he is cheaper than huron and omg lash+vindis=heaven. 3 pieplates a turn yum
   
Made in ie
Fully-charged Electropriest





Dublin,Ireland

I have been thinking about adding a cheap sorcerer in terminator armour to the new 4xtermi squad with one psychic power for a max of 145pts and I may add a raptor squad (not fluffy perse but this grand company uses raptors to hold the breach and strike isolated bunkers quickly)

so maybe 5xRaptors 2xmelta and IoCG and a power fist

A revised list would look like this



HQ:

Huron Blackheart. 170pts (A count as warsmith with converted model)

Sorcerer: terminator armour, winds of chaos. 145pts



Elites

8xChosen, 5xMelta Guns, IoCG.204pts
-Rhino.35pts
I's cheaper and the list can deal with most MC's which the unit was to deal with.

4xTerminators Chainfist, 4xCombi-Meltas, IoCG, HF.pts170 (Sorcerer goes here)
-Land Raider (DT)


Troops

10xCSM, IoCG, 2xMelta Guns, AC w/PF.220pts
-Rhino.35pts

10xCSM, IoCG, 2xFlamers, AC w/PF.210pts
-Rhino.35pts


10xCSM, IoCG, 2xFlamers, AC w/PF.210pts
-Rhino.35pts

9xKhorne Bezerkers, Skull Champion w/PF. (huron goes here)
-Rhino.35pts


Fast Attack

6xRaptors 2xFlamers, AC, Twin LC's, IoS .190pts
(The ability to assault after shooting and reliably going first in assault I think is a must).



Heavy Support

3xVindicators, Daemonic Possession. 435pts




Total:2488pts


So is this a better list? I have taken most of the advice given on board and would hope to field this in local tournaments they're not super competitive but they aren't push over either.

This message was edited 1 time. Last update was at 2010/08/29 15:02:04


 
   
 
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