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![[Post New]](/s/i/i.gif) 2010/08/26 14:55:16
Subject: 2500pt Iron Warriors C&C welcome
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Fully-charged Electropriest
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HQ:
Huron Blackheart. 170pts (A count as warsmith with converted model)
Elites
8xChosen, 5xPlasma Guns, IoCG.229pts
-Rhino.35pts
5xTerminators, IoS, HF, LC, PF, 3xCombi-somethings.205pts (I have yet to decide what to do with these guys and they are not bought)
-Land Raider.220pts
Dreadnought, Twin-HB, HF.110pts
Troops
10xCSM, IoCG, 2xMelta Guns, AC w/PF .220pts
-Rhino.35pts
10xCSM, IoCG, 2xFlamers, AC w/PF .210pts
-Rhino.35pts
10xCSM, IoCG, 2xFlamers, AC w/PW Melta Bombs .205pts
9xKhorne Bezerkers, Skull Champion w/PF. (huron goes here)
7xLesser Deamons. 91pts
Heavy Support
3xVindicators, Daemonic Possession. 435pts
Total:2499pts
I am aware there is a lack of focus in parts of the list but that is the reason I have posted to fine tune this list
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![[Post New]](/s/i/i.gif) 2010/08/26 17:10:08
Subject: Re:2500pt Iron Warriors C&C welcome
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Beast of Nurgle
Fort Wainwright Alaska
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I've only one real point to make. Unless this is for friendly matches you cannot have a LR and 3 Vindicators. That would be 4 Heavies. Rhinos don't count as troop choices,as stated on p96. LRs still take up a slot.
The only other notes I have would be regarding power fists vs power weapons in some of the squads, but that's all personal choice.
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![[Post New]](/s/i/i.gif) 2010/08/26 17:13:30
Subject: 2500pt Iron Warriors C&C welcome
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Legendary Dogfighter
Garden Grove, CA
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LR for termies count as a DT.
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"Do not practice until you get it right, practice until you can not get it wrong." In other words, stop effing up.
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![[Post New]](/s/i/i.gif) 2010/08/26 17:25:48
Subject: 2500pt Iron Warriors C&C welcome
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Beast of Nurgle
Fort Wainwright Alaska
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I see that it is dedicated, but it still takes up a heavy slot. Rhinos don't because it specifically says they count as a troops choice without taking up a slot. Unless I am totally of the mark and this came out in errata or something?
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![[Post New]](/s/i/i.gif) 2010/08/26 17:28:49
Subject: 2500pt Iron Warriors C&C welcome
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Legendary Dogfighter
Garden Grove, CA
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DT's don't take up slots?
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"Do not practice until you get it right, practice until you can not get it wrong." In other words, stop effing up.
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![[Post New]](/s/i/i.gif) 2010/08/26 22:43:22
Subject: Re:2500pt Iron Warriors C&C welcome
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Fully-charged Electropriest
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Pg 67 of the small rule book in the DT box
''These 'dedicated transports' do not use up a slot on the FOC''
the following line would apply if a purchsed a LR as a heavy and tried to claim it as a DT
That aside is the list any dood
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![[Post New]](/s/i/i.gif) 2010/08/26 22:47:46
Subject: 2500pt Iron Warriors C&C welcome
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Legendary Dogfighter
Garden Grove, CA
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I would drop one daemon to get in some more meltas.
Otherwise it looks fine, though the dread worries me, though if you plan on using it, put out in front. If it goes crazy, it'll go crazy on the enemy at least...
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"Do not practice until you get it right, practice until you can not get it wrong." In other words, stop effing up.
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![[Post New]](/s/i/i.gif) 2010/08/26 23:15:50
Subject: Re:2500pt Iron Warriors C&C welcome
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Fully-charged Electropriest
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thats the plan or failing that put it beside the LR
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![[Post New]](/s/i/i.gif) 2010/08/28 00:44:36
Subject: Re:2500pt Iron Warriors C&C welcome
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Sinister Chaos Marine
SC, USA
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If I might suggest a few tweaks, I think it will tighten up your list.
I've never played Huron before; but I think a plain Sorcerer with Warptime would be just as effective. The Force Weapon would give him some added punch vs. MCs and characters. That switch would save you some points.
A squad of LDs that size won't have a substantial impact. I think best case scenario they drop in late and claim an objective. But it's just not enough men to win a combat. They'll get stuck and wither away each turn.
With the points you save from the first item, you could cut the Daemon squad and your LC terminator to add:
5 Raptors: AC with PF, 2x Meltas, IoCG
Upgrade 3rd CSM AC to PF (drop melta bombs)
Finally, if you switch out the IoS on the Terms for IoCG (which fits your theme better and is more useful) you could add a Personal Icon back on to the Sorc, meaning all your squads have teleport homers.
The Raptors give you another deepstrike threat, another anti-tank threat, and a very mobile unit to help with board control. I think it's an upgrade over 9 LDs.
You could also cut as many points as you can to add Oblits...but you knew someone was going to say that didn't you?
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![[Post New]](/s/i/i.gif) 2010/08/28 01:19:35
Subject: 2500pt Iron Warriors C&C welcome
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Regular Dakkanaut
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ok 1st off it says iron warriors im assuming cuz of the paint scheme or is it meant to be fluffy? well ill judge it from a fluffy stand point
warsmith pyrus wrote:HQ:
Huron Blackheart. 170pts (A count as warsmith with converted model)
no experience with huron but i think a lord with combi melta nd pfit would be more fluffy or a dp with warptime(representing his increased speed from his bionic enhancmenst)
Elites
8xChosen, 5xPlasma Guns, IoCG.229pts
-Rhino.35pts
competative definitly fluffy ummm melta guns would be more fluffy
5xTerminators, IoS, HF, LC, PF, 3xCombi-somethings.205pts (I have yet to decide what to do with these guys and they are not bought)
-Land Raider.220pts
tbh take 4 temies with 4 combi meltas and chain fist fluffy and competative and frees up points
Dreadnought, Twin-HB, HF.110pts
competative heck no fluffy yeah but id try out a plasma cannon or ML instead
Troops
10xCSM, IoCG, 2xMelta Guns, AC w/PF .220pts
-Rhino.35pts
good on both fronts
10xCSM, IoCG, 2xFlamers, AC w/PF .210pts
-Rhino.35pts
fluf no comptativly yes very nice
10xCSM, IoCG, 2xFlamers, AC w/PW Melta Bombs .205pts
rhino please and dont take a pwep take a fist and drop the melta bombs and make these meltas
9xKhorne Bezerkers, Skull Champion w/PF. (huron goes here)
rhino please
7xLesser Deamons. 91pts
not fluffy and tbh not the best choice
id drop that last csm squad for some plague marines with2 plasma guns fluffwise say they have undergone extensive bionic enhancments so they dont feel much
Heavy Support
3xVindicators, Daemonic Possession. 435pts
fluffy and good. if you had a lash prince or 2 it would maximise their effectiveness
Total:2499pts
I am aware there is a lack of focus in parts of the list but that is the reason I have posted to fine tune this list
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![[Post New]](/s/i/i.gif) 2010/08/28 19:13:28
Subject: Re:2500pt Iron Warriors C&C welcome
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Fully-charged Electropriest
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thank to all who commented, now to answer a few things
sorry about the KB and CSM squad and it's lack of transport I had accounted for a rhino but left it out
I like huron as a HQ as he adds the ability to have a PW or PF and adds a Heavy flamer to the squad which is nice for an assaulting squad (I think)
The chosen squad was more for effectiveness than fluff
The terminators I will probably do what lukesdabest suggested.
the PW i'd like to stay mostly because I have one modeled but I guess I can fix that with a convertion.
the lesser daemons were more of an idea for a convertion. I guess I can do something with the left over points. (help please  )
I'm also curious as to the effectiveness of a single dread.
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![[Post New]](/s/i/i.gif) 2010/08/28 19:41:39
Subject: Re:2500pt Iron Warriors C&C welcome
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Regular Dakkanaut
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unless your taking 2 ccws leave the dread at home last thing you want is him eating your own troops. IMO drop him get more termies as you have all your heavy support taken up by vindicators you wont be able to take oblits so another 4 man unit of termies with combi plas and chainfist or heavy flamer both are good. they will be a good sub for oblits and i think you'll have some points left over aswell
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![[Post New]](/s/i/i.gif) 2010/08/28 19:54:39
Subject: Re:2500pt Iron Warriors C&C welcome
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Fully-charged Electropriest
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That is probably a better idea to loose the dread so probably 3xtermies with 2xcombi-plas and a PF/LC will replace him or maybe or a another HQ or buff the current terminators. Aswell points will be used to upgrade the army from the lesser Daemons
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![[Post New]](/s/i/i.gif) 2010/08/28 19:58:30
Subject: 2500pt Iron Warriors C&C welcome
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Battlefortress Driver with Krusha Wheel
...urrrr... I dunno
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Don't worry too much about the Dread, I have one in my Iron Warriors army and he almost always kills the foe dead. the only exception is when he is next to the mercenary slaaneshi units. Then he only shoots the. Must be the pink...
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![[Post New]](/s/i/i.gif) 2010/08/29 04:04:33
Subject: Re:2500pt Iron Warriors C&C welcome
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Sinister Chaos Marine
SC, USA
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warsmith pyrus wrote:thank to all who commented, now to answer a few things
sorry about the KB and CSM squad and it's lack of transport I had accounted for a rhino but left it out
I like huron as a HQ as he adds the ability to have a PW or PF and adds a Heavy flamer to the squad which is nice for an assaulting squad (I think)
HF are not exactly useful for an assault squad. That weapon, vs non- MEQ units, can kill so many foes that you lose your charge (only survivors are >6" away). PW or PF is nice, but most things you're using the Fist on (aside from Vehicles) will be killed faster by the Force Weapon. Your champion also has a fist, so you can't be tar-pitted by a dread or something. I realize ITID is given out like candy now, but I still think you'd be just as happy and save more points with a regular old Sorc.
The only character I've ever fielded (read believe to be worth his points) is Kharn. I know he doesn't fit your theme here, but Kharn > Huron. But try both and see if the Sorc can fill Huron's shoes.
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This message was edited 1 time. Last update was at 2010/08/29 04:05:00
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![[Post New]](/s/i/i.gif) 2010/08/29 04:28:10
Subject: Re:2500pt Iron Warriors C&C welcome
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Regular Dakkanaut
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you can also get a lash prince with wings it doesnt fit your theme but he is cheaper than huron and omg lash+vindis=heaven. 3 pieplates a turn yum
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![[Post New]](/s/i/i.gif) 2010/08/29 13:33:27
Subject: Re:2500pt Iron Warriors C&C welcome
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Fully-charged Electropriest
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I have been thinking about adding a cheap sorcerer in terminator armour to the new 4xtermi squad with one psychic power for a max of 145pts and I may add a raptor squad (not fluffy perse but this grand company uses raptors to hold the breach and strike isolated bunkers quickly)
so maybe 5xRaptors 2xmelta and IoCG and a power fist
A revised list would look like this
HQ:
Huron Blackheart. 170pts (A count as warsmith with converted model)
Sorcerer: terminator armour, winds of chaos. 145pts
Elites
8xChosen, 5xMelta Guns, IoCG.204pts
-Rhino.35pts
I's cheaper and the list can deal with most MC's which the unit was to deal with.
4xTerminators Chainfist, 4xCombi-Meltas, IoCG, HF.pts170 (Sorcerer goes here)
-Land Raider (DT)
Troops
10xCSM, IoCG, 2xMelta Guns, AC w/PF.220pts
-Rhino.35pts
10xCSM, IoCG, 2xFlamers, AC w/PF.210pts
-Rhino.35pts
10xCSM, IoCG, 2xFlamers, AC w/PF.210pts
-Rhino.35pts
9xKhorne Bezerkers, Skull Champion w/PF. (huron goes here)
-Rhino.35pts
Fast Attack
6xRaptors 2xFlamers, AC, Twin LC's, IoS .190pts
(The ability to assault after shooting and reliably going first in assault I think is a must).
Heavy Support
3xVindicators, Daemonic Possession. 435pts
Total:2488pts
So is this a better list? I have taken most of the advice given on board and would hope to field this in local tournaments they're not super competitive but they aren't push over either.
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This message was edited 1 time. Last update was at 2010/08/29 15:02:04
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