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Made in us
Rotting Sorcerer of Nurgle





pGaspy
-Ripper
-Ripper
-Canker

5 SoulHunters
Wrathe

10 Satyxis Raiders
-UA

That’s the basic 30 points for a ‘Fast’ themed list.
The idea is to have two very fast units run down the flanks.
pGaspy puts Scything on the Raiders and charge/teleports to the Soulhunter side.

Canker worm is pretty focus efficient in terms of movement, while the arc nodes are arc nodes .

I’m having trouble with the last 5 points.

Center Line Duty:
-Bane Thralls: Stealth helps them out a bit in ‘getting there’ and can take on heavy stuff.
-Gorgers: they rely on tough rather than stealth, though they have more attacks versus lighter numerous infantry and can’t be trampled through.
-Bile Thralls: they don’t exactly ‘hold’ the line, but they are a deterrent to infantry at the very least, but easy to kill and highly dependent on terrain.

Support Options:
-WSC: it’s likely they will do better at 50 points but they can contribute well enough. Free Scything, keeping up keeps off of important units, and re-rolls on say a breath of Corruption roll, adds more Jack hate.
-Saytix Captain, Warwitch Siren, Machine Wraith: they add a lot of support as well, desperate paced/no KD Raiders, Venom and Powerbooster, and a annoying solo.

What do you guys think?

This message was edited 1 time. Last update was at 2010/11/09 13:54:17


This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Regular Dakkanaut




Rockford,IL

I would go with the 3rd option or 10 mchralls. Only 5 points for a full unit, fast enough to keep up and absolutely wreck stuff with scything touch.

I am the whitekong. 
   
Made in us
Rotting Sorcerer of Nurgle





They seem kinda naked without the NecroSurgeon.
I did consider Min McThralls and 2 Brutes....but do you think max McThralls would be better in this situation?

I'm not sure how much I need a center line. I think I may need to go for objectives in the middle, but McThralls are not known for their resiliency .

Or, yea, aim for wrecking face and assassination .

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Regular Dakkanaut




Rockford,IL

While the mcthralls don't hold up well they due draw attention, lets face it other than the gorgers there are not a lot of hold the line type units in cryx. I only brought up the mcthralls to give you some fast moving hitting power, cav on one flank, witches on the other and some thralls drawing attention to the center. The mcthralls are probably the least likely to get an assassination in but they can do some serious damage to jacks which may help your other stuff get the assassination run in.

I am the whitekong. 
   
Made in us
Wraith






Milton, WI

I think a min of McThralls and swap the rippers for RipJaws.

Without a heavy, you need a little punch. The combistrikes and 3 potential APs on the board, you have 4 jack threats right there.
Yeah, a min McThrall can be wiped, but whatever deals with them isn't hitting your Hunters or Satyxis.

Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 
   
Made in us
Prescient Cryptek of Eternity





Mayhem Comics in Des Moines, Iowa

Yeah, the list needs something that can take down hard targets, it's really lacking that at the moment.

 
   
Made in us
Rotting Sorcerer of Nurgle





Hmmm.
I'll try out the McThralls, Scything Touch on them looks delicious after the Raiders and Soulhunters don't need it .

I think min McThralls for now and getting the Raider Captain to keep the ladies from being knocked down .

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Twisting Tzeentch Horror




Golden, CO

Agreed, I'd go full McThralls. The Captain is definitely good too. Honestly, at 35 points I'd drop the Soulhunters down to a minimum and use those 3 points to grab either the Necrosurgeon or a Satyxis Captain, and possibly a Brute Thrall.
   
Made in us
Rotting Sorcerer of Nurgle





Yea, the whole nine yards looks very appealling with the McThralls, esp. when the Brutes benefit from scything as well!

Hmm, not only that, I can snipe with Breath of Corruption with dispossable McThralls to run into positions....hmm.

Gotta wait on funds, but it's looking pretty cool.
What about terrain? Saxon for pathfinder, or just go around it with the McThralls?
I generally run with p/e Gaspy. I know when I run pDenny I have a Scarlock Ghost Walk that can follow them.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Twisting Tzeentch Horror




Golden, CO

Eh, you just deal with terrain as best you can. Saxon is viable at larger point values, I think, but does really too little at 35. Satyxis are fast enough that terrain shouldn't harm them too much.
   
Made in us
Rotting Sorcerer of Nurgle





Bumping due to event getting closer.
I have not purchased anything recently and have been all for greenstuffing.

I'm going with this list:

pGaspy
-Ripper
-Ripper
-Canker

5 SoulHunters
Wrathe

10 Satyxis Raiders
-UA

Satyxis Raider Captain
Warwitch Siren
Machine Wraith

I have gone with the tri Solo instead of McThralls because they are done for now.

In addition, there is a chance I get Tough S. Raider Captains in this charity event so Tough with No Knockdown is too juicy.

With the list set, I'm thinking what is a problem for me in terms of opponents.

I have many options for anti-infantry, and pGaspy's feat if I'm feeling lucky with rolls.
For heavies, I have options (canker, parasite, S. Raiders) but I think 3+ is getting into the hard-to-handle situation.
For higher def, I have Breathe+Arc, Captain, and Soul hunters on a charge, not great options.

I have ADing S. Raideres and Cav that are fast enough to get objectives. Both essentially don't care too much about terrain and both have reach.

Issues: both are fragile in terms of armor...ok-ish defense, but boosting should hit most of the time.

Warwitch and Captain can claim objectives and generally play backfield when the two Fast units in the army need to jam/lock the enemy on the other side.

Gaspy holds back with the arc nodes where possible and commits one if he needs to debuff/spell assassinate. Scything Touch can be cycled on the Raiders/Soulhunters.

He'll use Teleport for speed if need be.

All in all, it's a fast and fragile list.
How do you think it'll do? Sadly, I have not games with them yet. :-(

I like Soulhunters, but of my games using them, I'm pretty poor with them, but I see potential. In addition, I need to work on their formation because keeping them together when there is nothing to screen has been pretty terminal for them and with their command they can spread out comfortably esp. since it's only 5 models.
Same with the S. Raiders.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Freelance Soldier




Havelock, NC

You can also go with some Mercenaries too...a Bokur and Gorman is 5pts, and bring some survivability and flexibility to the list.

Smoke for Gaspy, Rust for heavy jacks, Blind for whatever, and the bokur can keep your solos alive from ranged attacks, and hits pretty solidly as well (not to mention *Slam).

"Let no joyful voice be heard! Let no man look up at the sky with hope! And let this day be cursed by we who ready to wake... the Kraken!"
 
   
Made in us
Rotting Sorcerer of Nurgle





They are both my next purchase..., but I've been to 3 Game Store in my are and none of them have Gorman :-(

As for bokur, I'm holding off til I get Gorman with him.

Gorman is a good 'client' target as well
____________

If I dropped the Warwitch and the Machine Wraith, I can fit in the Bokur, but right now my list is set because they are what I'm basing right now.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Wraith






Milton, WI

For SoulHunters, I have found that Wrathe isn't threatening, so tends to not get capped.
This lets me stay Incorp with the 'Hunters.

But I think they work much better at 50pts. At 35, you are going to run into some trouble.

Also, remember that Wrathe is a Light Cav model as well, so he can keep the rest under his command without running.

I've been running them regularly with pGaspy at 50. I've had McThralls, BloodWitches, and Satyxis as my other units.
I would run a 2nd McThrall unit if I had one.
Watch out for the command checks on the Satyxis.
I am not really liking the non-Fearless, but jamming up the opponent on their half after one turn is nice.

I can't wait to get a heavy stationary with one Ripjaw, then AP with the other, and if needed still have the Worm.

Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 
   
Made in us
Rotting Sorcerer of Nurgle





Actually it's two Deathrippers and not Ripjaws. :-(

McThralls are cool, but like Bokur/Gorman I'll get the mcThralls when I can afford the whole sh-bang (2 boxes of McThralls, 1-2 Necro Surgeons and a handfull of Brutes).

As for Wrathe, yea, he's really nifty.
Not only does he try to stay under the radar, but he's actually pretty tough compared to the Cav.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Wraith





What about Tartar Sauce / Named troll dude and another Machine Wraith? One machine wraith never seems to be enough. 2 puts targetting pressure on.

This message was edited 1 time. Last update was at 2010/10/29 18:39:59


 
   
Made in us
Rotting Sorcerer of Nurgle





Though both Tart and Gerlick are great solo's and solo's I have, I am not runnig with their units.
This I feel means I paying far too many points for them as there is a sort of 'tax' for their synergies with the units they are associated to.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Rotting Sorcerer of Nurgle





Right, so tourney is coming this Saturday.

Here's the game plan:

Soulhunters go for the mainline infantry. I'm going to use 1 or 2 to commit and hold the remaining slightly back for further counter charge and blocking lanes.

Wrathe follows close enough to get them incorp.
He can screen pGaspy i the mean time and Death Ride him if need be. He can go after solos if need be, either by Hellfire or charge/light cav back to a good position.

Satyxis Raiders are like the 1.5 wave as they can alpha strike too, but I want to do it so that the Soulhunters commit, then use the Soulhunters to go incorp. next turn and go elsewhere and the S. Raiders come in.

Soulhunters will be looking to take on infantry of all types with them being buffed by Scything Touch first.

S. Raiders (though they can handle infantry) will like to take on jacks first, to get feedback going and to burn the minifeat before the Sea Witch is shot the head. They can be cycled Scything Touch.

In general, if I need something down they are the go to girls, where as the Soulhunters need to stay focus on infantry and keep it moving.

One Arc node will be running behind the Raiders and the second will accompany pGaspy. They will be held back to cycle scything and rush forward should they need to commit to channeling something.

Captain stays behind the Raiders enough to keep them in the CMD bubble and she can go after solos and sprint back into position.

The Warwitch Siren is there to power boost when Gaspy wants to commit to channeling, otherwise, she can run more often and venom more often as Gaspy is likely to have the focus enough to get his jacks into position early on.

The Machine Wraith is a charge target for pGaspy when he needs to haul ass and then teleport to a further position.
The Machine Wraith can also physically block the charge lane if there is not enough space for the enemy base to get into CC range of pGaspy... but this will come up really rarely. At the very least, it's annoying and requires something magical to take it out.

The Cankerworm is something I have not used before.
It can be used to clean up a mauled heavy, if Gaspy needs to camp focus early on, it can use the affinity to be quite focus light to get into position.
Further more, it can use this move to do hit and runs or plow deeper into enemy territory to lock something else.

As described the list is fast… hopefully catching the opponent’s off-guard… but it’s unlikely because I’m sure they have more experience than I.
I’m generally playing on pGaspy’s ability to port after charging which means he can move pretty far up early on.
Though this can be quite dangerous depending on the opponent. I’m hoping to jam the opponent with lots of bodies early on. Most things in the list have reach and move quickly (ignoring terrain).

It’s very much a smash and grab list…grab meaning opening a lane for an arc to get a bead on the enemy caster and ending that way. I don’t think my list will do too well in scenarios as they don’t really want to wait around and can not attrition as the ARM is quite low overall. I have all of the Solo’s available to Score/Contest stuff as the main body of troops go forward.

Sadly, I don’t get too many games in, so a lot is just theory and Vassal. So, both are worth a gain of salt with respect to being on the table.
But this is the idea, I hope it works out a bit/is sound.

Edit: the list is not gonna change for this event. Yes I have Tarter Sauce and both flavors of Bane Nouns, but they seem so ... 'cliche' if that's the word I'm looking for.

This message was edited 1 time. Last update was at 2010/11/01 19:04:10


This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Rotting Sorcerer of Nurgle





So, the list was fun, but I'm prob. gonna make some changes:

Original List:
pGaspy
-DeathRipper
-DeathRipper
-Canker
5 SoulHunters
Wrathe
10 Satyxis Raiders
-UA
Satyxis Raider Captain
Warwitch Siren
Machine Wraith

I'm dropping the Canker and the Machine Wraith.
The canker is like a 'finisher', but I don't have any real heavy hitters to make the most of it.
The Machine Wraith can be thrown in and out.

This opens 6 points.
I was thinking of adding a Slayer, but it just isn't my cup of tea.
So I think my next game, I'll be running 6 Bane Knights instead.

I've got my first wave: Satyxis.
Second wave: Soulhunters.
The B. Knights can be the Third wave.

There is the lack of Tartarus...but if the Knights are the third wave it shouldn't be a huge issue with their lower speed. Ghostly is nice to keep with the theme a little.

In addition, I think the B. Knights can work somewhat independantly..that is something I missed in my recent tourney.
Though they can do even better with Scything and Parasite around they don't 'need' it as desprately as the other options when they come up to more tougher stuff....and I do have a great amount of anti infantry with the Raiders and Soulhunters.

B. Knights in my exp. (kinda 'duh') carve up armor well enough without that (de)buffing. And can threaten a flank if need be.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in nl
Bane Knight





Netherlands

mm, I think when going up against a heavy the bane knights can use the debuff on the heavy and buff on them, as they are P+S 11. they will have trouble taking out a heavy at arm 18 with nothing but their initial attacks, even if 6 can try...

 
   
Made in us
Rotting Sorcerer of Nurgle





If I need it, I'll need it I suppose.

P+S 13 w/ scything and then dropping arm by 3 w/ parasite is nice, but it is so focus intensive.
Minimum focus 2, but that's not a likely situation IMO.

Scything will prob. be cycled so that's 3 focus so far (no WSC, nor Skarlock in that list :-( ), leaving 4, then 3 vs. a lower end Def on jacks, but i think I'd boost just to be sure.

Leaving me with 0 Focus.
Now, I'm not a stranger to it, actually Gaspy seems empty on Gas alot of the time...
Actually thinking about it, damn, Tartarus is such a clutch solo with them, just can't fit him in.

My first outing with them the 10 point combo of Tart and 6 Knights took down a Stormclad in one round with no buffs. The only debuff was Dark Shroud and I guess it's just a one off situation. I did roll really well. (Tart took out buckler, then Knight dogpile)

So, I think you are correct. They do need at least one to be compitent at anti-armor, but I prob. should go all out to get the job done. <---I prob. should follow this esp. after my last couple games.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Wraith






Milton, WI

BKs Reach can help to bring that 3rd wave a bit close as well.

If you are dead-set on removing the Cankerworm, I would go with Bane Thralls.
That extra -2 ARM from Dark Shroud when swinging at heavies is ace.
And they don't usually need help hitting them
But, keeping up with the rest could be more of an issue than with Knights.

Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 
   
Made in us
Rotting Sorcerer of Nurgle





That last part is why I'm going for Knights.
The Soulhunters and Raiders effectively ignore terrain, so the Knights fit in pretty well.

Here is an escalation sort of list should I need it:

pGaspy
Deathripper
Deathripper
5 Soulhunters
Wrathe
15/15

pGaspy
Deathripper
Deathripper
5 Soulhunters
10 Satyxis Raiders
Sea Witch
Wrathe
25/25

pGaspy
Deathripper
Deathripper
5 Soulhunters
10 Satyxis Raiders
Sea Witch
6 Bane Knights
Wrathe
S. Raider Captain
Warwitch Siren
35/35

I think it's pretty cool that it breaks down and builds up so neatly

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
 
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