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Made in nz
Strategizing Grey Knight Chapter Master





Auckland New Zealand

@Graven - Cheers buddy, I hope I did your old metal bits enough honour with my paint scheme

@WM360 - Yeah I wanted to try something different, all the other rhino's I've done have it as well and I hoped that it would changed it up a bit, looks like I might have to do a touch of a repaint around the view ports

@Warboss_Waaazag - Thank you! getting the turret to fit was no easy task, I have an old 3rd ed razorback turret to try and get into those holes as well, lets see how that goes

@Gits - Thanks dude, much appreciated

@Meph - I like how you can still pick out bits you like, even though the overall cleanliness isn't up your alley

@Mad - Thanks man, Yeah, always trying new things on the models, trying to keep them new and fresh, I should repaint it though, but will see what it looks like with the other two done at the same time

Update: A couple of things,
First, more pics of the rhino with other turrets




Second and I guess I kept this quiet, mainly because I've been so busy at home and work, but I entered my first tournament this weekend, it was a doubles competition with 1000 points each with specific FOC to stick to. Details below if you are interested and is recalled as best I can.

Spoiler:

The combined list:
Grey Wardens
1 Farseer, singing spear, runes of witnessing
1 Warlock
5 fire dragons, exarch, firepike, fastshot
1 Wave serpent TL Bright Lance, holo feild
2 jetbikes shuriken cannon
8 Dire Avengers
10 Guardian defenders, Bright Lance
6 warpspiders, exarch, spinneret rifle, fastshot
2 warwalkers, scatter lasers, star cannons

1 Grandmaster, Cuirass, MC Demon Hammer, Psycannon
5 Terminators, Demon Hammer, Psycannon, 3 halberds
5 Terminators, Demon Hammer, Psycannon, 3 halberds
1 Nemesis Dreadknight, Heavy Psycannon, Heavy Incinerator, Greatsword, personal teleporter
5 Interceptors, 1 halberd


--------------------------------------------------------

GAME 1- Minor Loss
Tau/Eldar - came fifth I think
2 Riptides, 3 broadsides with buff commander and two drones, 2 squads of kroot + hounds
2 Wraithknights 1 wave serpent Dire Avengers, 9 warpspiders, Autarch on bike. Mantle of the laughing god
Deployment vanguard Nominate and keep two units safe, nominate and kill 4 of theirs

What Happened?
Failed 3 2+ saves on Terminators first salvo, ouch
Nemesis Dreadknight shunts infront of the whole opposing army tanks the entire armies shooting phase with 1 HP left, Charged by a full HP Wraithlord manages to strips 2 HP via overwatch, tanks the impact hit and subsequent Wraithknight hits, and decided to kill the Wraithknight no worries. Next turn he shoots the tau commander and clips two warpspiders follows up with an assaults into the tau commander with broadsides and wipes the squad
Warwalkers smoke wave serpents all day every day
Autarch on bike gets 1/256 chance of death, 1 meltagun snap shot over watch, 6 wound, failed 1 save, rerolled and 1 again, dead.
Riptide hits our Dire Avengers forces moral they run of table
same Riptide next turn, hits guardians fail moral on a 11, then run 11 inches, hit table edge and they are off table, this causes our minor loss and it would have been a draw

--------------------------------------------------------

GAME 2 - Minor Win - lots of IG left on the table
IG/IG - not sure of placement
3 Valkries, 3 quads of vets, Yarrick, 3 Psykers, 1 priest
company command squad, Psyker, Platoon HQ squad, 3 inf squads, missile/melta in each, Hydra, Manticore, Valkyres, ratlines, squad of veterans
Deploy hammer and anvil, Lines of objectives run down three lengths of the table, whoever has the most per line get VPs

What Happened?
we got seized on, Manticore scattered hitting all but 3 guardians and only 4 survived, manticore dies next turn to shunting interceptors + war walkers and wave serpent
Terminators don't land till turn 3 which was our last turn due to opponent game length, Nemesis Dreadknight gets first blood roasting ratlings from a building turn 2 shredding a command squad and having the lord commissar tank 4 Heavy Psycannon shots to the face, then wounded the Nemesis Dreadknight on the charge which it failed grumble grumble plasma pistol
Terminators shred squads on deep strike arrival which was nice, poor Yarrik got destroyed by Psycannons
Their fliers do diddly due to snap firing lascannons and poor placement and facing
Nemesis Dreadknight goes down to 3 full squads using bring it down, He died a heroic death.
Interceptors wipe a vet squad, cuz they are bosses then wipe the remains of a command squad because, well you know why.
Ran out of time, but we would have caused some serious hurt.

--------------------------------------------------------

GAME 3 - Major Win
Black Templars/Chaos Space Marines – these guys Won best sportsmen, yay for mutual friends!
Captain, artificer, teeth of terra, command squad with apothecary and 2 melta guns in drop pod, Ironclad in drop pod, 5m tac in a drop pod with meltagun, 10m crusader squad in rhino, 6 bikes with 2 meltaguns
Chaos lord on juggernaut, Power Fist/Lightning Claw, 9m possessed 2 x 10m cultist squad, 5 spawn, 2 maulerfiends
Normal deployment - 4 objectives worth random points, get a supplied model to the opposing side (6 inch from table edge to claim)

What Happened?
BT/C:SM go first, chaos run forward and BT drop pod tactical squad and command squad down, rhino sprints forward, not a lot of damage
Juggerlord get behind building loses some spawn wounds when we shoot
Nemesis Dreadknight jumps 12 shoots and charges the maulerfeind which dies, quickly. Next turn possessed charge and tie up the Nemesis Dreadknight for 3 combat turns
Bikes get the objective model to our table edge, however start to kill themselves to dangerous terrain tests, many laughs were had
Juggerlord turn two charges my interceptors and wipes them, however get left out in the open, loses all his spawn protection to combined shooting from all our armies, Juggerlord get wiped by my GM after he loses a few terminators
Non GM'd Term squad assault the other Maulerfeind, lose 2 but almost kill it
Eldar jetbikes take our objective to the enemy deployment, warpspiders come down and mince quite a few cultists
Nemesis Dreadknight now free from the possessed burns out the fresh cultist squad and Psycannons them into dust, total boss. Warp spiders deal to the other group finally
last maulerfeind goes down, chaos player eliminated however the Term squad take heavy losses to the tacs I'm left with a Demon Hammer who destroys marines/drop pod/rhinos in short succession, like a boss
GM kills the captain with a hammer to the face, looked like it hurt
They only have 2 drop pods left on the table at game end

--------------------------------------------------------
Day 2
--------------------------------------------------------

Game 4 - Major Loss
Eldar/Dark Eldar - I think they came second
Spiritseer, 2 x 5 wraithguard in waveserpent, Wraithknight, Vule support battery
Baron Sathonyx, 2 x 3 kabalite trueborn in a venom with 2 splinter cannons, 20 helions, 2 x 3 reaver jetbikes, razorwing jetfighter
Vanguard strike, a vehicle moved in from a random table edge with 4 hull points and moves 9 inched a turn can't be penned, if its destroyed a VP was added.

What Happened?
They went first, shots into the Nemesis Dreadknight from lots of splinterfire took him down to 2 wounds, but couldnt finish him off, the hellions sped into the middle 4pt objective and said come at me bro.
not a lot of death, I lost a couple of terminators and the gaurdians took some casualities. Our first turn, the Nemesis Dreadknight shunted near the front of the 4pt objective and burned things, many many things, I positioned the flame template to clip a venom (killed all the inside crew) and took out 2 hellions, Psycannon then mulched the venom
the hellion squad got soulblazed, my god did they get soul blazed, it killed 1-2 models a turn for 4 turns before going out. The Nemesis Dreadknight was then taken out by a Wraithknights lances and wave serpent supporting fire. Terminators took more fire from wave serpents and pistols from the baron.
Interceptors shunt to their far edge and remove the remaining trueborn out.
A wave serpent kills the secondary objective giving them more points.
Farseer runs of the board, again! This was due to accurate shooting from the DE flier and the artillery hiding in a corner
Grandmaster is left alone after losing his support terminators, then gets shot and blade veined to death, reaver jetbikes are diiiiirty.
Terminators deep strike and mishap onto terrain with baron (a perfect circle was there) and they nailed it! No one dies to dangerous, they then arc up everything around them, but nothing dies. Not a sausage! bugger
Those Terminators then get shot by wraithgaurd, artillery (yes they chanced it deviating onto the hellions, but it didn't) pistols, and finally charged and wiped out. More pain tokens for the DE
We were left with one jetbike squad when the game ended, woot not tabled!

--------------------------------------------------------

Game 5 - Major Win
Grey Knights/Space Wolves - Not sure of placement
GM, curiass, halberd, 10m strike + 2 Psycannons, 5m strike squad, 4 paladins + apothecary, 3 halberds Pscyannon, Nemesis Dreadknight Greatsword, Psylincer, Psycannon
Wolflord, SS/TH, 10m Grey hunters in a rhino with 2 plasma cannons, 5m grey hunters, 2 meltas in a rhino, 5x thunderwolves 1ss/TH wolf claws, frostblade
Table quarters but each force starts in opposite corners objective in each corner, your own is worth nothing to you but worth 3 to the enemy. With the same nominate two units on each force to kill and two of our own to keep safe.

What Happened?
In this battle everything went our way, the map type, terrain, dice and tactics, we felt really bad for the opponents as they couldn't do anything to stop us.
My GM finally rolls first to the fray, so I keep both Terminators in reserve and have the Nemesis Dreadknight and interceptors in my square. As a team we decide to go after the Spacewolf player first as the GK player started all on the table and didn’t have any jump units, he had to walk everywhere.
So my GM/Interceptors/Nemesis Dreadknight started next to his army. Popped a rhino, killed a thunderwolf, first blood and pressure was on.
GK player started to trudge across the board, not going very far, not doing too much. the Wolf lord breaks off from the other wolves and heads for my GM + squad, the other wolves head to my interceptors, the other rhino heads for the Eldar and the 10m squad start to shoot at my term squad, rapid firing plasma guns both get hot, kill their firers but do take down 2 terminators
No other damage done as 2+ saves are really good. The wolf lord charges doesn’t take any wounds and goes to smash my GM, I refuse the charge he wails on some terminators but they make the invulnerable saves, they do nothing back. The other wolves roll double 1's for charge distance, and stay still. Oh dear.
Our turn two, the interceptors get out of dodge and head for the marines in the first destroyed rhino, the Nemesis Dreadknight senses the GM might get minced so jumps in to save his butt, doing so by instant killing the wolf lord after he fails his invulnerable save. Eldar whittle down the marines squad to 3 man, the interceptors kill another then assault in wiping them out with ease they decide to hold the objective in the SW corner
Next turn, the GKs continue to ponder towards the rapidly retreating Eldar whilst doing very little to them, the remaining Thunderwolves round up on the Nemesis Dreadknight and go in for the charge, luckily the TH are initiate 1 so hit last because the Nemesis Dreadknight tanks the remaining hits and in return destroys the squad when the SS fails the first wound (got to love Str10 AP2 hits)
The remaining Rhino that got wrecked by Eldar shooting has its occupants shuffle about and shoot at the fire dragons and kill a few but not enough.
The opposing 5m strike squad have started running for my corners objective however a deep striking squad of warpspiders decide to change their plans and force them off the table. The jetbikes turbo boost to the rear
Our third turn leaves the spacewolf player army less and a Nemesis Dreadknight heading towards the Paladins who are almost upon the Dire Avengers,
the opposing Grandmaster Finally has enough pace to catch the Dire Avengers however unluckily dies to a overwatch bladestorm however the remaining paladins gut the Avengers, but after they are done, there is only one model within 18 inches, yep, you guessed it, Mr Nemesis Dreadknight himself!
The 10m strike squad notice that the bikes have no gone on to the objective behind them, try to scale the battlements but fail to make it up the battlements
The warpspiders jump in, hit, then run away doing a fair amount, the wave serpent does a few kills, but the GK's hold strong. Mr Nemesis Dreadknight moves, shoots and charges the Paladins, of whom only the apothecary remains after a shot from a Bright Lance takes a head off, you can imagine what happens to the apothecary.
The 10m Strike squad roll high enough to get to the top and most are left lingering at the bottom, ready to be shot by, well everything, they can see a few terminators inside the compound though and manage to kill one with a rending 12 inch Psycannon shot.
The compound terminators strike back and take down two marines, the warpspiders again send pain into the strike squad who finally fail morale, running back to their table edge, which is inhabited by my terminator.
Who, promptly shoot and charge them, taking them down to two marines who fail morale again and run away (curse you no sweeping!) they end up an inch from the board edge and, as marines do rally, the warp spiders had ended up on the table edge side of the compound, directly in range of the rallied marines.
The marines shoot, kill one, charge and die to overwatch. Game done, we tabled them.

--------------------------------------------------------

Game 6 - Major Loss
Tau/Eldar - We got tabled - not sure of their placement
Commander Farsight, O'Vesa Riptide, 2 x Riptides, 3 bonded crisis suits 2 fusion, burst cannon
Spiritseer, 2 5 Dire Avengers in Wave serpent, 2 Wraithknights
Vanguard Strike, tall terrain in the centre, whoever has a model the highest at the end of the game gets the secondary

What Happened?
Seeing as they have three Riptides with early warning, I elected to start on the table.
Enemy goes first and the Nemesis Dreadknight gets flattened first turn, was also my warlord, not good, not good at all. The good thing here is one Riptide fails its reactor and suffers a wound. The 5m terminator squad gets ripped down to 2 men and I lose 1 more from the GM squad, my interceptors take a marine down as well, the Eldar fare much better as most of the hurt was at me.
I rally everything and start shuffling forward, I move the interceptors to the bottom of the tall building to hopefully get some LOS blocking saves, the 2m term squad head centre as well and the GM squad move towards one of the Riptides and pours fire into him, but the 2+ save proves to effective as no rending occurs, however! I do get vortex off, but doesn’t kill anything, but it’s on the board now.
Eldar try to wound something but only manage to inflict 1 wound on a Riptide.
The Vortex moves closer to the Riptides
Their turn two, Farsight comes down in front of the 2m terminators with a view on the Dire Avengers and with the use of split fire take out a terminator and a bunch of Dire Avengers. Both wave serpents bring guns to bear on the remaining terminator and delete him from the table. I suffer another loss of a terminator from the GM squad
The same Riptide who failed his reactor fails again! What were the earth caste doing when they made this one?
The Vortex moves closer to my terminators
Having 3 terminators my GM and 4 strike marines left we decided that our aim is to kill at least one unit this game, the enemies 5m Dire Avengers had piled out of their transport in the previous turn so I shunted the interceptors to just behind them and opened fire. I killed one. Bugger
GM managed to get off Vortex again this turn however this one scatters and lands on the other side of the large building, not hitting anyone, Terminators fire more shots into a Riptide and manage a wound, The Eldar manage to also put a wound on a Riptide but they are all still alive
One Vortex dissipates on doubles, the other moves into the central terrain
The Interceptors understandably get gribbled in short order, the Eldar take the biggest hits this turn, losing squad after squad to templates and multiple high strength shots, however I do manage to keep my GM alive on 2 wounds having got one back by ITND. The enemy made a mistake though, the grouped up the two Wraithknights on top of each other (bases touching)
Vortex moves back towards the Wave serpents
GM goes guts or glory, get another vortex off (three in a row, godlike) it hits dead centre of the two Wraithknight bases, tension was high, rolling to see what happens I accidentally throw a dice off into the distance (exaggerated hand movements on the dice throw) and while I ran after the on dice I hear an almighty cheer, I had rolled a six, Wraithknight sucked in to the void. Mission complete! I only managed to do a single wound on the other though.
The remaining war walker gets his butt in range of the lone HP Riptide and manages to cause enough saves to kill it, double success!
Central vortex moves away from everyone, Wraithknight killing vortex moves towards their table edge not getting anyone bugger.
Riptides and the rest of the tau clean up all of the Eldar bar the lone war walker and the jetbike squad. My GM gets taken down to one wound, tanking hits like a boss. Then gets charged by the remaining Wraithknight (I had forgotten force as I wanted Vortex to go off) tanks the impact and invun's the rest he hits back and does 2 wounds, fearless mofo right here
Central vortex lands between a Riptide, Dire Avenger squad and a wave serpent, but hits none of them! Wraithlord killer vortex dissipates
Psychic phase in our turn GM tries to cast vortex again, perils and dies. Ah well. The bikes try to hit the Dire Avengers and kill 2 more, they pass the moral, the lone war walker tries to kill the Wraithknight, and fails.
Central vortex dissipates
As you can imagine in their turn, they clear everything off the board. Tabled.


Overall a great experience, very draining and very long days. My team mate and I went out to win best sportsmen and even used cupcakes to bribe our opponents. At prize giving however we won best painted! So stoked with that and when we were at the car packing up we hear that
We had actually won best sportsmen as well, however you can only win at one thing so the BT/C:SM won best sports. Loot was a medal and the GK psychic powers/tactical cards, not bad.

Things I learnt from the comp. Read the players pack multiple times, I set my force up to use the new Grey Knight formation only to realise on the Friday before that formations couldn't be used and on top of that I needed three objectives! bashed this one up in 2 hours


MVP was the Nemesis Dreadknight by far, I think that if I had realised I couldn't use the formation I would have dropped the interceptors and the GM, taken a Librarian and another Nemesis Dreadknight. I am utterly spent now, so exhausted but happy to walk away with a 50% win ratio!

IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
The Cleanest Painting blog ever!
Gitsplitta wrote:I am but a pretender... you are... the father of all squiggles. .
 
   
Made in gb
Humming Great Unclean One of Nurgle






Mostly, on my phone.

Great batreps bud, interesting and informative! Did you and partner plan together, I presume?

Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."


Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven.
 
   
Made in us
Decrepit Dakkanaut






Madison, WI

Really enjoyed the batreps, thanks for taking the time Knightley.

   
Made in nz
Strategizing Grey Knight Chapter Master





Auckland New Zealand

@Graven - Kind of and not really, my team mate told me the restrictions and suggested what his army was lacking, I just tried to fill those gaps, but not with any real pre-planning and no games before hand to see how they played

@Gits - Happy to put it down in words for you.

Update: Apologies for the lack of updates with any real painting progress so I'll just drop these two tanks here for giggles. Also if anyone has any questions about the competition I'd be happy to answer them

IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
The Cleanest Painting blog ever!
Gitsplitta wrote:I am but a pretender... you are... the father of all squiggles. .
 
   
Made in nz
Strategizing Grey Knight Chapter Master





Auckland New Zealand

Couple more shots for today


IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
The Cleanest Painting blog ever!
Gitsplitta wrote:I am but a pretender... you are... the father of all squiggles. .
 
   
Made in gb
Humming Great Unclean One of Nurgle






Mostly, on my phone.

Shiney. Like the stripes. Can I suggest you give the bottom rhino the same motif on the top hatch as the shield on its front?

Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."


Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven.
 
   
Made in nz
Strategizing Grey Knight Chapter Master





Auckland New Zealand

That is a great idea, although I do have a plan for the top hatch, if it doesn't look good I'll definitely change it!

Red and bone started


IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
The Cleanest Painting blog ever!
Gitsplitta wrote:I am but a pretender... you are... the father of all squiggles. .
 
   
Made in nz
Tough Tyrant Guard





Auckland, NZ

Was that Guardcon that you went to?

Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points

P&M thread http://www.dakkadakka.com/dakkaforum/posts/list/592277.page 
   
Made in nz
Strategizing Grey Knight Chapter Master





Auckland New Zealand

Yep, It was Gaurdcon! pretty cool first comp tbh.

Update: more tanks for you you all


IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
The Cleanest Painting blog ever!
Gitsplitta wrote:I am but a pretender... you are... the father of all squiggles. .
 
   
Made in nz
Strategizing Grey Knight Chapter Master





Auckland New Zealand

And the Rhinos/Razorbacks are done

Rhino 2



Rhino 3



All three


All three as Razorbacks

IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
The Cleanest Painting blog ever!
Gitsplitta wrote:I am but a pretender... you are... the father of all squiggles. .
 
   
Made in nz
Tough Tyrant Guard





Auckland, NZ

Nice work!

Is there a reason that the view port slits on the front are different on the left hand side one compared to the other two? Is it to break up the fact that they would look too similar if they were all the same? I like how you have done the decoration on the front differently even though it is the same, it looks different which adds that nice little bit of character.

Sounds like you had fun at Guardcon, I was hoping to come along for a spectate but something else came up.

Congrats on the best painted (not hard to see why when you follow this thread), and best sportsmanship awards.

This message was edited 1 time. Last update was at 2014/09/23 02:05:33


Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points

P&M thread http://www.dakkadakka.com/dakkaforum/posts/list/592277.page 
   
Made in gb
Humming Great Unclean One of Nurgle






Mostly, on my phone.

Smashing work. Nice use of Ravenwing bits in there, just mixing it up a bit I see

Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."


Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven.
 
   
Made in gb
Homicidal Veteran Blood Angel Assault Marine





Leuven, Belgium

Lovely, lovely, always great to see a squadron of well-painted vehicles.

   
Made in nz
Strategizing Grey Knight Chapter Master





Auckland New Zealand

@Mad - Kind of, having the two with the same fronts being so close painting wise having the view ports matching means I wanted to mix it up. I'm not sure it works though as pointed out by many posters, so I'll probably change them later. Also You missed some great games, next year I'll try post up before I go to give people a heads up.

@Graven - Course, I wouldn't say I'm the king of kit bashing, but I like to think I can dabble with the best of them

@Meph - Cheers mate, much appreciated.

Update: Lets get started on Mr. Fabulous Bile

IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
The Cleanest Painting blog ever!
Gitsplitta wrote:I am but a pretender... you are... the father of all squiggles. .
 
   
Made in us
Decrepit Dakkanaut






Madison, WI

Razorbacks look fantastic! Regular motor pool you've got there.

   
Made in gb
Humming Great Unclean One of Nurgle






Mostly, on my phone.

Fabulous bile

Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."


Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven.
 
   
Made in nz
Strategizing Grey Knight Chapter Master





Auckland New Zealand

@Gits - thanks man greatly appreciated!

@Graven - thought you might like that hehe.

Update: armor underway

IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
The Cleanest Painting blog ever!
Gitsplitta wrote:I am but a pretender... you are... the father of all squiggles. .
 
   
Made in ie
Been Around the Block





Some really nice looking painting going on here!

 
   
Made in nz
Strategizing Grey Knight Chapter Master





Auckland New Zealand

Thanks man, appreciate the time you've taken to post

Update: started the flesh cloak, four different skin tones, lets see how it goes

IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
The Cleanest Painting blog ever!
Gitsplitta wrote:I am but a pretender... you are... the father of all squiggles. .
 
   
Made in us
Decrepit Dakkanaut






Madison, WI

Ooooh... I really like the way that is coming along! Excellent job with the flesh tones. Perhaps you should add the occasional distinguishing mark... such as a tatoo or scar.

   
Made in nz
Tough Tyrant Guard





Auckland, NZ

I'm looking forward to seeing this flesh cloak finished up, I predict it is going to look suitably disturbing!

Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points

P&M thread http://www.dakkadakka.com/dakkaforum/posts/list/592277.page 
   
Made in nz
Strategizing Grey Knight Chapter Master





Auckland New Zealand

@Gits - Oooh that is a good idea, now how to pull it off.

@Mad - hopefully at minimum a patch work of flesh, I'd be happy with that.

Update: Little bit more done on the cloak


I also managed to squeeze in a 7th game of 1000 points tonight, will have to collate the pics and share that, hopefully tomorrow

IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
The Cleanest Painting blog ever!
Gitsplitta wrote:I am but a pretender... you are... the father of all squiggles. .
 
   
Made in gb
Humming Great Unclean One of Nurgle






Mostly, on my phone.

Looking creepy as all heck. What kind of bubbly goodness is planned for the syringe/pack?

Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."


Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven.
 
   
Made in nz
Strategizing Grey Knight Chapter Master





Auckland New Zealand

Not entirely sure Graven, I think I'll try mute it down a bit so that the cloak will take centre stage, but time will tell.

Update: You're in for a treat, a model pick and a battle report, gosh I spoil you all don't I?
First up more cloak work on Fabulous Bile



And the Battle report
Spoiler:

GK vs GN 1000 points

Maelstrom of war: Tactical Escalation

Gravens Knights
3 x 5m Grey Knight Terminators 4 demon hammers in each squad
1 x Brother captain with Demon Hammer
1 x Nemesis Dread Knight with Gatling Psylincer and Heavy Psycannon

Gray Nights (Ultramine Chapter tactics)
1 x Captain with Power fist and Stormsheild
1 x Culexus Assassin
2 x 5m Tac squads with plasma gun in Razorbacks with Las/Plas turrets
1 x Vindicator
1 x Twin Linked Autocannon armed Dreadnaught
1 x Devastator squad with 4 x Multi Meltas in a Razorback

Gravens Knights won deploy and go first having only one terminator squad in ruins on his end of the board, the other two Terminator squads and the Dread Knight start in reserve

I deploy hard up against the table edge not having my rear armour exposed to his first turn deep strike with a more central deployment in case I need to get out quick. Culexus deploys in the ruins and we await the first turn.



Gravens Knights Turn 1
Rolls on reserves and everything come in, bugger, was hoping for at least one of the units to be stuck in reserve for a turn. Dread Knight arrives on the left, scatters just a little bit, the brother captain direct hits and the other Terminator squad scatters 3 inches. Back table terminators choose not to move. Psychic phase gets shut down by the Culexus being within 12 inches of all but one squad, and powers fail to manifest again due to the Culexus. Shooting has the Dread Knight try to open up the central Razorback however his blast template scatters off the table. The terminator squad fire at the Culexus however due to shooting at BS1 and having a 4++ invulnerable save gets away without taking any damage, the Dread Knight then does his run move toward the crater and the other two squad get a run roll of 1 inch and 2 inches, seems he was using up all his low rolls in this phase.



Gray Night Turn 1
Panic stations, we have Gravens Knights all up in my face and with heavy armour, not good, time to try and get out of dodge, the Culexus heads over to the Dread Knight, Vindicator scoots into the far corner as far as it can, the Dreadnaught covers his right side, the devastator Razorback heads over the crater keeping its butt facing rearwards. The captains Razorback tank shocks a Squad of terminators who then fail moral and fall back, not too bad, opened up a small hole which allowed the other razorback to move away over some terrain. Shooting, as you could understand was terrible, the Culexus managed to do a wound to the Dread Knight and I only took out one terminator from the brother captain squad due to the vindicator scattering and clipping two of them.



Gravens Knights Turn 2
The back line terminator realise they better do something and head off to capture an objective. The falling back squad regrouped and moved towards the tank shocking Razorback, the Brother Captain breaks from his squad and goes after the Culexus. The Dread Knight hunkers down in front of the Devastators Razorback as he couldn’t get a jump behind the tanks. His Brother Captain’s terminators roll terrible for the move through terrain. Psychic gets shut down again due to the Culexus. Shooting has the Dread knight scatter his Heavy Psycannon clipping the Dreadnaught and doing a glancing hit, the Brother Captain shoots at the Culexus but fails to hit (loving BS 1) and that was all his shooting could hurt. Assaults have his Brother captain charge into the Culexus where the Culexus gets 3 dice hits on all, wounds on all even with an instant death roll of a 6, but the captain makes all his saves. In return rolls his 2 dice gets a singular 6 and wounds and the Culexus fails the 4++ invulnerable and gets removed from play, sad face. The Tank shocking Razorback gets assaulted and exploded due to hammers going full strength killing a marine but taking a terminator with it. My Captain makes his pinning.




Gray Night Turn 2
The Vindicator goes even further back into the corner the dread moves right a touch, the Dev razorback moves to the side 6 inches, and disembarks the devastator squad who fan out to shoot the Dread Knight. The last Razorback moves left and has its troops jump out, the captain squad move out of the ruined razorback. Shooting is terrible. I activate the Ultramarine devastator protocol which allows me relentless and rerolling misses on the devastators , all hit, all wound and in a gripping show of how jammy the dice are, all get saved, all were either 5’s or 6’s, the vindicator shoots and takes out a singular terminator after another scatter! On the right side I only manage to kill a single terminator with 6 shots of plasma a lascannon and twelve bolter shots. I elect not to charge.



Gravens Knights Turn 3
The back line terminators keep moving towards the objective he has on his cards, the Brother Captain re-joins his squad and heads off for the vindicator, the Dread Knight ponders towards the devastators and the tank shocked terminators head over the ruined tank towards my Captain. His psychic phase goes unmolested with sanctuary going off on the Dread Knight and his Brother Captain. Hammer hand goes off on both terminator squads and force gets activated on his Brother Captain. Shooting has his Gatling Psylincer and Heavy Psycannon destroy the Devastator squad with ease and shots are fired at my Captains squad but I make all my saves. Assaults have the Brother Captain make it into combat with the Vindicator which they promptly blow up, but weather the explosion. The Tank shocked terminators charge my Captain and only manage to kill one marine due to poor rolling on his side and a 3++ invulnerable on the Captain. I manage to kill another terminator with my Captains power fist




Gray Night Turn 3
My Las/Plas Razorback moves back a tiny bit and rotates to shoot at the back line terminators, both the dreadnaught and Devastator razorback start backing up. Shooting for me sees nothing happen with the dreadnaught and Devastator Razorback, however I do manage to kill a single terminator with a lascannon shot. Assaults see my other tactical squad join the fight against his terminators and while losing another marine, they wipe the terminator squad.




Gravens Knights Turn 4
Back line terminators finally land on the objective the same time he pulls another tactical card for the same objective! The luck of some people eh? His Dread Knight uses his teleport shunt to say hello to my Captain and the right hand side, the Brother Captain heads towards the dread ready to lay down some pain. Psychic has my opponent try to manifest as many psychic powers as he can due to a tactical card to activate 3 powers. Guess what, he only got two with a lucky deny from me. Shooting sees the Captains squad reduced to just the Captain, that’s it. Assaults however have the dreadnaught taken down to one hull point and my Captain bosses out and does two wounds to the Dread Knight and tanks all the hits in return. If I can call this I might still be in the game.




Gray Night Turn 4
My devastator Razorback keeps scooting backwards up the table, my last remaining tactical squad realise they won’t be getting away from the Dread Knight if it wins and elect to head up the table instead. My Las/Plas Razorback chooses to fire again at the back line terminators. Shooting has no real results, the las/plas fails to preform and the Devastator Razorback has all of its shots saves by 2+ terminators. Assault has my Captain instantly killed by a strength 10 Dread Knight and a single fail of his 3++ invulnerable. The Dreadnaught finally is brought down by the hammers of the terminator squad and the Brother Captain.



Gravens Knights Turn 5
The backline Terminators keep moving towards another objective, but get held up by terrain. The Dread Knight heads towards my last remaining Tactical squad and Razorback, his Brother Captain start marching up the field towards the Devastator Razorback. Psychic phase sees only 2 powers go off again. Shooting has my Tactical squad take a single casualty. Assault phase has the Dread Knight charge in and kills the entire squad after the plasma gun overheats in the Overwatch phase and kills the marine.



Gray Night Turn 5
With only two units left both being tanks I try to keep one of them alive as best I can and reverse the Devastator Razorback even further, the Las/Plas heads back into my far corner. Shooting has the dread knight make a lucky clutch roll from a lascannon and plasma gun. The Brother Captains squad tanks heavy bolter shots all day every day.



Game Ends when a 1 was rolled. First Blood, Line breaker, Slay the warlord and 3 VPs means I lost 1 VP to 6

Overall feeling was the new GK codex with deep striking on turn one is very powerful, I had a silly set up having all my tanks along the wall, had I put a 60mm gap the terminators couldn't have landed behind and I would have had more space for movement, woeful shooting from my high Strength weapons and pretty reliable saves had his terminators walking through my in quick order.

IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
The Cleanest Painting blog ever!
Gitsplitta wrote:I am but a pretender... you are... the father of all squiggles. .
 
   
Made in gb
Phanobi





Gosport. UK

Get a Storm Raven

http://www.dakkadakka.com/dakkaforum/posts/list/463976.page (Space Sharks and Tau)

DJ @ http://www.rockindocradio.net
Mon, Thursday+Fri 06am - 09am EST

We refuse to take sides in this anymore. And we refuse to let you turn us against one another. We know who we are now, we can find our own way between order and chaos...

It's over because we've decided it's over. Now get the hell out of our galaxy! Both of you.

"Whoever takes purple sash is purple, and follows purple leader." I follow purple tau. Theophony
 
   
Made in nz
Strategizing Grey Knight Chapter Master





Auckland New Zealand

I have one, you commented on it when it was completed - Page 68 if I recall correctly, or page 69.

Update: Biles face got some attention, as well as his hair.

IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
The Cleanest Painting blog ever!
Gitsplitta wrote:I am but a pretender... you are... the father of all squiggles. .
 
   
Made in gb
[DCM]
Gargantuan Great Squiggoth





Not where I should be

OK so your work is pretty spectacularly brilliant.

Rhino's look brilliant, and Bile's looking great.




 
   
Made in us
Decrepit Dakkanaut






Madison, WI

Really impressive Knightley... though you might look to his left eye (the pupil specifically). I like the way his right eye looks better. (right eye from his perspective that is)

   
Made in nz
Strategizing Grey Knight Chapter Master





Auckland New Zealand

@Camkierhi - Many thanks for taking the time to comment, means a lot to me

@Gits - Agreed, I ran in to a big problem, that left eye was the third attempt and the paint is starting to stop having detail, I think that's the best I can do at the moment without having to strip the paint back and that will ruin the face as best I can guess, its not to bad when its upright, and I can always say, hey what about that cloak, lets not look at the face eh?

Update: pack mostly done and started the liquid (going to be boring though as I don't want it to take the focus away from other bits

IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
The Cleanest Painting blog ever!
Gitsplitta wrote:I am but a pretender... you are... the father of all squiggles. .
 
   
Made in us
Decrepit Dakkanaut






Madison, WI

Love the battle report Knightley! Looked like it was a lot of fun. Sometimes the dice just betray you....

Also loved the lone, old-school Eldar dreadnought leg on the base. Very amusing!

   
 
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