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Made in ie
Buttons Should Be Brass, Not Gold!




Kildare, Ireland

First 8 done... 48 left to do...




Figures used are 20mm from Elhiem, S&S, Kellys Heroes and Wartime.

This message was edited 1 time. Last update was at 2010/11/22 00:28:31


 Strombones wrote:
Battlegroup - Because its tits.
 
   
Made in us
Napoleonics Obsesser






...Alright.....?
Nicely painted, although I'm not sure about the concept itself..


If only ZUN!bar were here... 
   
Made in us
Lord of the Fleet





Texas

Looks cool. What weapon is that between the sniper and the rpg?

 
   
Made in gb
Leutnant






Thats a Soviet SA-7 Anti Air Missile.

Love the work P, great stuff.....


Automatically Appended Next Post:
Samus_aran115 wrote:...Alright.....?
Nicely painted, although I'm not sure about the concept itself..


If you take that attitude what is acceptable? Nazis, SS, Japs? What about Napoleon? He was more reviled then Hitler in his day.

This message was edited 1 time. Last update was at 2010/11/12 07:22:09


The Lieutenant is a Punk! And a pretty 2nd rate Punk at that.......
 
   
Made in us
[DCM]
The Main Man






Beast Coast

Aldramelech wrote:
Samus_aran115 wrote:...Alright.....?
Nicely painted, although I'm not sure about the concept itself..


If you take that attitude what is acceptable? Nazis, SS, Japs? What about Napoleon? He was more reviled then Hitler in his day.



Yeah, these are for modern wargaming, which is actually not uncommon and encompasses conflicts up to the current, ongoing ones in the Middle East. I can understand that some people might be bothered by it or find it strange, but it's really not that much different than gaming WWII or Vietnam or any other conflict with participants who are still living.

   
Made in au
Pyromaniac Hellhound Pilot




Australia

It's all good, you can just say that they are the Taliban when they were fighting the Russians...they were the good guys then right...? :(

4th company
The Screaming Beagles of Helicia V
Hive Fleet Jumanji

I'll die before I surrender Tim! 
   
Made in ie
Buttons Should Be Brass, Not Gold!




Kildare, Ireland

Jihadnik wrote:It's all good, you can just say that they are the Taliban when they were fighting the Russians...they were the good guys then right...? :(


They were not Taliban then. They were Mujehedin, who in many cases, went on to form the Northern Alliance and continued fighting the Taliban till the arrival of US forces, and then fought along side US forces to depose the Taliban.


Nicely painted, although I'm not sure about the concept itself..


Samus_aran115, dont take this as a personal response to you, but more a treatise on the moral aspect of gaming in general!

I hope you dont own Medal of Honour - Tier One or Call of Duty - Modern Warfare then. They would give you a heart attack.

Really though in what manner can toy soldiers offend? As stated, people play games that represent past and current wars. If you have issues with those that play games with Taliban figures, then I dread to think what you feel about people who use Waffen-SS troops in games, or players who play German WW2 forces of the Third Reich, that was responsible for the holocaust of six million, not too mention countless incidents of atrocity committed by all of their armed forces. You may as well throw the Russian WW2 players in there as well as they represent troops of Stalin, who conservatively is estimated to have killed well over 40 million of his own people, let alone anyone elses.

But why stop there?

All wars are, by definition, terrible and evil things, where suffering is forced upon the innocents and slaughter is the desirable order of the day. Should we not look at all wargaming as glorifiy a fundamentaly terrible part of human nature?

All of my gaming 'periods' could be viewed with as much 'horror' as these. I have forces for all sides in Vietnam. So there is a war with a healthy dose of atrocity. I also do the Iran-Iraq War... Use of gas, mass slaughter, child soldiers... Another nasty war. I play both Indo-Pakistan Wars, where both sides committed a few terrible visitations on each other. I play just about every theatre of WW2, with an army for just about all... None of them have a moral justification, especially all my German armies! I also play the Second-Afghan War and the Indian Mutiny, one o fthe most violent and horrific colonial wars ever fought. I wont even mention what went on there! I could go on, but I hope you see my point... All wars, whether current or past are not nice things.

I even own SD Police troops, the SS internal Police, but without them I wouldnt have anyone for my heroic French Resistance to merciless slaughter... and in that case its all about context. If I gamed my SD troops rounding up innocent civilians and then shooting them in a little model village square, then yes, that would be a little disturbing. If however I game my French Resistance rescuing one of their comrades from the clutches of the evil SD and Gestapo (who tend to die like all good bad guys in movies - loudly and easily) then it becomes a heroic endeavour! Alot of it is about what you do with it. Treat a subject with the respect it deserves.



Or shall we just play with toy soldiers?

To me, its just a game. I use armies that interest me from the point of view of my current historical and personal interests. I know a number of people who are currently active in A'stan so Im able to garner very accurate accounts of how such a force should look. Incidently, those people, who do what I play on a tabletop for real, also play the same games at me. If they are ok with it... So am I. They know its a game. I have spent years on military history, bith as a student and as a lecturer and I know work on rules design for a company that specialise in rules for playing out current conflicts. Im always surprised by the number of active service personnel that play. Every year we send a selection of gaming stuff out to guys in Iraq and A'stan to hopefully make their time there pass a little easier. Knowing people that do this stuff for real makes me appreciate their efforts even more.

Besides, if I dont have a Taliban force, who the hell are my USMC and British going to shoot holes in...

 Strombones wrote:
Battlegroup - Because its tits.
 
   
Made in us
Lord of the Fleet





Texas

Ah AA, ok

Big P wrote:

Besides, if I dont have a Taliban force, who the hell are my USMC and British going to shoot holes in...


Russians! Thanks to the modern shooter video game industry it is ok to kill russians! Who btw might be armed with AK47's No one has heard of AKM's, 74's, 100's, etc


 
   
Made in ie
Buttons Should Be Brass, Not Gold!




Kildare, Ireland

Actually Wartime Miniatures are doing modern Russians in the style of MW2...

Im gonna have to get some of them for my fictional US versus Russia campaign!

 Strombones wrote:
Battlegroup - Because its tits.
 
   
Made in us
Sword-Bearing Inquisitorial Crusader






Columbus, Ohio

They look good, Big P. I always appreciate you posting shots of your historical/modern conflict stuff.

Jagdmacht, my Imperial Guard Project Log 
   
Made in au
Skillful Swordmaster






pure class yet again. Easily the best painter on the site as far as I can tell (I know some painting nerd is going to post reasons why they are better etc please take in account this a smaller scale and historically acurate)

Damn I cant wait to the GW legal team codex comes out now there is a dex that will conquer all. 
   
Made in ie
Buttons Should Be Brass, Not Gold!




Kildare, Ireland

Jubear wrote:pure class yet again. Easily the best painter on the site as far as I can tell (I know some painting nerd is going to post reasons why they are better etc please take in account this a smaller scale and historically acurate)


Thanks, but plenty of good painters on here Im sure. Good to see historical stuff getting some kudos though!

I have spent a fair bit of time trying to get the right look. With irregular forces the tendency to throw in some bright colours is always there (I did it with my old Afghan force) and it just dont look right. More muted tones give the right look for these sort of fellas.

Next batch is under way, so more pics soon, but I have been distracted by a Centurion AVRE...

 Strombones wrote:
Battlegroup - Because its tits.
 
   
Made in ie
Buttons Should Be Brass, Not Gold!




Kildare, Ireland
















 Strombones wrote:
Battlegroup - Because its tits.
 
   
Made in us
Dakka Veteran






@Big P: First off nice paint jobs! The Taliban look great! Second, how does Ambush Alley play? I am very interested in it, though I would use Empress miniatures instead. Any insight into this game would be greatly appreciated! Thanks.
   
Made in us
Dark Angels Librarian with Book of Secrets






Samus_aran115 wrote:...Alright.....?
Nicely painted, although I'm not sure about the concept itself..


Ok, then when I play micro-armor games, should I judge the concept of people playing the Germans, Japanese, or for that matter, the Russians? Or playing a Civil War game, should I look funny when a black opponent is playing a Confederate army? Every army, whether fictitious or historical, is an army, no matter how poorly trained and/or coordinated they may be. Look at how much trouble a low-tech solution to war has been to a high-tech army for 8 years? It would be like Fantasy Orcs were fighting Imperial Guard or even Eldar and winning.

These are wonderful models, please don't let some PC person try and bring it down. If you have rules for how to play them true to form, I say awesome! Someone's gotta be the bad guy!
   
Made in ie
Buttons Should Be Brass, Not Gold!




Kildare, Ireland

Chaplain Pallantide wrote:@Big P: First off nice paint jobs! The Taliban look great! Second, how does Ambush Alley play? I am very interested in it, though I would use Empress miniatures instead. Any insight into this game would be greatly appreciated! Thanks.


Best bet is have a look over the starter rule additions.

http://www.ambushalleygames.com/downloads.html

Its a simplfied version, but will give you a basic idea. The game is simple, yet allows you to use real world fire and move tactics against an opponent. I say its simple but there is alot in it.

Both players remain constantly active in a game turn, acting and reacting to their opponents moves. Although a complete opposite to a 40k style turn sequence, we have alot of 40k players playing Ambush Alley and they seem to 'get it' very quickly despite the total difference in rule mechanisms and play style.

We are due to release the new version of the rules in April, with Osprey publishing it, so to be honest, I would till then to buy it, unless you can get a cheap second hand copy of the rules. They will be useful to have for the scenarios as we are doing new ones. We have spent two years developing this new addition...

You may also want to visit the AA forum as it has a load of my AARs on there that will show you force and scenario structure.


Automatically Appended Next Post:


SoloFalcon1138 wrote:
Samus_aran115 wrote:...Alright.....?
Nicely painted, although I'm not sure about the concept itself..


Ok, then when I play micro-armor games, should I judge the concept of people playing the Germans, Japanese, or for that matter, the Russians? Or playing a Civil War game, should I look funny when a black opponent is playing a Confederate army? Every army, whether fictitious or historical, is an army, no matter how poorly trained and/or coordinated they may be. Look at how much trouble a low-tech solution to war has been to a high-tech army for 8 years? It would be like Fantasy Orcs were fighting Imperial Guard or even Eldar and winning.

These are wonderful models, please don't let some PC person try and bring it down. If you have rules for how to play them true to form, I say awesome! Someone's gotta be the bad guy!


Well everyone is entitled to their opinions. Some find it difficult or distasteful to game current wars, I can understand that, though to me its all just a game. I just play periods that interest me. I game Afghanistan in a number of periods starting with the 1879 war, the 1919 war, the Soviet invasion and the current war, focussing on the USMC deployments of '09 and this year. They are fighting a very hard fought conflict. I find Afghanistan an interesting place, and along with India and Pakistan, is the focus for several of my gaming periods as I have an historical interest in the region and its people.

One thing I do find with gaming this period is that I find out a hell of alot more about what the troops are doing than most people. Part of my interest stems from an interest in the current conflict and how its fought.

But although I will happily game it, I dont expect everyone to do so. I know people who wont play SS in WW2 games. Its all about what you feel comfortable with personally. Our AAG development team has alot of vets from the current wars who play the game and bring a sense of realism that most game designers dont have. If they are happy with what we do, then I am too.

This message was edited 2 times. Last update was at 2010/11/22 17:53:54


 Strombones wrote:
Battlegroup - Because its tits.
 
   
Made in us
Dark Angels Librarian with Book of Secrets






Chaplain Pallantide wrote:

But although I will happily game it, I dont expect everyone to do so. I know people who wont play SS in WW2 games. Its all about what you feel comfortable with personally. Our AAG development team has alot of vets from the current wars who play the game and bring a sense of realism that most game designers dont have. If they are happy with what we do, then I am too.


Very awesome!

This message was edited 1 time. Last update was at 2010/11/22 17:54:22


 
   
Made in ie
Buttons Should Be Brass, Not Gold!




Kildare, Ireland

Yes... We have a few of guys who do it for real, including one who is very much 'Tier One'.

Without their input and comments the game would never have been possible.

 Strombones wrote:
Battlegroup - Because its tits.
 
   
 
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