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![[Post New]](/s/i/i.gif) 2010/11/14 22:18:50
Subject: Clanrat Loadouts: Spears or Hand Weapons
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Slippery Scout Biker
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Well I'm starting a skaven army and picked up a pack of clanrats and can't decide which weapon to equip.
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Fight for the redemption of our Chapter |
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![[Post New]](/s/i/i.gif) 2010/11/14 22:27:42
Subject: Clanrat Loadouts: Spears or Hand Weapons
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Lord of the Fleet
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Hand weapons, always. Clans arent meant to kill, just tie up. Keep them cheap.
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![[Post New]](/s/i/i.gif) 2010/11/14 22:30:46
Subject: Re:Clanrat Loadouts: Spears or Hand Weapons
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Slippery Scout Biker
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Thank you for the advice kenshin620
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Fight for the redemption of our Chapter |
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![[Post New]](/s/i/i.gif) 2010/11/14 22:34:11
Subject: Clanrat Loadouts: Spears or Hand Weapons
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Cosmic Joe
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In my oppinion spears are only worth it if they're free.
I'm sure some will disagree with that approach but i'm stingy on the points
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This message was edited 1 time. Last update was at 2010/11/14 22:34:28
Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2010/11/14 22:36:20
Subject: Clanrat Loadouts: Spears or Hand Weapons
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Decrepit Dakkanaut
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HW/Shield. Spears simply add up to points that can and should be used for more Slaves.
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![[Post New]](/s/i/i.gif) 2010/11/14 22:49:27
Subject: Clanrat Loadouts: Spears or Hand Weapons
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Waaagh! Warbiker
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Yeah i use HW shields, 1/2 a pt for a 5+6++ in combat, YES PLEASE
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"Da Mek'z tinker nd do their job
The boys 'll smash yah, so will da Nob
The Bos 'll stompa till your dead
Snikrot 'll kill ya wiff is hands behind is 'ead!"
^^^^ Ode to Snikrot, the Sneakiest, Stabbiest, Morkiest, Kommando to ever walk the face of whoever looked at him funny! Tourne W/D/L 6/0/0 Public W/D/l 24/2/8 All with my orksof course
squidhills wrote:It is for the same reason that Chaplains wear black: so that they will be inherantly more awesome than the guy in blue, and thus the purity of the Chapter is assured.
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![[Post New]](/s/i/i.gif) 2010/11/15 12:19:18
Subject: Clanrat Loadouts: Spears or Hand Weapons
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Longtime Dakkanaut
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Agreeing with the posts thusfar. Mind are all hand weapon / shield. I'm trying to figure out what to do with my IoB spear rats, but I'll probably just use them to fill out back ranks who won't ever see combat anyway.
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![[Post New]](/s/i/i.gif) 2010/11/15 12:38:35
Subject: Clanrat Loadouts: Spears or Hand Weapons
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Cosmic Joe
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streamdragon wrote:I'm trying to figure out what to do with my IoB spear rats.
Some clipping of unnecessarily long sticks to turn them into handles and you have rats that wil effortlessly blend into the horde.
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2010/11/15 13:13:10
Subject: Clanrat Loadouts: Spears or Hand Weapons
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Terrifying Wraith
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With one quick cut spears become clubs!
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Fantasy: 4000 - WoC, 1500 - VC, 1500 - Beastmen
40k: 2000 - White Scars
Hordes: 5/100 - Circle of Orboros
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![[Post New]](/s/i/i.gif) 2010/11/15 14:28:34
Subject: Clanrat Loadouts: Spears or Hand Weapons
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Rough Rider with Boomstick
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Kiwidru wrote:With one quick cut spears become clubs!
good idea!!!
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40K 5th ed W/L/D
65/4/6, 10/2/1, 10/3/0, 2/0/1, 0/1/1
40K 6th ed W/L/D
1/0/0
WHFB 8th ed WHFB
Empire: 12/3/2, Lizardmen: 16/3/2 |
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![[Post New]](/s/i/i.gif) 2010/11/15 15:01:47
Subject: Clanrat Loadouts: Spears or Hand Weapons
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Auspicious Aspiring Champion of Chaos
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The only exception I can see is a list that expects to get "Bless with Filth" for poisoned attacks- where more attacks could come in handy. But yes, generally, the parry save trumps for this kind of infantry.
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“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.
On a delicate chain at her throat, she keeps it with her to this day.”
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![[Post New]](/s/i/i.gif) 2010/11/15 22:11:41
Subject: Clanrat Loadouts: Spears or Hand Weapons
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Regular Dakkanaut
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I run a unit with Spears for the reason Red_Zeke mentioned.
My other 2 are HW & Shield
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![[Post New]](/s/i/i.gif) 2010/11/15 23:56:03
Subject: Clanrat Loadouts: Spears or Hand Weapons
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Killer Klaivex
Oceanside, CA
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Only take spears if the unit is stupidly large, and you're looking for either poisoned attacks and/or skaven brew.
Remember folks, 14 wide is where it is at (you'll maximize against 25mm and 40mm hordes that way).
Other than that, hand weapon and shield.
-Matt
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![[Post New]](/s/i/i.gif) 2010/11/16 05:12:02
Subject: Re:Clanrat Loadouts: Spears or Hand Weapons
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Fixture of Dakka
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I find that, by and large, there is nothing that clanrats can kill that won't kill them back at least as well. Given that, it makes too much sense to maintain Steadfast to the maximum extent by maximizing ranks and minimizing incoming attacks by sticking to 5-wide religously.
Going wider is for killing more than you will lose. And clanrats cannot do that. Stormvermin and plague monks can, against some weaker core stuff. Queek's super stormvermin can, against some somewhat tougher stuff. Other than that, you are always better off keeping Steadfast.
EDIT: HW and Shield, never spears, by the way. Minimzie deaths, maximize numbers.
Slave units, on the other hand, last longer with sheer numbers than they do with shields. They are that cheap.
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This message was edited 1 time. Last update was at 2010/11/16 05:13:29
CHAOS! PANIC! DISORDER!
My job here is done. |
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