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![[Post New]](/s/i/i.gif) 2010/11/21 01:53:02
Subject: modelling for advantage
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Wicked Canoptek Wraith
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So this term gets thrown out there a lot on the forums. I totally agree that it's in extremely poor taste, but I recently got asked where in the rules it says that you can't pose them for advantage. I tried looking but couldn't find anything. So can anyone enlighten me as to whether or not there is actually a rule against this? I'm not talking about base size either, because I know there is a rule for that on page 3.
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In regards to landraiders:
Joey wrote:
... that unit of badass assault troops which could all be wiped out by a single ordinance template is instead nuts deep in the enemy bowels and is pumping firey vengeance into their enemy's gunline.
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![[Post New]](/s/i/i.gif) 2010/11/21 02:10:51
Subject: Re:modelling for advantage
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Painlord Titan Princeps of Slaanesh
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I would think that it depends on what the specific instance was. This edition use true line of sight so often a perceived advantage is also a disadvantage. For instance modelling your wraithlord to be in a crawling postion so it can take advantage of cover also means that he can't see over something that he normally could.
In a general sense it would be taking a standard model and changing it to protect some weakness or enhance a strength. The best instance of this would be lengthening a gun barrel on a vehicle so that it has increased range without putting it in increased danger. At best this is poor sportmanship at worst some people would say that you would be cheating for doing this. If you make a habit of it then others will simply not play with you anymore.
So while there is no hard and fast rule (aside from WYSIWYG) that I can find in the BRB there are social implications.
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![[Post New]](/s/i/i.gif) 2010/11/21 02:42:18
Subject: modelling for advantage
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[MOD]
Making Stuff
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The rules don't cover modelling at all, other than the base size issue. Some players draw the assumption from that that the rules are written with stock-standard miniatures in mind, and that conversions are technically not allowed.
Anything beyond that, it's really down to the individual players.
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![[Post New]](/s/i/i.gif) 2010/11/21 06:02:31
Subject: modelling for advantage
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Shas'o Commanding the Hunter Kadre
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Technically the rulebook says nothing about it.
I can repose a model.
I can also put all my guardsmen on prone position and then add little periscopes to their helmets so they can draw line of sight by adding a some tiny googley eyes to the top ends of these periscopes. RAW you can't say gak.
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![[Post New]](/s/i/i.gif) 2010/11/21 06:11:55
Subject: modelling for advantage
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Longtime Dakkanaut
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Yeah but I can not play you, have fun~!
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"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
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![[Post New]](/s/i/i.gif) 2010/11/21 06:58:57
Subject: modelling for advantage
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Lord of the Fleet
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As much time as my IG spend going to ground, they might as well be modeled that way...
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Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
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![[Post New]](/s/i/i.gif) 2010/11/21 09:16:40
Subject: modelling for advantage
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Stormin' Stompa
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Rephistorch wrote:So this term gets thrown out there a lot on the forums. I totally agree that it's in extremely poor taste, but I recently got asked where in the rules it says that you can't pose them for advantage. I tried looking but couldn't find anything. So can anyone enlighten me as to whether or not there is actually a rule against this? I'm not talking about base size either, because I know there is a rule for that on page 3.
A more pertinent issue....
Keep in mind that only in a few select cases does anybody have to show a rule that disallows a certain thing.
98% of the time one has to show a rule that actually ALLOWS for a certain action to be taken. It is simply the way that the rules are written as opposed to most laws (in a legal sense).
The game is played with Citadel miniatures (page 3) and in order to change those, one has to show a rule allowing such an action. One does not have to show a rule disallowing it, because that is not the way the rules are written.
Note that this is very much a RAW stance as it prohibits any kind of conversions (without your opponents consent). This might seem an overly harsh interpretation but sometimes you have to fight fire with fire.
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2010/11/21 12:01:45
Subject: Re:modelling for advantage
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Human Auxiliary to the Empire
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i think in such a case you just gotta ask your opponent first if you want to be fair. I don't see how lying some guardsmen down would help them. if they can't be seen(due to cover) then how can they see.
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![[Post New]](/s/i/i.gif) 2010/11/21 12:51:45
Subject: modelling for advantage
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Lord of the Fleet
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juraigamer wrote:Technically the rulebook says nothing about it. I can repose a model. I can also put all my guardsmen on prone position and then add little periscopes to their helmets so they can draw line of sight by adding a some tiny googley eyes to the top ends of these periscopes. RAW you can't say gak. RAW says that you use citadel miniatures. It doesn't allow citadel miniatures with added little periscopes. The real question is, are citadel miniatures that have not been assembled in accordance with the instructions supplied suitable for play? The rule book just says that they have to be glued to their bases.
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This message was edited 1 time. Last update was at 2010/11/21 12:53:46
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![[Post New]](/s/i/i.gif) 2010/11/21 15:19:48
Subject: modelling for advantage
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Shas'o Commanding the Hunter Kadre
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Scott-S6 wrote:
RAW says that you use citadel miniatures. It doesn't allow citadel miniatures with added little periscopes.
That's true, but I would be making the periscopes from parts of the sprue or using some of those bits no one really uses to "count as" a helmet addition.
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![[Post New]](/s/i/i.gif) 2010/11/21 15:38:18
Subject: modelling for advantage
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Lord of the Fleet
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You want to quote part of the rules that lets you do this "counts as" helmet addition?
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![[Post New]](/s/i/i.gif) 2010/11/21 16:02:22
Subject: modelling for advantage
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Rough Rider with Boomstick
Champaign, IL
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To the people who wonder what advantage you gain from modeling all prone: you must play shooty armies. Consider Genestealers that were all modeled crab-walking, so you couldn't see them behind a hill. They don't suffer at all, and they live loner to get into CC.
juraigamer has stolen the TFG (and troll) crown. "It doesn't say I can't, so I can, so HA HA HA". K, I'll play somebody else so ha ha ha. Hope you had fun spending all that time converting models for an advantage in a game that nobody will now play with you. Take your ball and go home.
However, a tournament might be a different case, though, where you're slated to play a certain player. Does anyone have experience with any tournament rules that cover modeling for advantage?
Our hobby has two parts; miniatures and game rules. You can focus completely on either one, but don't expect the guys who do both to like it. I personally am rushing to get my army painted. No because it helps them rules-wise, but because it's an integral part of the hobby. Eventually, someone who plops down an all-grey counts-as half-assembled army for a year straight without working on it will get frowned upon as much as someone who models for advantage.
Also: The periscope addition wouldn't matter, you check LOS from their eyes. There are no rules for telescopes or gear.
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Look at your comment. Back to mine. Back to yours NOW BACK TO MINE. Sadly, it isn't mine. But if you stopped trolling and started posting legitimate crap it could LOOK like mine. Look down, back up, where are you? You're scrolling through comments, finding the ones that your comment could look like. Back at mine, what is it? It's a highly effective counter-troll. Look again, MY COMMENT IS NOW DIAMONDS.
Anything is possible when you think before you comment or post.
I'm on a computer. |
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![[Post New]](/s/i/i.gif) 2010/11/21 16:34:21
Subject: modelling for advantage
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Lord of the Fleet
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ElCheezus wrote:
Also: The periscope addition wouldn't matter, you check LOS from their eyes. There are no rules for telescopes or gear.
Which I've always though kind of odd, as if you model the mini holding pair of binoculars like he's looking through it or aiming a missile launcher, they have no LOS. (we won't get into minis like flamers that don't have eyes or things that have eyes in strange places)
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Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
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![[Post New]](/s/i/i.gif) 2010/11/21 16:57:35
Subject: modelling for advantage
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Shas'o Commanding the Hunter Kadre
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BaronIveagh wrote:ElCheezus wrote:
Also: The periscope addition wouldn't matter, you check LOS from their eyes. There are no rules for telescopes or gear.
Which I've always though kind of odd, as if you model the mini holding pair of binoculars like he's looking through it or aiming a missile launcher, they have no LOS. (we won't get into minis like flamers that don't have eyes or things that have eyes in strange places)
So all you gotta do is paint eyes on the periscopes top or add eyes some other way. Nothing states what "Eyes" actually have to be after all.
Hell RAW most units in 40k can't shoot at all.
Also please note, the idea for the guardsmen laying down on their bases with periscope helmets is just a theory example. The only guard army I would make would be a tallarn force, standing up.
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This message was edited 1 time. Last update was at 2010/11/21 16:59:16
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![[Post New]](/s/i/i.gif) 2010/11/21 17:17:50
Subject: modelling for advantage
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Sneaky Kommando
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I've always interpreted 'their eyes' as meaning 'their main visual point of view'. I am fully aware that my interpretation has nothing to do with RAW
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Da Bonebringaz Waaagh!!! 1500 point - - - - - - - 5W/4L/3D
DC:90-S+G+MB--IPw40K10#+D++A+/hWD-R+T(T)DM+
http://www.petitionspot.com/petitions/StopMattWard |
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![[Post New]](/s/i/i.gif) 2010/11/21 17:23:09
Subject: modelling for advantage
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Lord of the Fleet
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juraigamer wrote:Nothing states what "Eyes" actually have to be after all.
We all know what eyes are.
If you want to play that game then nothing states what the markings on a "standard six-sided dice" are (my dice have 6's on all the sides).
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![[Post New]](/s/i/i.gif) 2010/11/21 17:32:38
Subject: modelling for advantage
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Focused Dark Angels Land Raider Pilot
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I Will model a vindicator with 20 prolonged demolisher cannons, 72 inches long, so i can measure the range from th mouth of the weaponn and wow, my vindicator has 96 range!!! wow... going get a pipe....
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![[Post New]](/s/i/i.gif) 2010/11/21 17:37:27
Subject: modelling for advantage
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Sinewy Scourge
Long Island, New York, USA
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juraigamer wrote:Technically the rulebook says nothing about it.
The closest it comes is the quote on the bottom of page 17.
"The reward for treachery is retribution."
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I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
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![[Post New]](/s/i/i.gif) 2010/11/21 17:43:06
Subject: modelling for advantage
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Servoarm Flailing Magos
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time wizard wrote:juraigamer wrote:Technically the rulebook says nothing about it.
The closest it comes is the quote on the bottom of page 17.
"The reward for treachery is retribution."
It's in the rulebook. And it fits. I'd roll with that as the rule.
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"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
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![[Post New]](/s/i/i.gif) 2010/11/21 19:36:10
Subject: Re:modelling for advantage
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Swift Swooping Hawk
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The biggest reason to not "model for advantage" is tournement/ league play. Its quite possible that you will find local people willing to play pickup games against an unusual army.
Its very unlikely that a TO will let a heavily posed army win any event.
Most experienced TOs will have a blanket rule fo disallowing unfair or unsportmanlike behaviour. This will of course be determined by the TO, and is usually broad enough to cover something like the Vindi with the extended barrel. If some of the other players in the event complain (and yes there will likely be complaints if a unit of crab crawling genestealers wipes out a few units) then that will usually be enough for the TO to disallow the army.
So it all comes down to where you want to play....and if you dont mind having to keep finding new opponents every week to face your 20" long barrelled vindis.
Sliggoth
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Why does my eldar army run three fire prisms? Because the rules wont let me use four in (regular 40k). |
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![[Post New]](/s/i/i.gif) 2010/11/21 20:23:23
Subject: modelling for advantage
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Furious Fire Dragon
Earth
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Sure the rulebook doesnt say you cant convert models for your advantage, it doesnt also say that i can throw a salmon on my opponents army, and declare that i have just won the game, becuase all his models are either broken, still flying through the air, or just plain crushed.
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![[Post New]](/s/i/i.gif) 2010/11/21 20:29:18
Subject: modelling for advantage
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Shas'o Commanding the Hunter Kadre
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punkow wrote:I Will model a vindicator with 20 prolonged demolisher cannons, 72 inches long, so i can measure the range from th mouth of the weaponn and wow, my vindicator has 96 range!!! wow... going get a pipe....
Can you imagine trying to transport that?
As it stands, customizing your models in different poses should be fine but once you start crossing a certain threshold it would be considered bad manner.
But there is nothing said about buying certain models for an advantage, such as buying crouching tau fire warriors so they can see under a devil fish.
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![[Post New]](/s/i/i.gif) 2010/11/21 20:29:25
Subject: modelling for advantage
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Huge Bone Giant
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It also does not describe how to roll dice, or what those might be. Models can be glued together however the modeler deems fit. TOs and Opponents then get to determine if that is fair. If you wait to be a goon for one stage, you must--must--accept people being "goons" when looking at and agreeing to play/not play against them.
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This message was edited 1 time. Last update was at 2010/11/21 20:30:13
"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/11/22 03:36:06
Subject: modelling for advantage
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Longtime Dakkanaut
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I think it really falls on your determinations of good sportsmanship. The rules are designed to create a fair game with the models assembled the way they were apparently meant to be. Modeling your genestealers crawling on the ground in order to make it easier to claim cover saves is just a really, really obnoxious thing to do. In doing so, you invite a mindset of winning games over showing the other player respect and giving them a fair shake. Nonsense like that ruins everybody's fun.
The gray areas come where the modeling clearly confers an advantage, but not one that is obviously ridiculous, like the aforementioned 72" vindicator barrel. Consider, for example, the Baal-Pattern Predator with Flamestorm Cannon--it's a template weapon that you can't use pointing forward, because to do so would place a friendly model (in this case, the tank itself) under the template. In order to fire it, you have to turn it and expose your side armor. Would anyone be okay with a player modeling a longer barrel in order to fire the gun forwards?
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There's just an acre of you fellas, isn't there? |
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![[Post New]](/s/i/i.gif) 2010/11/22 04:00:43
Subject: modelling for advantage
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Shas'o Commanding the Hunter Kadre
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MekanobSamael wrote:
Consider, for example, the Baal-Pattern Predator with Flamestorm Cannon--it's a template weapon that you can't use pointing forward, because to do so would place a friendly model (in this case, the tank itself) under the template. In order to fire it, you have to turn it and expose your side armor. Would anyone be okay with a player modeling a longer barrel in order to fire the gun forwards?
The recent FAQ fixed that however, so that example doesn't matter atm.
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![[Post New]](/s/i/i.gif) 2010/11/22 07:15:23
Subject: modelling for advantage
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Longtime Dakkanaut
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juraigamer wrote:The recent FAQ fixed that however, so that example doesn't matter atm.
Can't seem to find it. Any chance you could link me?
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There's just an acre of you fellas, isn't there? |
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![[Post New]](/s/i/i.gif) 2010/11/22 07:26:55
Subject: modelling for advantage
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Longtime Dakkanaut
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"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
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![[Post New]](/s/i/i.gif) 2010/11/22 07:46:53
Subject: modelling for advantage
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Longtime Dakkanaut
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Thanks!
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There's just an acre of you fellas, isn't there? |
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![[Post New]](/s/i/i.gif) 2010/11/22 08:08:34
Subject: modelling for advantage
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Longtime Dakkanaut
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The shrine is a pita to navigate too until it's at the top of your browser address bar
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This message was edited 1 time. Last update was at 2010/11/22 08:09:33
"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
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![[Post New]](/s/i/i.gif) 2010/11/22 12:09:42
Subject: Re:modelling for advantage
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Painlord Titan Princeps of Slaanesh
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Actually it doesn't address the issue of the vehicle's own weaonry. It specifically states the embarked unit's weapon. So those people who argue that the old Immolators can't fire because the template hits it's own hull still have that available.
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