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![[Post New]](/s/i/i.gif) 2010/11/23 18:59:08
Subject: Battletech Hex vs 3D Miniatures
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Dakka Veteran
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What do you guys prefer, using the Hex sheets or using the 3D LOS rules they released for the miniatures?
Personally, I like the 3D LOS rules for the miniatures, but I'm curious what you all prefer to use and play with.
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: 1500pts - : 1000pts - : 1500pts
I want you to know that every time I fart under the covers... (Frrp!)
I'm doing it because I care about you and I want to keep you warm.
Don't fight my methane cuddels. Enjoy them!
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![[Post New]](/s/i/i.gif) 2010/11/26 10:02:03
Subject: Battletech Hex vs 3D Miniatures
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Anti-Armour Swiss Guard
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3D LOS rules.
But then the last time I played we were playing with 1/72 scale mechs (1 lance of 4 each) on a 6x4 table with conventional wargames terrain (and this was 1991).
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I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
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![[Post New]](/s/i/i.gif) 2010/11/26 20:22:11
Subject: Re:Battletech Hex vs 3D Miniatures
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Hardened Veteran Guardsman
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Hexes, always hexes
For tradition and simplicity I think. It's the way I started playing 20+ years ago and is the way I am familiar with.
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Signature:
"If only there were evil people somewhere insidiously committing evil deeds and it were necessary only to separate them from the rest of us and destroy them.
But the line dividing good and evil cuts through the heart of every human being. And who is willing to destroy a piece of his own heart."
-Aleksandr Solzhenitsyn |
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![[Post New]](/s/i/i.gif) 2010/11/26 21:05:08
Subject: Re:Battletech Hex vs 3D Miniatures
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Bounding Black Templar Assault Marine
Winnipeg, Canada
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I like to mix it up a bit. I like the hex maps, but I add 3D buildings and terrain if possible. Here's an example from a game I played recently:
I like hexes because counting hexes is a lot faster than measuring which really slows down an already slow game.
I like the look of 3D, however, for obvious reasons so I try to include as much 3D terrain on the board as possible.
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This message was edited 1 time. Last update was at 2010/11/28 03:23:20
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![[Post New]](/s/i/i.gif) 2010/11/28 02:39:10
Subject: Battletech Hex vs 3D Miniatures
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Stubborn Temple Guard
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I play almost completely on 3D terrain. I run demo games without hexes, because it looks better, and allows more free-form movement and cover.
Hexes are simple, but boring. While Battletech is a board game and simulation of combat, hexes are confining for movement, and it doesn't look pretty when doing demos.
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27th Member of D.O.O.M.F.A.R.T.
Resident Battletech Guru. |
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![[Post New]](/s/i/i.gif) 2010/11/28 06:30:14
Subject: Battletech Hex vs 3D Miniatures
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Hexes. There's no questions about what's in LOS or range - you either are or you aren't. No elastic movements or measurements - everything is exact.
It's all digital. And I prefer things to be digital.
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![[Post New]](/s/i/i.gif) 2010/11/29 02:00:24
Subject: Battletech Hex vs 3D Miniatures
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Posts with Authority
South Carolina (upstate) USA
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I do a half and half kinda thing. I use the hex rules with Heroscape hex terrain. It allows 3D visuals while still retaining the hex system. The hexes in the Heroscape terrain are only about 1/2 inch larger than the mech hex bases, so its almost like it was made for Battletech.
Even back in high school when I first started the game I used 3D buildings with the hex maps. Ive always tried to use as much 3D as possible.
Heroscape terrain is readily available on ebay. Also, Im pretty sure theres a company or two that makes Styrofoam hex terrain. While a whole board made of it is a bit much, it works great using a hex map or cloth and the foam for hills.
Heres a pic of some BT mechs on a small section of heroscape terrain. I just slapped it together so I could post it and give folks an idea of what it looks like. Please excuse it being a bit blurry.
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This message was edited 1 time. Last update was at 2010/11/29 02:18:40
Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too
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![[Post New]](/s/i/i.gif) 2010/11/29 18:32:24
Subject: Battletech Hex vs 3D Miniatures
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Longtime Dakkanaut
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While I like heroscape for the ease of the pieces, I already invested in 2 inch hex boards which are too big for heroscape. For these, custom styrofoam hex hills are all you can really use, and I cant seem to find any online.
My next bet is seeing if a home depot would be able to cut 2 inch hexes out of wood i suppose.
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![[Post New]](/s/i/i.gif) 2010/11/30 18:52:20
Subject: Battletech Hex vs 3D Miniatures
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Preacher of the Emperor
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3D terrain. I love having actual terrain to play on there's just nothing like it. Sadly it also takes up a lot of room so most games get played out on hex maps.
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mattyrm wrote: I will bro fist a toilet cleaner.
I will chainfist a pretentious English literature student who wears a beret.
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![[Post New]](/s/i/i.gif) 2010/12/05 00:19:55
Subject: Battletech Hex vs 3D Miniatures
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Posts with Authority
South Carolina (upstate) USA
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Tyyr wrote:3D terrain. I love having actual terrain to play on there's just nothing like it. Sadly it also takes up a lot of room so most games get played out on hex maps.
Use the Heroscape terrain...the hexes are only slightly larger, so it doesnt take much more room. Plaus you get the best benefits of both, 3D terrain and ease of hex measurement without conversions.
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Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too
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![[Post New]](/s/i/i.gif) 2010/12/06 17:13:04
Subject: Battletech Hex vs 3D Miniatures
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Brigadier General
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DevianID wrote:While I like heroscape for the ease of the pieces, I already invested in 2 inch hex boards which are too big for heroscape. For these, custom styrofoam hex hills are all you can really use, and I cant seem to find any online.
My next bet is seeing if a home depot would be able to cut 2 inch hexes out of wood i suppose.
I don't think Hdepot has the capability to do that. Why not just order some 51mm (2 inch) hex econobases from Gale Force nine? I recently bought a Quart of 45mm bases for rebasing Mechwarrior minis. The 15 dollar quart had 109 45mm bases, so you'd probably get 85-100 51mm bases.
You can put anything you like on them, and it's not hard to cut insulation foam to any shape of hill you want, especially if you have a hex base to use as a guide.
Econobases:
http://www.gf9.com/store/index.php?cPath=64&osCsid=a477b4fb47184cbbff946eeb07219304
The product. Gale Force Nine 45mm hexes and 45x70mm rectangle econo bases and a 25mm plastic hex from Em4
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![[Post New]](/s/i/i.gif) 2010/12/06 22:02:06
Subject: Battletech Hex vs 3D Miniatures
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Longtime Dakkanaut
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Funny you mention the econo bases, I actually bought 2 quarts of them and love them. But now I want elevations, and I dont know about cutting insulation foam. I mean, sure I can cut a pink piece of foam, but to cut the foam 200 times to make 30ish good quality hill hexes seems awfully difficult to line up just right, seeing as if they are not good cuts they wont go together well. So very labor intensive and tricky to ensure consistant quality.
Also, to make a gentle sloping hill at elevation 6 would require 1+7+19+37+61+91= 216 hexes. So 216 pink foam hexes--thats a heck of a lot of work.
I did call home depot, they dont make that many cuts for you--not even for money. So now I have to head over to a friends house with his table saw, and learn how to work the thing. Once I figure it out, A 72 inch 2x4 should yield 72 1 inch hexes without too much fuss... 4 angle cuts on the 2x4 to make a single very tall hex, and then 71 cuts at the 1 inch mark with the 1 inch blocked out. If I knew what I was doing I supposed such a task would be 45 min at the most, and the second 2x4 would be even faster. Fewer cuts than the foam would take, and more consistent quality hex sides.
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![[Post New]](/s/i/i.gif) 2011/01/03 22:05:34
Subject: Battletech Hex vs 3D Miniatures
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Dakka Veteran
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As cinematic as 3D terrain can look, I prefer the exactness of hexes / squares. Everytime a friend "generously" moves a unit 6" forward in 40k, I frustratingly wish for a simple paper map ala BTech or Silent Death.
I find a good compromise is mixing in some 3D terrain on a 2D map (ie: 3D trees, creeks, asteroids, etc.) while still using the underlying hexes for LOS and movement.
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![[Post New]](/s/i/i.gif) 2011/01/05 01:40:59
Subject: Battletech Hex vs 3D Miniatures
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Sinewy Scourge
Crawfordsville Indiana
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I prefer the hex maps. The miniatures are not all to the same scale. No guess work(barring the cat of doom landing on the table) on a hex map either.
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All the worlds a joke and the people merely punchlines
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![[Post New]](/s/i/i.gif) 2011/01/06 00:27:40
Subject: Battletech Hex vs 3D Miniatures
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Posts with Authority
South Carolina (upstate) USA
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bosky wrote:As cinematic as 3D terrain can look, I prefer the exactness of hexes / squares. Everytime a friend "generously" moves a unit 6" forward in 40k, I frustratingly wish for a simple paper map ala BTech or Silent Death.
I find a good compromise is mixing in some 3D terrain on a 2D map (ie: 3D trees, creeks, asteroids, etc.) while still using the underlying hexes for LOS and movement.
Ill agree that the hexes keep things simpler, and anything that simplifies BT is a big help. However, not having 3D hills drives me nuts. Of course 3D buildings and such is always great too. Back is high school when I first started playing my buddy had some real simple preprinted cardboard buildings that worked great.
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Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too
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![[Post New]](/s/i/i.gif) 2011/01/09 05:51:31
Subject: Battletech Hex vs 3D Miniatures
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Longtime Dakkanaut
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Yeah, I would play 40k on hexes with no fuss. No arguments measuring, no (or at least fewer) arguments about LOS, simple blast weapons, ect.
Ill get to work on the 3x4 wood beam being cut on a table saw this week, as I have no more excuses for being lazy. If the 3x4 makes easy 3d hills, that will be fantastic.
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![[Post New]](/s/i/i.gif) 2011/01/10 10:59:54
Subject: Re:Battletech Hex vs 3D Miniatures
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Nimble Pistolier
The Netherlands
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My 1 issue with hexes is that it's impossible to go easily in each cardinal direction. Because of their six-sided shape it often force you to go of on a tangent, and then come back just to move 'straight'.
Still, I find the clarity of movement they give (especially in a game that shovels enough on your plate like Battletech) more than makes up for thos shortcoming.
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Pants come optional |
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![[Post New]](/s/i/i.gif) 2011/01/11 04:30:53
Subject: Battletech Hex vs 3D Miniatures
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Beast Lord
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I got introduced with Hexes so I say Hexes also.
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Death be not proud,
Though some may call thee mighty and dreadful,
For thou art not so...
DT:80+S++GMB++IPwhfb09#-D+A+/hWD-R+T(M)DM+ |
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