Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
2023/05/30 03:29:03
Subject: Warhammer 40,000 - Darktide - Patch #10 "Rejects Unite" out now
I got a few new ones, including one where when I wear the new backpack cosmetic, my entire model, sans head and bare arms, disappears for a good while. Also got one of the dreaded error codes again that prevented me from logging in. 😑
It's disappointing how quickly people adjusted to the new map, on my second and subsequent playthroughs of the archives, I already had people speedrunning it like no tomorrow, running ahead of everybody else, triggering every wave and group while spamming the location marker to let you know you needed to hurry up.
I was prompted by Steam if I'd like to revise my review, not yet Fatshark, not until bot support is thrown in.
Fatum Iustum Stultorum
Fiat justitia ruat caelum
2023/06/02 20:29:48
Subject: Re:Warhammer 40,000 - Darktide - Patch #10 "Rejects Unite" out now
The event Fatshark has set up has seen all goals smashed and both the cosmetics and new map have been unlocked.
Go to https://accounts.atoma.cloud/login and use the code CONVICT-SKULLS23 to unlock the Memento Mori helmet pack and code ABADDON-BLACK for the Convict's Ink pack.
Fatum Iustum Stultorum
Fiat justitia ruat caelum
2023/06/02 21:38:51
Subject: Re:Warhammer 40,000 - Darktide - Patch #10 "Rejects Unite" out now
Faced off against the new Chaos Spawn. Fun fight and its wild looking, though it wouldn't stand still long enough for me to get a proper look at it. Pretty rude, actually.
I was negative on this game after leveling a Psyker to 30, but I'm warming up to it again.
Still needs some more stuff.
One thing that I think would be cool is instead of just mission required relics/ammo box/first aid kits, there'd be more consumables like a landmine or a weapon emplacement, like in GTFO (which leans heavier into stealth, but has horde attacks once the poop hits the fan). Would give the players hard choices depending on their needs.
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
2023/06/02 21:42:41
Subject: Warhammer 40,000 - Darktide - Patch #10 "Rejects Unite" out now
Has the psyker become more viable on higher difficulties again? Because previously, a psyker didn't bring much to the table in those games due to the powers not really scaling with the uptick in difficulty.
Fatum Iustum Stultorum
Fiat justitia ruat caelum
2023/06/03 00:54:31
Subject: Re:Warhammer 40,000 - Darktide - Patch #10 "Rejects Unite" out now
Not sure, I leveled up an Ogryn to 30, then just the other day went Preacher.
Been meaning to give it a go with the Psyker, but haven’t gotten the motivation.
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
2023/06/03 04:32:26
Subject: Warhammer 40,000 - Darktide - Patch #10 "Rejects Unite" out now
I still need to grind (well, it's not a massive grind, reaching 30 was hardly a chore with my veteran) an alternate class up to level 30, but am saving that until single-player support is finally implemented.
Fatum Iustum Stultorum
Fiat justitia ruat caelum
2023/06/06 19:16:41
Subject: Warhammer 40,000 - Darktide - Patch #10 "Rejects Unite" out now
The paid cosmetics shop has a new batch of stuff, the Guard outfit comes with a cybernetic leg. None of the old outfits have been removed yet strangely enough, despite Fatshark saying they would be rotated out.
Fatum Iustum Stultorum
Fiat justitia ruat caelum
2023/06/07 05:52:43
Subject: Re:Warhammer 40,000 - Darktide - Patch #10 "Rejects Unite" out now
Waiting for my shill money from Spiral Arm Studios
They probably don't have enough stuff to rotate out yet. Or they're planning on longer rotation times.
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
I like how they "fixed" the game good enough for themselves to allow their FOMO MT store back on.
Yet the hitboxes are still fethed, salvo rifles have a wierd bug that makes them at some stage only fire once.
There is still a lack of weapons and their customisation, and yes i know what they said, i still maintain the fact that they are morons in that regard.
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units." Players: "why?!? Now we finally got decent plastic kits and you cut them?" Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?" GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!" Chaos players: Guess i stop playing or go to HH.
2023/06/15 20:47:18
Subject: Re:Warhammer 40,000 - Darktide - Patch #10 "Rejects Unite" out now
This is Catfish, Darktide Community Manager, here with another comm-link update! We established these comm-links to answer some of the community’s questions and to give information about upcoming patches.
Patch #11: Cross-play, Blessing Balancing and New Condition
Our next patch (1.1.10), which we will deploy at the end of June - early July, will include a few blessing balancing changes as well as a new condition dubbed “Elite Resistance” which will spawn fewer but tougher enemies. Throneside missions (Enclavum Baross & Comms Plex 154/2f) will also be affected by the Power Supply Interruption condition.
In addition, we are preparing to roll out cross-play between the Microsoft Store and Steam, which should align with Patch #11’s release or shortly thereafter. We will be monitoring closely how cross-play fares in stability and performance. Should there be any issues, our team will stay on top of things and chart a path to ensure a smoother experience.
Most importantly, as part of this, all players may be required to rename their account.
A full FAQ for cross-play will be added to the Fatshark Website, Forums and the Darktide Discord, but here are some answers to some preliminary questions you may have:
Steam: Players can matchmake, add friends, and join players from Steam and the Microsoft Store, in our Cross-Network Servers. Players cannot opt out of cross-play.
MS Store: Players can matchmake, add friends, and join players from Steam and the Microsoft Store, in our Cross-Network Servers. Players can opt out of cross-play through their Microsoft account settings.
Cross Progression: Players can NOT currently move their progress from one platform to another.
Cross Commerce: Players can NOT move their DLCs (such as Imperial Edition) from one platform to another.
Cross VC: Players can NOT currently move their Aquilas from one platform to another.
Community Feedback
The team continues to review some of the top issues (areas of feedback) that we see. Most notably, the desire for more agency in things like account based currencies, perk refinements, adjustments to crafting locks and options on the mission board. We are not ready to announce anything concrete yet, but stay tuned. We will share more details on our next steps during summer. What is important to know is that any upcoming changes aren’t the end of the journey in those areas, rather the beginning as we continue to evolve Darktide.
Xbox
We know it’s been a while since we have spoken about our Xbox release - we are still working on this and really excited about launching on Xbox!! Stay tuned for more information on a release date.
That is it for this week, we will have more information to share about Patch #11 when we will get closer to its deployment. Worth noting, the cadence of the commlinks will change due to Swedish vacations. We will keep informing you about Patch #11 before taking a small break until the second half of July.
We wish you all a happy summer (in the Hive city)!
Fatum Iustum Stultorum
Fiat justitia ruat caelum
2023/06/16 09:11:05
Subject: Warhammer 40,000 - Darktide - Patch #10 "Rejects Unite" out now
Huge update planned for the classes, by the look of it I'm pretty excited to play once this is released. Will really change up play and the changes to Psyker gameplay will make them a lot more fun.
Well, that would give both the psyker and the verm a big boost, but this will be too little, too late for many. I'll pick it up again when the trees are implemented, give it another go then.
Also, still no word on solo play.
Fatum Iustum Stultorum
Fiat justitia ruat caelum
2023/08/20 06:12:05
Subject: Re:Warhammer 40,000 - Darktide - Patch #10 "Rejects Unite" out now
So did they finally make bots for solo play or is it gonna be multiplayer only still? I think I saw something about bots not being up to snuff for console or something along those lines, which is why it was delayed along with more optimizing. Will be anxious to see more though!
2023/08/24 00:57:08
Subject: Warhammer 40,000 - Darktide - Coming to Xbox October 4
I have yet to see any news on solo play, Fat Shark ignores the community and just rolls out patches and updates, promising to be more open but really being anything but that.
Fatum Iustum Stultorum
Fiat justitia ruat caelum
2023/08/24 07:32:13
Subject: Warhammer 40,000 - Darktide - Coming to Xbox October 4
That might make the social media posts readable again. Every 2nd post is "When is it coming out on Console?!?!?". I gave up reading those announcements a long time ago.
Funny that XBOX players can opt out of crossplay, whilest steam players can't...
Obese fish strikes again.
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units." Players: "why?!? Now we finally got decent plastic kits and you cut them?" Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?" GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!" Chaos players: Guess i stop playing or go to HH.
2023/08/26 15:02:06
Subject: Warhammer 40,000 - Darktide - Coming to Xbox October 4
Crossplay between PC and consoles hardly ever leads to good things when it comes to first person shooters. Well okay, this is a cooperative shooter, but still.. I remember Shadowrun and how well that went.
Fatum Iustum Stultorum
Fiat justitia ruat caelum
2023/09/28 18:31:01
Subject: Re:Warhammer 40,000 - Darktide - Coming to Xbox October 4