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St. Valentines Day Massacre 40k GT, Feb.26/27 Congrats to Andrew Gonyo, Tim Hudak, Joe G and J.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Hunter with Harpoon Laucher




Castle Clarkenstein

We have expanded to 62 players, with currently 9 spots left.

Here's the preliminary infor for this years St. Valentines Day Massacre. Registration is at www.BigGunz-NE.com, by paypal. Any questions can be directed to me, either here on Dakka, or by Email: Mikenjudyc@aol.com, or call me at the shop at 610-891-9229.

Info here has been updated, and missions are at the bottom of the post.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


ST. Valentines Day Massacre Warhammer 40k Grand Tournament

When: Feb. 26th and 27th at Showcase Comics in Media, PA. (Philadelphia)

Where: The Showcase Comics Gaming Bunker at Granite Run Mall
1067 W. Baltimore Pike, Media, PA. 19063
This is a separate, private, area from the store, that we have rented from the mall on a permanent basis to hold gaming events. Lots of space, good lighting and air conditioning, fantastic amounts of scenery, wifi, and close to food and beverages.

Hosted by: Showcase Comics and the BigGunZ-NE gaming club

Tournament Organizer: Mike Clark, (Email: Mikenjudyc@aol.com , Phone: 610-891-9229)

Cost: 60.00 if paid by Feb. 1st. 70.00 if paid after Feb 12th.
We have 50 slots available. If that sells out, we may expand to more spaces depending on demand.

Registration: You can register online by paypal at www.BigGunZ-NE.com or pay and register in person at Showcase Comics in the Granite Run Mall.

Players that can’t make the event need to cancel by the 24th of February. We will refund ½ that amount if canceling after the 24th. (Canceling due to a family emergency or other real life emergency will always get you a full refund.)

Hotel info at: http://www.qualityinn.com/hotel-media-pennsylvania-PA560
Ask for the ‘Granite Run Mall Room Rate’ and it should by 75.00 a night.

Check in at 9am on Saturday, pairings will be set up at 10am, and game 1 starts at 10:30am. If for any reason you are late, it's up to you to call and let us know. In the event of late players, we’ll do our best.


We’ll be putting out Free Lunch on Saturday and Sunday. Menu subject to what I feel like cooking. At Border Raids it was sausage gumbo and slow smoked teriyaki chicken. I might do ribs this time, or it might be Blacksquig’s surprise.

Format: 3 games on Saturday, and 2 games on Sunday
1850 pt army lists from current codices. 2.5 hours per game.

Players will be randomly paired for the first round, with an attempt to not have club mates play each other. If you are attending with members of a club, please note that when you register, and be on time. Further rounds will have the players with high scores matched against the next closest high scoring players.

Scoring is a max of 120 Battle Points, (24 max per game), and a max of 40 points for Painting. There is no sports score. This does not mean you get a free pass to behave badly. The TO may warn players if they are stalling, or behaving in an unsportsmanlike manner. Persistent behavior may result in the forfeiting of a game, or ejection from the tournament

Each game will have objectives worth 24 pts. In most cases these will be mutually exclusive, where it is not possible for both players to meet the requirements for an objective. The primary objective will award 14 points, secondary 7 points, and tertiary 3 points. In the event of a tie for the Primary objective, there are tie breaking conditions.

Missions: Each mission will be very similar to missions from the basic rulebook, using objectives, kill points, or victory points, for primary and secondary objectives. The three basic deployments from the rulebook will be used. There may be special rules for a mission. Missions will be posted ahead of time. Based on player input, missions may be adjusted.


Painting: All models must be completely painted using a minimum of 3 colors, and bases must be finished. Unfinished models may not be used. 3 dots of paint on the base does not meet the requirement, nor does having paint on only one part of the model. If you’re unsure about whether your models have enough work on them, you should contact the TO. (Or go paint some more.)

Painting will be by a checklist. It includes points for basic painting skill, blending, highlighting, fine details, conversions, basing, model preparation, cohesive paint scheme or style, and display boards.

All models should be ‘What you see is what you get. Exceptions can be made at the TO’s discretion. Obviously, people are going to have some cool conversions that bend WYSIWYG, and generally I’m ok with that. If you have a question, contact the TO. Proxies and ‘counts as’ are not allowed, unless with express permission from the TO. A Sherman tank isn’t a predator, Chaos Marines are not Space Wolves, drink cups are not drop pods, and bloodletters on big rocks are not bloodcrushers. (Pink orks however, are perfectly acceptable, as they are as orky as the other boyz, just with more fashion sense.) If you’re not sure what the difference is between a conversion and a proxy, contact the TO. Pictures help.

Army Lists: You must turn in your army list at the start of the tournament, and have copies available for your opponents. This is an open list tournament. Lists should be legible and complete, listing all options taken and breaking out the points that you paid for them. Please, Please! Make your copies, or print out your lists ahead of time. IT IS THE PLAYERS RESPONSIBILITY TO MAKE SURE THEIR LIST IS CORRECT. If you are found to be playing with an illegal list, the TO reserves the discretion to adjust the scores in your matches, or make you leave the tournament, and forfeit remaining games. Army builder is a big help here, both for you knowing your list is correct, and your opponent and the TO being able to read your list.

Collusion is not allowed. Players may not agree to a draw, or any other outcome, in a game. All games must be played out to their conclusion. Forfeiting is highly discouraged. Make your opponent earn his points. If a Player forfeits and removes his models from the table, his opponent should just take his turns to finish the game. Do not assume you will be able to achieve all objectives.

Players should bring their own rulebook and codex, relevant FAQ’s, army lists, dice, tape measure, templates, and anything else they need to play the game.

Prizes will be given out to the top 3 people in each category of: Best General (battle points), Painting, and Overall (Battle + Painting).

The Best General and Best Overall will receive invitations to the Throne of Skulls event in Las Vegas. If they have already received invites, then we move down to the next person in line.

We’ll be giving out trophies and a couple of thousand dollars worth of prizes from Forge World, Games Workshop, GF9, and Battle Foam.

Missions:
_____________________________________________________________
These are the prototype missions for SVDM. I’m just looking for feedback on each mission, or on the missions overall. Obviously, comments like "Mission X sucks" aren't really that helpful. "Mission X sucks because of Y, and Z, but could be made better by doing Q" are quite helpful. "

More discussion on the missions over at DakkaDakka: http://www.dakkadakka.com/dakkaforum/posts/list/337801.page

These are quite a bit different from what I've used before. More points for the primary objective, and tiebreakers to ensure one side or the other completes the primary. Secondaries and tertiaries may result in either a tie with points for both players for both completing the objective, or zero points for neither completing it. There is a mix of VP, table quarters, KP, and objectives, and Capture and Control. All 3 deployments are used.

Feel free to email me at Mikenjudyc@aol.com if you have feedback, or post here.

More info on the tournament here: http://www.dakkadakka.com/dakkaforum/posts/list/330958.page and at http://www.BigGunZ-NE.com , and at http://www.showcasecomicsandgames.com/phpBB2/viewtopic.php?t=3003


-All missions use the standard rules for scouts, infiltrate, seizing the initiative, reserves, and deep strike, unless stated otherwise.

-Random Game Length will be used per the 5th edition rulebook.

-Each mission is worth a maximum of 24 battle points, with Primary objective yielding 14 points, secondary yielding 7 points, and tertiary yielding 3 points. Primary objectives have tie breakers. (120 total possible points from games, and 40 possible for Appearance. No comp, no sports.)

-If a tie occurs in a Primary objective, use the listed tie breakers to determine which player gets points for the primary. First tie breaker listed is used, if that results in a tie, go to the second.

Mission 1: Encounter

Your mission is to scout out the no-man’s land between you and the possible location of enemy forces. If the enemy is found, your Primary focus is killing enemy forces before they can gain intelligence about our army, while advancing and scouting out the bulk of their army. If possible, move your command elements into a forward position to co-ordinate our attack.

Deployment: Dawn of War

Primary Objective: Kill Points
(First tie Breaker: use Secondary objective, Second tie breaker; Victory points.)
Secondary Objective: Having a more units of troops completely within the opposing players deployment zone than he has in your deployment zone. Troops that can’t normally hold an objective don’t count. If neither player has a scoring troops unit in their opponents deployment zone then, neither player scores points for this objective. If both players have an equal number of units are their opponents deployment zone, (other than zero), then each player receives 3 points.
Tertiary Objective: Having more HQ choices completely within the opposing players deployment zone than he has in yours. If neither player has an HQ choice in the opponents deployment zone then neither player scores points for this objective. If an equal number of units from both sides are in their opponents deployment zone, (other than zero), then each player receives 1 point.

Mission 2: Foreward Thrust

Quickly gathering the forces under your command, you are ordered to push deep into enemy territory while clearing out possible enemy ambushes adjacent to your route.

Deployment: Spearhead. 5 objective markers should be placed on the board. One in the exact center of the table, and one in the center of each table quarter.

Primary Objective: Control more objectives than your opponent. Tie Breaker: Secondary objective.
Secondary Objective: Victory Points. If somehow the two players have an equal number of Victory Points, each player receives 3 points.
Tertiary Objective: Control the objective in you opponents’ deployment zone while keeping control of the objective in your own deployment zone. If neither player controls the others objective, neither player scores points. If both players control the others objective, each player scores 1 point.

Mission 3: Supply Drop

Your army has advanced and taken enemy territory, but has overextended its supply lines. Supplies are being dropped in, but you’ll have to race hungry enemy units to get to them first. Hopefully it’s bread and bullets, and not another case of ‘Inspirational Pamphlets’.

Deployment: Pitched Battle

Special Rule: Air Drop
Before the game starts, place six objectives on the board. Players roll off, with the highest placing the first objective. Objectives must be place a minimum of 6” from any board edge, and 12” from another objective. After all objectives have been place, roll 2d6 and a scatter dice, and move the objectives the rolled distance in the direction of the arrow. (On a ‘hit’, use the small arrow). If the objective would go off the table or into impassable terrain, reduce the distance moved by the minimum to keep it on the table, or out of that terrain.

Primary Objective: Control more objectives than your opponent.
(First tie breaker: Kill Points, Second tie breaker: Victory Points)
Secondary Objective: Kill points. If players have an equal number of kill points, they each receive 3 points.
Tertiary Objective: Victory Points. If somehow the two players have an equal number of Victory Points, each player receives 1 point.

Mission 4: Hold the Pass
Controlling a narrow pass through the mountains may hold the key to victory. High cliffs to either side guard your flanks, but be careful! Enemy infiltrators may already be behind you!

Deployment: Opposite Table Quarters. Players deploy their armies in table quarters similar to the Spearhead set up. Instead of using the long table edge for moving on reserves, troops may move on from the table edges that form part of the table quarter their side has deployed in. (Half a short edge and Half of a long edge forming an L shape)

Place one objective in the exact center of the table.

Special Rule: Pass battle
Your area for reserves moving onto the table is the36" and 24" edges on the outside table edge of your deployment zone, and not the long table edge normally used for Spearhead. Units that outflank do not do so normally. When you are able to bring outflankers on the table, on a 1-5 they deploy from your table edge, and on a 6 they deploy from your opponents table edge. (Units such as Space Wolf Scouts or Boss Snikrot that may normally pick a table edge will deploy from their own edges on a 1-4 and enemy rear on a 5-6.)

NOTE: Obviously a bit confusing, and needs a diagram showing where reserves move on. This will be in the rules packet each player recieves.

Primary Objective: Table Quarters. To hold a table quarter, you must have units with a higher victory point total than your opponent in that quarter. If a unit is in two or more quarters, then they count as occupying the quarter that holds the majority of the unit. If equally split, the owning player decides.
Tiebreaker: Control the center objective, kill points, victory points.
Secondary Objective: Control the center objective. If neither side controls the objective, each side that can contest it receives 3 points.
Tertiary Objective: Control the table quarter that your opponent set up in, and the quarter that your army set up in.


Mission 5: Going for the kill

Fighting in the smoking ruins of the capital city, you battlet to control the enemy command post and assassinate the enemy generals.

Deployment: Pitched Battle
Place two objective markers similar to Capture and Control on page 91

Special Rule: Smoke and Flames
Before the game starts, roll a d6 for each piece of scenery.
On a 1-3, it is a smoking ruin. Smoking ruins give the stealth special rule to models inside the scenery. (non MC, non Vehicle.)
On 4-6 The scenery is still on fire, with collapsing walls and floors. Burning scenery counts as dangerous terrain, and vehicles must re-roll successful attempts to move through it. A vehicle that can re-roll failed attempts will simply roll once, instead of re-rolling both failed and successful rolls. Models that start the game in burning terrain must take a dangerous terrain test before the game starts.

We will have markers available to mark all terrain easily.

Primary Objective: Capture and Control.
Tie Breaker: Victory points, table quarters.
Secondary Objective: Destroy all enemy HQ choices. If neither side has an HQ left on the table, each scores 3pts. If neither destroys the others HQ, neither gets points.
Tertiary Objective: Have one of your HQ choices contesting the enemy objective. If both players have HQ’s contesting the enemy objective, both receive 1 point. If neither does, then neither side receives points.

This message was edited 11 times. Last update was at 2011/03/02 04:42:28


....and lo!.....The Age of Sigmar came to an end when Saint Veetock and his hamster legions smote the false Sigmar and destroyed the bubbleverse and lead the true believers back to the Old World.
 
   
Made in us
Longtime Dakkanaut




mikhaila wrote:Collusion is not allowed. Players may not agree to a draw or other outcome in a game. All games must be played out to their conclusion. Forfeiting is highly discouraged. Make your opponent earn his points. If a Player forfeits and removes his models from the table, his opponent should just take his turns to finish the game. Do not assume you will be able to achieve all objectives.


I c wut you did there.

(aka bump)
   
Made in us
Hunter with Harpoon Laucher




Castle Clarkenstein

After the "it's legal in MTG" thread, I promised I'd always put this in.)

....and lo!.....The Age of Sigmar came to an end when Saint Veetock and his hamster legions smote the false Sigmar and destroyed the bubbleverse and lead the true believers back to the Old World.
 
   
Made in us
Longtime Dakkanaut




Way to go ... it was humor only for the well-read until then

Still, nicely done.
   
Made in us
Longtime Dakkanaut



Somewhere in the confinds of central Jersey

I'll probably make it out to this one. And hopefully without comp this year (good job) I can pull something a bt better than general. Now only to decide tyranids? daemons? something new? Decisions decisions...
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Coincidentally, I am now trying out an 1850 DE list in a local league...

Hrm...

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
Araqiel




Yellow Submarine

Good tO see no more comp.

Mayhem Inc.  
   
Made in us
Longtime Dakkanaut



Somewhere in the confinds of central Jersey

I want a rematch Ragnar!
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

yermom wrote:I want a rematch Ragnar!


Me too! Only if you don't bring daemons though!

Hulksmash and Dashofpepper put the fear of Xenos into people at They Shall Know Fear
Dashofpepper's Guide to Tournament Preparation, Survival and Success!
 
   
Made in us
Araqiel




Yellow Submarine

Pod cast ! Pod cast !

Mayhem Inc.  
   
Made in us
Longtime Dakkanaut



Somewhere in the confinds of central Jersey

Your coming Dash!? From Florida!? I might have to bring tyranids just for you
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

yermom wrote:I want a rematch Ragnar!


Daemons, nids, or what? If the DE work really well, I might bring them. Otherwise it's probably my regular CSM, which I have a lot more practice with than that silly 3 landraider list.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Oh, I'll be there.

Not only will I be there, but I'm going to be wearing an "Anti-Yermom" shirt instead of the typical Dashofpepper shirt. And I'm going to bribe Mike with beer to pair us up on round one. Which coincidentally will be nightfight the whole game, and any orks on the table get +1A bonus the whole game.

*edit* And Mike, I don't see anything in your post about pink orks.

This message was edited 1 time. Last update was at 2010/12/01 01:08:31


Hulksmash and Dashofpepper put the fear of Xenos into people at They Shall Know Fear
Dashofpepper's Guide to Tournament Preparation, Survival and Success!
 
   
Made in us
Confessor Of Sins






Scranton

Wish i could make it.. i have a school commitment that day

 
   
Made in us
Longtime Dakkanaut



Somewhere in the confinds of central Jersey

Tsk tsk Dash even with your whole game night fight and +1 attack for all orks I will still beat your face into the ground. You see Mike allows all people of the brown persuasion to use loaded dice that roll nothing but sixes and hits on scatters. I don't have to worry about leaderships due to the fact that every army I play is fearless. So it will be you who falls that day.

That's a shame Rich I was hoping you would make it down to this one.
   
Made in us
Confessor Of Sins






Scranton

yea... science bowl team...competition is always that weekend.

last year I kinda skipped out...

 
   
Made in us
Longtime Dakkanaut



Somewhere in the confinds of central Jersey

I'm sure you must be so excited
   
Made in us
Hunter with Harpoon Laucher




Castle Clarkenstein

Dashofpepper wrote:Oh, I'll be there.

Not only will I be there, but I'm going to be wearing an "Anti-Yermom" shirt instead of the typical Dashofpepper shirt. And I'm going to bribe Mike with beer to pair us up on round one. Which coincidentally will be nightfight the whole game, and any orks on the table get +1A bonus the whole game.

*edit* And Mike, I don't see anything in your post about pink orks.


How can you miss Pink Orks? They're the ones with glitter on the bases and blood on the deffrollas.


....and lo!.....The Age of Sigmar came to an end when Saint Veetock and his hamster legions smote the false Sigmar and destroyed the bubbleverse and lead the true believers back to the Old World.
 
   
Made in us
Sslimey Sslyth






Busy somewhere, airin' out the skin jobs.

I might try to make it out again this year. I feel like comp was what was wrong last year as well.

Without comp...this could be solid.


I have never failed to seize on 4+ in my life!

The best 40k page in the Universe
COMMORRAGH 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

yermom wrote:Tsk tsk Dash even with your whole game night fight and +1 attack for all orks I will still beat your face into the ground. You see Mike allows all people of the brown persuasion to use loaded dice that roll nothing but sixes and hits on scatters. I don't have to worry about leaderships due to the fact that every army I play is fearless. So it will be you who falls that day.

That's a shame Rich I was hoping you would make it down to this one.


That's ok, because I got permission to use 3rd Edition Dark Eldar with Inquisition Allies.

That means no Invul saves from Psy Cannons, and Horrorfexes pinning all your fearless units. *yawn* I wouldn't even bother putting your models on the table during our game, I'll save you some time taking them off again.

Hulksmash and Dashofpepper put the fear of Xenos into people at They Shall Know Fear
Dashofpepper's Guide to Tournament Preparation, Survival and Success!
 
   
Made in us
Hunter with Harpoon Laucher




Castle Clarkenstein

A few bits of news:

-Working on first stage of the missions and should have them up soon for perusal and feedback.

-Prototype of something nifty we are working on for the event: http://www.customink.com/designs/svdmgt2011/cmt0-000g-x9vr/hotlink?pc=HL-46120&cm_mmc=hotlink-_-2-_-Body_txt-_-button1

-Looking at the list of sponsors you may notice the NOVA Open. MVB has given me two spots at the NOVA Invitational which we will be handing out to the top two players.

-Gale Force Nine will be making us up some custom counters.

-Battlefoam will be providing some of their excellant product for us to give away. If you've been living under a rock and are unfamiliar with their bags, head to http://battlefoam.com/ and check out their stuff.

-Mechanicon and boys at the Gaming Gararge will be helping out with some support.

....and lo!.....The Age of Sigmar came to an end when Saint Veetock and his hamster legions smote the false Sigmar and destroyed the bubbleverse and lead the true believers back to the Old World.
 
   
Made in us
Stone Bonkers Fabricator General






Home Base: Waconia, MN (Minneapolis)

Pretty awesome. Keep all of us informed of how it's filling up. I'm considering attending depending on some news I'll be getting in the next few weeks regarding work

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016)

Now Taking Commissions:
http://hulksmashstudios.webs.com/ 
   
Made in us
Willing Inquisitorial Excruciator




Falls Church, VA

mikhaila wrote:A few bits of news:

-Working on first stage of the missions and should have them up soon for perusal and feedback.

-Prototype of something nifty we are working on for the event: http://www.customink.com/designs/svdmgt2011/cmt0-000g-x9vr/hotlink?pc=HL-46120&cm_mmc=hotlink-_-2-_-Body_txt-_-button1

-Looking at the list of sponsors you may notice the NOVA Open. MVB has given me two spots at the NOVA Invitational which we will be handing out to the top two players.

-Gale Force Nine will be making us up some custom counters.

-Battlefoam will be providing some of their excellant product for us to give away. If you've been living under a rock and are unfamiliar with their bags, head to http://battlefoam.com/ and check out their stuff.

-Mechanicon and boys at the Gaming Gararge will be helping out with some support.


-The pint glass is a killer idea, I like my nova open shot glass, but I drink far more beer than i do shots!

I'll be doing my best to attend as well, and expect to be signing up in the next week or two when I find out which weekends are boned by work/school committments!
   
Made in us
Rough Rider with Boomstick





Philadelphia

Dashofpepper wrote:
yermom wrote:Tsk tsk Dash even with your whole game night fight and +1 attack for all orks I will still beat your face into the ground. You see Mike allows all people of the brown persuasion to use loaded dice that roll nothing but sixes and hits on scatters. I don't have to worry about leaderships due to the fact that every army I play is fearless. So it will be you who falls that day.

That's a shame Rich I was hoping you would make it down to this one.


That's ok, because I got permission to use 3rd Edition Dark Eldar with Inquisition Allies.

That means no Invul saves from Psy Cannons, and Horrorfexes pinning all your fearless units. *yawn* I wouldn't even bother putting your models on the table during our game, I'll save you some time taking them off again.


Damn! This really would have been a reason for me to break out my IG for the first time since Ard Boys of 09' but once again I will be out of country! I leave for the Philippines on 2-25. One of these days my wife's immigration will be final and I can resume my gaming life again,,, sigh

This message was edited 1 time. Last update was at 2011/01/02 19:40:59


Big Troy, The Samurai Gunslinger of South Philly

Dystopian Wars fleets: KoB, EotBS, Prussian, FSA
Firestorm Armada Fleets: Sorellian

Current 5th ed WL record
Salamander Marines 22-3(Local) GT Circuit 2-0-1
Mech Vet Guard 54-8-4 (local) 5-1 Ard Boyz


 
   
Made in us
Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

This sounds like a really well run event!

Wish I could make it, but with school and stuff I can't do this one and Adepticon. Maybe next year...

Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. 
   
Made in us
Hunter with Harpoon Laucher




Castle Clarkenstein

Monster Rain wrote:This sounds like a really well run event!...


Working towards it at least.) If nothing else, running a couple dozen events last year gave me some practice. You screw up and then try to fix it for next time. Definitely had a few screw up and 'crap, wish i'd done that different'. And it was a year of watching what other TO's did at their GT's, and talking to a lot of them.

Too much talk at times. New Years Eve I downed a couple of beers while talking with MVB, and the wife was a tad upset. Something about inviting my daughters future inlaws over for dinner and me not getting ready).

....and lo!.....The Age of Sigmar came to an end when Saint Veetock and his hamster legions smote the false Sigmar and destroyed the bubbleverse and lead the true believers back to the Old World.
 
   
Made in us
Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

mikhaila wrote:Too much talk at times. New Years Eve I downed a couple of beers while talking with MVB, and the wife was a tad upset. Something about inviting my daughters future inlaws over for dinner and me not getting ready).


Bah.

Let them know what they're getting into early. If they can't accept that you're a dedicated Warhams TO, that's their problem!

Edited for quote tag fail.

This message was edited 2 times. Last update was at 2011/01/03 18:01:22


Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. 
   
Made in us
Willing Inquisitorial Excruciator




Falls Church, VA

I'll be there, btw, was there any confirmation as to some gaming space for Friday?

I'd be interested in the relaxed game play mentioned above (complete with beer!)
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Awesomesauce. The pint glasses are a killer idea. I think I can probably make it this year, too.

Targetawg, there's always Friday gaming space for Mike's events. He's not renting space in a hotel. He's got a permanent gaming store in the mall with several tables, and the permanent Bunker (main tournament space) elsewhere in the mall.


Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
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Maelstrom's Edge! 
   
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Willing Inquisitorial Excruciator




Falls Church, VA

I realized that when I read this a tad closer I'd actually asked my question in the wrong thread, I meant to ask about conflict gt and somehow confused the threads... (oops).

But, I'm planning on going to this one too, so it's still relevant I suppose! Thanks Mannahnin!
   
 
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