Switch Theme:

Master of the Forge  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Regular Dakkanaut




Has anyone used a Master of the Forge so they could run 6 dreadnoughts in an army? If so, what was your results and any recommendations for a competitive list? Is running a 6 dreadnoughts list even competitive or is it asking for trouble?

This message was edited 1 time. Last update was at 2010/11/30 23:15:14


Zombie and modern miniature gaming http://commissar80.blogspot.com/ 
   
Made in us
Fixture of Dakka






On a boat, Trying not to die.

Depends. That's 6 more KP and 3 less Elite and 3 less HS. It's a bad idea for 6. maybe 3, 2 elite, 1 HS.

Every Normal Man Must Be Tempted At Times To Spit On His Hands, Hoist That Black Flag, And Begin Slitting Throats. 
   
Made in us
Fighter Ace





I dunno what Chowderhead is talking about honestly.

Anywho, a 6 Dreadnought list can indeed be a nasty foe to many. 6 Ironclads in Pods is tough for ANYBODY to deal with, while 6 Dreadnought of the shooty variety with Autocannons, Lascannons, and Missile Launchers will end mech armies and be very able to tie up squads without anything capable of Penning AV12.

Started wargaming with heroscape. Who says kids can't be generals?

Tournament Results:
Space Marines 2-1-0

In Soviet Russia.... you go to Gulag.
 
   
Made in gb
Morphing Obliterator





This should be in tactics, not battle reports

taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live?
 
   
Made in us
[DCM]
.







Agreed - Shazam!
   
Made in us
Regular Dakkanaut





Sherman, TX

My drop marines use this idea with 4 dreads in pods. 2 of the melta type, 1 with ML and LC, and one iron clad. These all drop in on turn one. other pods have sternguard or tactical squads for mop up. If opponents try to reserve their vehicles, then I reverse the drop order.

List can be super explosive and totally shut down the opponent, or the dreads do almost nothing and dissappoint. Usually more of explosive, but failed melta's can be bad.

Against hordes you have to play totally different and suffer from horrible mobility. You should be winning by turn 2 or 3, if not your probably not going to win.

Speed freaks 4000 points
Drop Marines 5000+ points Black Templars 1500+ (+1000 WIP)
Word Bearers 1000 points Fleshtearers 3000+ points
Catachan 2000 +(+500 WIP)
Dark Eldar 1500+(+1000 WIP)
High Elves 3000 points Vampire Counts 2000 points 
   
Made in us
Calculating Commissar





Alpharius wrote:Agreed - Shazam!


Sigged.

I dont know about 6 dread armys (BA can do a 9), but his laser weapon thing is preety cool. Dreads are good, so its not a bad idea. Try it out.
   
Made in us
Xeno-Hating Inquisitorial Excruciator




Blood Angels can do eleven - three furious for elites, twenty-five man death company, 5 death company dreads, and 3 normal dreads for Heavy Support.
   
Made in us
Daemonic Dreadnought






Mustela wrote:Blood Angels can do eleven - three furious for elites, twenty-five man death company, 5 death company dreads, and 3 normal dreads for Heavy Support.


They can also deep strike 1000 points of death company armed with duel thunder hammers inside a land raider, that doesn't mean it's a good idea.

A 6 ironclad vulcan motf list is a rare sight in tournaments that many people are glad not to go up against.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

i never have run the full 6 Dreds, but taking a MotF does allow for some FoC shifting.

for example, you might want some Sternguard and your Dreadnoughts.

i once ran a Pedro Kantor list with a MotF, Pedro, 1 Squad of Sternguard, 1 Squad of Shooty Terminators with 2 Cyclones, and then 4 Dreadnoughts(1 Las/missile, 2 Rifleman, and 1 IClad)


if you won't be using your HS slots for any thing else then using it for Dreadnoughts is pretty nifty if you have other Elites you would like.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Lord Commander in a Plush Chair






I usually run a MotF with 3; shifting 1 from one slot to the other(Effectively 1 HS, 1 Elite, 1 Swing) Depending on which I need more in an individual List, another Elite, or HS.

Most of the time I have 5 Termies and a LRC, so if I want to take 1 more of either slot, I switch the 3rd dread to the other slot. It often sees the Field as an Elite so I can throw the MotF(with Conversion Beamer) Into a ML Dev squad.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in us
Stalwart Tribune





Long Beach CA.

Although I know this isn't part of the actual OP's question, a really nasty way to use the MOTF is by getting his laser of doom, and putting him on a bike.. Be prepared to lose friends though..

ANYWAY:

I don't really think that having that many dreads is a truly viable idea for an army. Melta's will destroy you if your list is alpha striking ironclads and melta dreads, and if they castle up to protect their vehicles there's actually a pretty good chance that few of your dreads will be able to deep strike close enough to go target hunting. (this is by no means guaranteed though)

If, instead, you decide to go with dakka Dreads, you may have better luck. But I think there are better choices that are more durable or more killy.

While the dreadnought has the potential to achieve a happy medium between killing power, range, mobility, and durability, I don't think that when you consider these strengths, and compare them to the strengths and weaknesses of other units, that dreadnoughts are able to keep up.

They are almost certainly better than techmarines, but Terminators, and sternguard, are, on the whole, better imho.


PM me! Let's play a game!

(\__/)
(='.'=) This is Bunny. Copy and paste bunny
(")_(") to help him gain world domination.

"GOTHIC MOTHAFETHA, DO YOU SPEAK IT?!" 
   
Made in us
Mutilatin' Mad Dok






Cherry Hill, NJ

I've a friend who runs 6 dreds in drop pods, and he has had mixed results. Some games everything comes down, hits its target, and obliterates the opposition. Other games his stuff comes in and misses, then his alpha strike gets hammered and the rest of his army comes in piecemeal, and gets taken apart. He tells me he loves his list, and it preforms better more often than it performs poorly, so he would recommend giving it a go.

I myself frequently have considered a list like this, but have balked at the idea of transporting places it to play games. It just seems difficult to move that many drop pods safely or easily.



 
   
Made in us
Space Marine Scout with Sniper Rifle





http://picasaweb.google.com/thejestyr/Gaming#5503957784821361106

25 bucks at lowes

   
Made in us
Smokin' Skorcha Driver





I would use either 6 Ironclads, or six Dreads in Pods. The Drop Pod list is very good for a reserves army. I've considered using him with Vulkan to make all their weapons Twin Linked.

 
   
 
Forum Index » 40K General Discussion
Go to: