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![[Post New]](/s/i/i.gif) 2011/02/10 23:17:00
Subject: Razorbacks: Twin Linked Lascannon versus Lascannon / Twin Linked Plasma combo?
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Regular Dakkanaut
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Which do you prefer to use? Twin linked obviously increases the chance to hit (from ~67% to ~89% I believe) while the other combo allows 2 AP 2 shots within 24 inches, 3 within 12 inches, provided the razorback sits still...
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This message was edited 1 time. Last update was at 2011/02/10 23:23:48
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![[Post New]](/s/i/i.gif) 2011/02/10 23:21:10
Subject: Razorbacks: Twin Linked Lascannon versus Lascannon / Twin Linked Plasma combo?
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Pulsating Possessed Chaos Marine
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I prefer las/plas, but it completely depends on your playstyle and what your army hopes those razorbacks will accomplish. Having fast Razorbacks also affects the choice, so Blood Angels are more likely to benefit from Las/Plas than say space wolves (which I play with las/plas). I find that I have enough other heavy weapons that when the razorbacks miss I'm not crying, and there's a few armies that want to come close to me where I really appreciate those extra shots.
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'12 Tournament Record: 98-0-0 |
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![[Post New]](/s/i/i.gif) 2011/02/10 23:29:56
Subject: Razorbacks: Twin Linked Lascannon versus Lascannon / Twin Linked Plasma combo?
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Blood-Drenched Death Company Marine
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I prefer heavy bolter. I cannot justify the points for a las/plas setup
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![[Post New]](/s/i/i.gif) 2011/02/10 23:45:16
Subject: Razorbacks: Twin Linked Lascannon versus Lascannon / Twin Linked Plasma combo?
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Regular Dakkanaut
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NOOOOOOOO. You went outside the box man. Probably hurt its feelings.
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![[Post New]](/s/i/i.gif) 2011/02/10 23:46:33
Subject: Razorbacks: Twin Linked Lascannon versus Lascannon / Twin Linked Plasma combo?
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RogueSangre
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The biggest factor is the amount of certain types of weapons in your army. If you can afford a good amount of Razorbacks in your army, (5+) I think las/plas Razorback are good. Massed lascannon fire will bring down plenty of hard targets. If you've only got a handful, and not many other anti-armor weapons in the list, TL Lascannons are going to be more reliable.
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![[Post New]](/s/i/i.gif) 2011/02/10 23:51:33
Subject: Razorbacks: Twin Linked Lascannon versus Lascannon / Twin Linked Plasma combo?
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Longtime Dakkanaut
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I tend ro prefer the las/plas for versitility, but it works best with gunlines. If you want to also use them as a mobile transport or fast assault tank, TL Lascannons or Assault Cannons are your upgrade.
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There's just an acre of you fellas, isn't there? |
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![[Post New]](/s/i/i.gif) 2011/02/10 23:55:00
Subject: Re:Razorbacks: Twin Linked Lascannon versus Lascannon / Twin Linked Plasma combo?
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Slippery Ultramarine Scout Biker
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I run a razorback for each tact squad I run.. I run Codex Marines. Use the razorback to carry up my Combat squad while my Heavy weapon sits still in the back. Since I'm moving the razors constantly I prefer 2x Twin-linked Lascannons and 2x Twin linked assault cannons.
For me its a transport. It needs to continue to move constantly. It drops its payload or has them chill on an objective with a troop unit inside. If It was a predator or standard tank I'd run the Lascannon/Plasma combo but I like my transports mobile. 1 big gun, storm bolter with assault cannons, and hunter killers on all. Thats my thing though. You're welcome to think/play differently, thats why there are different options.
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"As a sane man you are badly outnumbered again, my good lord. Perhaps you should defect and join us all." -Jack Snipe, Erfworld
We are steel. We are doom. We are the angels of death. The Emperor's chosen. Clad in the strongest steel and strengthened by the holiest of weapons. Our Armour is contempt. Our shields are disgust. Our swords are hatred. We are the mighty Space Marines. In the Emperor's name, we'll let none survive for we Know No Fear. |
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![[Post New]](/s/i/i.gif) 2011/02/11 02:07:30
Subject: Razorbacks: Twin Linked Lascannon versus Lascannon / Twin Linked Plasma combo?
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Plastictrees
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I've used both pretty extensively in mech armies and have converted all my razors to las/plasma.
First, to put what you're giving up in perspective: a single-shot lascannon that shoots every turn during a 6-turn game gets 4 hits on average. A twinlinked lascannon gets a little over 5 hits on average. So you're trading the plasma guns for one extra hit per game.
So if your plasma guns get you even one extra wound/damaging hit per game, you've made up for the loss of the twin-linking on the lascannon.
"But" everybody says, "you gotta sit still to shoot both weapons." I almost never shoot both weapons at the same time. I move 6" and shoot the weapon that will do better in the situation that I'm in.
The way it usually works in practice is that you shoot the lascannon in the early game, when things are far away and mostly it's vehicles you want to kill. Then in the mid/endgame when terminators and marines are close to your vehicles, you rapid-fire them with plasma (or just shoot them with a single plasma at range 13-24, since it wounds on a 2+, has the same AP as the lascannon, but is twinlinked). If it happens to be safe to sit still, then you can fire both weapons.
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"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz |
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![[Post New]](/s/i/i.gif) 2011/02/11 02:20:44
Subject: Razorbacks: Twin Linked Lascannon versus Lascannon / Twin Linked Plasma combo?
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Regular Dakkanaut
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Wow Flavius, you really put it all into perspective. Great summary.
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![[Post New]](/s/i/i.gif) 2011/02/11 03:19:50
Subject: Razorbacks: Twin Linked Lascannon versus Lascannon / Twin Linked Plasma combo?
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Longtime Dakkanaut
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Flavius Infernus wrote:I've used both pretty extensively in mech armies and have converted all my razors to las/plasma.
First, to put what you're giving up in perspective: a single-shot lascannon that shoots every turn during a 6-turn game gets 4 hits on average. A twinlinked lascannon gets a little over 5 hits on average. So you're trading the plasma guns for one extra hit per game.
So if your plasma guns get you even one extra wound/damaging hit per game, you've made up for the loss of the twin-linking on the lascannon.
"But" everybody says, "you gotta sit still to shoot both weapons." I almost never shoot both weapons at the same time. I move 6" and shoot the weapon that will do better in the situation that I'm in.
The way it usually works in practice is that you shoot the lascannon in the early game, when things are far away and mostly it's vehicles you want to kill. Then in the mid/endgame when terminators and marines are close to your vehicles, you rapid-fire them with plasma (or just shoot them with a single plasma at range 13-24, since it wounds on a 2+, has the same AP as the lascannon, but is twinlinked). If it happens to be safe to sit still, then you can fire both weapons.
I would like to add one thing to this most excellent summary.
Two weapons. You don't turn an expensive transport into a 6 model capacity rhino with one weapon destroyed result.
I go las/ plas or tl- hb. I have yet to find a strong reason to run tl-assault cannon.
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This message was edited 2 times. Last update was at 2011/02/11 03:53:20
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![[Post New]](/s/i/i.gif) 2011/02/11 03:40:21
Subject: Re:Razorbacks: Twin Linked Lascannon versus Lascannon / Twin Linked Plasma combo?
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Shas'o Commanding the Hunter Kadre
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TL las, mainly because the job I'm giving the not going to be moving from behind the hill that's giving my razorback cover is anti-tank, mostly because my heavy support is 3 thunderfire cannons. I have everything else easily covered in my list, just some extra reliable anti-tank is what I needed. Go with what your army needs.
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![[Post New]](/s/i/i.gif) 2011/02/11 03:50:34
Subject: Razorbacks: Twin Linked Lascannon versus Lascannon / Twin Linked Plasma combo?
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Arch Magos w/ 4 Meg of RAM
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Depends on whether you're running Blood Angels or not. Seriously. Fast Stronos Patterns are spectacular.
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![[Post New]](/s/i/i.gif) 2011/02/11 03:54:36
Subject: Razorbacks: Twin Linked Lascannon versus Lascannon / Twin Linked Plasma combo?
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Calculating Commissar
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I run Tl-Lass and a stormbolter. I needed the reliable AT.
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![[Post New]](/s/i/i.gif) 2011/02/11 03:59:28
Subject: Razorbacks: Twin Linked Lascannon versus Lascannon / Twin Linked Plasma combo?
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Regular Dakkanaut
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I like running two TL Las backs. I keep these back on my side to hold objectives and annoy enemy armor. I outflank with Baal's to really do damage, but this means my opponent has to try and play a guessing game with his armor facing.
My opponent has a lot of las/plas, but usually he misses with the las shot or is too far away to get the plasma shot. I'm usually relieved to see that he brings them to the table and not something worse. In my experience once the plasma is in dangerous range, it's now in melta/multi-melta range.
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Speed freaks 4000 points
Drop Marines 5000+ points Black Templars 1500+ (+1000 WIP)
Word Bearers 1000 points Fleshtearers 3000+ points
Catachan 2000 +(+500 WIP)
Dark Eldar 1500+(+1000 WIP)
High Elves 3000 points Vampire Counts 2000 points |
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![[Post New]](/s/i/i.gif) 2011/02/11 11:30:42
Subject: Razorbacks: Twin Linked Lascannon versus Lascannon / Twin Linked Plasma combo?
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Crazed Spirit of the Defiler
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Since I have 2 rhinos and 3 HB razorbacks, and my LF's run 5xML each - I find having the long fangs with TLLC's are awesome - they really make sure that those vital lascannon shots vs enemy mech really hits. There is nothing worse than trying to get the drop on a soulgrinder that can only be seen by one vehicle and missing. Or the Landraider running down the flank. So if those lascannons are your only AV14 killing shots beyond 12", make them twin linked.
If you have Auto/Las preds everywhere, or lascannon long fangs, then get the additional heavy mech killing LC/TLPG versions.
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