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Made in ca
Fresh-Faced New User




I did a quck search and didn't find what I was after, so I'm just going to ask.

Recently I have seen some posts here on Dakka claiming that only the first model needs to move closer to the nearest enemy unit when using the Rage USR. I would appreciate an explanation for this interpretation of the rules, as I can find nothing in the BRB, the codices, or the FAQs that would indicate that this is how the rule is to be applied.

Thanks in advance!
   
Made in us
Sybarite Swinging an Agonizer






/myunderstanding

Your closest model moves towards the closest visible enemy unit. The rest of that unit simply needs to stay in coherency of that model. Otherwise, they would always just bunch up in nice little pockets and stay that way every single time they moved. Hope that made sense.

/myunderstanding

This message was edited 1 time. Last update was at 2011/03/07 23:10:49



Playing chess doesn't require skill, it just requires you to be good at chess...

...that would be a skill 
   
Made in ca
Fresh-Faced New User




Yes, I understand that part. I just don't understand how you interpret the rule that way.

The RAGE USR says nothing about "move the closest model towards the closest visible enemy unit". The rule states that you are supposed to move the unit closer to the nearest enemy. It gives no explanation as to how to do that, and I would interpret that as meaning the whole unit must move closer. Moving one model closer would not be moving the whole unit closer.
   
Made in us
Dakka Veteran



Culver City, CA

The distance between units is the distance between the two closest models.

The argument is that by moving the first guy, the unit has now moved as fast as possible to the closest unit, and you've satisfied the conditions for the rage rule.


"There is no such thing as a cheesy space marine army, but any army that can beat space marines is cheesy. " -- Blackmoor

 
   
Made in us
Dakka Veteran





Valdrad wrote:I did a quck search and didn't find what I was after


As I understand it, the Search function is a little wonky right now, because this was at the top of page 2:
http://www.dakkadakka.com/dakkaforum/posts/list/351171.page

That post even links to another post.

I posted twice in that thread I believe. There are many things I used to support my argument, but the most important per the rules is that, according to page 3, distances between units are measure between the closest models. Any other models in the unit have no bearing on whether the unit got closer (the requirement of the Rage USR) - all that matters is that the closest model gets closer.

As was mentioned, any stricter interpretation would lead to Rage units being clumped together in blast formation.
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Page three basically outlines how it works. Rage only requires the unit, not the individual models, to make the required movement.

Lemartes loves it.
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

And loves the lack of assault restrictions.

I points this out (again) because folks try to say they must.

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

kirsanth wrote:And loves the lack of assault restrictions.

I points this out (again) because folks try to say they must.


This is very important. The Rage rule does not require you to assault at all if you don't want to.
   
Made in us
Dakka Veteran





There's actually quite a bit that it doesn't specify. Disembarking, Hit & Run (yay Dante!), Pile-ins...

There are a lot of tricks you can pull with Rage units to take away a little of the downside.
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Yep, Rage only has requirements for normal movement, running (should you choose to do so), and consolidation movements. Everything else can be done to the controlling player's disgression. It's not nearly as bad as some people think it to be if you know what you're doing.
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Fafnir wrote: Everything else can be done to the controlling player's disgression.


He can wander off the subject?

[/spelling&word choice nazi]

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
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A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Discretion. I guess I deserved that one.
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Nah. I'm just a jerk.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


Since that other thread seems to have more of the arguments spelled out, I'll go ahead and lock this one to keep the discussion in one place.


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
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