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Made in es
Swift Swooping Hawk





 ph34r wrote:
 pretre wrote:
 ph34r wrote:
EDIT: (this is based off some user in this thread saying this photo was posted a few week ago somewhere on Facebook. I have no first hand knowledge of that being the case or not)

According to GIS, that image is really new.
I pray you are right! The Eldar don't deserve garbage doctrines.


In *theory* that images was updated 10 hours ago to include the Iyanden one check as verified, still never heard of it before today so let's see.
   
Made in us
Regular Dakkanaut




Very underwhelming. Not just in power level, but in flavor. Hope the items and stratagems compensate.
   
Made in us
Decrepit Dakkanaut





 Galas wrote:
The Sam-Haim seems to be agaisn't the design phylosopy of all Chapter Tactics. They are all generic to affect all the army, how is the Sam-Haim one just gonna affect jetbikes?
So you have a Craftworld trait that affects all your army... but it doesn't? It doesn't makes sense.


The rules just wouldn't have any pre-conditions like the SM ones. Just take them as they are.
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 bullyboy wrote:
Pictures angry Saim Hann players pulling shurican cannons off jetbikes and reapplying scatter lasers, lol.

Even if that trait ends up being true, Shuricannons would still be better for Windrider. You cannot shoot a Heavy weapon after Advancing, which is the whole point of Battle Focus.
And weapons that have no AP are not very good this edition. Shuriken weapons at least have a change to be AP-3.
Now if they tweak the points values or make Scatter lasers Heavy 6 or something like that, it changes everything.

But I agree that the Saim-Hann trait doesn't seem right. It only affects 1 weapon on a single unit type. Seems more like a stratagem than an overall trait.
I'd bet it is more of a copy-paste of the White Scars chapter tactic, possible mixed with Black Templars

This message was edited 1 time. Last update was at 2017/10/17 18:14:23


   
Made in us
Longtime Dakkanaut




 Galas wrote:
At this point they should just give Chapter and Legion tactics to every type unit in Chapter Approved. (Ignoring superheavies and flyers, superheavies shouldn't have that, not baneblades or Mechanicus Knights ,etc... and IG flyers being Aeronautica Imperiales don't have them either)


Daedalus81 wrote:
There are enough dead horses in this thread to supply an entire Mongol horde.


An Undead Mongol Horde, maybe


But whats the reasoning? Guard made it so you have to take the 3-5 super heavies or the sup command detachment. Granted you can take 3 platoon leaders for a total of 90 points just to get doctrines but its still a tax. Leave it as is. Give it only if you take it in a detachment that isn't by itself.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

I suppose that if every superheavy can have "Tactics" it could be balanced, but I think it limits the scope and freedom of those tactics.

Is not the same to give a -1 to hit in a 12" range to normal tanks, dreadnoughts and foot troops than to Imperial Knights, Khorne Lord of Skulls, Titans, Baneblades, etc...

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Lethal Lhamean




Birmingham

 ph34r wrote:


Why would Saim-haan want to charge anything? Why would Saim-haan ever want to take a Heavy weapon which can't use Battle Focus?

W H A T T H E F * * * * O F C Y R A X U S

Actually the Saim-Hann gains nicely from that trait, Scatpacks can move and shoot at full BS again, and Shining Spears get re-rolls to charge. The index Battle Focus is a complete trash rule anyway.
   
Made in us
Decrepit Dakkanaut




Dionysodorus wrote:
Iyanden's isn't actually a copy-paste. Its morale effect is significantly better than what the Valhallan doctrine does (tempered by Eldar units benefiting much less from it than Guard units would). If the image predates any of these articles, that's pretty compelling.


Automatically Appended Next Post:
Slayer-Fan123 wrote:
So they get the 6+ ignore wound thing on everything but heaven forbid Iron Hands get anything close to good right?

Oh yeah, this is total bs. They should absolutely FAQ Marines to get Chapter Tactics on everything, maybe excepting flyers. The only real problem unit I foresee would be Razorbacks, so nerf them in some other way.

Assault Cannons need a mild price increase and that's it. I'd think a cool extra 10-15 points would do it.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 Galef wrote:
But I agree that the Saim-Hann trait doesn't seem right. It only affects 1 weapon on a single unit type. Seems more like a stratagem than an overall trait.


I don't have my Indexes on me, but do Vypers not have the Jetbike Keyword?

Maybe they do in the Codex, which gives it a bigger application.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in se
Swift Swooping Hawk





 Imateria wrote:

Actually the Saim-Hann gains nicely from that trait, Scatpacks can move and shoot at full BS again, and Shining Spears get re-rolls to charge. The index Battle Focus is a complete trash rule anyway.

Why would you want Scatter Lasers on your bikes unless they buff them somehow? Battle Focus makes a bigger difference than this supposed craftworld trait, unless it lets vehicles move and fire without penalty. Then it's... still not very good, bu hey.

Craftworld Sciatháin 4180 pts  
   
Made in gb
Longtime Dakkanaut




UK

 Cream Tea wrote:
 Imateria wrote:

Actually the Saim-Hann gains nicely from that trait, Scatpacks can move and shoot at full BS again, and Shining Spears get re-rolls to charge. The index Battle Focus is a complete trash rule anyway.

Why would you want Scatter Lasers on your bikes unless they buff them somehow? Battle Focus makes a bigger difference than this supposed craftworld trait, unless it lets vehicles move and fire without penalty. Then it's... still not very good, bu hey.


I thought the 'supposed' trait literally does do that... lets vehicles move and fire heavy weapons without penalty. Making scatter lasers usable again, as they are currenly pointless as your jetbikes would need to be stationary to shoot.

Means they can't advance and shoot, but thats no big deal.

Be interesting to see if those traits are accurate though. Did they say which craftworld is up tomorrow?
   
Made in nl
Blood-Drenched Death Company Marine





The Netherlands

Biel-Tan is up for tomorrow.

   
Made in se
Swift Swooping Hawk





Niiru wrote:
 Cream Tea wrote:
 Imateria wrote:

Actually the Saim-Hann gains nicely from that trait, Scatpacks can move and shoot at full BS again, and Shining Spears get re-rolls to charge. The index Battle Focus is a complete trash rule anyway.

Why would you want Scatter Lasers on your bikes unless they buff them somehow? Battle Focus makes a bigger difference than this supposed craftworld trait, unless it lets vehicles move and fire without penalty. Then it's... still not very good, bu hey.


I thought the 'supposed' trait literally does do that... lets vehicles move and fire heavy weapons without penalty. Making scatter lasers usable again, as they are currenly pointless as your jetbikes would need to be stationary to shoot.

Means they can't advance and shoot, but thats no big deal.

Be interesting to see if those traits are accurate though. Did they say which craftworld is up tomorrow?

The way it's worded in the picture, it applies only to jetbikes, not vehicles.

Tomorrow is Biel-Tan.

Craftworld Sciatháin 4180 pts  
   
Made in gb
Longtime Dakkanaut




UK

 Redemption wrote:
Biel-Tan is up for tomorrow.


That should prove it then. It's a very odd guess for a trait... +1 ld is not that good, it's not like Eldar struggle for leadership, and why give a re-roll 1's ability to shuriken weapons, when the Autarch gives a reroll 1's to all weapons, shooting and melee. Seems weird.
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

If these turn out to be true, it looks like GW really, REALLY wants you to field loads of Guardians. Yet in true GW fashion, they'll miss the mark entirely.

   
Made in us
Snivelling Workbot





These are so obviously fake people, come on and use your heads. The image never appeared until today, on 4chan, AFTER the Ulthwe preview was out, and even more damning, it specifically mentions "Shuriken weapons" and "Jetbikes" in the traits, which is impossible because GWs 8th edition design paradigm for sub-faction rules is that they all apply to the same sets of units and have an effect that works for all of them.

How could Saim-Hann or Biel-Tan possibly be true when we already know that Iyanden and Ulthwe affect units that are not Jetbikes and do not have Shuriken weapons? The fact that anyone believed this crap for a second is sad.

"Skin is the prison of the blessed and the stronghold of the heretic." 
   
Made in se
Swift Swooping Hawk





Yeah I'm skeptical as well. I haven't seen the picture before, and the ones we haven't seen are the most nebulous.

Craftworld Sciatháin 4180 pts  
   
Made in au
Longtime Dakkanaut




chosen_of_khaine wrote:
 Silentz wrote:
chosen_of_khaine wrote:
 Silentz wrote:
That image is pure speciuulation, posted on Facebook a couple of weeks ago by someone saying "what do you guys think of these?"


Those are suspiciously accurate guesses then, as the Iyanden and Ulthwe ones don't really match the fluff at all and seem completely out of left field.

Haha that's a really good point.

I think we've always suspected Alaitoc will be Raven Guard/Alpha Legion. Presumably they will get the infiltrate stratagem then?



Yeah, though I think even that kinda goes against the fluff (I'm not a big fan of Alaitoc so I could be off on this) as I thought the reason there are so many rangers/outcasts/pathfinders is because the craftworld itself is extremely strict in its "path" system, causing many younger Eldar to choose the path of the outcast instead. So in other words, it's not the craftworld itself that uses sneaky tactics, but those that leave.

Also, I'm *hoping* a deep strike stratagem is for all Craftworlds at this point.


Alaitoc makes use of its Outcasts as they stay loyal even if they don't like the strictness of the Path system, so that Craftworld Attribute is expected for Alaitoc.

The Biel-tan one (if true) is disappointing and not very thematic. Re-rolling 1's to hit for shuriken when most Aspect Warriors don't use shurikens as their main weapons? When was the last time Banshees or Scorpions seriously shot with their pistols?

This message was edited 1 time. Last update was at 2017/10/17 21:00:38


 
   
Made in us
Omnipotent Necron Overlord






Trolling people for 1 day? not very creative. I give it a 90% chance this is true.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Badass "Sister Sin"






Camas, WA

 Xenomancers wrote:
Trolling people for 1 day? not very creative. I give it a 90% chance this is true.

Except the track record of 4chan (even allowing for the fact that it has always been multiple people because of the anonymity problem) is by far one of the worst of any that I track.

4chan - Total rumors: (5 TRUE) / (102 FALSE) / (4 PARTIALLY TRUE/VAGUE) - Updated 8/31/2017

They regularly troll everyone and post incorrect information. To put this into perspective, even Ghost21, a confirmed fake, has a better track record than the 4chan community.

ghost21 - Total rumors: (8 TRUE) / (59 FALSE) / (2 PARTIALLY TRUE/VAGUE) - NO RUMORS OUTSTANDING - CONFIRMED FAKE

This message was edited 1 time. Last update was at 2017/10/17 21:32:01


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Sneaky Striking Scorpion






Tidied OP up a bit and added new stuff, let me know if I missed anything

~500pts Asuryani painted new colour scheme
~7500pts Asuryani assembled some with old colour scheme
 
   
Made in se
Swift Swooping Hawk





 Xenomancers wrote:
Trolling people for 1 day? not very creative. I give it a 90% chance this is true.

This is 4chan though...

Craftworld Sciatháin 4180 pts  
   
Made in gb
Impassive Inquisitorial Interrogator




U.K.

Iracundus wrote:
chosen_of_khaine wrote:
 Silentz wrote:
chosen_of_khaine wrote:
 Silentz wrote:
That image is pure speciuulation, posted on Facebook a couple of weeks ago by someone saying "what do you guys think of these?"


Those are suspiciously accurate guesses then, as the Iyanden and Ulthwe ones don't really match the fluff at all and seem completely out of left field.

Haha that's a really good point.

I think we've always suspected Alaitoc will be Raven Guard/Alpha Legion. Presumably they will get the infiltrate stratagem then?



Yeah, though I think even that kinda goes against the fluff (I'm not a big fan of Alaitoc so I could be off on this) as I thought the reason there are so many rangers/outcasts/pathfinders is because the craftworld itself is extremely strict in its "path" system, causing many younger Eldar to choose the path of the outcast instead. So in other words, it's not the craftworld itself that uses sneaky tactics, but those that leave.

Also, I'm *hoping* a deep strike stratagem is for all Craftworlds at this point.


Alaitoc makes use of its Outcasts as they stay loyal even if they don't like the strictness of the Path system, so that Craftworld Attribute is expected for Alaitoc.

The Biel-tan one (if true) is disappointing and not very thematic. Re-rolling 1's to hit for shuriken when most Aspect Warriors don't use shurikens as their main weapons? When was the last time Banshees or Scorpions seriously shot with their pistols?


biel tan isnt just about aspect warriors. Banshees, scorpions and dire avengers have them, as do shining spears and reaper exarches.... . Also pistols are also used to shoot in cc now,. Im pretty ok with that and the ld buff, im a Biel Tan collector/player...

3 SPRUUUUUEESSSS!!!!
JWBS wrote:

I'm not going to re-read the lunacy that is the last few pages of this thread, but I'd be very surprised if anyone actually said that. Even that one guy banging on about how relatively difficult it might be for an Inquisitor to acquire power armour, I don't think even that guy said that.
 
   
Made in us
Nasty Nob on a Boar





Galveston County

As I have 4K pts painted as Biel-Tan, I suppose I can run Alaitoc and say they are Corsairs... -1 to hit my Serpents seems better than the 6+ ward, which I can still pick up.

I have never had to utilize Ld buffs so seems very wasted and Autaurchs have a better overall +1 bubble.

This message was edited 1 time. Last update was at 2017/10/17 23:45:46


No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
 
   
Made in us
Terrifying Doombull




So is Ulthwe the first one where the Super Special Not-Saving-Throw of Various Random Names doesn't stack with other Super Special Not-Saving-Throws of Various Random Names?

Is this a power decline after the first wave of codexes?

Efficiency is the highest virtue. 
   
Made in nz
Unshakeable Grey Knight Land Raider Pilot




Too early to tell for sure, but how do you all think the Craftworld traits will interact with the Ynnari rules?

As it stands, the unit only needs The Aeldari keyword to qualify for Ynnari, and they don't lose the <Craftworld> keyword. Assuming the requirement to qualify for a Craftworld trait is the same as in other codex's, the two should not conflict, correct?
   
Made in gb
Longtime Dakkanaut




UK

Spartacus wrote:
Too early to tell for sure, but how do you all think the Craftworld traits will interact with the Ynnari rules?

As it stands, the unit only needs The Aeldari keyword to qualify for Ynnari, and they don't lose the <Craftworld> keyword. Assuming the requirement to qualify for a Craftworld trait is the same as in other codex's, the two should not conflict, correct?



As it stands, it's a definite maybe.

We basically won't know until the codex is released, because we don't know the exact wording of the Craftworld Traits page. Might have a sentance that says "If detachment is Ynnari, then they do not get craftworld traits". Or it might specifically say "Ynnari also gain craftworld traits if detachment is battleforged". There is no way to know, unless one of the preview days gives a Ynnari example.
   
Made in us
Screaming Shining Spear





USA

Did you see where
Warlocks are now 35 points? they SpiritSeer is 10 points more at 45 points.

good for spiritseers bad for warlocks

 koooaei wrote:
We are rolling so many dice to have less time to realise that there is not much else to the game other than rolling so many dice.
 
   
Made in gb
Longtime Dakkanaut




UK

 admironheart wrote:
Did you see where
Warlocks are now 35 points? they SpiritSeer is 10 points more at 45 points.

good for spiritseers bad for warlocks



I assume you're getting that from the community page saying "only 10 more than a warlock!". But there's no reason that the person who wrote that might not have been referring to the current warlock cost, as they're still working from whatever they're being told to release on a day-to-day basis. They might not know the new warlock costs.

Alternatively, the Warlock might be 35 points, but might have the rules changed. They might get the full version of smite, or gain some wounds.

They don't have the wraith buff aura, and they have less wounds, and an awful version of smite. There was no reason to take one from the index, and if they stay the same and are 35 points, taking a bunch of spiritseers instead is a no-brainer.

Another thing - Warlocks might stay the same at 35 points, but get their jetbike upgrade a lot cheaper. Spiritseers can't take jetbikes, and warlocks on jetbikes (at the right price) might well be worth it. Return of the seer council, would be nice.
   
Made in us
Nasty Nob on a Boar





Galveston County

Can’t take jet bikes “yet”...

No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
 
   
 
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