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Made in us
Rampaging Reaver Titan Princeps




Tyel wrote:
The Eldar supplements, ancient as they are, are why I feel so many Eldar demands in recent years are kind of... unimaginative.

I.E: "Gib plastic striking scorpions".

Who cares? Don't you want Saim Hann assault Vypers, some new "ranger" units showing off Alaitoc as Alaitoc, not "haha, my flyers are OP" - a Young King diorama (I know some people hate those) and so on. Break out the imagination.

Those don't sound imaginative. They sound like the other half of a dual kit to fill out the sprue and justify a price hike. Well, except the terrible diorama, but... yeah.

I suspect most folks would love new eldar units. But they also want the basic armies to be finished. Its not about imagination, but having access to the fundamental basics of the model line before worrying about theoretical new bits and bobs.

This message was edited 1 time. Last update was at 2020/10/17 15:05:41


Efficiency is the highest virtue. 
   
Made in pl
Dakka Veteran




 Argive wrote:
a_typical_hero wrote:
Let's assume for a moment that there would be a Ynnari codex/supplement coming.

How would you guys like to have it being handled?

Should it just reference to Eldar, Deldar and Harlys for their units and rules, or contain all datasheets in the book?


In a WD where it beongs..

It should be akin to assasins for IOM.
Doing a full blooded supplement or codex for 3 models from one £36 is dumb..

When Marines started getting individual codices they had on average one chapter-specific model,a named hero of some sort. But I agree, SW, DeathGuard, Ynnari, all belong in a WD index article.
   
Made in us
Ancient Ultramarine Venerable Dreadnought






Cronch wrote:
 Argive wrote:
a_typical_hero wrote:
Let's assume for a moment that there would be a Ynnari codex/supplement coming.

How would you guys like to have it being handled?

Should it just reference to Eldar, Deldar and Harlys for their units and rules, or contain all datasheets in the book?


In a WD where it beongs..

It should be akin to assasins for IOM.
Doing a full blooded supplement or codex for 3 models from one £36 is dumb..

When Marines started getting individual codices they had on average one chapter-specific model,a named hero of some sort. But I agree, SW, DeathGuard, Ynnari, all belong in a WD index article.
When are you talking about exactly? I'm thinking 2nd edition is when they first had their own books, and even then they had several units released for each.

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a_typical_hero wrote:
Anyone remember the Lost & Damned upgrade sprue? Good times.
Lost & The Damned were so much fun. I think I ended up with something like 90 mutants, all kitbashed from that Ork/Catachan/Zombie set they sold, plus other bits mixed in from Necromunda, Chaos Marauders, and other sources. I've even got bits from the original Genestealer Cult plastics in there. Made for some wild minis.

   
Made in us
Rampaging Reaver Titan Princeps




Cronch wrote:
 Argive wrote:
a_typical_hero wrote:
Let's assume for a moment that there would be a Ynnari codex/supplement coming.

How would you guys like to have it being handled?

Should it just reference to Eldar, Deldar and Harlys for their units and rules, or contain all datasheets in the book?


In a WD where it beongs..

It should be akin to assasins for IOM.
Doing a full blooded supplement or codex for 3 models from one £36 is dumb..

When Marines started getting individual codices they had on average one chapter-specific model,a named hero of some sort. But I agree, SW, DeathGuard, Ynnari, all belong in a WD index article.

Nope. Space wolves were the very first codex (2nd edition, 1st just had army lists in various publications), and Njal, Ragnar and ulrik the wolf priest all had models. The first grey Hunter, blood claw and long fangs kits came out along with that book.

The Angels dual book had quite a few models as well.

Efficiency is the highest virtue. 
   
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Wight Lord with the Sword of Kings






UK

Voss wrote:
Cronch wrote:
 Argive wrote:
a_typical_hero wrote:
Let's assume for a moment that there would be a Ynnari codex/supplement coming.

How would you guys like to have it being handled?

Should it just reference to Eldar, Deldar and Harlys for their units and rules, or contain all datasheets in the book?


In a WD where it beongs..

It should be akin to assasins for IOM.
Doing a full blooded supplement or codex for 3 models from one £36 is dumb..

When Marines started getting individual codices they had on average one chapter-specific model,a named hero of some sort. But I agree, SW, DeathGuard, Ynnari, all belong in a WD index article.

Nope. Space wolves were the very first codex (2nd edition, 1st just had army lists in various publications), and Njal, Ragnar and ulrik the wolf priest all had models. The first grey Hunter, blood claw and long fangs kits came out along with that book.

The Angels dual book had quite a few models as well.


RT had the Book of the Astronmican which had full lists for all the current races and factions and included several Marine lists - the Wolves appeared also in the same publication - the only difference between them and other Chapters was names of squads.

The White Scars were given a full list (20 seperate different units/vehicles in 6 pages) but also considered a standard Chapter except for the one type of Assault Squad - the "Souldrinkers"

I AM A MARINE PLAYER

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Tyel wrote:
The Eldar supplements, ancient as they are, are why I feel so many Eldar demands in recent years are kind of... unimaginative.

I.E: "Gib plastic striking scorpions".

Who cares? Don't you want Saim Hann assault Vypers, some new "ranger" units showing off Alaitoc as Alaitoc, not "haha, my flyers are OP" - a Young King diorama (I know some people hate those) and so on. Break out the imagination.


As a Biel-Tan player who makes a practically exclusive use of Aspect Warriors in their army i find this post offensive. I will now petition the internet for your immediate cancellation as this is the way the world works nowadays.

Space Wolves - Alpha Legion - Biel-Tan - Reikland - Lizardmen of Hexoatl - Slaaneshi Daemons
 
   
Made in us
Been Around the Block




Tyel wrote:
The Eldar supplements, ancient as they are, are why I feel so many Eldar demands in recent years are kind of... unimaginative.

I.E: "Gib plastic striking scorpions".

Who cares? Don't you want Saim Hann assault Vypers, some new "ranger" units showing off Alaitoc as Alaitoc, not "haha, my flyers are OP" - a Young King diorama (I know some people hate those) and so on. Break out the imagination.


no

Aspect warriors are a core part of craftworlds. They should get an update, and almost everyone agrees that they need one.

"Saim Hann assault Vypers" just sounds very unimaginative anyway. I don't care about more skimmers, give me a reason to use my elite infantry again instead of playing IG with the FLY keyword

This message was edited 1 time. Last update was at 2020/10/17 19:43:35


 
   
Made in us
Gore-Soaked Lunatic Witchhunter







Tyel wrote:
The Eldar supplements, ancient as they are, are why I feel so many Eldar demands in recent years are kind of... unimaginative.

I.E: "Gib plastic striking scorpions".

Who cares? Don't you want Saim Hann assault Vypers, some new "ranger" units showing off Alaitoc as Alaitoc, not "haha, my flyers are OP" - a Young King diorama (I know some people hate those) and so on. Break out the imagination.


The Eldar players have lost hope with GW being imaginative because they're still sitting on ancient Finecast minis long after everyone else has had their whole range entirely transitioned to plastic. If GW can't be bothered to update staples like the Aspect Warriors why would they be bothered to make anything new? Why "new ranger units" instead of doing non-Finecast existing Rangers? Why a Young King diorama instead of making plastic versions of any of the elements of a Court of the Young King?

Balanced Game: Noun. A game in which all options and choices are worth using. 
   
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Frenzied Berserker Terminator




 AnomanderRake wrote:
Tyel wrote:
The Eldar supplements, ancient as they are, are why I feel so many Eldar demands in recent years are kind of... unimaginative.

I.E: "Gib plastic striking scorpions".

Who cares? Don't you want Saim Hann assault Vypers, some new "ranger" units showing off Alaitoc as Alaitoc, not "haha, my flyers are OP" - a Young King diorama (I know some people hate those) and so on. Break out the imagination.


The Eldar players have lost hope with GW being imaginative because they're still sitting on ancient Finecast minis long after everyone else has had their whole range entirely transitioned to plastic. If GW can't be bothered to update staples like the Aspect Warriors why would they be bothered to make anything new? Why "new ranger units" instead of doing non-Finecast existing Rangers? Why a Young King diorama instead of making plastic versions of any of the elements of a Court of the Young King?


Well they did create new units in 6th/7th via wraithblades, wraith knights & the planes. They used their imagination there and it was well received overall imo.

I'd agree the aspect warriors need a rehash but I see no harm in providing dual build kits for different units in there to allow both new ideas and resculpts.
   
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Astonished of Heck

AnomanderRake wrote:
Tyel wrote:
The Eldar supplements, ancient as they are, are why I feel so many Eldar demands in recent years are kind of... unimaginative.

I.E: "Gib plastic striking scorpions".

Who cares? Don't you want Saim Hann assault Vypers, some new "ranger" units showing off Alaitoc as Alaitoc, not "haha, my flyers are OP" - a Young King diorama (I know some people hate those) and so on. Break out the imagination.

The Eldar players have lost hope with GW being imaginative because they're still sitting on ancient Finecast minis long after everyone else has had their whole range entirely transitioned to plastic. If GW can't be bothered to update staples like the Aspect Warriors why would they be bothered to make anything new? Why "new ranger units" instead of doing non-Finecast existing Rangers? Why a Young King diorama instead of making plastic versions of any of the elements of a Court of the Young King?

It's sad, but very true. The only army that had more metal and resin in it used to be the Nuns with Guns. Right now, the number of Craftworld plastic infantry is incredibly small. Guardians, Wraithguard, Howling Banshees, and Dire Avengers, that's it.

Warp Spiders, Fire Dragons, Rangers, Dark Reapers, Swooping Hawks, Striking Scorpions, and Shining Spears are all currently resin kits. That makes 3/4 of the Citadel Aspects are currently resin. I'm wondering if they could put two Aspects in to one kit, like Dark Reapers and Fire Dragons, or maybe a better question, WOULD they? Of course, they could introduce other Aspects alongside that would match the character of the classic Aspect they are tied to.

That wouldn't even come close to solving all Craftworld problems, but it is a lot easier to sell plastic at a lower price and would generate more interest in the army.

Are you a Wolf, a Sheep, or a Hound?
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Made in gb
Executing Exarch






 Charistoph wrote:
AnomanderRake wrote:
Tyel wrote:
The Eldar supplements, ancient as they are, are why I feel so many Eldar demands in recent years are kind of... unimaginative.

I.E: "Gib plastic striking scorpions".

Who cares? Don't you want Saim Hann assault Vypers, some new "ranger" units showing off Alaitoc as Alaitoc, not "haha, my flyers are OP" - a Young King diorama (I know some people hate those) and so on. Break out the imagination.

The Eldar players have lost hope with GW being imaginative because they're still sitting on ancient Finecast minis long after everyone else has had their whole range entirely transitioned to plastic. If GW can't be bothered to update staples like the Aspect Warriors why would they be bothered to make anything new? Why "new ranger units" instead of doing non-Finecast existing Rangers? Why a Young King diorama instead of making plastic versions of any of the elements of a Court of the Young King?

It's sad, but very true. The only army that had more metal and resin in it used to be the Nuns with Guns. Right now, the number of Craftworld plastic infantry is incredibly small. Guardians, Wraithguard, Howling Banshees, and Dire Avengers, that's it.

Warp Spiders, Fire Dragons, Rangers, Dark Reapers, Swooping Hawks, Striking Scorpions, and Shining Spears are all currently resin kits. That makes 3/4 of the Citadel Aspects are currently resin. I'm wondering if they could put two Aspects in to one kit, like Dark Reapers and Fire Dragons, or maybe a better question, WOULD they? Of course, they could introduce other Aspects alongside that would match the character of the classic Aspect they are tied to.

That wouldn't even come close to solving all Craftworld problems, but it is a lot easier to sell plastic at a lower price and would generate more interest in the army.


One of the ideas I've seen float which I could get behind is to have heavy and light armour aspect bodies and then corresponding gear/head options to kitt them out as xyz (apart from swooping hawks coz wings). But then people would moan about that for some reason so. As much as GW is a pile of gak of a company you cant please everyone.

However, we know GW detests giving you options and spare bits to some armies /units because reasons, so I don't think that will ever happen.
The banshee kit was a prime example of that design philosophy and missed opportunity. Surely having an entire unit of executioner/dual blade wielding banshees would actually make them half decent..

Also, they don't need to stick to the current asthetic IMO.
For example the old metal reapers - the ones that looked like skeletor, not the ones with pointy helmets; look much different to what we have now.
Could push that further. Artel's warp spiders are a prime example of what could be done from an aesthetic perspective. There is no reason why eldar cant be even more xenos and less elves in space. As much as Im a fan of the Eldar id take a change of aesthetic over being stuck at finecast

It could be that they are aware they neglected these so long, they know they need to update but don't want to peeve people off with bold changes so they just don't want to touch the project.. But the more you put it off the bigger the issues becomes so.. Who knows really. Id love to be a fly on thw wall in one of the meetings when they talk about factions

This message was edited 1 time. Last update was at 2020/10/17 22:56:33


https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "
 
   
Made in ca
Legendary Master of the Chapter





Cronch wrote:
 Argive wrote:
a_typical_hero wrote:
Let's assume for a moment that there would be a Ynnari codex/supplement coming.

How would you guys like to have it being handled?

Should it just reference to Eldar, Deldar and Harlys for their units and rules, or contain all datasheets in the book?


In a WD where it beongs..

It should be akin to assasins for IOM.
Doing a full blooded supplement or codex for 3 models from one £36 is dumb..

When Marines started getting individual codices they had on average one chapter-specific model,a named hero of some sort. But I agree, SW, DeathGuard, Ynnari, all belong in a WD index article.


No they don't.

White Dwarf is a monthly publican. that's not the place you wish any army rules that are going to remain more then a simple varient. the ONLY 40k rules in WD (for 8th edition) I can off the top of my head recall not eventually being folded into a larger book down the line was the Orks Goffs rules (which where all narrative)

Opinions are not facts please don't confuse the two 
   
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 Argive wrote:
...One of the ideas I've seen float which I could get behind is to have heavy and light armour aspect bodies and then corresponding gear/head options to kitt them out as xyz (apart from swooping hawks coz wings). But then people would moan about that for some reason so. As much as GW is a pile of gak of a company you cant please everyone...


"Active heavy armour" (Striking Scorpions + Warp Spiders) and "static heavy armour" (Fire Dragons + Dark Reapers) would make sense as dual kits, but the rest probably wouldn't. The only things Banshees/Hawks would share is the legs, Dire Avengers could work as a dual kit with Guardian Defenders but probably not with any other Aspects, and Shining Spears would need to be an upgrade sprue with the Windriders.

Balanced Game: Noun. A game in which all options and choices are worth using. 
   
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Versteckt in den Schatten deines Geistes.

They should have redone the main Aspect Warriors in three kits:

Banshees/Hawks - Lots of dynamic poses, tactical rocks and whatnot, and then it's easy to swap in the different helmets, weapons, wings.

Dragons/Scorpions - The 'medium' armour group, again a case of arm/head swaps.

Reapers/Spiders - The heavy group, a swap of weapons, heads and backpacks.

   
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Italy

Dudeface wrote:


Sure then rock around 10th ed with 21 codex and 100 or so supplements to rewrite, sell and buy again.



Getting a new codex each edition is kinda silly though, especially in this age of frequent FAQs and points changes thanks to Chapter Approved. Before 7th codexes used to last a couple of editions, 5+ years for each book, typically without a supplement.

Most of the 8th edition codexes are perfectly fine at the moment. Codexes should last for years, I agree about the endless publication bloat, it is a pain.

This message was edited 1 time. Last update was at 2020/10/18 07:36:15


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UK

Honestly people over-focus on Plastic Aspects when a bigger barrier for entry is the ancient and finecast troops choices. I've heard more people say the 22 year old Guardians, 15 year old DA and Finecast Rangers (and all of those issues with Storm Guardians!) are the reason they don't want to invest in Craftworlds. It's pointless doing fancy new models for specialist units you'll only have one of, if the Core choices of the army are outdated or in bad materials. You saw this issue with Tomb Kings where they released some gorgeous new monster models, but the core part of your army were these underwhelming plastic sculpts that looked outdated even when they came out originally, so of course the release flopped (of course the issues with WHFB at that time didn't help either)

To be clear I'm not saying don't update Aspects, but any range refresh has to bring the basic core units of the army up to par as well.
   
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 Bosskelot wrote:
Honestly people over-focus on Plastic Aspects when a bigger barrier for entry is the ancient and finecast troops choices. I've heard more people say the 22 year old Guardians, 15 year old DA and Finecast Rangers (and all of those issues with Storm Guardians!) are the reason they don't want to invest in Craftworlds. It's pointless doing fancy new models for specialist units you'll only have one of, if the Core choices of the army are outdated or in bad materials. You saw this issue with Tomb Kings where they released some gorgeous new monster models, but the core part of your army were these underwhelming plastic sculpts that looked outdated even when they came out originally, so of course the release flopped (of course the issues with WHFB at that time didn't help either)

To be clear I'm not saying don't update Aspects, but any range refresh has to bring the basic core units of the army up to par as well.


Didn't they put plastic Guardians in Wake the Dead?

My WHFB armies were Bretonians and Tomb Kings. 
   
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UK

Breton wrote:
 Bosskelot wrote:
Honestly people over-focus on Plastic Aspects when a bigger barrier for entry is the ancient and finecast troops choices. I've heard more people say the 22 year old Guardians, 15 year old DA and Finecast Rangers (and all of those issues with Storm Guardians!) are the reason they don't want to invest in Craftworlds. It's pointless doing fancy new models for specialist units you'll only have one of, if the Core choices of the army are outdated or in bad materials. You saw this issue with Tomb Kings where they released some gorgeous new monster models, but the core part of your army were these underwhelming plastic sculpts that looked outdated even when they came out originally, so of course the release flopped (of course the issues with WHFB at that time didn't help either)

To be clear I'm not saying don't update Aspects, but any range refresh has to bring the basic core units of the army up to par as well.


Didn't they put plastic Guardians in Wake the Dead?


What does that have to do with anything?
   
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 Blackie wrote:
Dudeface wrote:


Sure then rock around 10th ed with 21 codex and 100 or so supplements to rewrite, sell and buy again.



Getting a new codex each edition is kinda silly though, especially in this age of frequent FAQs and points changes thanks to Chapter Approved. Before 7th codexes used to last a couple of editions, 5+ years for each book, typically without a supplement.

Most of the 8th edition codexes are perfectly fine at the moment. Codexes should last for years, I agree about the endless publication bloat, it is a pain.


Those 5+ year books were a source of anguish for the community because they were outdated and left faction languishing without tools etc they needed for the current edition.

I agree it maybe doesn't need to be as fast as it is, but a cursory glance at the community on here is very much majority in favour of "release everything now!", rather than a slow roll out.
   
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Breton wrote:
 Bosskelot wrote:
Honestly people over-focus on Plastic Aspects when a bigger barrier for entry is the ancient and finecast troops choices. I've heard more people say the 22 year old Guardians, 15 year old DA and Finecast Rangers (and all of those issues with Storm Guardians!) are the reason they don't want to invest in Craftworlds. It's pointless doing fancy new models for specialist units you'll only have one of, if the Core choices of the army are outdated or in bad materials. You saw this issue with Tomb Kings where they released some gorgeous new monster models, but the core part of your army were these underwhelming plastic sculpts that looked outdated even when they came out originally, so of course the release flopped (of course the issues with WHFB at that time didn't help either)

To be clear I'm not saying don't update Aspects, but any range refresh has to bring the basic core units of the army up to par as well.


Didn't they put plastic Guardians in Wake the Dead?
the same plastic guardians that already exist? How does that solve the issue of old guardians?
Are they actually a new sculpt? I don't believe they are.
   
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 Ordana wrote:
Breton wrote:


Didn't they put plastic Guardians in Wake the Dead?
the same plastic guardians that already exist? How does that solve the issue of old guardians?
Are they actually a new sculpt? I don't believe they are.


Well they're not finecast. Are they a bad sculpt? Do they have all the options? An old plastic sculpt that's still good doesn't need to get replaced. Especially not while there are bigger issues to resculpt.

My WHFB armies were Bretonians and Tomb Kings. 
   
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Longtime Dakkanaut





 Blackie wrote:
Dudeface wrote:


Sure then rock around 10th ed with 21 codex and 100 or so supplements to rewrite, sell and buy again.



Getting a new codex each edition is kinda silly though, especially in this age of frequent FAQs and points changes thanks to Chapter Approved. Before 7th codexes used to last a couple of editions, 5+ years for each book, typically without a supplement.

Most of the 8th edition codexes are perfectly fine at the moment. Codexes should last for years, I agree about the endless publication bloat, it is a pain.
a bunch of 8th edition books very much are showing their age. Stuff like the GSC codex may aswell have been written for a completely different game with how much the base rules they relied upon have changed.

Nids also suffers a lot of the power creep that has run through the latter part of 8th.
   
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 Insectum7 wrote:
 Bosskelot wrote:
Well, back in 3rd, Eldar were the only Codex to have a Codex Supplement for the specific Craftworlds.

I don't think you need individual books for each major CW, but have one supplement for the 5 Major ones that really goes deep into their lore and expands on their styles of play wouldn't really be too absurd of a prospect.
During 3rd, BA, SW and DA were supplements to the main SM book. There was also Codex Armageddon.


Was Codex: Catachans 3rd or 4th ed?

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 Dysartes wrote:
 Insectum7 wrote:
 Bosskelot wrote:
Well, back in 3rd, Eldar were the only Codex to have a Codex Supplement for the specific Craftworlds.

I don't think you need individual books for each major CW, but have one supplement for the 5 Major ones that really goes deep into their lore and expands on their styles of play wouldn't really be too absurd of a prospect.
During 3rd, BA, SW and DA were supplements to the main SM book. There was also Codex Armageddon.


Was Codex: Catachans 3rd or 4th ed?
3rd

https://en.wikipedia.org/wiki/Codex_(Warhammer_40,000)#3rd_Edition

This message was edited 2 times. Last update was at 2020/10/18 10:14:10


 
   
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Stormin' Stompa




Italy

Dudeface wrote:
 Blackie wrote:
Dudeface wrote:


Sure then rock around 10th ed with 21 codex and 100 or so supplements to rewrite, sell and buy again.



Getting a new codex each edition is kinda silly though, especially in this age of frequent FAQs and points changes thanks to Chapter Approved. Before 7th codexes used to last a couple of editions, 5+ years for each book, typically without a supplement.

Most of the 8th edition codexes are perfectly fine at the moment. Codexes should last for years, I agree about the endless publication bloat, it is a pain.


Those 5+ year books were a source of anguish for the community because they were outdated and left faction languishing without tools etc they needed for the current edition.

I agree it maybe doesn't need to be as fast as it is, but a cursory glance at the community on here is very much majority in favour of "release everything now!", rather than a slow roll out.


True, but there were no frequent FAQ and points changes releases back then. So units stayed the same for years. I'm also in favor of releasing/updating rules faster than old times but releasing a book every year or year and a half (including the supplement) for each faction IMHO is too much. Recent editions last 3 years, two new books for each faction every edition sounds like endless publication bloat to me.

Starting with two books like SW, DA, etc must do now is also quite irritating. As a SW I had to buy three books in 2020 (Saga of the Beast, SM codex, SW Supplement) just to have all the faction rules. How long are these new codex+supplement going to last? IMHO not even the entire 9th edition

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 Blackie wrote:


True, but there were no frequent FAQ and points changes releases back then. So units stayed the same for years. I'm also in favor of releasing/updating rules faster than old times but releasing a book every year or year and a half (including the supplement) for each faction IMHO is too much. Recent editions last 3 years, two new books for each faction every edition sounds like endless publication bloat to me.

Starting with two books like SW, DA, etc must do now is also quite irritating. As a SW I had to buy three books in 2020 (Saga of the Beast, SM codex, SW Supplement) just to have all the faction rules. How long are these new codex+supplement going to last? IMHO not even the entire 9th edition


I don't know if I've got a choice between buying a $40 codex and a $20 supplement every couple years, or a $40 codex every couple years, and a $40 chapter approved points update every year.... I think I'd prefer the codex + supplement. At least there's stuff I want to read in those when they add more fluff.


My WHFB armies were Bretonians and Tomb Kings. 
   
Made in gb
Wicked Canoptek Wraith




UK

Breton wrote:
 Ordana wrote:
Breton wrote:


Didn't they put plastic Guardians in Wake the Dead?
the same plastic guardians that already exist? How does that solve the issue of old guardians?
Are they actually a new sculpt? I don't believe they are.


Well they're not finecast. Are they a bad sculpt? Do they have all the options? An old plastic sculpt that's still good doesn't need to get replaced. Especially not while there are bigger issues to resculpt.


I just listed instances of people being turned off by the age and quality of the sculpts.

Just because something is plastic, it doesn't mean it's automatically ineligible to be updated. Like I said, the core troops of an army need to be priority number 1 in any sort of range update because they're the majority of what people will be buying. New Aspect Warriors aren't going to draw new players into Eldar if the actual majority of what they're going to be required to buy are still 22 year old models.

The re-design of Necron Warriors and CSM has basically opened the doors for other stuff to be updated and sort of made it a necessity. The core troops of an army are critically important in making it enticing and appealing to invest into. Not highly specialized units you might only ever have one of.
   
Made in us
Scarred Ultramarine Tyrannic War Veteran





 Bosskelot wrote:


I just listed instances of people being turned off by the age and quality of the sculpts.

Just because something is plastic, it doesn't mean it's automatically ineligible to be updated.
No I was honestly asking if they were a bad sculpt. They could be. I don't know. They're on the shelf for "later".

Like I said, the core troops of an army need to be priority number 1 in any sort of range update because they're the majority of what people will be buying. New Aspect Warriors aren't going to draw new players into Eldar if the actual majority of what they're going to be required to buy are still 22 year old models.

The re-design of Necron Warriors and CSM has basically opened the doors for other stuff to be updated and sort of made it a necessity. The core troops of an army are critically important in making it enticing and appealing to invest into. Not highly specialized units you might only ever have one of.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in gb
Regular Dakkanaut




Breton wrote:
 Bosskelot wrote:


I just listed instances of people being turned off by the age and quality of the sculpts.

Just because something is plastic, it doesn't mean it's automatically ineligible to be updated.
No I was honestly asking if they were a bad sculpt. They could be. I don't know. They're on the shelf for "later".

Like I said, the core troops of an army need to be priority number 1 in any sort of range update because they're the majority of what people will be buying. New Aspect Warriors aren't going to draw new players into Eldar if the actual majority of what they're going to be required to buy are still 22 year old models.

The re-design of Necron Warriors and CSM has basically opened the doors for other stuff to be updated and sort of made it a necessity. The core troops of an army are critically important in making it enticing and appealing to invest into. Not highly specialized units you might only ever have one of.


People seem to hate the guardians... I really like the kit, it's simple, functional and not flashy which says "citizen militia" to me.
   
 
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