http://pokeminiatures.blogspot.com/2011/07/battle-hardcore-prep-with-thyra-vs.html
Battle: Hardcore Prep with Thyra vs. Captain Haley, 35 points
Gearing up for last Saturday's Hardcore I played two games at Black Sun on Wednesday. The first was against Andre Ball's Captain Haley.
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Protectorate Deployment
I deployed using my list for hardcore. Daughters went on the flank, 'jacks and Gorman stayed by Thyra, Wracks all over the place.
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* Captain Haley
o Centurion
o Lancer
o Squire
* Junior Warcaster
o Hunter
* Sword Knights (full)
* Long Gunners (min)
o Unit Attachment
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Thyra put Occultation on the Knights. Gorman and most of the rest ran. The 'jacks also ran under the effect of Safe Passage (no shooty).
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The Lancer advances and attempts to Scramble the Blood of Martyrs, but ends up just short.
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Andre walls up defensively with Arcane Shield on the Centurion and the Sword Knights. Suddenly I feel the need to explain Anatomical Precision to him as my Daughters run down the flank at
SPD 7- 14" a turn.
The Avatar runs up to Engage the Lancer, completely immune to the effects of its shock shield (well, other than normal damage, I suppose).
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Anastasia Ambushes on the flank, and keeps pace with the Daughters. Long Gunners start to re-deploy and combine fire to kill a single Daughter. The girls don't like that when they're with Thyra, and get an extra Vengeance movement and attack the following turn.
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Anatomical Precision ignores Arcane Shield and Defensive Line, inflicting a single wound with every hit.
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Gorman rust bombs the Centurion, and the Avatar starts to take it apart at P+S 21.
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Thyra advances and feats. The Covenant grants the Daughters fire attacks. The Daughters use the extra distance granted by the feat to charge Haley and combine their attacks. In all, they cause 8 points of damage and light her on fire. Then Anastasia advances in range and
LOS and uses Espionage to make them do it again.
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Of course, the fire goes out on Haley, and now Thyra is close enough to matter. The Long Gunners advance, combine fire and put light damage on Thyra. The Journeyman advances, boosts a ranged attack also damaging Thyra.
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Finally Haley steps out and either shoots or slings spell at Thyra, finishing her off.
In the game, I was thoughtlessly aggressive, using pieces I brought for defense such as Gorman and using them to throw bombs around. Also, Thyra had two focus left. She could have casted Occultation on herself, preventing the Journeyman and Haley.
I asked Andre about Temporal Barrier and why it wasn't cast often, and he said that last time he played her Haley was out of focus and in danger all the time when he did.
So there you have it. A game I could have won just further back...