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![[Post New]](/s/i/i.gif) 2011/08/05 01:14:20
Subject: would this work?Long fangs
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Courageous Space Marine Captain
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can i combat squad my Long fangs,and both can fire at 2 targets.
i don't play SW but am teaming up with them soon.
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![[Post New]](/s/i/i.gif) 2011/08/05 01:15:40
Subject: would this work?Long fangs
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Morally-Flexible Malleus Hearing Whispers
Well I kind of moved near Toronto, actually.
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If you check your Codex you will see it is actually the Sergeant who gives them that ability.
So, no.
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![[Post New]](/s/i/i.gif) 2011/08/05 01:24:11
Subject: Re:would this work?Long fangs
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Courageous Space Marine Captain
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as i said i dont play SW so don't have the codex.thanks anyway though.that really makes them a little worse than i thought.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
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Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2011/08/05 01:35:21
Subject: Re:would this work?Long fangs
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Planespotter
Aarhus, Denmark
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As an extra sidenote, Space Wolves do not have the Combat Squad rule, and as such you will not be able to combat squad your long fangs in the first place
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![[Post New]](/s/i/i.gif) 2011/08/05 05:25:07
Subject: Re:would this work?Long fangs
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Homicidal Veteran Blood Angel Assault Marine
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In addition, the max squad size is 6.
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This message was edited 1 time. Last update was at 2011/08/05 05:25:30
Current Record: 5 Wins, 6 Draws, 3 Losses 2000 points
In Progress: 500 points
Coming Soon: |
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![[Post New]](/s/i/i.gif) 2011/08/05 12:00:00
Subject: Re:would this work?Long fangs
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Banelord Titan Princeps of Khorne
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Deadshot wrote:as i said i dont play SW so don't have the codex.thanks anyway though.that really makes them a little worse than i thought.
Lol wut?
Worse than what?
Long Fangs are awesome.
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![[Post New]](/s/i/i.gif) 2011/08/05 13:24:43
Subject: would this work?Long fangs
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Dakka Veteran
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115 for like 6 guys with 5 MLaunchers is cheap as that dirty corner hooker with the missing tooth that nobody likes.
Take 3 squads of them or some lascannons some missile launchers and you'll be fine.
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![[Post New]](/s/i/i.gif) 2011/08/06 18:02:30
Subject: Re:would this work?Long fangs
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Courageous Space Marine Captain
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What I meant was
a)I thought they could go in squads of 10
b)They had combat squads
c)They could combat squad,with 2/3 heavy weapons for anti-tank in one,2/3 anti-infantry in the other,and both fire on two targets.
This is better than the truth though thery are very good for devs,SW equivilents.
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I'm celebrating 8 years on Dakka Dakka!
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![[Post New]](/s/i/i.gif) 2011/08/06 18:39:12
Subject: would this work?Long fangs
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Swift Swooping Hawk
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They are better than a devastator squad. You can get 5 heavy weapons and the sergeant lets you shoot at 2 different targets already
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  Craftworlds Eldar: 8500
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![[Post New]](/s/i/i.gif) 2011/08/07 00:06:23
Subject: Re:would this work?Long fangs
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Courageous Space Marine Captain
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Yes they are cool.But this thread is no longer relevant as I'm not allying to SW anymore,which is the reason i started the thread.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
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Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2011/08/07 01:04:35
Subject: would this work?Long fangs
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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Why would you combat squad them anyway?
You can already shoot at two units, without the unfortunate Kill Point concerns.
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Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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![[Post New]](/s/i/i.gif) 2011/08/07 11:29:49
Subject: Re:would this work?Long fangs
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Courageous Space Marine Captain
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Put 2 lascannons,3heavy Bolters,combat squad,
1 has 2 lascannons
2 has 3 HB
Fire 1 lascannon at Carnifex,1 at Hive tyrant
Fire 2 heavy at the 30 termagants,1 at the 10 genestealers
Maximum damage.
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I'm celebrating 8 years on Dakka Dakka!
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![[Post New]](/s/i/i.gif) 2011/08/07 15:30:31
Subject: would this work?Long fangs
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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O_o
Unless the Carnifex and Hive Tyrant each only have one would it is not advised to split fire between them in the first place.
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Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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![[Post New]](/s/i/i.gif) 2011/08/07 15:56:14
Subject: Re:would this work?Long fangs
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Courageous Space Marine Captain
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Its not a problem as I can't do it anyway.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
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![[Post New]](/s/i/i.gif) 2011/08/07 15:58:30
Subject: would this work?Long fangs
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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I know you can't do it.
I was explaining why your example for wanting to do it was ill advised.
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Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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![[Post New]](/s/i/i.gif) 2011/08/07 16:05:30
Subject: would this work?Long fangs
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[DCM]
Tilter at Windmills
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Ja. The initial question was about rules (which would belong in the You Make the Call forum), but MR was addiing in some Tactical discussion.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
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A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2011/08/07 16:44:08
Subject: would this work?Long fangs
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Dour Wolf Priest with Iron Wolf Amulet
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BronzeJon wrote:115 for like 6 guys with 5 MLaunchers is cheap as that dirty corner hooker with the missing tooth that nobody likes.
Take 3 squads of them or some lascannons some missile launchers and you'll be fine.
It's actually 140pts for a squad of 6 with missile launchers. Still pretty cheap though.
And split fire is a handy ability, but it doesn't get used all that much. Long Fangs are a high-priority target, and the first casualty they suffer should always be the Squad Leader.
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![[Post New]](/s/i/i.gif) 2011/08/07 16:48:31
Subject: Re:would this work?Long fangs
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Courageous Space Marine Captain
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I really appriciate the advice,but the way I use a unit is in the knowledge that there is iother guys around to take out tanks and MCs. Automatically Appended Next Post: I always keep the leader alive till thwe end unless it's more and truly tactically better to have someone else.Fluff reasons.
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This message was edited 1 time. Last update was at 2011/08/07 16:50:52
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2011/08/07 17:11:55
Subject: Re:would this work?Long fangs
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Automated Rubric Marine of Tzeentch
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whitedragon wrote:Deadshot wrote:as i said i dont play SW so don't have the codex.thanks anyway though.that really makes them a little worse than i thought.
Lol wut?
Worse than what?
Long Fangs are awesome.
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![[Post New]](/s/i/i.gif) 2011/08/07 17:39:18
Subject: Re:would this work?Long fangs
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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Deadshot wrote:I really appriciate the advice,but the way I use a unit is in the knowledge that there is iother guys around to take out tanks and MCs.
What would you use other than Long Fangs in a Space Wolves army to shoot at tanks and MCs?
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Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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![[Post New]](/s/i/i.gif) 2011/08/07 19:14:31
Subject: Re:would this work?Long fangs
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Courageous Space Marine Captain
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In Apocalypse,Thunderhawks,GC,Titans.
In 40k,how about a Deathstrike Drop Pod with Missile launchers sticking out of every door from forge world.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2011/08/07 19:45:29
Subject: would this work?Long fangs
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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You're talking about Apocalypse?
That would be an important piece of information to give out in the OP.
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Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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![[Post New]](/s/i/i.gif) 2011/08/07 19:57:43
Subject: Re:would this work?Long fangs
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Courageous Space Marine Captain
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No I am not playing Apoc.I was simply answering Monster's question.
AS I have said before,this thread is no longer relevent because I am no longer allied to SW.I jumped ship to play nids(see my oother post down the list
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2011/08/07 20:04:07
Subject: would this work?Long fangs
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[DCM]
Tilter at Windmills
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Well, threads are often useful to other people than the one person who originally posted; that's part of the purpose of a forum. So other people can read and learn too.
In practice, Long Fangs are the usual primary antitank and anti-MC tool for Space Wolves, and missile launchers give them an excellent and inexpensive way to kill those targets. they also give the option to Frag the crud out of bunched-up infantry units, such as ones in the crater of an Exploded transport.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2011/08/07 20:50:52
Subject: would this work?Long fangs
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Courageous Space Marine Captain
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Mannahnin wrote:Well, threads are often useful to other people than the one person who originally posted; that's part of the purpose of a forum. So other people can read and learn too.
Ok fair point.
And that's if there is a crater and they all fit.Missile launchers are what's known as a jack of all trades but master of none.There are more powerful AT weapons,and better anti-infantry.But they are cheap and reliable.When I can't pick a weapon,it's the ML that has my back.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2011/08/08 15:58:49
Subject: would this work?Long fangs
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Banelord Titan Princeps of Khorne
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Is the OP trolling?
10 man dev squad with 4 Heavy Weapons split into two combat squads is better than 6 Long fangs with 5 heavy weapons and a squad leader?
The only advantage the devs have is having more bodies (but at a price!)
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![[Post New]](/s/i/i.gif) 2011/08/08 18:16:10
Subject: Re:would this work?Long fangs
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Courageous Space Marine Captain
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In terms of tactical advantage yes. Split a ten man unit into combat squads,2 AT weapons in 1,2 anti-infantry in the other.The can split fire like LF,but the differences are 1)In order to get a kill point,your opponent must kill all 10,make both squads fall back and end the game or make them end off board. )They can be deployed in 2 different positions with diiferent fields of vision 3)The sergeant can make 1 guy +1BS instead of shooting.Give him a bolt pistol and PW and he can be a back-up close combat item for facing outflankers and deepstrikers. The LF are superior in terms of points and can take an extra heavy weapon.
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This message was edited 1 time. Last update was at 2011/08/08 18:18:43
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2011/08/08 19:15:38
Subject: Re:would this work?Long fangs
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Homicidal Veteran Blood Angel Assault Marine
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Deadshot wrote:In terms of tactical advantage yes.
Split a ten man unit into combat squads,2 AT weapons in 1,2 anti-infantry in the other.The can split fire like LF,but the differences are
1)In order to get a kill point,your opponent must kill all 10,make both squads fall back and end the game or make them end off board.
)They can be deployed in 2 different positions with diiferent fields of vision
3)The sergeant can make 1 guy +1BS instead of shooting.Give him a bolt pistol and PW and he can be a back-up close combat item for facing outflankers and deepstrikers.
The LF are superior in terms of points and can take an extra heavy weapon.
While all of these things do improve the relative strength of the 10 man Dev squad as compared to Long Fangs, the critical difference is that 6 Long Fangs with 5 Missile Launchers costs 140, while 10 (Vanilla) Devs with 4 weapons cost at least 220, and has one less heavy weapon. Unless points are truely not scare relative to FOC slots, the Long Fangs are a far superior unit. The tactical advantages enjoyed by the Dev squad cannot possibly be worth 80 points against all-comers.
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This message was edited 1 time. Last update was at 2011/08/08 19:17:22
Current Record: 5 Wins, 6 Draws, 3 Losses 2000 points
In Progress: 500 points
Coming Soon: |
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![[Post New]](/s/i/i.gif) 2011/08/08 19:21:05
Subject: would this work?Long fangs
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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Longfangs also have Counterattack and Acute Senses, which isn't a bad trade for Combat Squads.
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Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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![[Post New]](/s/i/i.gif) 2011/08/08 19:43:10
Subject: Re:would this work?Long fangs
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Banelord Titan Princeps of Khorne
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Deadshot wrote:
Split a ten man unit into combat squads,2 AT weapons in 1,2 anti-infantry in the other.The can split fire like LF,but the differences are
1)In order to get a kill point,your opponent must kill all 10,make both squads fall back and end the game or make them end off board.
Each combat squad is worth a kill point.
Also, as someone else pointed out, you could almost get two squads of long fangs with 5 missile launchers for the price of one 10 man squad of devastators. Heck, if you made the squads identical, IE, 5 long fangs with 2 missiles and 5 more long fangs with two missiles, you could have the exact same thing as the devastators, and be able to fire at 4 targets vs 2.
Seriously, you are trolling.
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