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![[Post New]](/s/i/i.gif) 2015/07/31 17:03:14
Subject: Re:What do you want in the new Tau codex, whenever it comes around?
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Assassin with Black Lotus Poison
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counterwavecounter wrote:The obvious one: Formations Make Rail Rifles and Ion Rifles a 0-2 special weapons upgrade for Fire Warrior teams Make the Grav-Inhibitor and Pulse Accelerator drones a 0-2 drone upgrade for Fire Warrior teams Make the Heavy Rail Rifle on Broadsides Heavy 2 Increase the Ballistic Skill of Hammerheads to 4 Point reduction on Stealth suits Something to make Pathfinders better. Increased survivability, better ballistic skills, inflitrate Fluff-wise Fire Warriors aren't meant to have special weapons. Pulse Accelerator on Fire Warriors is too powerful, especially with two drones in the squad to mitigate it being able to be killed. Considering the hate that gets heaped upon Tau for just castling up and using Supporting Fire to pummel assaulting units I don't think we really want to give ourselves even more of a reason to never move with longer range guns and -D3" charge ranges on units which are already getting hit hard by our overwatch fire. Hammerheads already have BS4, as does the Skyray.
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This message was edited 2 times. Last update was at 2015/07/31 17:35:15
The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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![[Post New]](/s/i/i.gif) 2015/07/31 17:25:33
Subject: What do you want in the new Tau codex, whenever it comes around?
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Warplord Titan Princeps of Tzeentch
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Who is also terrible beyond count for his cost
The entire rail chain is unplayable beyond casual right now.
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2015/07/31 22:01:01
Subject: What do you want in the new Tau codex, whenever it comes around?
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Screaming Shining Spear
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Sidstyler wrote:
Personally, you could make vespid free and I still don't think I'd field them. Especially since I'd have to buy the models.
They definitely need a lot more than a point reduction to be worth a damn.
Personally, I could support giving the Vespidss' guns Haywire in addition to their normal stats. I would definitely give they a reason to be taken in Tau lists.
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~3000 (Fully Painted)
Coming Soon!
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![[Post New]](/s/i/i.gif) 2015/07/31 22:10:58
Subject: What do you want in the new Tau codex, whenever it comes around?
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Shas'ui with Bonding Knife
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TheNewBlood wrote: Sidstyler wrote:
Personally, you could make vespid free and I still don't think I'd field them. Especially since I'd have to buy the models.
They definitely need a lot more than a point reduction to be worth a damn.
Personally, I could support giving the Vespidss' guns Haywire in addition to their normal stats. I would definitely give they a reason to be taken in Tau lists.
I'd like to see Haywire, maybe assault two (or rapid fire), and maybe a slight points decrease.
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DQ:90S++G++M----B--I+Pw40k07+D+++A+++/areWD-R+DM+
bittersashes wrote:One guy down at my gaming club swore he saw an objective flag take out a full unit of Bane Thralls.
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![[Post New]](/s/i/i.gif) 2015/07/31 22:32:14
Subject: What do you want in the new Tau codex, whenever it comes around?
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Screaming Shining Spear
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Wolfblade wrote: TheNewBlood wrote: Sidstyler wrote:
Personally, you could make vespid free and I still don't think I'd field them. Especially since I'd have to buy the models.
They definitely need a lot more than a point reduction to be worth a damn.
Personally, I could support giving the Vespidss' guns Haywire in addition to their normal stats. I would definitely give they a reason to be taken in Tau lists.
I'd like to see Haywire, maybe assault two (or rapid fire), and maybe a slight points decrease.
I agree. In fact, let's do all of that! Give their guns Haywire and Assault 2, make them cheaper, and give them a leadership boost.
I'm actually hopeful Vespid will improve. After all, Mandrakes and Flayed Ones are now somewhat useable.
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~3000 (Fully Painted)
Coming Soon!
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![[Post New]](/s/i/i.gif) 2015/07/31 22:37:30
Subject: Re:What do you want in the new Tau codex, whenever it comes around?
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Loyal Necron Lychguard
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A better CC unit,
Something that helps pull people away from suit spam
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<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator
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![[Post New]](/s/i/i.gif) 2015/07/31 22:51:21
Subject: What do you want in the new Tau codex, whenever it comes around?
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Trustworthy Shas'vre
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Maybe for the rail Weapons, on a roll of 6 to penetrate they remove an extra 1d3 Hull Points or similar.
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Tau and Space Wolves since 5th Edition. |
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![[Post New]](/s/i/i.gif) 2015/08/01 01:36:45
Subject: Re:What do you want in the new Tau codex, whenever it comes around?
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Horrific Hive Tyrant
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A Town Called Malus wrote: counterwavecounter wrote:The obvious one: Formations
Make Rail Rifles and Ion Rifles a 0-2 special weapons upgrade for Fire Warrior teams
Make the Grav-Inhibitor and Pulse Accelerator drones a 0-2 drone upgrade for Fire Warrior teams
Make the Heavy Rail Rifle on Broadsides Heavy 2
Increase the Ballistic Skill of Hammerheads to 4
Point reduction on Stealth suits
Something to make Pathfinders better. Increased survivability, better ballistic skills, inflitrate
Fluff-wise Fire Warriors aren't meant to have special weapons.
Pulse Accelerator on Fire Warriors is too powerful, especially with two drones in the squad to mitigate it being able to be killed. Considering the hate that gets heaped upon Tau for just castling up and using Supporting Fire to pummel assaulting units I don't think we really want to give ourselves even more of a reason to never move with longer range guns and -D3" charge ranges on units which are already getting hit hard by our overwatch fire.
Hammerheads already have BS4, as does the Skyray.
Fluff-wise Tau heavily adapt and modify their tactics based on the for they are facing. Maybe they're coming up against a lot more armour pulse rifles won't get through (marines etc) hence the need for a change in firewarrior load out.
For me that isn't wrecking Tau fluff, it is highlighting one of the core things that make Tau stand out - their pragmatism, that they learn and change.
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![[Post New]](/s/i/i.gif) 2015/08/01 01:45:17
Subject: Re:What do you want in the new Tau codex, whenever it comes around?
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Loyal Necron Lychguard
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I agree, the pathfinders need a buff,
I also think they need a smaller jetbike, like what're elder or necrons have
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<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator
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![[Post New]](/s/i/i.gif) 2015/08/04 14:13:08
Subject: Re:What do you want in the new Tau codex, whenever it comes around?
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Focused Fire Warrior
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Stux wrote: A Town Called Malus wrote: counterwavecounter wrote:The obvious one: Formations
Make Rail Rifles and Ion Rifles a 0-2 special weapons upgrade for Fire Warrior teams
Make the Grav-Inhibitor and Pulse Accelerator drones a 0-2 drone upgrade for Fire Warrior teams
Make the Heavy Rail Rifle on Broadsides Heavy 2
Increase the Ballistic Skill of Hammerheads to 4
Point reduction on Stealth suits
Something to make Pathfinders better. Increased survivability, better ballistic skills, inflitrate
Fluff-wise Fire Warriors aren't meant to have special weapons.
Pulse Accelerator on Fire Warriors is too powerful, especially with two drones in the squad to mitigate it being able to be killed. Considering the hate that gets heaped upon Tau for just castling up and using Supporting Fire to pummel assaulting units I don't think we really want to give ourselves even more of a reason to never move with longer range guns and -D3" charge ranges on units which are already getting hit hard by our overwatch fire.
Hammerheads already have BS4, as does the Skyray.
Fluff-wise Tau heavily adapt and modify their tactics based on the for they are facing. Maybe they're coming up against a lot more armour pulse rifles won't get through (marines etc) hence the need for a change in firewarrior load out.
For me that isn't wrecking Tau fluff, it is highlighting one of the core things that make Tau stand out - their pragmatism, that they learn and change.
Thank you, Stux! Yes, I don't see how giving Firewarriors special weapons in, any way, undermines the fluff.
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The Devil Hides in You |
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![[Post New]](/s/i/i.gif) 2015/08/04 22:17:45
Subject: What do you want in the new Tau codex, whenever it comes around?
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Fireknife Shas'el
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Okies, here's a few ideas:
Split pathfinders into two units; special weapons squads that can be taken as troops, no marker lights and normal marker light squads as fast attack.
Pathfinders could do with a camo cloak equivalent.
Kroot need their two attacks back, that was the whole point of the rifle/fighting stave!
I'd like to see seeker missiles have a dual mode warhead, with a blast for anti infantry duties.
Vespid need to decide what their role is; currently sort of supposed to be anti-MEQ, but let's face it the actual marines are generally the last thing your worried about in a SM force. I could buy anti-TEQ or anti-vehicle, but either way I think you need to be looking at a cheap-as-chips suicide squad (like IG veterans/storm troopers).
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![[Post New]](/s/i/i.gif) 2015/08/04 23:15:46
Subject: What do you want in the new Tau codex, whenever it comes around?
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Fireknife Shas'el
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If people really have a problem with Firewarriors having special weapons, just let them take Sniper Drones like they could take any other drone.
Before the FAQ for the missile drones this was something everybody loved. Firewarriors get o keep their fluff and still get a bit of added firepower.
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I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."
"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby |
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![[Post New]](/s/i/i.gif) 2015/08/05 15:55:15
Subject: What do you want in the new Tau codex, whenever it comes around?
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Legendary Master of the Chapter
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Savageconvoy wrote:If people really have a problem with Firewarriors having special weapons, just let them take Sniper Drones like they could take any other drone.
Before the FAQ for the missile drones this was something everybody loved. Firewarriors get o keep their fluff and still get a bit of added firepower.
I REALLY would love Missile drones to be more wide spread. Though now im expecting a bajillion MSU Crisis suits with missile pod and drones up the wazooooo.
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2015/08/06 03:58:42
Subject: Re:What do you want in the new Tau codex, whenever it comes around?
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Loyal Necron Lychguard
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Maybe a beefier troop choice, maybe around 5 models, s5t5?
Something besides basic warriors, kroot, and Pathfinders
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<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator
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![[Post New]](/s/i/i.gif) 2015/08/06 04:13:34
Subject: Re:What do you want in the new Tau codex, whenever it comes around?
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Screaming Shining Spear
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Kharne the Befriender wrote:Maybe a beefier troop choice, maybe around 5 models, s5t5?
Something besides basic warriors, kroot, and Pathfinders
I think you might be thinking of Farsight Enclaves Crisis Suits...
In any case, I would be very surprised if there wasn't some Commander+Crisis Suits formation in the new Tau codex.
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~3000 (Fully Painted)
Coming Soon!
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![[Post New]](/s/i/i.gif) 2015/08/06 07:04:47
Subject: What do you want in the new Tau codex, whenever it comes around?
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Warplord Titan Princeps of Tzeentch
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Actually, I'm not sure.
The "cadre" in apoc has a giant mix of everything (seriusly, it REQUIRES nearly every unit in the codex for some odd reason), but smaller formations like "rapid insertion force" were where the suits came in numbers, but featured no commanders.
Sometimes formations just don't make sense.
As for wide-spread missile drones. I could see it as a thing. but it has a potential to spin out of control with whole squads of them raining hell (or worse, controller missile teams)
What I REALLY want to see in drones, is veraity.
Please someone tell me why are there no "failsafe detonator" drones, or flamer drones? they sort of make the most sense-send a drone in to do the "way too close" jobs.
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2015/08/06 07:18:10
Subject: Re:What do you want in the new Tau codex, whenever it comes around?
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Fresh-Faced New User
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Farsight really needs a buff last weekend a regular terminator insta killed him with a power fist, so eternal warrior or iridium armour would be nice. The dawn blade is pretty good against vehicles but not much chop against infantry.
The crisis models badly need an update they have barely changed since they were first released, they look incredibly dated now.
A D weapon would be nice too
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![[Post New]](/s/i/i.gif) 2015/08/12 21:49:20
Subject: Re:What do you want in the new Tau codex, whenever it comes around?
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Focused Fire Warrior
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I would like to see a turret option for a Devilfish. (Something like HammerHead has. Not as powerful, though.)
Like, a PathFinder squad with Recon drone on a DevilFish can mount the drone to the turret. And it looks bad ass.
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![[Post New]](/s/i/i.gif) 2015/08/12 22:47:22
Subject: Re:What do you want in the new Tau codex, whenever it comes around?
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Longtime Dakkanaut
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I really want Shadowsun to be better, as I like the whole Stealth Suit concept and her model is probably one of the best looking Stealth Suits. Also I really like her special rules, as she can give a Crisis Team good cover saves and the ability to super jet jump, but the points seem way too high for just those things and her range is kind meh.
Basically, yea, I want Shadowsun and even the Stealth Suits to just be buffed a bunch to be more playable. Maybe give her some cool tech, something like you know, she can be the only character to pass infiltrator onto the squad she joins, in addition to what she already does. That would be a cool little buff that wouldn't exactly need a point increase, right?
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![[Post New]](/s/i/i.gif) 2015/08/13 14:28:42
Subject: What do you want in the new Tau codex, whenever it comes around?
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Jealous that Horus is Warmaster
Tampa, Florida
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I want Shas'O Kais to be in the codex with all his Rip
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Rule #1 is Look Cool.
Rule #2 is Do Cool S*%* Even If It's Tactically Inadvisable
Winning is something like Rule #17.
-The Shrike
Overkill is officially defined by the Commissariat and the Munitorium as: "The minimum amount of force that is to be brought to bear against the enemies of the Emperor."
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![[Post New]](/s/i/i.gif) 2015/08/13 14:35:43
Subject: What do you want in the new Tau codex, whenever it comes around?
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Longtime Dakkanaut
Moscow, Russia
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Kanluwen wrote:Bharring wrote:What about the third one?
Armorbane would make the Rail Rifle far too powerful, methinks.
(A 5++ will often be the difference between that pie plate removing the entire unit, and having the most important few models survive it.
And does every thread need to come down to "Waaah, SL bikes beat Marines"?)
Transauranic Arquebus has Armourbane and it's far from OP.
Just copy/paste the profile from it over to Rail Rifle. Boom, done.
You mean Rail Rifles Sniper weapons as well?
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![[Post New]](/s/i/i.gif) 2015/08/13 14:40:45
Subject: What do you want in the new Tau codex, whenever it comes around?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Alcibiades wrote: Kanluwen wrote:Bharring wrote:What about the third one?
Armorbane would make the Rail Rifle far too powerful, methinks.
(A 5++ will often be the difference between that pie plate removing the entire unit, and having the most important few models survive it.
And does every thread need to come down to "Waaah, SL bikes beat Marines"?)
Transauranic Arquebus has Armourbane and it's far from OP.
Just copy/paste the profile from it over to Rail Rifle. Boom, done.
You mean Rail Rifles Sniper weapons as well?
Sure, why not?
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![[Post New]](/s/i/i.gif) 2015/08/13 15:37:00
Subject: What do you want in the new Tau codex, whenever it comes around?
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Longtime Dakkanaut
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Also with the KX Supremacy armor being pretty much the pinnacle of Shas'o Or'es'ka's new path of warfare I feel he too should be added. He is from Soulstorm if anyone is wondering. In it he espouses a new path of warfare for the Tau "Great Strength, Great Strike". Hence why I'm so eager to get a KX.
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![[Post New]](/s/i/i.gif) 2015/08/13 15:44:30
Subject: What do you want in the new Tau codex, whenever it comes around?
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Longtime Dakkanaut
Moscow, Russia
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Whay exactly would human auxiliaries do for the Tau codex? Aren't they just massively inferior shooting?
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![[Post New]](/s/i/i.gif) 2015/08/13 16:33:46
Subject: What do you want in the new Tau codex, whenever it comes around?
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Longtime Dakkanaut
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Alcibiades wrote:Whay exactly would human auxiliaries do for the Tau codex? Aren't they just massively inferior shooting?
I would like to see them have pulse carbines standard and be cheaper than FW, but with flak armor. Also bigger allowed squads naturally. They would basically allow us to have an option to blob and bubble-wrap if the commander feels its necessary.
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![[Post New]](/s/i/i.gif) 2015/08/13 16:41:19
Subject: What do you want in the new Tau codex, whenever it comes around?
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Fixture of Dakka
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I've always thought human aux would either be fully trained, thus Fire Warrior counts-as (Cadians with Pulse Rifles/Carbines), or ragtag impressed/conscripted hordes, thus Kroot counts-as, with a mix of weapons (conscripts, catchans, mixttures, armed with bolgun/kroot rifle/lasgun) all counting as Kroot Rifles.
A third option is IG forces under Tau command. That'd just lack Psykers and Commissars (as named, but Etherials/Tau could perform those roles). But all that lacks is an Allies of Conviencence permission (or BB).
What do you want to see in the Dex that isn't served by one of those?
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![[Post New]](/s/i/i.gif) 2015/08/13 16:43:12
Subject: What do you want in the new Tau codex, whenever it comes around?
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Warplord Titan Princeps of Tzeentch
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Kroot covers that part already.
Gue'vesa unit should be Artillery focused, fits in tau warfare and fits their AM origin.
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2015/08/13 16:45:11
Subject: What do you want in the new Tau codex, whenever it comes around?
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Longtime Dakkanaut
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Bharring wrote:I've always thought human aux would either be fully trained, thus Fire Warrior counts-as (Cadians with Pulse Rifles/Carbines), or ragtag impressed/conscripted hordes, thus Kroot counts-as, with a mix of weapons (conscripts, catchans, mixttures, armed with bolgun/kroot rifle/lasgun) all counting as Kroot Rifles.
A third option is IG forces under Tau command. That'd just lack Psykers and Commissars (as named, but Etherials/Tau could perform those roles). But all that lacks is an Allies of Conviencence permission (or BB).
What do you want to see in the Dex that isn't served by one of those?
All of this would be great.
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![[Post New]](/s/i/i.gif) 2015/08/13 17:03:32
Subject: What do you want in the new Tau codex, whenever it comes around?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Bharring wrote:I've always thought human aux would either be fully trained, thus Fire Warrior counts-as (Cadians with Pulse Rifles/Carbines), or ragtag impressed/conscripted hordes, thus Kroot counts-as, with a mix of weapons (conscripts, catchans, mixttures, armed with bolgun/kroot rifle/lasgun) all counting as Kroot Rifles.
A third option is IG forces under Tau command. That'd just lack Psykers and Commissars (as named, but Etherials/Tau could perform those roles). But all that lacks is an Allies of Conviencence permission (or BB).
What do you want to see in the Dex that isn't served by one of those?
Tau players to stop thinking they need anything remotely resembling Guardsmen?
You don't need Guardsmen. You want some human units? You get Cultist equivalents--crummy trained troops, because as has been shown in the Deathwatch RPG the Tau do not trust any of the humans that actually had Guard level training.
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![[Post New]](/s/i/i.gif) 2015/08/13 17:19:10
Subject: What do you want in the new Tau codex, whenever it comes around?
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Worthiest of Warlock Engineers
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Kanluwen wrote:Bharring wrote:I've always thought human aux would either be fully trained, thus Fire Warrior counts-as (Cadians with Pulse Rifles/Carbines), or ragtag impressed/conscripted hordes, thus Kroot counts-as, with a mix of weapons (conscripts, catchans, mixttures, armed with bolgun/kroot rifle/lasgun) all counting as Kroot Rifles.
A third option is IG forces under Tau command. That'd just lack Psykers and Commissars (as named, but Etherials/Tau could perform those roles). But all that lacks is an Allies of Conviencence permission (or BB).
What do you want to see in the Dex that isn't served by one of those?
Tau players to stop thinking they need anything remotely resembling Guardsmen?
You don't need Guardsmen. You want some human units? You get Cultist equivalents--crummy trained troops, because as has been shown in the Deathwatch RPG the Tau do not trust any of the humans that actually had Guard level training.
I second this. You already took our gunline capacity, our mobility and most of our tank. Stop trying to take our artillery and infantry too.
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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