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Made in vn
Longtime Dakkanaut




They were made for KT, that's why there are a bunch of voidsmen on the team, Warhammer Quest minimized the appearance of squad and minions on the hero team. Some heroes are also too weak and ill equipped to be a Quest hero. And the Nurgle team they're fighting are their crewmates infected with the virus. (except the glitchlings, margots and flies)

The idea could work but it require effort from the designer team and GW stopped being stingy on the budget.



Automatically Appended Next Post:
https://www.warhammer-community.com/2021/02/26/new-rules-bring-veterans-of-the-indomitus-crusade-to-kill-team/
Some filler article.
They put the canoptek wraith in the picture, but Necron can't use them....

This message was edited 5 times. Last update was at 2021/02/26 15:10:14


 
   
Made in gb
Fixture of Dakka





"Something even greater"

Here we go again...

Casual gaming, mostly solo-coop these days.

 
   
Made in fi
Dakka Veteran





Pre-orders are up on NZ site. Looks like Killzones contain less terrain than previously. Boo hiss.

That place is the harsh dark future far left with only war left. 
   
Made in us
Lieutenant General





Florence, KY

Chopstick wrote:
https://www.warhammer-community.com/2021/02/26/new-rules-bring-veterans-of-the-indomitus-crusade-to-kill-team/
Some filler article.
They put the canoptek wraith in the picture, but Necron can't use them....

There is a bit of news in that article (emphasis added):

We’ll have much more to share with you regarding the next evolution of Kill Team over the coming months, so make sure to follow us on Facebook, Twitter, and Instagram to keep up with the latest.

It seems like this won't be released anytime soon...

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Longtime Dakkanaut





A bit let down with the alternate cryptek heads, but not sure what I expected. Only so many ways to do a cryptek head

Also, the flayed ones extend so far beyond their bases. One's got his claw all the way down the side of his base, etc. Flayed ones shouldn't be on massive bases, but the way these models are posed, they wouldn't look out of place with destroyer sized bases

This message was edited 1 time. Last update was at 2021/02/26 23:55:34


 
   
Made in gb
Stealthy Warhound Titan Princeps





jullevi wrote:
Pre-orders are up on NZ site. Looks like Killzones contain less terrain than previously. Boo hiss.

Oh wow, yeah that's a hell of a lot less. I was going to buy four, that's now gonna be zero. I think they've reached my tipping point again. I'll check back in a year to see if the pricing has become acceptable to me again I suppose.
   
Made in gb
RogueSangre



West Sussex, UK

Sector Fronteris seems to have been significantly less gutted than the others. Seems to have lost one of the medium ruin sprue and gained a smaller ruin sprue instead (originally version had 2 of the sprues with the Inquisitor crates, new box has 2). This one might actually make for a more interesting board than the original.

The other two killzones have been gutted.

I was hoping for a wall of Martyrs rerelease but definitely won’t pick it up it it’s gutted the same way.
   
Made in gb
Longtime Dakkanaut





 Ghaz wrote:
Chopstick wrote:
https://www.warhammer-community.com/2021/02/26/new-rules-bring-veterans-of-the-indomitus-crusade-to-kill-team/
Some filler article.
They put the canoptek wraith in the picture, but Necron can't use them....

There is a bit of news in that article (emphasis added):

We’ll have much more to share with you regarding the next evolution of Kill Team over the coming months, so make sure to follow us on Facebook, Twitter, and Instagram to keep up with the latest.

It seems like this won't be released anytime soon...


It sounds like that’s some more stuff coming for Kill Team.
Not a bad thing as we’ve had nothing for a good while.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

jullevi wrote:
Pre-orders are up on NZ site. Looks like Killzones contain less terrain than previously. Boo hiss.
Oh gak you're right. They gutted the contents.

These pics from their 'Next Week' article are a complete lie:



So they've increased the price and reduced the content. Just wow...

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in vn
Longtime Dakkanaut




Less for more, a GW's classic. Now also with false advertisement.

This message was edited 1 time. Last update was at 2021/02/27 03:02:52


 
   
Made in us
Terrifying Doombull




 GaroRobe wrote:
A bit let down with the alternate cryptek heads, but not sure what I expected. Only so many ways to do a cryptek head


Eh? I guess, but I've never really thought of the cryptek heads as particularly important- just their non-standard staves and wargear bobs.
It seems really notable that the new crypteks specifically can't be put together just by converting an immortal with a leftover staff from a fantasy kit.

But I'm really surprised this one is two sprues. Rather unusual for a character.

Also, the flayed ones extend so far beyond their bases. One's got his claw all the way down the side of his base, etc. Flayed ones shouldn't be on massive bases, but the way these models are posed, they wouldn't look out of place with destroyer sized bases

Yeah, I'd put them on 32 like warriors (and all the other infantry). Putting them on a smaller base looks weird for the model AND for the overall look of the army.



Efficiency is the highest virtue. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Chopstick wrote:
Less for more, a GW's classic. Now also with false advertisement.
Even their "coming this week" video contained the pictures of the old sets.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in fi
Posts with Authority






 Jadenim wrote:
The thing with the Rogue Trader box is that it was fundamentally a very different theme to normal Kill Team; normal Kill Team is a squad based skirmish system set in normal 40k battle zones with the standard armies, whereas Rogue Trader is semi-civilians in more of a dungeon crawl arrangement.

If they wanted to do a Kill Team dungeon crawl, they’d have been better doing a Zone Mortalis or even a Space Hulk theme.

The Rogue Trader squad they designed feels more at home in Blackstone Fortress. And that’s before we get into the fixed build of the Rogue Trader squad, versus the custom squad flexibility at the core of Kill Team.


I agree with you that the Rogue Trader box feels like Blackstone Fortress stuff.

But I disagree about RT being a miss. I love the miniatures and love the fact that those and BSF minis have rules for Kill Team. All of these various characters make very characterful leaders and specialists to many types of Kill Teams, Admech, Tau/Kroot, Guard, Sisters, Eldar, Chaos.. Heck, we might even get some connection to spindle drones & the Necrons soon by the looks of it!

KT Rogue Trader as a self-contained game is not all that great. The missions and the board itself feels a bit underwhelming. You need to mix it all up with all the existing 40K stuff.

This message was edited 6 times. Last update was at 2021/02/27 07:07:06


 
   
Made in vn
Longtime Dakkanaut




The Blackstone fortress characters are pretty good, and cheap.

2/3 Rogue trader characters are pretty terrible while the "good" character (knosso pond) is expensive. But it doesn't matter because you can't bring them outside.

Rogue Trader as a team is god awful, their only source of reliable damage is the gatling gunner and voidsmaster nitsh, you take both of these fighters out and the team will fall apart.
   
Made in fi
Posts with Authority






Well, my preorder is in. Hopefully this box will ship on schedule, I selected local store pickup as the delivery method, which hopefully speeds things up a bit.
   
Made in si
Foxy Wildborne







jullevi wrote:
Pre-orders are up on NZ site. Looks like Killzones contain less terrain than previously. Boo hiss.


And people think new Quest will cost the same as Blackstone Fortress

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 lord_blackfang wrote:
jullevi wrote:
Pre-orders are up on NZ site. Looks like Killzones contain less terrain than previously. Boo hiss.


And people think new Quest will cost the same as Blackstone Fortress


Don’t think I’ve seen anyone say that.
   
Made in us
Dakka Veteran





$280 NZD for the Indomitus Kill team guys....... Hahahah, they know you can still buy Indomitus right?
   
Made in ie
Regular Dakkanaut




Pariah Nexus product page states KT core rulebook is required (but not dice even though no dice is included in box which is slightly careless in the product description).

Killzones sets are marked as limited availability on Wayland Games. I hope they aren't gone in a flash. Otherwise what's the point of going to the bother for the Killzones book? Why not release non-Pariah Nexus boards for non-Necron/Space Marine players to promote the close combat rules in Pariah Nexus.
   
Made in gb
Fixture of Dakka





And not surprisingly its £95. Not happening.

Casual gaming, mostly solo-coop these days.

 
   
Made in pl
Longtime Dakkanaut




Oh wow. That's all i can say about this.
   
Made in fi
Courageous Space Marine Captain






So can anyone figure out what the difference between various heavy intercessor guns is supposed to be? GW has not bothered to show the variants assembled, but looking at the sprue pics, I can just see a bunch of nigh identical ammo boxes. They will be even harder to tell apart than normal intercessor or hellblaster weapons.

   
Made in de
Huge Bone Giant






 Crimson wrote:
So can anyone figure out what the difference between various heavy intercessor guns is supposed to be?


Box magazines, drum magazines, exotic shape in between magazines? That's my best guess.

 Crimson wrote:
GW has not bothered to show the variants assembled, but looking at the sprue pics, I can just see a bunch of nigh identical ammo boxes. They will be even harder to tell apart than normal intercessor or hellblaster weapons.


Probably? There's only so many variations of the same gun GW can do before the differences become marginal and hard to tell apart.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in nl
Neophyte Undergoing Surgeries





 Geifer wrote:
 Crimson wrote:
So can anyone figure out what the difference between various heavy intercessor guns is supposed to be?


Box magazines, drum magazines, exotic shape in between magazines? That's my best guess.

 Crimson wrote:
GW has not bothered to show the variants assembled, but looking at the sprue pics, I can just see a bunch of nigh identical ammo boxes. They will be even harder to tell apart than normal intercessor or hellblaster weapons.


Probably? There's only so many variations of the same gun GW can do before the differences become marginal and hard to tell apart.
Yeah, only the magazines/ammo boxes under the guns are different. GW is only showing the normal heavy bolt rifles and heavy bolter. The hellstorm bolt rifle has a round magazine and the magazine of the executor bolt rifle is longer then that of the heavy bolt rifle and has a skull and crossbones on it.
   
Made in vn
Longtime Dakkanaut




 Crimson wrote:
So can anyone figure out what the difference between various heavy intercessor guns is supposed to be? GW has not bothered to show the variants assembled, but looking at the sprue pics, I can just see a bunch of nigh identical ammo boxes. They will be even harder to tell apart than normal intercessor or hellblaster weapons.


There are 3 type of bolter, each have a heavy version, which is the "heavy bolter" with different type of mag just like the bolter.
Spoiler:



   
Made in us
Sadistic Inquisitorial Excruciator




USA

So I read the description of Pariah Nexus on the NZ site. It looks like the description doesn't mention anything about the Core Rules (which were confirmed not to be in the box). GW should probably post an article on WarCom notifying people about this error they have been spouting for several weeks now.

I can't imagine being a new player excited to get into this game and ordering the Pariah Nexus set and opening it to find that I can't even play the game.

 
   
Made in ua
Emboldened Warlock





We've wrote a comprehensive review for Pariah Nexus incl. an unboxing video and a beautiful alternate paint scheme for the Chronomancer: https://taleofpainters.com/2021/02/review-killteam-pariah-nexus-expansion/

Indeed no rulebook included.

 
   
Made in ca
Fixture of Dakka




Chopstick wrote:
Less for more, a GW's classic. Now also with false advertisement.


Seems like video game companies are now being sued for false advertisement. Bethesda, CD Projekt Red I believe. If GW goes down this route, I believe they can have a class action law suite as well, if a company wants to go for it.

So not sure if GW will address this quickly or not. It seems GW reacts fast when it comes to lawyers, so time will tell if GW goes the false advertisement route. After 2020, things have changed in industries where we never thought can happen is happening now.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Terrifying Doombull




 Geifer wrote:
 Crimson wrote:
So can anyone figure out what the difference between various heavy intercessor guns is supposed to be?


Box magazines, drum magazines, exotic shape in between magazines? That's my best guess.

 Crimson wrote:
GW has not bothered to show the variants assembled, but looking at the sprue pics, I can just see a bunch of nigh identical ammo boxes. They will be even harder to tell apart than normal intercessor or hellblaster weapons.


Probably? There's only so many variations of the same gun GW can do before the differences become marginal and hard to tell apart.


Intercessors and hellblasters already soared past that point. Someone assembling them can obviously work through the differences, but someone on the other side of a table is often just going to ask.

If, when Codex SM gets redone again, GW condenses bolt weapon variation down to the point that their Ranged Weapons table is down to 3 pages rather than 4 and a half pages, I'll throw them a little party.

It's particularly galling since basic bolters have had tons of variations of scopes magazines and clips (and also basic frames, furniture and stocks) over the years, so using that as excuse for different profiles is absolutely nonsensical.

This message was edited 1 time. Last update was at 2021/02/27 15:05:47


Efficiency is the highest virtue. 
   
Made in vn
Longtime Dakkanaut




Tact marine got a points increase : now 14-15-15. (previously 12-13-13), Sternguard also seeing a point increase to 16-17-17.

Heavy intercessor are 17-18-18, making them the cheapest 3 Wound unit in the game.

   
 
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