| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/11/30 13:37:53
Subject: Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Boosting Black Templar Biker
|
Mordrak's Ghostly Guardians
200 - Grand Master Vorth Mordrak
40 - Ghost Knight(Halberd)
40 - Ghost Knight(Halberd)
40 - Ghost Knight(Halberd)
40 - Ghost Knight(Halberd)
215 - Librarian (MC Halberd, 3 Servo Skulls, Teleport homer, Pysbolt Ammo)
Might of Titan, The Summoning, The Shrouding, Sanctuary, Warp Rift
475 - 10 Grey Knight Terminators(x1 MC Daemon Hammer, x1 Daemon Hammer, x2 Psycannons(with Halberds), x6 Halberds) Pysbolt Ammo
475 - 10 Grey Knight Terminators(x1 MC Daemon Hammer, x1 Daemon Hammer, x2 Psycannons(with Halberds), x6 Halberds) Pysbolt Ammo
475 - 10 Grey Knight Terminators(x1 MC Daemon Hammer, x1 Daemon Hammer, x2 Psycannons(with Halberds), x6 Halberds) Pysbolt Ammo
2000 Total
Do I think this list is competitive, no not really. But it would be a fun list, and if I am rolling average to above average I still might be competitive against a lot of armies.
With Mordrak’s Grand Strategy, and based off of the game rules, if I can manage a 5-6, I can give all 3 x10 man Terminator units Counter-Attack and the combat squad them for DS’s. if not, then I give whichever ones I can that ability. No real point in giving them anything else with this setup.
With the Librarian in the unit with Mordrak DS’s turn 1, I could keep 1-2 of the Terminator units on the ground, allowing me to summon turn 1 and turn 2 instead of DS’s. I would rather roll a 10 leadership check then a 3+ honestly. The teleport homer would keep them from scattering into trouble. Decent placement of the 3 Servo skulls could allow me good DS’s as well.
Curious if people like the list or think its epic fail?
|
Black Templars 3000
Grey Knights 3000
Menoth 190 points
Circle 60 points |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/30 15:25:59
Subject: Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Hoary Long Fang with Lascannon
|
I think it can stand more ground than you think! I bet it will be fun to play.
one question though.
where does the libby go?
|
Check out this comp!http://www.dakkadakka.com/dakkaforum/posts/list/0/498307.page
My P&M Blog:http://www.dakkadakka.com/dakkaforum/posts/list/497661.page
2500 Brothers of Sanguinor
2500 Purifiers
750 : Bad Wolves
2 successful trades: TemplarCoyote, blood angel
P.M. for a reference! K.C.C.O.! |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/30 18:41:44
Subject: Re:Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Kid_Kyoto
|
I imagine you won't get too many positive reactions, but I love that you're doing something that's not Dragospam/Purifierspam/Inquisispam. Too tired do I grow of netlists.
As far as the list goes, I think it's nasty for people who aren't expecting it. IG/ SW will give you a lot of trouble though. I like your overall deployment plans, as they give you a lot of options, and the whole thing effectively comes in via alternate deployment. I'd be a little concerned with putting Mordrak's unit by itself if you don't get first turn however.
Something else you should flirt with is the idea of keeping some swords on your terminators. I was going to say the same for ghost knights, but you get swords as more spawn in, so I think you'll be okay there.
Seriously, the 4++ in close combat has kept my rear out of the fire so many times, and it's free, so it's worth it. You don't have enough guys to be disposable, and for a lot of armies, you won't be able to outshoot them. You need something to take those power weapon hits. Automatically Appended Next Post: eldartau1987 wrote:where does the libby go?
Libby goes with Mordrak's unit. If he can get shrouding off, along with the ghost knights, he can have a 2+ cover save.
Oh, one other thing, You might see what you have to do to get Mastery 3 on the Libby. Not a showstopper, but as many powers as you're counting on pulling off there, it would probably be helpful.
|
|
This message was edited 1 time. Last update was at 2011/11/30 18:43:28
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/30 19:39:45
Subject: Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Rogue
|
I think looks good and by the way im against draigo, purifyer and inquisiter spam I like interceptor units
|
"I'm making a Tau army in Warhammer 40k, is this a good idea?" No tau army's a good idea
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/01 04:32:21
Subject: Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Stalwart Strike Squad Grey Knight
|
First off, thank you for coming up with something different! While I don't "hate" the net lists, there is more to the GK codex than purifiers/dreadnoughts and Draigo+Librarian (the librarian being a total dead weight when coupled with Draigo in my opinion). For example, my last tournament victory was because of Inquisitor Karamazov, very few people take him because he is "bad", yet he won me the game (can you say orbital strike centered on a friendly unit against a parking lot). This is a very interesting list, it's only 2000 points, and I don't have enough models to try it out! Potentially 39 GK terminator models at the same time (in case of insane wound allocation on Mordrak)!! That is the equivalent of 3 of my Paladin armies! Mordrak was the very first HQ that I tried from the new codex because he reminded me a lot of Stern and his re-roll on the deepstrike in the Daemonhunter codex. I tried Mordrak with interceptors, interceptors and Dreadknights, and finally, Mordrak with Coteaz (yeah, it was as odd as it sounds). I was going to try Mordrak with Draigo but then forgot about it (to be added on my to do list). I have to borrow some terminators and try out your list; deployment is interesting: Deployment: deep striking (Skulls, Libi-tele homer, First to Fray), Scouting, Outflanking, Regular; Summoning for re-deployment. That is a lot of options! Number of units: 4 to 7 depending on combat squading. Anti-vehicle: S5 galore and 6 relentless psy cannons, S10 Thunderhammers everywhere and monstrous creature at S6. Not a lot, but it can still drop a Titan. Note: Shrouding and Ghost Knights don't stack, its just the same ability given to the unit twice. Defense: Potentially multiple units in 3+ cover from shooting. Equivalent of 80 power armor space marine wounds not counting ghost knights, not bad. This is the very first time in my life that I have read an internet list and felt that I simply HAVE to try it! Have you had any games with it and what where the results? I will try to get a game in with it tomorrow or on Sunday!
|
|
This message was edited 2 times. Last update was at 2011/12/01 04:35:48
- 4000
- 1500 6th ed codex: 2 wins, 1 loss, 0 draws |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/01 13:10:30
Subject: Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Boosting Black Templar Biker
|
Grey Therion wrote:First off, thank you for coming up with something different! While I don't "hate" the net lists, there is more to the GK codex than purifiers/dreadnoughts and Draigo+Librarian (the librarian being a total dead weight when coupled with Draigo in my opinion). For example, my last tournament victory was because of Inquisitor Karamazov, very few people take him because he is "bad", yet he won me the game (can you say orbital strike centered on a friendly unit against a parking lot).
This is a very interesting list, it's only 2000 points, and I don't have enough models to try it out! Potentially 39 GK terminator models at the same time (in case of insane wound allocation on Mordrak)!! That is the equivalent of 3 of my Paladin armies!
Mordrak was the very first HQ that I tried from the new codex because he reminded me a lot of Stern and his re-roll on the deepstrike in the Daemonhunter codex. I tried Mordrak with interceptors, interceptors and Dreadknights, and finally, Mordrak with Coteaz (yeah, it was as odd as it sounds). I was going to try Mordrak with Draigo but then forgot about it (to be added on my to do list).
I have to borrow some terminators and try out your list; deployment is interesting:
Deployment: deep striking (Skulls, Libi-tele homer, First to Fray), Scouting, Outflanking, Regular; Summoning for re-deployment. That is a lot of options!
Number of units: 4 to 7 depending on combat squading.
Anti-vehicle: S5 galore and 6 relentless psy cannons, S10 Thunderhammers everywhere and monstrous creature at S6. Not a lot, but it can still drop a Titan.
Note: Shrouding and Ghost Knights don't stack, its just the same ability given to the unit twice.
Defense: Potentially multiple units in 3+ cover from shooting. Equivalent of 80 power armor space marine wounds not counting ghost knights, not bad.
This is the very first time in my life that I have read an internet list and felt that I simply HAVE to try it! Have you had any games with it and what where the results? I will try to get a game in with it tomorrow or on Sunday!
Thank you all for the positive posts on this list! The created this list PURELY because it is not Coteaz, Drago, or Crowe.
Grey Therion - I have not yet played any games with this list but I it will be a proxy list for a while as I do not have the terminators to support it. I also hate playing with armies that are not painted so that will make it take a bit longer =)
Automatically Appended Next Post:
daedalus wrote:I imagine you won't get too many positive reactions, but I love that you're doing something that's not Dragospam/Purifierspam/Inquisispam. Too tired do I grow of netlists.
As far as the list goes, I think it's nasty for people who aren't expecting it. IG/ SW will give you a lot of trouble though. I like your overall deployment plans, as they give you a lot of options, and the whole thing effectively comes in via alternate deployment. I'd be a little concerned with putting Mordrak's unit by itself if you don't get first turn however.
Something else you should flirt with is the idea of keeping some swords on your terminators. I was going to say the same for ghost knights, but you get swords as more spawn in, so I think you'll be okay there.
Seriously, the 4++ in close combat has kept my rear out of the fire so many times, and it's free, so it's worth it. You don't have enough guys to be disposable, and for a lot of armies, you won't be able to outshoot them. You need something to take those power weapon hits.
Automatically Appended Next Post:
eldartau1987 wrote:where does the libby go?
Libby goes with Mordrak's unit. If he can get shrouding off, along with the ghost knights, he can have a 2+ cover save.
Oh, one other thing, You might see what you have to do to get Mastery 3 on the Libby. Not a showstopper, but as many powers as you're counting on pulling off there, it would probably be helpful.
Thanks for the advice daedalus, it is risky for Mordrak/Ghosts/Lib to drop turn 1 by themselves, but then immediately summoning another unit of 5 puts 11 terminator bodies right up close quick, but cover has been a big help if I dont think I can pull results.
Althought I agree with the idea of having a ++4 save in combat instead of a ++5, but the goal of the list is to have Int 6. Most armies power weapons are below or equal to that. With having the same amount of attacks on my charge as if they are charging me, I expect to wipe most units in a single turn, not allowing them to hit me. Granted that doesn't always work, but with Santuary, the Str 5 shooting that I have, the list has the power to do everything it can to keep big brick units or like Banchees from getting in CC with me. I could leave like 1 in each group as a normal force sword, for wound allocation, but that would be about it.
Also, a lot of the Libarians abilities are based on which turn it is, Like Sanctuary and The Shrouding is in the enemies phase, and Might of Titan and Warp Rift is in mine, so based on the rules, in the top and bottom of a turn I could cast all 4 of these abilities. Makes it really fun if you play a game with no Phsyc defense.
|
|
This message was edited 3 times. Last update was at 2011/12/01 14:12:57
Black Templars 3000
Grey Knights 3000
Menoth 190 points
Circle 60 points |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/01 13:45:08
Subject: Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Dakka Veteran
|
I'd drop the Ghosts Knights and run Mordrak with a normal terminator squad (but 10 man so they're more likely to survive).
Now with Mordrak's unit arriving turn one without scatter (any unit he's attached to does this, not merely the Ghost Knights), you need a teleport homer in his unit to bring in the others hopefully in turn 2 (on 3+ if you use his Psychic communion).
So I'd have:
Mordrak - 200
Librarian: Might, Sanctuary, The Shrouding, Warp Rift, warding stave, teleport homer - 220
10 Terminators: 2 psycannon, psybolts, 8 halberds, 2 hammers - 470
10 Terminators: 2 psycannon, psybolts, 8 halberds, 2 hammers - 470
10 Terminators: 2 psycannon, psybolts, 8 halberds, 2 hammers - 470
Dreadknight: heavy incinerator - 170
2000
It gives you a number of options.
For instance:
In Dawn of War if you get first turn you could set up the 2 terminator squads plus the Librarian right on the halfway line then bring Mordark down near them to form a cohesive firing line and nearly all your army is onboard and firing on turn one.
In kill point games you don't combat squad but in objective grabbing games you do (maybe not Mordrak's unit).
If you have second turn then you reserve everything, strike Mordrak's unit so that they land in terrain (risking losing a man, maybe two if you're unlucky) but then gaining a potential 3+ cover save in your opponent's turn. This unit will probably survive (whereas a 5 Ghost knight unit will probably not), allowing the other units to come in close by.
Grand Strategy can make some of your units Counter-attacking (which with halberds is a bit nasty - I'd like to squeeze banners in but then you'd lose the dreadknight) or can make the dreadknight scoring (which might be useful in a capture and control though with potentially 6 scoring units through combat squadding - though I'd probably only combast squad the units sans Mordrak and so have 5, that's probably not necessary. Scout, however might be useful in a Dawn of War where you deploy Librarian plus two units (just getting them that wee bit further up the board) and re-rolling 1s to wound is always a good option, especially when shooting with psybolts).
Obviously there's the huge downside of not being able to assault when you arrive, so you are potentially going to be mulched by massed fire in the opponent's turn. But it could be quite fun and will likely pull off some unexpected wins.
|
|
This message was edited 1 time. Last update was at 2011/12/01 14:40:28
Choose an army you can love, even when it loses - Phil Barker
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/01 17:15:44
Subject: Re:Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Boosting Black Templar Biker
|
Don't get me wrong, I LOVE LOVE LOVE Dreadknights, I field 2 of them in my Crowe/Purifier list. But for mobility and threat range they are 235pts(Heavy Incinerator and Personal Teleporter) But that would cause me to really have to change the strat of this list, I would essentially lose 10 terminators for 2 of the Dreadknights. I would say one... but smart players eliminate them almost immediately if they can afford to do so.
|
Black Templars 3000
Grey Knights 3000
Menoth 190 points
Circle 60 points |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/01 17:53:55
Subject: Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Dakka Veteran
|
It's funny you should say that. I don't really like dreadknights at all (I rather dislike the model) and haven't really seen a list where they've been as effective as other choices could have been. But i thought a single one here filled the points nicely and did add something the list otherwise lacked a little. I didn't give him a teleporter because I don't think in this list he'd really need one.
I do however think that Mordrak + 5 Ghost Knights = 2 easy kill points turn one for the opponent whereas Mordrak + 10 terminators not so much (also they lay much greater firepower down).
If you didn't want the dreadknight then consider maybe spending 145 of the points on a Vindicare and the other 30 points on a stave for Mordrak's squad and a couple of servo-skulls for the Librarian.
For me the key problem for Mordrak lists has always been that 7 terminator-armoured models arriving by themselves on turn one and unable to assault just isn't good enough, even with Stealth. But 12 such models with Sanctuary has a much better chance of taking the hits -- and can even potentially pull some running shennanigans to restrict the enemy's template shooting depending on his army and deployment whilst remaining 'majority in cover'.
|
Choose an army you can love, even when it loses - Phil Barker
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/01 21:02:15
Subject: Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Dakka Veteran
Upper East Side of the USA
|
Roguejm11 wrote:I could keep 1-2 of the Terminator units on the ground, allowing me to summon turn 1 and turn 2 instead of DS’s. I would rather roll a 10 leadership check then a 3+ honestly. The teleport homer would keep them from scattering into trouble.
I thought it was decided that the homer did not work with the summoning? Did a new FAQ come out and no one told me?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/02 06:58:10
Subject: Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Stalwart Strike Squad Grey Knight
|
I thought it was decided that the homer did not work with the summoning? Did a new FAQ come out and no one told me?
Correct, the teleport homer does not work for summoning, but as far as I know the servo skulls work. With some clever servo skull deployment and a bit of luck it should be relatively safe to re-deploy 5 man terminator squads throughout the battle.
I'd drop the Ghosts Knights and run Mordrak with a normal terminator squad (but 10 man so they're more likely to survive).
Mordrak is not an IC and never becomes an IC, he is his own unit. If Mordy was an IC however I would imagine that he would be best friends with Draigo: 5-10 Paladins+Draigo+Apothercary+Mordrak+Spawning Terminators due to wounding Mordrak and this DEATH STAR arrives anywhere on the map without scatter on turn 1, ha ha ha ha ha!
|
- 4000
- 1500 6th ed codex: 2 wins, 1 loss, 0 draws |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/02 11:47:42
Subject: Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Dakka Veteran
|
Oh you're right. I'd overlooked that Mordrak wasn't an IC.
I shall relegate Mordrak back to the level of also-rans. I like the idea of the Ghost-knight list, I but six or seven models (even if they get a 3+ cover save) arriving as a single target on turn one with the rest of the army reserved might not even be fun very often.Even casual lists will have a fair chance of hurting it with fire and then wiping it with assault unless it's deep-struck very cagily indeed (which rather undermines the point of the deep-strike, surely).
|
Choose an army you can love, even when it loses - Phil Barker
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/02 13:17:30
Subject: Re:Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Boosting Black Templar Biker
|
Well whatever happens, I have 2500 points of non-Terminator Grey Knights to fall back on and use in this list.
I think the most I would do to modify it would be to drop 1 of the 10 man terminator groups and add 2 dreadknights., a list something like this...
200 - Grand Master Vorth Mordrak
40 - Ghost Knight(Halberd)
40 - Ghost Knight(Halberd)
40 - Ghost Knight(Halberd)
40 - Ghost Knight(Halberd)
215 - Librarian (MC Halberd, 3 Servo Skulls, Teleport homer, Pysbolt Ammo)
Might of Titan, The Summoning, The Shrouding, Sanctuary, Warp Rift
475 - 10 Grey Knight Terminators(x1 MC Daemon Hammer, x1 Daemon Hammer, x2 Psycannons(with Halberds), x6 Halberds) Pysbolt Ammo
475 - 10 Grey Knight Terminators(x1 MC Daemon Hammer, x1 Daemon Hammer, x2 Psycannons(with Halberds), x6 Halberds) Pysbolt Ammo
235 - Dreadknight(Heavy Incinerator, Personal Teleporter)
235 - Dreadknight(Heavy Incinerator, Personal Teleporter)
1995 Total
Simply give the Libarian 1 more ability to be able to play with to get right at 2000.
But that does add a bit more speed to my assault with 2 12'' movement models and I have always had good luck with them in assault, even when going against AV14 models. I very much appriecate all the comments and feedback, it has helped a lot in some of the ideas I have with this list. I know there are plenty of armies out there that could have a field day with this list, but those same lists can have difficulty beating a puppy if played by a poor player.
|
Black Templars 3000
Grey Knights 3000
Menoth 190 points
Circle 60 points |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/03 04:44:50
Subject: Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Shepherd
|
Artemo wrote:It's funny you should say that. I don't really like dreadknights at all (I rather dislike the model) and haven't really seen a list where they've been as effective as other choices could have been. But i thought a single one here filled the points nicely and did add something the list otherwise lacked a little. I didn't give him a teleporter because I don't think in this list he'd really need one.
I do however think that Mordrak + 5 Ghost Knights = 2 easy kill points turn one for the opponent whereas Mordrak + 10 terminators not so much (also they lay much greater firepower down).
If you didn't want the dreadknight then consider maybe spending 145 of the points on a Vindicare and the other 30 points on a stave for Mordrak's squad and a couple of servo-skulls for the Librarian.
For me the key problem for Mordrak lists has always been that 7 terminator-armoured models arriving by themselves on turn one and unable to assault just isn't good enough, even with Stealth. But 12 such models with Sanctuary has a much better chance of taking the hits -- and can even potentially pull some running shennanigans to restrict the enemy's template shooting depending on his army and deployment whilst remaining 'majority in cover'.
ghost knights are NOT a kp
FAQ -Q: Are both Grand Master Mordrak and the Ghost
Knights each worth a Kill Point? (p40)
A: No, upgrade characters do not give additional Kill
Points.
|
The enemy of my enemy is a bastard so lets kill him too.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/03 05:56:26
Subject: Re:Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Stalwart Strike Squad Grey Knight
|
Lets put a face to the original army (sorry for the bad quality, its a 3 year old phone)!
Roguejm11's Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts Army!!!
*Note: Draigo = Acting as Grand Master Mordrak; Stern = Acting Librarian
I have tested Mordrak in the past and I have tested GK terminator heavy armies and have been displeased with both. Roguejm11's idea is interesting at large point games (imagine an Ard Boys List with 4 full Terminator squads for example). I can't believe that I had enough models to put the list together (too much 40k) and I am looking forward to trying this list out ASAP!
Special thanks to Roguejm11 for posting this list and all of you guys for taking the time to comment on it!
|
- 4000
- 1500 6th ed codex: 2 wins, 1 loss, 0 draws |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/03 10:02:02
Subject: Re:Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Major
far away from Battle Creek, Michigan
|
I played a similar list to this at a tournament recently. The good news is you automatically win kill point mission  The bad news is you auto-lose to plasma/melta/lascannon/psyker spamming IG or Dark Eldar  I managed to avoid both and took fifth place
|
|
This message was edited 1 time. Last update was at 2011/12/03 10:02:22
PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/04 02:09:33
Subject: Re:Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Boosting Black Templar Biker
|
Grey it is truly awesome that you had the terminators to put this into a picture like that!!! Really cool of you to add to the.
I generally go over to a friends house as a weekly gathering of beer/pizza, 40k or Warmachine. I will be playing my original list against whatever he can bring to bear. Which could be IG, BA, Nids, GK, SW or DE. I will try to do a battle report and post a link to it here for people to see.
|
Black Templars 3000
Grey Knights 3000
Menoth 190 points
Circle 60 points |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/05 14:43:10
Subject: Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Longtime Dakkanaut
|
As his regular opponent, I am willing to take a vote on what people want to see played against this.
I have availible to me Guard, Blood Angels, Tyranids, and Dark Eldar.
|
Current Armies: Blood Angels, Imperial Guard (40k), Skorne, Retribution (Warmachine), Vampire Counts (Fantasy)
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/05 21:31:32
Subject: Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Boosting Black Templar Biker
|
Mahu wrote:As his regular opponent, I am willing to take a vote on what people want to see played against this.
I have availible to me Guard, Blood Angels, Tyranids, and Dark Eldar.
Oh nice Mahu! The evil beard shows itself!
Would love to have a vote against who I am to face with this list.
|
Black Templars 3000
Grey Knights 3000
Menoth 190 points
Circle 60 points |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/05 21:45:27
Subject: Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Dakka Veteran
|
Once my Dark Eldar are available, I'd like to meet at a local store and play against this, Roguejm11.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/06 13:13:05
Subject: Re:Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Boosting Black Templar Biker
|
It will take me some time to aquire the the 25 more terminator bodies but if you are ever in Orlando area sure!
|
Black Templars 3000
Grey Knights 3000
Menoth 190 points
Circle 60 points |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/06 13:27:56
Subject: Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Judgemental Grey Knight Justicar
|
just gunna post this, but I think that modraks ghost unit could use a banner, those extra attacks are really nice....
|
I have half a mind to kill you, and the other half agrees |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/06 19:20:04
Subject: Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Major
far away from Battle Creek, Michigan
|
The banner is also great against Tyranid's Shadow in the Warp and Eldar Runes of Warding.
|
PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/06 19:23:18
Subject: Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Shepherd
|
The auto passing is better then the attacks since you dont really get more attacks in a 5 man squad or at least force weapon ones.
|
The enemy of my enemy is a bastard so lets kill him too.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/07 19:06:50
Subject: Re:Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Boosting Black Templar Biker
|
Gray Therion and others, I have played 2 games officially with this list as of last night.
1 LOSS against Necrons (But my friend agreed, I was cleaning the table up against him the entire game, it should have been a Grey Knight win)
Pitched Battle, 5 Objective game. Lost on the bottom of turn 5 with 2 turbo boosting objective contests from a command barge and an Innilation barge, and taking a single objective with a 6 man group of immortals to win 1-0.
I will post a full battle report and link it as soon as I can.
1 WIN against Blood Angles
My Castle your Castle, Grey knights were able to take the Blood Angels Objective while contining to contest their own.
After seeing what some of the models can do on the table, there is very little I would change about this list. Right now.... I would drop 5 terminators to add a single Dreadknight... maybe. Because frankly.... 36 terminator bodies on the table is GLORIOUS.
Automatically Appended Next Post: olympia wrote:The banner is also great against Tyranid's Shadow in the Warp and Eldar Runes of Warding.
I agree with the usefulness of the banners, but the issue that comes up with this list is that I now have to start losing bodies or abilities to make that work. Where I play there is only one Eldar player, we have a good variety, so the need to look at this option is not that great.
And anyone that is playing Nids is either a gene stealer rush list with no warp or a ridiculous amount of monstours creatures, and those pretty much disappear to force weapons at Ini 6
|
|
This message was edited 1 time. Last update was at 2011/12/07 19:08:32
Black Templars 3000
Grey Knights 3000
Menoth 190 points
Circle 60 points |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/08 12:43:46
Subject: Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Dakka Veteran
|
Perhaps a unit of Interceptors, just for a very late game objective contest. Alternatively, a Dreadknight with teleporter can be made scoring by Mordrak, and poof, you have a late game objective claimer with his 30" movement.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/08 16:44:27
Subject: Re:Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Boosting Black Templar Biker
|
Battle Report link for Mordrak List VS Necrons
http://www.dakkadakka.com/dakkaforum/posts/list/416008.page
First time really writing one up, used to do it on video after each turn was way way easier.
|
Black Templars 3000
Grey Knights 3000
Menoth 190 points
Circle 60 points |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/14 15:15:39
Subject: Re:Grand Master Vorth Mordrak's Ghostely Guardians - 2000pts
|
 |
Boosting Black Templar Biker
|
Mordrak List 2.0
Mordrak
x3 Ghost Knights (Force Halberd)
x1 Ghost Knight (Daemon Hammer)
Libarian (x3 Servo Skulls, MC Warding Staff) - Might of Titan, The Summoning, Shrouding, Warp Rift)
x10 Grey Knight Terminators (x1 Daemon Hammer, x2 Psycannon/Force Halberds, x1 Incinerator/Force Halberd, x1 Daemon Hammer, x5 Force Halberds)
x10 Grey Knight Terminators (x1 Daemon Hammer, x2 Psycannon/Force Halberds, x1 Incinerator/Force Halberd, x1 Daemon Hammer, x5 Force Halberds)
Dreadknight (Heavy Incinerator, Personal Teleporter)
Dreadknight (Heavy Incinerator, Personal Teleporter)
26 Terminator bodies and 2 Dreadknights. An objective game, would use Grand Strat to give the Dreadnights scoring.
Most any other game would be re-roll 1's on wound rolls.
List has been played 2 times and currently 2-0 against - Blood Angles, Orks.
|
Black Templars 3000
Grey Knights 3000
Menoth 190 points
Circle 60 points |
|
|
 |
 |
|
|