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Inquisitor Male (??? Name) (HC) [Militant Inquisitor]
Staff and Retinue
EMR Walker (Void Shield Mech) T5 W5. Has an AOE Defensive Aura that grants one of the following: +1 Invulnerability Save or Night Fight / Cannot Target from more than 18” away.
Life Warden (Bodyguard) (Necron Will Be back, always strikes first, Str 5 power weapon. D6+1 attacks) 2+/6+ saves but only 3W at T5.
Wizard Spike (Anti-Psyker Weapon Holder) Is a T2 body 1W with no save but holds an Anathema Power Weapon (Poisoned, S3, Force Weapon) with a maximum of 3 dice when attacking with it.
Master of Arms (2) (HC) Two Samurais with Master Crafter Power Swords S3 and randomized attacks. Something like a D6 attacks +1 but at WS 2+ S3 with no way to increase the strength except for psychic powers. This allows the attached squad to have a +1 to Hit in melee combat. These can be attached to any squad as a character. Has a speed of 7 as well and can choose to forgo the +1 to hit in melee to instead increase the squad’s speed top 7”.
Martyr (Sister of Battle Bodyguard) As an act of Faith will act as a bodyguard. If she dies she grants rerolls for hits, leadership, charge, and invulnerability saves for allied models within 2” on the next turn as her spirit is taken by the warp and snuffed out. It is basically a martyrdom buff for an expensive cost. Has a Bolter. 3+/4+ at T3 1W
Admiral (Ship Captain) (HC) (Power Sword, Bionics, Teleporter Beacon) An attachment character to the inquisitor’s squad that ignores negatives to reserves, can end the game early instead of randomizing turns on missions.
Lord Commissar (1) (HC) (Power Sword, plasma pistol) Lady Lord Commissar
Commissars (2) (HC) (Power Sword, las pistol) Two Male Commissars
Pitch Spiders (3) (Flamers) Fast crawlers that can burrow and pop out and flame. T4 4+ sv 1 W ld4 servitor style spider crawler. Cheap addition, has to be near inquisitor
Tempestor Primes (2) (HC) Cheap HQ Choices, Easy Orders. Can interact with Infantry Squads/will share key words. Armed with a Bolter, Rod, Powerfist
Imperial Seal: Generates 1 Command Point when the attached unit takes casualties. Lose 1 VP when fallen. Must not be inside a transport
Arco Flagellants: (5) A cheap suicide squad that can run as a screen for the retinue and characters
Imperial Assets
“Cadian Blackshields”
Plasma Command: (5) (4 Plasma Gun, 1 Plasma Pistol/CCW)
Melta Special Weapons Team: (6) (3 Melta, 3 Lasgun)
Flamer Special Weapons Team: (6) (3 Flamer, 3 Lasgun)
Infantry Squads: (3 Squads of 10) (3 CCW/Pistol, 3 Missile Teams, 18 Lasguns, 3 Meltaguns)
H.E.A.T. SUITS (5 with Ripper Guns) Reaper Minis Ogryns Count-As (LD 7) Option for +1 BS Shot or +1 Str Shot). Heavy Enforcer Assault Team = H.E.A.T.
Lascannon Teams Cadian Blackshields (6 Lascannons) (60mm Bases)
Op-Drop Team (10) (2 Melta, 1 Power Sword, 7 Hell Guns)
T.O.X. Force (10) Steel Legion 1 Grenade Launcher (Poisoned), Poisoned Rifles 12/24 S3 2+ Wound 4+ Hit 2+ Wound AP-1. Ignore poisoned weapons special rules from enemies.
D-Class Penal Squad (11) Ten men strapped with bomb vests and grenades. 5 can Death or Glory and explode in 2D6 S4 AP-1 it’s in melee if they blow themselves up. DKOK Commissar Leader. He can shoot one to make them auto pass any morale test. Also attached is Hero. Hero in the unit leader with a shotgun and a power sword with bionics. He has will be back and feel no pain. Can infiltrate. BS 4+ and WS 4+ T3 No Saves/No Armor. Can set demolition charges or temporal anomalies in a piece of terrain.
The “Black Bear” Chimera: The Atlas Repair Vehicle as a custom Chimera T+1 W+2 Dozer but no Multi laser.
Chimeras: (3) (Tan, Black, and Green)
Valkyrie Transport: (Tan) w/ Magnetic Weapons
Mantic Dropship: (Tan) w/ Magnetic Weapons
Operations Crawler: (1) +1 Reserves (Flamer, High St inaccurate melee weapon)
Master of Ordnance: (1) Can call off board artillery x2 every OTHER turn which scatter. You can increase nearby heavy weapons team a +1 to Hit.
Longbow Sentinel: (Armored, Multilaser + Lascannon) If the target is hit with the Multilaser the Lascannon hits on a 2+.
Cadian Flag: Grants CADIAN ONLY infantry units within 6” Fight Twice in melee + Normal Regimental Standard. Lose 1 VP when fallen. Must not be inside a transport for effect.
Scouts (10) (4 Snipers, 1 Heavy Bolter, 1 Missile, 3 Bolters, 1 Sarge with CCW/BP)
Officio Assassinorum
Vindicare Assassin (1)
3 Other Assassins
Grey Knights
“The Relinquished”
These are an asset the inquisitor can call in as an allied army. This small contingent of Grey Knights can only be used against the Forces of Chaos. All must arrive via Teleportation no matter the Scenario.
This is an Iron Hands Space Marine army taken from remnants of 3rd Company Clan Raukaan under the guidance of Iron Father Feirros. They have been petitioned by the Inquisitor to assist in various missions from their Battle Barge, the Iron Claw.
Iron Father Feirros
Tech Marine (Orange Axe)
Tech Marine (Green Axe)
Judicar (New Chaplain/In Training)
Eradicators (3)
Blade Guard (5)
Terminator Captain with Thunder Hammer Storm Shield (Lysander Model)
Terminators (5) (Storm Bolters, Power Fists, Assault Cannon)
Intercessors (20) (1 Powerfist)
Veteran Vanguard Assault Marines (10) (Not sure of gear)
Devastator Squad (5) (4 Plasma Cannons)
Chaplain Dreadnought (AC/CCW)
Ironclad Dreadnought (Drill, CCW, Missiles)
Venerable Dreadnought (TL-Lascannon, CCW)
Venerable Dreadnought (TL-LC + Missiles) (3 Dreadnoughts can be lent to the Grey Knights)
Scouts (10) (4 Snipers, 1 Heavy Bolter, 1 Missile, 3 Bolters, 1 Sarge with CCW/BP) (Can be leant to the Imperial Assets)
This message was edited 2 times. Last update was at 2021/07/12 17:28:58
I'm super jelly of the tables you get to set up, that treehouse is awesome!
IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights! The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.
2021/07/19 16:45:41
Subject: Stevefamine's Painting Log 2021 (TABLE FINISHED... now for dioramas, Ordo Hereticus, Iron Hands)
just found this and slowly going through it but some fantastic stuff there, as a fan of predator i really like what you have done with the model especially the wound
2021/08/14 17:31:19
Subject: Re:Stevefamine's Painting Log 2021 (Terrain, 40k, and more)