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Made in fi
Locked in the Tower of Amareo





 Eldarain wrote:
It's 4 markers still I think. Just worded oddly. Ie. 2 here, 2 there


Teaches to go by whc article indeed 2 in your dz, 2 outside.

Even better. 4 spots most armies can't remove to provide the 6+++

Edit: or wait a minit. The gravesites were markers, not faction terrain right? So 4 markers nobody removes.

This message was edited 2 times. Last update was at 2021/05/14 08:25:53


2024 painted/bought: 109/109 
   
Made in nl
Fresh-Faced New User




Weird question: are the previewed Lady Anika and the Ratprince in the book? If not we might see cursed city expansions after all.
   
Made in ie
Fixture of Dakka






Matcap wrote:
Weird question: are the previewed Lady Anika and the Ratprince in the book? If not we might see cursed city expansions after all.


Yes both are in the book but aren’t really worth taking. They are cheap filler leaders but there’s better options for a few more points. Neither has the Hunger ability unlike other Vampires and neither has any magic again all other Vampires have magic. EDIT Annika has an ability that is a slightly better version of the hunger so ignore that.


Kritza can respawn if killed on a roll of 4+ and some have interpreted the rule as written to mean you can multiply Kritza each time he dies so you could end up with 16 of him on the table I think that’s a bit of a stretch but I can see how the rule is interpreted that way it needs an FAQ. They are both Vyrkos Dynasty

The Deathstench Drove battalion with a Nercomancer seems to be the way to go - 2 Corpse Carts, 2 Dire Wolves, 2 Zombies. The Zombies get lots of buffs from the battalion, corpse cart and Necromancer. SBGL lists will probably be zombie heavy.

This message was edited 6 times. Last update was at 2021/05/14 11:24:12


 
   
Made in us
Terrifying Doombull




So they're odd SC models on odd bases that basically don't operate as vampires?

What?

Efficiency is the highest virtue. 
   
Made in fi
Dakka Veteran




Vihti, Finland

Yeah, despite being new and very good looking, Lady Anika and Ratprince have probably the most boring rules. And despite being from "Vyrkos Dynasty" which gives re-rolls to casting neither are wizards. They even have identical profiles!

Only good thing is the looks, they are relatively cheap and they do interact with second part of Vyrkos Dynasty.
   
Made in us
Longtime Dakkanaut





Given how bad they are, ruleswise, I wonder if they were planned for Cursed City originally. Shame we don't have a photo of them with black bases to confirm it. (Quest models have black bases, instead of the usual brown.)
   
Made in fi
Dakka Veteran




Vihti, Finland

 GaroRobe wrote:
Given how bad they are, ruleswise, I wonder if they were planned for Cursed City originally. Shame we don't have a photo of them with black bases to confirm it. (Quest models have black bases, instead of the usual brown.)


I suspect that this has been a case. And background for Kritza, the Rat Prince, would make a good "hero". Disgraced noble, forced to eat rats and turned into a monster only to comeback to claim what he is owned.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

What an horrible disgrace of a book. Instead of making a "build your own vampire adventures" the vampires are the most boring part of the book, all the skeletal units are boring as feth, and you'll end up with 1 or two lists about a wombo combo of monster smash or zombie hordes.

I'm really dissapointed with both this book and the slaanesh one. Back in the day I was excited to see new AoS rules, they were always so imaginative. But right now, they keep pumping low effort rulebooks after low effort. Ironic that the 40k team puts now more care into making their armies play how they should with the great deathguard, drukhari (even if its OP with the book of rust and point costs), and with great crusade rules.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Decrepit Dakkanaut




UK

 Galas wrote:
What an horrible disgrace of a book. Instead of making a "build your own vampire adventures" the vampires are the most boring part of the book, all the skeletal units are boring as feth, and you'll end up with 1 or two lists about a wombo combo of monster smash or zombie hordes.

I'm really dissapointed with both this book and the slaanesh one. Back in the day I was excited to see new AoS rules, they were always so imaginative. But right now, they keep pumping low effort rulebooks after low effort. Ironic that the 40k team puts now more care into making their armies play how they should with the great deathguard, drukhari (even if its OP with the book of rust and point costs), and with great crusade rules.



The last Slaanesh book was mostly "take 3 keepers, summon more keepers".
You could do other things but the whole book was basically weighted heavily toward multiwound leaders because of the way depravity and summoning worked.

The current one is far more engaging in that there's a more even spread and whilst there are some questions over some of the higher prices, they do seem to have worked hard to make the army work whilst including summoning rather than making it work just for summoning. There's far more scope for a mortal army; or a demon one or a mix or a seeker heavy army or you can rock up with keepers etc.... Personally I find that FAR more exciting than having super powered keepers summoning more keepers as the only option.



From the sounds of it you almost sound like the whole "build your own vampire adventures" is more of an RPG thing than a wargame thing. Or rather something that you build a story around yourself for a campaign rather than something that you have as an intrinsic value within a wargame army.




I think sometimes our desire to have "funky" rules can mean that we end up with books and games that are funky, but also so heavily weighted toward it that its actually not all that much fun because the "funky" is the only working part. Making it into a one trick pony affair. I'd rather "bland" armies that have themes and ideas and freedom to construct various forces. If I want stories I go to the lore or I make my own in a campaign setting and such rather than wanting that to be an intrinsic part of having to make the book work.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

I'll say they put much more tought on the ogre book that allows you to make all kind of ogre builds (even yeete and saber ones) than in this book.

And the ogre book is not really any kind of superior writting example. But at least is fun and much more inspired than this.

All vampires having the same 4 +3/+3/-1/1d3 or 2 damage profile? Seriously?

Feth that.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Infiltrating Broodlord





London

 lare2 wrote:
No wolves on Fenris wrote:
Is Nagash in the battle tome or will he now only be able as an option in the Ossiarch book if this one is basically replacing Legions of Nagash?


He's in there but he's 975pts.


What about the Mortis Engine?

That's always felt like it should have actually been in the NH book, and it was included in Mortal Realms magazine as a NH model, but they can't actually take it currently.
   
Made in pl
Longtime Dakkanaut




The whole list has been leaked already, you can check it yourself on reddit But if I recall it's there.
   
Made in gb
Jovial Plaguebearer of Nurgle






 The Phazer wrote:
 lare2 wrote:
No wolves on Fenris wrote:
Is Nagash in the battle tome or will he now only be able as an option in the Ossiarch book if this one is basically replacing Legions of Nagash?


He's in there but he's 975pts.


What about the Mortis Engine?

That's always felt like it should have actually been in the NH book, and it was included in Mortal Realms magazine as a NH model, but they can't actually take it currently.


Aye, it's in there as well, which, as a NH player, disappoints me somewhat. Not that it's really needed in NH but still, it's a nice model.

Chaos | Tau | Space Wolves
NH | SCE | Nurgle
 
   
Made in gb
Executing Exarch





London, UK

Is the skeleton knight (wight king/knight guy?) up for pre-order this weekend? I didn't see it mentioned in the WH community article or at all recently.

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

The Wight King is not up for preorder this weekend.
   
Made in tw
Longtime Dakkanaut





isnt he connected in someway to the Kragnos book? (I'm not actually asserting that he is, but I have the two connected in my head for some reason.)

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

No. Lord Kroak, the Slaanesh twofer, and the Flying Van Helsings are.

This week does not see for the Soulblight Gravelords:
-Belladama
-Radukar the Beast
-Dire Wolves
-Rat Prince
-Blade lady
-Wight King on Steed

So there's at least another week or so.
   
Made in us
Lieutenant General





Florence, KY

So I haven't seen any mention of this, but are Soulblight Gravelords getting faction terrain and endless spells?

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Zero mention of anything.
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 Ghaz wrote:
So I haven't seen any mention of this, but are Soulblight Gravelords getting faction terrain and endless spells?


The leak has neither.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Lieutenant General





Florence, KY

I guess since the terrain and endless spells are both produced in China they may have been axed due to shipping concerns (or more likely low sales for faction terrain and endless spells in general).

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in pl
Longtime Dakkanaut




Not all factions get either or both of those.
   
Made in us
Lieutenant General





Florence, KY

Cronch wrote:
Not all factions get either or both of those.

Which second edition battletomes did not receive either or both of these?

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Stealthy Warhound Titan Princeps






 Ghaz wrote:
Cronch wrote:
Not all factions get either or both of those.

Which second edition battletomes did not receive either or both of these?

Kharadron Overlords got neither.
Ogre Mawtribes did not get endless spells but did get terrain.
Slaves to Darkness did not get terrain.
Cities of Sigmar got neither.
Orruk Warclans got neither.
Sons of Behemat got neither.


Off the top of my head.

I'm on a podcast about (video) game design:
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And I also stream tabletop painting/playing Mon&Thurs 8PM EST
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And make YouTube videos for that sometimes!
https://www.youtube.com/@tableitgaming 
   
Made in pl
Longtime Dakkanaut




SCE, Nurgle, DoK and Nighthaunt got only spells, not terrain.
Lizardmen, Tzeench and Ogres got only terrain
Kharadron received neither.
   
Made in au
Tunneling Trygon






Cronch wrote:
SCE, Nurgle, DoK and Nighthaunt got only spells, not terrain.
Lizardmen, Tzeench and Ogres got only terrain
Kharadron received neither.


Nurgle belongs on the second line, but yeah
   
Made in us
Lieutenant General





Florence, KY

Rihgu wrote:
 Ghaz wrote:
Cronch wrote:
Not all factions get either or both of those.

Which second edition battletomes did not receive either or both of these?

Kharadron Overlords got neither.
Ogre Mawtribes did not get endless spells but did get terrain.
Slaves to Darkness did not get terrain.
Cities of Sigmar got neither.
Orruk Warclans got neither.
Sons of Behemat got neither.


Off the top of my head.

Kharadrons, Sons of Behemat - No Wizards for Endless Spells
Cities of Sigmar - Has the 'Amplified Sorceries' battle trait which affects Endless Spells
So the only oddity on Endless Spells is the Orruk Warclans (no big green glowy foot, etc.).

As for Faction Terrain, it looks like the People of Sigmar don't bring their terrain with them (no terrain for Sttormcasts either) and Destruction isn't big into building anyway. For Kharadron, one could consider their Skyvessels taking the place of their Faction Terrain.

So for Soulblight I would have expected at least a few Endless Spells (e,g,, a bat-themed one to take the place of bat swarms in their battletome).

Note that the Nurgle battletome hasn't been updated. It is still a first edition battletome, coming out about five months before second edition.

This message was edited 1 time. Last update was at 2021/05/14 17:42:28


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in pl
Longtime Dakkanaut




So why don't Ogors have endless spells, when 3/4th of their characters are wizards? and sorry but 'battle trait" does not equal a boxed set of plastic models. As for destruction not being big on building...both Ogors and Gits got terrain.
There is NO rhyme or reason beyond maybe sales expectations.
   
Made in us
Lieutenant General





Florence, KY

Cronch wrote:
So why don't Ogors have endless spells, when 3/4th of their characters are wizards? and sorry but 'battle trait" does not equal a boxed set of plastic models. As for destruction not being big on building...both Ogors and Gits got terrain.
There is NO rhyme or reason beyond maybe sales expectations.

Maybe because the Lore of Gutmagic or the Lore of the Sun-eater isn't suited for Endless Spells? Maybe the Great Maw ate all their Endless Spells?

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Humming Great Unclean One of Nurgle






I like that not every army gets terrain. If everyone had it they would feel far more bland overall.

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I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
 
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