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![[Post New]](/s/i/i.gif) 2012/03/24 05:25:46
Subject: Introducing 40k to someone?
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Roaring Reaver Rider
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I'm trying to introduce my parents (insert joke here) into 40k so I actually have an opponent who can play regularly.
Any ideas how to make 40k appeal? How to explain the rules?
Nom
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![[Post New]](/s/i/i.gif) 2012/03/24 05:28:20
Subject: Introducing 40k to someone?
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Enigmatic Chaos Sorcerer
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I've always introduced people to the hobby through, the smaller easier to grasp games. Mordheim for Fantasy and Necromunda for 40k.
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2012/03/24 05:31:18
Subject: Introducing 40k to someone?
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Roaring Reaver Rider
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I've never played necromunda so that's not an option in this case and fantasy is a little to complex to introduce as a starter.
Nom
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![[Post New]](/s/i/i.gif) 2012/03/24 05:35:40
Subject: Introducing 40k to someone?
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Enigmatic Chaos Sorcerer
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Well, I'd just start really small. play a couple hundred points a side, and play the first battle or two more like a demo, Ie. have them take a small force each and explain things very slowly and try not to move to fast.
Once we've memorized all the phases and stats it's easy to forget how daunting it all can be.
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2012/03/24 13:53:36
Subject: Re:Introducing 40k to someone?
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Screaming Banshee
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If I were to introduce someone to Warhammer, I'd give them a 500 pt demo game.
Beforehand, though, I'd set up a troops and elite choice from each of my six armies on a table, point to each one, say their playstyle and give a teensy bit of fluff (in my experience, fluff is something people become interested in after playing the game). Ask them to pick one and start a nice little 500pt game, wherein you explain everything that's happening and are sure to put in a strong narrative. IMO the best part of 40k is the 'stories' it develops from the game; so be sure to describe everything that's happening. 'Your Space Marines let rip with their bolters and pulverise four of my Ork Boyz.' 'Oh dear, looks like Librarian Tim just got turned into a Squig by Zogwort's curse!' I think 40k can be charming if sold just right, but I always like a good story...
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![[Post New]](/s/i/i.gif) 2012/03/24 14:23:57
Subject: Introducing 40k to someone?
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Growlin' Guntrukk Driver with Killacannon
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The Assault on Black Reach is actually the best way to introduce people to the hobby; the lists are balanced, the rules are simplified, and it was designed by GW for this purpose.
If buying AoBR isn't feasible, write two tiny little lists, 500 pts might actually be too large, and go for a basic armies, like marines and orks, who do not have a crazy amount of special rules.
The more simple you can make this, the more appeal you can get from your folks.
-cgmckenzie
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1500 pts
3000 pts
4-5k+pts
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DS:80-S+G++M+++B+IPw40k10#++D++A+++/hWD387R+++T(D)DM+
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![[Post New]](/s/i/i.gif) 2012/03/24 14:25:47
Subject: Introducing 40k to someone?
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Screaming Banshee
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I thought AoBR has like a 200 point disparity between the Marines and Orks?
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![[Post New]](/s/i/i.gif) 2012/03/24 14:28:20
Subject: Re:Introducing 40k to someone?
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Devestating Grey Knight Dreadknight
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the marines actually end up having more points than orks. The orks are actually somewhat handicapped when straight out of the box
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+ Thought of the day + Not even in death does duty end.
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![[Post New]](/s/i/i.gif) 2012/03/24 14:33:40
Subject: Introducing 40k to someone?
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Roaring Reaver Rider
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Since aobr isn't possible would one hq, two troops each and a dumbed down sisters vs orks or tau be a good idea?
Nom
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![[Post New]](/s/i/i.gif) 2012/03/24 14:36:40
Subject: Introducing 40k to someone?
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Screaming Banshee
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Yeah, I'd say so.
At the end of the day you're not trying to ram every cool model or unit type down their throat; just get them familiar with how the game works. K.I.S.S. definitely applies here; a nice speedy game, quickly resolved, will keep them interested (a long 40k game can be a bit boring for a newb) and show them how it works.
You might even want to give the side you play a slight disadvantage so that they win?
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