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Made in no
Tail-spinning Tomb Blade Pilot






Faeit 212 aka Naftka has some rumors of the Old World. Seems it'll be based on 7th edition mostly.

https://natfka.blogspot.com/2021/12/updated-rumor-1109-compilation-40k.html?m=1

'We will see a preview for Warhammer The Old World at the beginningw of next Year, this one will be bigger than those we saw in the past and since the Game was the first Time announced in November 2019.

This preview will be a bit more precise about the Game.

The Ruleset for Warhammer the Old World will be 7th Edition to the core,
but with smaller influences from the 5th, 6th and 8th Editions. They
understood that the 8th was too big in the sense of Army building, even for
GW Games.

The Core Rules are more or teaser completed and work on the Starter Sets
written content and early expansions will soon starting but Miniatures are
still in Work

There will be a new concept of Expansions Books and three Compendium-like
Tomes for 8th Edition Armies before The End Times in a format like Ravening
Hordes from the early 6th Edition.

It looks like that the concept of Armybooks will stay and continue and The
Old World becomes something like the 9th Edition WHFB.'

Let the galaxy burn. 
   
Made in gb
Sergeant Major





 triplegrim wrote:
Faeit 212 aka Naftka has some rumors of the Old World. Seems it'll be based on 7th edition mostly.

https://natfka.blogspot.com/2021/12/updated-rumor-1109-compilation-40k.html?m=1

'We will see a preview for Warhammer The Old World at the beginningw of next Year, this one will be bigger than those we saw in the past and since the Game was the first Time announced in November 2019.

This preview will be a bit more precise about the Game.

The Ruleset for Warhammer the Old World will be 7th Edition to the core,
but with smaller influences from the 5th, 6th and 8th Editions. They
understood that the 8th was too big in the sense of Army building, even for
GW Games.

The Core Rules are more or teaser completed and work on the Starter Sets
written content and early expansions will soon starting but Miniatures are
still in Work

There will be a new concept of Expansions Books and three Compendium-like
Tomes for 8th Edition Armies before The End Times in a format like Ravening
Hordes from the early 6th Edition.

It looks like that the concept of Armybooks will stay and continue and The
Old World becomes something like the 9th Edition WHFB.'


My issue with this is that it implies the rules have come before the miniatures, which would be in stark contrast to what has been reported, and so far as I can tell, evidenced over the last decade at least.

This message was edited 1 time. Last update was at 2021/12/09 00:11:32


 
   
Made in gb
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UK

The whole "models before rules" kind of is the normal when GW is adding models to existing games and armies.

However in that case its more talking about the specific rules for the models themselves rather than the rules for the game itself, which is already established and running.

I'm sure that when GW is making a brand new game the rules almost have to come before the models because the rules will define key aspects of how the factions will work and thus what models are needed to make the game work. What scale, what style (free form or rank and file has a big impact on sculpts), what structure. There's no point in the designers releasing 20 character models and 1 infantry for a game that's about rank and file infantry with a few characters.


I suspect that rules came first in establishing a baseline for how the game would function at its core. Then likely concurrent rule and model development so that the creative staff could be guided by the core structure of the game. After that's established then the creative staff are likely more free to do what they want and add in wild-card releases



We've always heard that GW is design led in that models come then rules; however its clear that there are also elements of rules leading models in so far as "you guys are going to work on SoB for a big SoB release" kind of deal.

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Versteckt in den Schatten deines Geistes.

I'd like to think that they wouldn't need to design all that many new models given that they have such a large back catalogue ready for rerelease.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Preparing the Invasion of Terra






Depends on the faction I suppose.
The Empire should be pretty much fine since the only kits it really lost were Characters, the Warshrine, and Archers. Freeguild still have 17 units on the Webstore and many of those are core Empire units.
Obviously, Kislev, Brettonia, and Cathay are all going to need new kits so there's that. The map IIRC had some Dorfs and Wood Elves but those ranges have been gutted to fit into CoS. In fact, the only two factions that seem to have retained most of their rosters are the Dark Elves (split into about 4 subfactions but still) and the Empire. Even WHFB Orcs are pretty much gone with only some Gloomspite and Bonesplitterz left.
   
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Monticello, IN

7th? This is an odd play for the Trade Federation...

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
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 Just Tony wrote:
7th? This is an odd play for the Trade Federation...

I was thinking the same thing. People like 6th, and people like 8th, but I've never heard of anybody playing 7th except when 7th was live.

I'm on a podcast about (video) game design:
https://anchor.fm/makethatgame

And I also stream tabletop painting/playing Mon&Thurs 8PM EST
https://twitch.tv/tableitgaming
And make YouTube videos for that sometimes!
https://www.youtube.com/@tableitgaming 
   
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Versteckt in den Schatten deines Geistes.

 Gert wrote:
Even WHFB Orcs are pretty much gone with only some Gloomspite and Bonesplitterz left.
Gone doesn't mean they can't come back. I mean, it's not as if they fired the moulds into the sun.

This message was edited 1 time. Last update was at 2021/12/09 02:31:31


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
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The Great State of New Jersey

I think its naive to assume that GW started designing a new ruleset set in a new time period only to rerelease its existing back catalog of old and dated sculpts that nobody bought when they were still considered state of the art.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

chaos0xomega wrote:
I think its naive to assume that GW started designing a new ruleset set in a new time period only to rerelease its existing back catalog of old and dated sculpts that nobody bought when they were still considered state of the art.
How much do you think ancient races like the High Elves changed in a few hundred years? Do you suspect Chaos or Beastmen differed greatly before Karl Franz came about? Did the fine folks down in Khemri go through a massive Nu Wave fashion change just before Franz hit the scene, and all collectively decided to ditch their 1920's Flapper style and switch to more Ancient Egyptian themes? Or is it more likely that they were Ancient Egyptian themed 100, 200 even 500 years prior to Fancy Franz?

This message was edited 2 times. Last update was at 2021/12/09 03:17:41


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Keeper of the Flame





Monticello, IN

chaos0xomega wrote:
I think its naive to assume that GW started designing a new ruleset set in a new time period only to rerelease its existing back catalog of old and dated sculpts that nobody bought when they were still considered state of the art.



Several of those sets are STILL BEING SOLD for Sigmar. You know that, right?

With a mold that has already "paid for itself", there is little investment to pull it out of storage and bang out some sprues. They've rereleased stuff from 3rd/4th Edition through Revell, so I'd say the chances of them having the capacity to rerelease WFB boxed sets is pretty high.

As for not buying back then? Blame the 8th Ed. meta for that. gak was selling like hotcakes during 6th and mid to late 7th. It wasn't until the boxed sets were dropped to about half the model count for the exact same price overnight that did the damage.

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in ca
Longtime Dakkanaut






chaos0xomega wrote:
I think its naive to assume that GW started designing a new ruleset set in a new time period only to rerelease its existing back catalog of old and dated sculpts that nobody bought when they were still considered state of the art.


Yean, id be rather surprised if they do so,.bar maybe for the less popular army (khemri) which would get sold direct only

lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in at
Second Story Man





Austria

My guess:

Doing 7th makes sense as 6th was a complete rules set with several expensions and Erratas (and is still around) while 8th is the one most community rules are based on

So 7th Edi with Index books, adding rules for all models that came prior EndTimes, to have something for people to start.
It is something no one really has, it will be different enough to what people played during that time and after (as 7th was the comp-edition, not a lot people played the original rules)

Going with Index and rules without models is a must to get as many people into the game with the initial hype and keep them long enough until they buy in a full new army with the new army books

GW has done this with Horus Heresy and should know how those things work

Yet, I don't think they know why the game started failing with 7th, what the problem with 7th were and that most people already used a community version of the game to play during that time
while most local hardcore tournament players from 7th already make jokes about the game as how easy it was to cheat, as soon as you need to make adjustments to the official rules because some of the old "copy&paste" mistakes are still there, the big "hype" won't be there until the new armies with new models are released (and than it could be too late)

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in no
Tail-spinning Tomb Blade Pilot






 kodos wrote:
My guess:


So 7th Edi with Index books, adding rules for all models that came prior EndTimes, to have something for people to start.
It is something no one really has, it will be different enough to what people played during that time and after (as 7th was the comp-edition, not a lot people played the original rules)


Could you say more about what made 7th comp-ed and what challenges that made for friendly pick up games etc.


I feel that the lure of having an "official" and "current" game being released will be a draw for many old timers and new players as well. Not sure if the 9th age and similar fan versions players will go en masse back to The Old World, but I dont really see them growing much either on the tournament scene as long as GW is publishing a real game with models.

Let the galaxy burn. 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

as long as we have the models the rulebook is not so important as we can just play 6th/7th/8th with the same models for the most part.
   
Made in at
Second Story Man





Austria

 triplegrim wrote:
 kodos wrote:
My guess:


So 7th Edi with Index books, adding rules for all models that came prior EndTimes, to have something for people to start.
It is something no one really has, it will be different enough to what people played during that time and after (as 7th was the comp-edition, not a lot people played the original rules)


Could you say more about what made 7th comp-ed and what challenges that made for friendly pick up games etc.

For friendly and pick up games it was more difficult to find games with default rules rather than comp

This was also the time were GW refused to make Errata/FAQ (while playing a different game, as the famous tactics articles in WD named equipment or rules that was not there in the published game, while ignoring those that were) so the main thing was to have a community Errata/FAQ which extended to change unit rules (like with Beastmen were the rule to rank up did not work) or added 0-1 restrictions on some to keep the books in line

The main comp in German speaking countries was Lore of Akito with basic adjustments (in the beginning, at the end of 7th it had armies in 3 categories were catA played with 2000 points and catC with 2450 points so that those had a chance) while the different tournaments had their own scenario packs and further restrictions if needed

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in fi
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Rihgu wrote:
 Just Tony wrote:
7th? This is an odd play for the Trade Federation...

I was thinking the same thing. People like 6th, and people like 8th, but I've never heard of anybody playing 7th except when 7th was live.
7th was especially bad because of the armybooks at the time; the core rules were somewhat between 6th and 8th in some ways at least, so not that terrible a place to start from if the contemporary armybooks will be heavily updated.

That said, this feels like a bit of a non-rumour. No real testable details or major unexpected things, aside from the statement on design stages, but that one is difficult to interpret (after the start, there will be continuous development of both rules and models, obviously). Furthermore, "this one will be bigger than those we saw in the past and since the Game was the first Time announced in November 2019" seems a strange statement from someone with supposed insider knowledge, as it appears to rely on the former announcement date as an argument rather than independent knowledge of these matters. Yes, it's high time they give more details, but they could have done that a year ago and it might equally well take another 6 months before we learn something worthwhile. Saying we'll get a Ravening Hordes style temporary solution for older armies is one of the safest rumours I can imagine, and numerous people have predicted that from the start. "Armybooks will stay"? Well, I'd say so, they even do that for Necromunda these days. GW loves selling books.
   
Made in no
Tail-spinning Tomb Blade Pilot






https://natfka.blogspot.com/2021/12/updated-rumor-1109-compilation-40k.html?m=1

"The Old World
I have some (not so positive" Rumors) about Warhammer - The Old War...

As said in an earlier mail, there will be no miniature previews before mid
2022.

Model Ranges are already in the Work, but the most progressing Part of the
Reboot is the Backstory and the Freerooms they have because the different
timeline.

Early Factions for the Game will be no brainers and all time community favs
like the Empire, Orcs and Goblins, Dwarfs and Chaos. Those factions are
focused the most but others are in the work, but do not expect Cathay or
other niche factions too early, those will need years after the reboot to
come to light.

Release could be Summer 2023, but that Date isn't finally set. Covid
brought more trouble for GW than everyone believes...



New Edition Timelines
They're also internal changes for Warhammer the Old World. The main Studio
is more involved in this project, which was the idea of the oldest Studio
Members.

Also the established release shedule for GW in the last years is mostly
obsolete thanks to Covid: They can't no longer bring new Editions every
three years.

via a solid source on Faeit 212 Parts 1 and 2
I got informations about those "Compendium" Books for Warhammer The Old
Word.

As earlier said, it will be three Books.

"Good Factions Book"
- Empire
- Bretonnia
- Dwarfs
- High Elves

"Bad Factions Book"
-Warriors of Chaos
- Beasts of Chaos
- Dark Elves
- Skaven
- Orcs and Goblins
- Vampire Counts

"Neutral Factions Book"
- Wood Elves
- Khemri
- Ogre KIngdoms
- Lizardmen


Those Compendiums will timeline-wise set in the old WHFB Timeline include Rules for all Units from 8th Edition Army Books before the End Times was released. Characters inclusive but no Nagash or Glottkin etcetera.

New Rulebook, Army Books and Expansions will then set in the new Timeline of Warhammer The Old World.


-this was our source in the comment sections from Part 1! So always a good place to look and join in on the conversations.
The Books will also include rules for all Characters and Units before The End Times was released and set in the old Timeline of WHFB."



Still no Chaos dwarves, I guess :/


Let the galaxy burn. 
   
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SoCal

So, they’re putting off the new miniatures until after the game has already failed into abandonment? That’ll bring the customers.

   
Made in gb
Assassin with Black Lotus Poison





Bristol

 BobtheInquisitor wrote:
So, they’re putting off the new miniatures until after the game has already failed into abandonment? That’ll bring the customers.


Remember, GW released AoS months after the first trailer for Total War Warhammer was dropped. They are adept at dodging free marketing and advertisement opportunities.

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UK

Thats very wierd - I would have thought launch with new stuff so people donlt just buy the rules (?) and just play with the vast collections.

Ideally stuff that would also work in AOS - eg Cathay/Kislev would be easy for Cities of Sigmar.

but then GW tend to avoid this sort of cross-selling opportunity.

I AM A MARINE PLAYER

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Gathering the Informations.

It's Faeit/Naftka rumors.

Why are we bothering reading these? Why do people even bother wasting the time and effort to repost that trash?
   
Made in hu
Armored Iron Breaker






More solid information right from Games Workshop is, that they are hiring a Graphic Designer and a Miniature Designer aswell, for both Horus Heresy, Blood Bowl and Warhammer: The Old World.

This message was edited 1 time. Last update was at 2021/12/09 18:28:53


   
Made in no
Tail-spinning Tomb Blade Pilot






 herjan1987 wrote:
More solid information right from Games Workshop is, that they are hiring a Graphic Designer and a Miniature Designer aswell, for both Horus Heresy, Blood Bowl and Warhammer: The Old World.


'At Games Workshop we are looking for people who will do their best to understand the needs of the company and to put those needs first when they are at work. Because of this we believe that what you are like, hence the attitude you show to work and the way you choose to behave is even more important than your skills or experience.'

... I kind of get what they mean with the last sentence, but pretty sure skills are more important than the way you behave, for a result based job like graphic design.

Let the galaxy burn. 
   
Made in at
Second Story Man





Austria

no, as skills can be learned but your devotion to the company cannot
they don't want someone who is good but not 100% loyal to GW and rather take someone who would pay to work for them but need training


for the most important part about those, it is confirmed that TOW will me a Specialist Games Studio Game, among 3 other games so will have similar attention and production slots as the other 3

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
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If the cover letter isn't suitable you won't even get an interview. GW looks for people with the drive and interest first (the live and breathe aspect), then they see if you're up to scratch in the interview.
   
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Regular Dakkanaut





 A Town Called Malus wrote:
 BobtheInquisitor wrote:
So, they’re putting off the new miniatures until after the game has already failed into abandonment? That’ll bring the customers.


Remember, GW released AoS months after the first trailer for Total War Warhammer was dropped. They are adept at dodging free marketing and advertisement opportunities.


They are. This being said, I would put money on a fairly sizable TOW update around a few weeks to a month after TWW3's release.
   
Made in ca
Longtime Dakkanaut






These are some very very vague rumours

lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
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Longtime Dakkanaut





 Kanluwen wrote:
It's Faeit/Naftka rumors.

Why are we bothering reading these? [..]


This. And it's always the same person with german-speaking background not able to write nouns without starting with a capital letter... There may even be some true information in it but the messages (like the Horus Heresy ones) are so... how would one person know all this? Feels bloated with guesswork
   
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 Gert wrote:
In fact, the only two factions that seem to have retained most of their rosters are the Dark Elves (split into about 4 subfactions but still) and the Empire. Even WHFB Orcs are pretty much gone with only some Gloomspite and Bonesplitterz left.


Orcs still have Black Orcs, too. But yes, without normal Orcs an Goblins the army lost its core - not every one wants to play Night Goblins.

Other factions that are ready to play with their remaining models are Skaven (nearly full range), Beastmen (too, lost only their special characters) and Vampire Counts (well, Zombies and Skeletons are new - don't know how good they fit in a regiment - but Ghouls and Wights are still there and it shouldn't be a problem to use new Blood Knights, Dire Wolves and Black Coach on fitting square bases). Ogre Kingdoms too, but the timeline might be to early to see them as whole armies.

This message was edited 2 times. Last update was at 2021/12/10 03:17:45


 
   
 
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