victor.IG wrote:
HQ-75points
Lord commissar-boltgun,meltabombs
Not really a useful
HQ choice, given the army you have currently - a Primaris would be better for S6 shooty goodness, or a
CCS would be better for orders + special weapons.
Also putting him in a squad with Bastonne is a double waste, as he is already LD10.
victor.IG wrote:
Troops-560points
Vets-plasmax3, autocannon, bastonne, chimera-240 lord commissar attached
Vets-meltax3, harker, in valkyrie-155
Vets-meltax3, autocannon, chimera-165
Bastonne is too expensive for my tastes to go in what is essentially a suicide squad. Harker doesn't really benefit being in a Valk.
victor.IG wrote:
Fast Attack-305points
Scout Sentinel squadron-3xScout Setninel, multilaserx3-105
Valkyrie squadron- 2xValkyrie-200
Sentinels are OK - I would consider a swap for 2x Armoured Sentinels though with Multi-lasers for more AV12 and a tougher tarpit unit.
Why have the Valks in a squadron when you have a spare Fast Attack slot? Far too many draw backs for no gain whatsoever. Also need the MRP's to be effective at anti-infantry.
victor.IG wrote:
Heavy Support-830points
Leman Russ squadron-LRBT, LRV-305
Hydra squadron-2xHydra-150
Basilisk squadron-3xbasilisk-375
Don't bother with
LRBT/LRV squadron, stick to one or the other type of tank. 2x LRV with 2x
LC is OK, if a bit pricey for anti-tank when you've got meltavets around.
2x
LRBT with 2x
HF or
HB will be OK.
2x Hydra is fine.
3x Basilisk... is a bad idea for a number of reasons:
1). Three vehicles in a squadron makes it much harder for the squad to gain cover – at least two of them need to be in cover to get the effects, rather than just 1 in a squad of two.
2). You are really relying on the first shot hitting on target or close to it to have any real chance with the following shots.
3). Usually massive overkill if you do hit, or a massive waste of points if you don’t.
Also, Basilisks aren’t the best piece of kit to use. You will be better off with 2x Griffon with 2x
HF – they are more accurate, easier to hide as their minimum range doesn’t matter as much as the Basi’ and against enemies in cover, the Griffon’s will probably do more damage, as they will hit more and still need a 2 to wound against 95% of infantry.
victor.IG wrote:
Elites-230points
Marbo-65
Psyker Battle squad-1xOverseer, 9xSanctioned Psykers, chimera-165
All good here.
Overall, your heavy slots need tweaking to get the best out of them. You are too light on Troops for 2k – 30 Guardsmen will not survive long. Most of them won’t even survive getting out of their transports, let alone getting to any objectives.
Your
HQ also needs tweaking and Bastonne needs to go. I would drop both of them for a
CCS with special weapons and a transport.
The Valks would be better served as Vendetta’s. Otherwise you are lacking in reliable, long range
AT from the word go. Blast weapons only go so far and the Hydra’s hate AV13+.
Personally I would drop the Basilisks completely and replace with 2x Griffon. That’s saved you 225 points straight away! Dropping Bastonne and the
LC nets you another 135… 360 points to play with; Joy!
If you want to keep Harker, a nice enough loadout is 3x
GL +
AC for infiltrating side-shot goodness and it keeps the squad cheap enough not to worry about losing.
With the points left over, definitely add more Troops, either via a Platoon or Vets, and a
CCS.
I hope this helps. Any questions,
PM me.