Switch Theme:

Grey Knight Psykers in a Chimera  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Regular Dakkanaut





Can 6 psykers in an Inquisitorial Chimera fire Psychic Barrage? The rules for the power says "Only one Psychic Barrage is 'fired'" while the Chimera mentions "Five models can fire..." (emphasis mine). In other words, regardless of the number of psykers in the chimera, does it still only use up one of these allowed firing "models"?

Thanks!
   
Made in au
Quick-fingered Warlord Moderatus






Yes, much like outside of a Chimera you are only making a single Psychic Shooting Attack, they are treated as one psyker for the purpose of psychic tests etc. and you measure range and line of sight to a single psyker in the unit, meaning no matter how many contribute to the Psychic Barrage, it will only occupy a single firing port to utilize it.

Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).


-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers 
   
Made in gb
Longtime Dakkanaut




UK

Drunkspleen wrote:Yes, much like outside of a Chimera you are only making a single Psychic Shooting Attack, they are treated as one psyker for the purpose of psychic tests etc. and you measure range and line of sight to a single psyker in the unit, meaning no matter how many contribute to the Psychic Barrage, it will only occupy a single firing port to utilize it.


This.
Which means that you can in fact have 6 Psykers firing their barrage, 3 servitors firing plasma cannons, and a Jokaero firing a Lascannon, all out of a single Chimera.
As long as the chimera doesnt move anyway.
   
Made in gb
Servoarm Flailing Magos





Niiru wrote:
Drunkspleen wrote:Yes, much like outside of a Chimera you are only making a single Psychic Shooting Attack, they are treated as one psyker for the purpose of psychic tests etc. and you measure range and line of sight to a single psyker in the unit, meaning no matter how many contribute to the Psychic Barrage, it will only occupy a single firing port to utilize it.


This.
Which means that you can in fact have 6 Psykers firing their barrage, 3 servitors firing plasma cannons, and a Jokaero firing a Lascannon, all out of a single Chimera.
As long as the chimera doesnt move anyway.

Firing point = one weapon for movement purposes so you can move 6" and still shoot everything out the hatch.

Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION 
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

Niiru wrote:
Drunkspleen wrote:Yes, much like outside of a Chimera you are only making a single Psychic Shooting Attack, they are treated as one psyker for the purpose of psychic tests etc. and you measure range and line of sight to a single psyker in the unit, meaning no matter how many contribute to the Psychic Barrage, it will only occupy a single firing port to utilize it.


This.
Which means that you can in fact have 6 Psykers firing their barrage, 3 servitors firing plasma cannons, and a Jokaero firing a Lascannon, all out of a single Chimera.
As long as the chimera doesnt move anyway.


...Any anyone worth their salt will be grinning like a wolf at you putting all those juicy points in one light armoured transport and not moving it. Pop it with a las/lance/melta weapon from one squad and drop a blast on it from another.

If my army gets first turn, I'm popping that with deffkoptas then killing the contents with lootas.



 
   
Made in us
The Hive Mind





Joey wrote:
Niiru wrote:
Drunkspleen wrote:Yes, much like outside of a Chimera you are only making a single Psychic Shooting Attack, they are treated as one psyker for the purpose of psychic tests etc. and you measure range and line of sight to a single psyker in the unit, meaning no matter how many contribute to the Psychic Barrage, it will only occupy a single firing port to utilize it.


This.
Which means that you can in fact have 6 Psykers firing their barrage, 3 servitors firing plasma cannons, and a Jokaero firing a Lascannon, all out of a single Chimera.
As long as the chimera doesnt move anyway.

Firing point = one weapon for movement purposes so you can move 6" and still shoot everything out the hatch.

No, a vehicle can fire all it wants without affecting the unit firing out of the firing point.
But most/all of those weapons are Heavy so can't fire if the vehicle moves.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Regular Dakkanaut





Joey wrote:
Niiru wrote:
Drunkspleen wrote:Yes, much like outside of a Chimera you are only making a single Psychic Shooting Attack, they are treated as one psyker for the purpose of psychic tests etc. and you measure range and line of sight to a single psyker in the unit, meaning no matter how many contribute to the Psychic Barrage, it will only occupy a single firing port to utilize it.


This.
Which means that you can in fact have 6 Psykers firing their barrage, 3 servitors firing plasma cannons, and a Jokaero firing a Lascannon, all out of a single Chimera.
As long as the chimera doesnt move anyway.

Firing point = one weapon for movement purposes so you can move 6" and still shoot everything out the hatch.


I think he was referring to the fact that the lascannon and plasma cannons were heavy weapons
   
Made in au
Quick-fingered Warlord Moderatus






Joey wrote:Firing point = one weapon for movement purposes so you can move 6" and still shoot everything out the hatch.


Actually Firing Point = 0 weapons for movement purposes, the number of weapons the vehicle is allowed to fire has no effect on firing from a firing point, and vice versa, firing from inside a vehicle is totally separate and only has it's own limitation of not being able to do so at cruising speed.

Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).


-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers 
   
Made in gb
Longtime Dakkanaut




UK

MeanGreenStompa wrote:
Niiru wrote:
This.
Which means that you can in fact have 6 Psykers firing their barrage, 3 servitors firing plasma cannons, and a Jokaero firing a Lascannon, all out of a single Chimera.
As long as the chimera doesnt move anyway.


...Any anyone worth their salt will be grinning like a wolf at you putting all those juicy points in one light armoured transport and not moving it. Pop it with a las/lance/melta weapon from one squad and drop a blast on it from another.

If my army gets first turn, I'm popping that with deffkoptas then killing the contents with lootas.


I was just using it as an example, I could just as easily have said 4x acolytes with boltguns but thats not as interesting lol.
Although, my unit idea only comes up to... 210 points total, including the chimera. And those deffkoptas and lootas would have to survive a 36" range, S8 AP1 blast template Assault weapon, as well as 3/4 plasma cannon shots. Not too shabby really, though I dont know the points costs of deffkoptas/lootas offhand.

Although personally I'd probably run the Psykers with acolytes+plasma guns. Keep it moving, and lots of blasty goodness. Cheaper too. Although the Jokaero adding 12" to the plasma gun range, or making the plasmas rending.... could be a nasty little unit, for... 157 points including the transport? 192 if you include a jokaero..

Although back to the main topic, if you are planning to run JUST a squad of 6 Psykers, you might as well just use a Rhino. saves 15 points, has the ability to recover from immobile results, and you can still shoot out of it. 100 Points total for an 11/11/10 tank, with a 36" range S8 AP1 Assault Blast weapon on board. Could be amusing, at the very least!


jms40k wrote:

I think he was referring to the fact that the lascannon and plasma cannons were heavy weapons


And yes, I was the one drawback of jokaeros is that all their weapon options are heavy. Pity really.

This message was edited 2 times. Last update was at 2012/05/13 14:57:39


 
   
Made in us
Regular Dakkanaut





Niiru wrote:
Although back to the main topic, if you are planning to run JUST a squad of 6 Psykers, you might as well just use a Rhino. saves 15 points, has the ability to recover from immobile results, and you can still shoot out of it. 100 Points total for an 11/11/10 tank, with a 36" range S8 AP1 Assault Blast weapon on board. Could be amusing, at the very least!


I'm thinking of running closer to your original thoughts actually... 2x servitor, 2x jokaero, 7x psyker and an inquisitor in a chimera

   
Made in au
Quick-fingered Warlord Moderatus






Niiru wrote:And yes, I was the one drawback of jokaeros is that all their weapon options are heavy. Pity really.


The Heavy Flamer, despite it's name, is an assault weapon, so you can drive a chimera 6" and fire 5 of them out of it, kind of funny considering at ST 5 they are a primary weapon and thus, that same chimera that moved can't fire two of them at once if it takes two of them.

Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).


-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers 
   
Made in gb
Longtime Dakkanaut




UK

jms40k wrote:
Niiru wrote:
Although back to the main topic, if you are planning to run JUST a squad of 6 Psykers, you might as well just use a Rhino. saves 15 points, has the ability to recover from immobile results, and you can still shoot out of it. 100 Points total for an 11/11/10 tank, with a 36" range S8 AP1 Assault Blast weapon on board. Could be amusing, at the very least!


I'm thinking of running closer to your original thoughts actually... 2x servitor, 2x jokaero, 7x psyker and an inquisitor in a chimera



I have considered a squad like this, it does have potential. My problem with it was only that it is stuck with being stationary, or you "waste" the heavy weapon shots. But sometimes you dont need to move the chimera, especially depending on what else is in your list. It is a nasty little squad no matter what really, even if you move you still have a....S9 AP1 small blast template? Which is nothing to be sneezed at.

I like the Psykers lol.
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

Niiru wrote:
MeanGreenStompa wrote:
Niiru wrote:
This.
Which means that you can in fact have 6 Psykers firing their barrage, 3 servitors firing plasma cannons, and a Jokaero firing a Lascannon, all out of a single Chimera.
As long as the chimera doesnt move anyway.


...Any anyone worth their salt will be grinning like a wolf at you putting all those juicy points in one light armoured transport and not moving it. Pop it with a las/lance/melta weapon from one squad and drop a blast on it from another.

If my army gets first turn, I'm popping that with deffkoptas then killing the contents with lootas.


I was just using it as an example, I could just as easily have said 4x acolytes with boltguns but thats not as interesting lol.
Although, my unit idea only comes up to... 210 points total, including the chimera. And those deffkoptas and lootas would have to survive a 36" range, S8 AP1 blast template Assault weapon, as well as 3/4 plasma cannon shots. Not too shabby really, though I dont know the points costs of deffkoptas/lootas offhand.


2 x 5 lootas = 75pts each that's 10-30 Str7 at 48", 2x deffkoptas with buzzsaw (pk) and rokkits = 75pts each. Turboboosting in scout 24", then moving 12" shooting t/l rokkits Stg8 and then charging, autohitting with Stg 7. That, all in, is 300 and I think I'd take that chimera and it's contents out with half of it. Plus even without first turn, I am out of your range and you are in mine.



 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Is this the place for army comparisons and unit evaluations? Thought it was for rules questions.

You're both pretty, and both of your armies kick ass.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in gb
Longtime Dakkanaut




UK

MeanGreenStompa wrote:
2 x 5 lootas = 75pts each that's 10-30 Str7 at 48", 2x deffkoptas with buzzsaw (pk) and rokkits = 75pts each. Turboboosting in scout 24", then moving 12" shooting t/l rokkits Stg8 and then charging, autohitting with Stg 7. That, all in, is 300 and I think I'd take that chimera and it's contents out with half of it. Plus even without first turn, I am out of your range and you are in mine.



10 lootas gives you up to 30 Str7 shots at 48" range? Thats like... 30 plasmacannons, except with longer range!
I hadnt noticed that in the Ork codex before... That kind of firepower would destroy anything the Grey Knight codex can field lol.

In fact the only thing that I can think of that could survive that is a landraider. And I dont field landraiders.
This is certainly a disappointing thing for me to find out about, as it completely makes my entire army redundant lol.

Damn.

Edit: Just read the Lootas entry in the Ork codex. Those things are pretty good, even on a D1 roll they can pump out a lot of shots, though I guess BS2 hurts them a bit. Has just made me yet again want to start an Ork army, if only I had the space and time for all that painting of greenskins! Has made me try and think of how I would counter them though even if I dont play any Ork players atm

Automatically Appended Next Post:
Mannahnin wrote:Is this the place for army comparisons and unit evaluations? Thought it was for rules questions.

You're both pretty, and both of your armies kick ass.



Oh yeh and sorry, totally went off topic with this lol. At least I managed to answer the original question before I went off on a tangent lol

My bad!

This message was edited 2 times. Last update was at 2012/05/13 22:54:54


 
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

Mannahnin wrote:Is this the place for army comparisons and unit evaluations? Thought it was for rules questions.

You're both pretty, and both of your armies kick ass.


I know Niiru from back in the mother country, I'm far prettier!



 
   
Made in gb
Longtime Dakkanaut




UK

MeanGreenStompa wrote:
Mannahnin wrote:Is this the place for army comparisons and unit evaluations? Thought it was for rules questions.

You're both pretty, and both of your armies kick ass.


I know Niiru from back in the mother country, I'm far prettier!



Outrageous lies! Heretic!
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

I did wonder...

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
 
Forum Index » 40K You Make Da Call
Go to: