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2021/08/24 11:06:59
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (Titans do battle 24.8.)
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Longtime Dakkanaut
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Cheers bobbuilder, the XIV need their grime
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2021/08/27 15:45:06
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (Titans do battle 24.8.)
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Longtime Dakkanaut
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This message was edited 1 time. Last update was at 2021/08/27 19:22:10
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2021/08/29 22:17:04
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (OG tactical mugshots 27.8.)
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Longtime Dakkanaut
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Hmm, choices choices...
Should I paint the Possessed or another Titan next? Kind of feeling the XIV groove at the moment, but there is a megabattle of Titanicus coming up in a couple of months...
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2021/08/30 17:28:48
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (OG tactical mugshots 27.8.)
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Omnipotent Lord of Change
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We talking Death Guard Gal Vorbak here???
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2021/08/30 20:00:50
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (OG tactical mugshots 27.8.)
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Longtime Dakkanaut
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Indeed, Boss
and the rest a couple of pages back... https://www.dakkadakka.com/dakkaforum/posts/list/390/717557.page#11149183
Those would be the second librarian proper and the 9 failed ones, who succumbed to the twisting power of the Warp.
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2021/09/02 11:59:55
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (Fighting Diggaz 2.9.)
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Longtime Dakkanaut
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2021/09/02 14:40:08
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (Fighting Diggaz 2.9.)
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Omnipotent Lord of Change
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Every time a new Ork codex comes out I think about doing a Digga army ... but then I see an army like this and can ride historic vicariously Way to crush those degenerates and send them back into the wastes
Did you get a clearer snap of the war rig??
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2021/09/02 15:43:30
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (Fighting Diggaz 2.9.)
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Longtime Dakkanaut
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Boss Salvage wrote:Every time a new Ork codex comes out I think about doing a Digga army ... but then I see an army like this and can ride historic vicariously Way to crush those degenerates and send them back into the wastes
Did you get a clearer snap of the war rig??
Ha
I was just snapping some pictures as we played (well, as much as you can call it snapping when you're dancing around with a DSLR that's trying to tip over its tripod due to an oversized objective as it's dangled on top of shaky piles of terrain boxes to get some distance...), but you can check Jussi's Instagram for some more: https://www.instagram.com/p/BzUITuohALB/
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2021/09/02 19:58:26
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (Fighting Diggaz 2.9.)
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Boom! Leman Russ Commander
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That is an amazingly cool army, super well done. Like Salvage, I've also been tempted to do a max mad human ork army. I even got some bikers for the army, but it has never amounted to much.
The terrain and death guard look fantastic as well. Thanks for sharing
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2021/09/03 08:54:04
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (Fighting Diggaz 2.9.)
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Longtime Dakkanaut
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Illumini wrote:That is an amazingly cool army, super well done. Like Salvage, I've also been tempted to do a max mad human ork army. I even got some bikers for the army, but it has never amounted to much.
The terrain and death guard look fantastic as well. Thanks for sharing
Cheers
There is something quite alluring about the aesthetics of wasteland gangers, one must admit. I've got a similar urge whenever I browse inspirational materials in the Inq28 or Unification Wars communities. Especially the brutal technobarbarian madness of the Unification era tickles my fancy, so if I ever start working on some Mechanicum bodyhorror beyond Epic scales it's a pretty safe bet where that lands...
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2021/09/05 19:23:22
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (Fighting Diggaz 2.9.)
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Longtime Dakkanaut
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Finally started to put some pictures on my Instagram, if someone's interested:
https://www.instagram.com/sherrypiexiv/
More to follow.
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2021/09/16 16:15:03
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (siegebreaker 16.9.)
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Longtime Dakkanaut
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2021/09/26 06:39:12
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (siegebreaker 16.9.)
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Longtime Dakkanaut
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A little late, but great pics from the second game. And I always love it, when one mini does something against all odds, that Sgt. is ripe for promotion!
Love the new builds and excited for seeing paint on them.
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2021/10/02 06:04:15
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (siegebreaker 16.9.)
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Longtime Dakkanaut
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Cheers Viterbi, they should get some this weekend
Lone braves fighting against the odds is the best thing in 40k games!
On the gaming front, I've been Crusading against Necrons at 1k points. We were squabbling over wandering civilians, the XIV wanted to capture them for medical purposes while the ancients simply desired information about the nearest malls to acquire batteries from.
Incredibly, while the Necrons were filled to the brim with Str 5 AP-2 guns and extra movement, they failed to kill a single unit throughout the game. Even six melee Destroyers only downed four Plague marines before being taken down in return with grenades and psychic might. The stars of the show were my five-man band of terminators, who only lost three models during the game while tanking well above a hundred shots from the gauss reapers. Not for a lack of trying!
Seen here, sergeant Arendt led the charge to destroy a 20 strong warrior phalanx, taking it down to a single skellie.
Which very soon became 14 skellies again... yet this shambling horde could not take down the old sarge before Captain-Commander Erasmus swooped in with his manreaper and put them down in one fell blow.
But yeah, a crushing victory with DG casualties being 2 cultists, 8 marines and 3 terminators versus some 45 warriors, 6 destroyers and their Overlord. Brutal.
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2021/10/02 20:47:59
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (siegebreaker 16.9.)
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Longtime Dakkanaut
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Preparing for our upcoming Titanicus mega-battle at the club, might have to actually paint at least one new titan before it
First I've got to write the special stratagem deck and get it printed though...
It'll be awesome with dozens of titans on the field at once!
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2021/10/03 16:45:14
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (siegebreaker 16.9.)
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Regular Dakkanaut
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Just read through the entire blog - love everything!
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2021/10/04 05:28:53
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (siegebreaker 16.9.)
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Longtime Dakkanaut
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Thank you, Boringstuff
I got a couple of characters painted over the weekend, pictures follow after some final transfers and weathering work.
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2021/10/05 16:58:33
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (dreads and officers 5.10.)
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Longtime Dakkanaut
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2021/10/05 18:24:15
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (dreads and officers 5.10.)
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Omnipotent Lord of Change
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Love the combat contemptor, crisp high fives on the other lads as well, including the new witch and his very restrained axe head
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2021/10/05 19:17:28
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (dreads and officers 5.10.)
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Longtime Dakkanaut
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Thanks Boss!
That axe would be quite hefty in any less insane setting, he'll do fine chopping heads off with it
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2021/10/15 13:31:28
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (Delictor Profectuum 15.10.)
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Longtime Dakkanaut
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Ya boiis, couldn't paint the Possessed yet since I had to prepare at least something new for tomorrow mega-Titanicus. Few days and maybe ~20 painting hours later:
*BWAAAAAAAAP*
Delictor Profectuum, the Eraser of Deeds, Annihilator of Achievements, walks!
This brings Legio Favilla to 13 painted titans, which... will probably not be enough, I haven't even built all my stuff
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2021/10/16 20:29:36
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (Delictor Profectuum 15.10.)
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Longtime Dakkanaut
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Battle of the Sundered Dreams happened, as 47 God-Machines and 12 Knights marched to war.
Tune in a day or two, for a tale of botched commands, fury of a thousand suns and dying of the light... It's battle report time when I get this stuff edited
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2021/10/17 08:18:29
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (Delictor Profectuum 15.10.)
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Longtime Dakkanaut
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Very excited for the battle report and amazed by your reworked paintjobs. Love the second Contemptor, that pose is gold and works so well with your color scheme.
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2021/10/18 13:45:01
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (Delictor Profectuum 15.10.)
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Longtime Dakkanaut
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Thanks Viterbi, on to the report then
Battle of the Sundered Dreams, 16.10.2021
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Once, we shared a dream. Of unity, of purpose and kinship. With the fury of a thousand suns such notions are shattered in bitter struggle as camaraderie turns into hate and poisons the hands that once clasped as one. Words turn to anger, posturing into ground-shaking tread of titans and blame into action.
The first trigger was pulled and a world forever thus doomed.
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Nine players, 47 God-Machines and 12 Knights, let's goooooo!
(could have had more engines, but we settled for one maniple + support per player to get this played in one day)
I wrote a custom mission, seen in previous posts, emphasizing both sides' needs to advance towards the six points of interest (3 progressive Victory Point areas, three others for in-game advantages). Players could roll for reserves every round, bringing dead engines once more unto the field.
On the allegedly loyalist side, we had two Astorum maniples (Regia and Corsair), Ignatum (Precept supported by a psi-titan), Gryphonicus (Axiom) and Solaria (Mandatum supported by a Warmaster).
Facing this wall of steel was the wrongly accused Peoples' Heroes line consisting of Fureans (Venator), Krytos (Regia) and Favilla (Ferrox and Extermigus supported by a psi-titan), supported by four Banners of indentured Knights (8 Cerastoi and 4 Acastoi). Given the loyalists were up one player and five titans, I gave one of my knight Banners for each of the traitor commanders to even things a bit.
Given how I usually run extremely mobile danger close attacks with Ferroxes, it was a nice change of pace to lead a no holds barred super-heavy detachment as our anchor in the middle objective. The city center and the Fellblade depot were solidly in Favilla's hands.
The enemy left the middle rather uncontested, with only one Astorum maniple setting up against it.
The loyalists concentrated on their left flank, with three maniples and their psi-titan lording it over that side. Against them, the Ferrox and Venator groups were somewhat outweight'd even with their Cerastus allies.
At the traitors' left, Krytos faced the War Griffons who were boldly claiming targets left and right from the moment it all started, but soon had their plans trashed as over-eager Astorum engines jumped on their turf to escape the line of Favilla's Warlords in the middle.
While the first shots rang through the cool evening air, at the right flank traitors surged forwards and claimed the Death Guard's artillery battery for their aid and took positions along the road.
In the middle, Favilla marches through an anomalous gravity field to force the Astorum forces turn back and fight them while the first ENGINE KILL is sounded after Aetheris-Anathema, the psionic monster, has ravaged the lonely Ignatum warhounds looking for opportunities there. A beam of howling blackness rakes their hulls, bursting shield bubbles and opening targets for the other Warlords to kill. Another Hound and Reaver soon join the burning pile.
The Warbringer Contemptus Mundi has a rowdy spirit, which accidentally pushes it to step on one of the Fellblades, crushing it heedlessly.
The other tanks are swiftly shouted into action, led by Aurora Terribilis against the Astorum.
On the right, the loyalists are taking positions to swamp their protectorate with so much metal it's pretty much un-assailable for the rest of the battle. Sorcerous beams and massed fire start to take their toll on the light traitor forces, who lose multiple Warhounds and Knights in short order.
On the left side, after Krytos had spent inordinate effort in bringing down the shields of Astorum's Warlord Apparator and its supporting Hounds, for the time it seemed like the Gryphons had stormed the objective area long enough that the arrival of Solaria's Warmaster would all but seal its control for the loyalists. However, this was not to be due to the Peoples' Heroes enthusiastic allies. While the continuous rain of fire from the artillery had done its part, a dramatic air charge took place at the target as two Thunderhawks of the XIV screamed down by the ground.
Where there were loyalists, there soon lay three dead or burning Warhounds in the fliers' wake.
If only the Krytos' forces weren't currently wrestling with Gryphonicus Reavers nearby, they way would be open right this instant. As an amusing sidenote, the Apparator, Astorum Warlord that had resisted death for too long, died in glorius ignomity: a Krytos Warbringer shot it in the face with a Quake cannon, failing to cause any significant damage, but pushing it backwards against the Warhound Eclipsor who had been hiding behind it as a void shield battery. In the resulting series of collisions, the Warlord lost any remaining integrity it had in its bombed-out legs and fell on top of Eclipsor, burying it alive and silenced under the body of its giant sibling to the cheers of the artillerymen.
In the middle city, Favilla's uncontested reign was momentarily disturbed by a single Warhound, Dagon, who had been hiding behind one of the megastructures until this moment.
It sprinted behind Contemptus Mundi's shields and nearly melted its feet off before Iudex Ultionis stepped in from behind to kick it to the curb, but the plucky hound wasn't done yet. As the Warlord's foot crushed the brave little machine, its princeps smashed the red button to disengage all safeties. Raging against the dying of the light, its Lucius-forged reactor heart exploded like a miniature sun (automatic Meltdown with +5 to Scale). Their player then managed to consistently roll like 5 Str 12 hits bypassing shields all over the place, which managed to kill and further explode the injured Warbringer nearby while savaging both Iudex and Aetheris-Anathema near death's door.
The psionic monstrosity started regenerating immediately, twisted steel warping back to shape, but the position was suddenly a lot more precarious as Astorum's reserve Warlords started pouring in.
At right flank, while the loyalists held the numerical advantage, they had been effectively stopped in their tracks by the furious light maniples controlling some of the choke points in the area. While the incoming fire was heavy, Favilla's speartip managed to push through and Flagellum Dei charged like a thunderbolt. Unfazed by the storm of gatling fire peppering its armour, it crashed against the Astorum Reaver blocking its way. Disruption fields flickered and burst to life as its power fist tore through adamantium and punched out the heart of its victim, sending its silenced body flying headlong against the other Reaver behind it.
The rest was a blur. At left, Krytos held the ground against the Warmaster best as they could while their engines vaporized. At right, the loyalist advance was kept in check and no further gains could be had. In the middle, while Delictor Profectuum was lost to psi-fire and Ignatum's long range bombing, the renewed Astorum offensive could not finish off the wounded engines as much as they tried, the Ashen Gods seemingly watched over by some darker forces this day as the center burned around them.
By the battle's end, no clear victor had risen from the struggle while bleeding and burning engines of all colours littered the field here and there. VP's stood somewhere between 370-390, with the Peoples' Heroes edging a 25 point lead. With less than 10 % difference in the scores, a bitter tie would be a fine description for this grave of men and machines.
I was there and saw with eyes then young, how the Dream was torn asunder.
Thanks for reading, happy wargaming.
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This message was edited 7 times. Last update was at 2021/10/18 14:05:53
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2021/10/18 13:58:47
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (Delictor Profectuum 15.10.)
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Longtime Dakkanaut
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That Warlord is an exceptional piece of Blanchitsu and Grimdark painting and converting...well done!
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2021/10/18 14:27:26
Subject: Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (Delictor Profectuum 15.10.)
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Longtime Dakkanaut
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ListenToMeWarriors wrote:That Warlord is an exceptional piece of Blanchitsu and Grimdark painting and converting...well done!
Glad you like it, LtmW
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2021/10/23 19:39:30
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (drones 23.10.)
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Longtime Dakkanaut
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2021/10/23 20:19:00
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (drones 23.10.)
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Ultramarine Land Raider Pilot on Cruise Control
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Well... this is the first time I've seen your blog and I liked the bat-rep. The added graphic effects to the photos were an especially nice touch. I also like that you chose the narrative style and stayed in universe while describing events. It's much more interesting than a play-by-play that acknowledges the existence of things like the dice...
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2021/10/24 12:53:07
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (drones 23.10.)
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Longtime Dakkanaut
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brushcommando wrote:Well... this is the first time I've seen your blog and I liked the bat-rep. The added graphic effects to the photos were an especially nice touch. I also like that you chose the narrative style and stayed in universe while describing events. It's much more interesting than a play-by-play that acknowledges the existence of things like the dice...
Cheers and welcome to the blog, brushcommando
Existence of dice is the bane of my existence, given how players tend to leave them lying all over the table and removing those sneaky buggers from the photos is a whole project of its own as well
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2021/10/25 14:58:50
Subject: Re:Sherrypie's forays to Tall Scaling - Death Guard, Titans and terrain (drones 23.10.)
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Omnipotent Lord of Change
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Had the tab open to reply until my comp had to restart on me
Dug the hell out of the report, despite not playing AT The added graphics and narrative flourishes are *chefkiss*
Rebuilt drones looking great as well!
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