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Made in gr
Storm Trooper with Maglight





Seeing Daemonettes of all things running away in terror from those little slime balls is...weird.
   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

I don't think that was a Daemonette. Looked like some sort of mortal Slaanesh unit, as there were also some sort of Chaos Marauder Slaanesh variant.

edit: unmounted Hellstriders, from the look of their elongated spear/arm. The female was probably a unit leader.

This message was edited 1 time. Last update was at 2021/12/03 20:37:53


"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in au
Grizzled Space Wolves Great Wolf





 Esmer wrote:
Seeing Daemonettes of all things running away in terror from those little slime balls is...weird.


It didn't look like a daemonette. Maybe a cultist, perhaps a unit leader or some sort of character. She didn't look like she had much in the way of mutations like the Slaanesh Marauders around her.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Yeah. No Daemonettes in that fight.

Slaaneshi Chaos Marauders and a Cultist leader.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Longtime Dakkanaut




 nels1031 wrote:
I don't think that was a Daemonette. Looked like some sort of mortal Slaanesh unit, as there were also some sort of Chaos Marauder Slaanesh variant.

edit: unmounted Hellstriders, from the look of their elongated spear/arm. The female was probably a unit leader.


I was under the impression that Hellstriders literally can not dismount.

The only way we can ever solve anything is to look in the mirror and find no enemy 
   
Made in gb
Decrepit Dakkanaut




UK

trexmeyer wrote:
 nels1031 wrote:
I don't think that was a Daemonette. Looked like some sort of mortal Slaanesh unit, as there were also some sort of Chaos Marauder Slaanesh variant.

edit: unmounted Hellstriders, from the look of their elongated spear/arm. The female was probably a unit leader.


I was under the impression that Hellstriders literally can not dismount.


Technically no, however honestly whilst its a bit of the lore, there's nothing really on the model that suggests it, heck the warrior on a seeker looks overweight for the mount on the model and there's no leg clasps or anything to reinforce that they can't leave the saddle. Personally I prefer the lore of the new sickblade/blissbarb riders and it could be a dismounted one of them. Then again if you look in the Libre Chaotica things like elongated blade arms aren't unique to hellstriders, its just unique on the models. So it could just be a slightly warped cultist.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

She Who Thirsts arrives tomorrow...


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Terrifying Doombull




Finally!

Efficiency is the highest virtue. 
   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

The video is up on their FB page.

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in gb
Decrepit Dakkanaut




UK





Interesting to see at least one twin-bladed mortal in that scene. Like a Witch Aelf but Slaanesh.

This message was edited 2 times. Last update was at 2021/12/08 15:37:38


A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in nz
Primus





Palmerston North

I do like the movement of the Keeper of Secrets.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Fiends look amazing.

The Slaaneshi Cultist being an Elf is a nice change. Certainly more combat orientated than that poor hapless Nurgle Cultist she cuts to ribbons in the trailer.

This message was edited 1 time. Last update was at 2021/12/08 22:19:20


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

None of these faction reveals are doing anything for me. I want more Total War: Troy DLC.

Spoiler:
Said no one ever.

All this Slaanesh stuff is amazing.


"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in gb
Mighty Vampire Count






UK

 nels1031 wrote:
None of these faction reveals are doing anything for me. I want more Total War: Troy DLC.

Spoiler:
Said no one ever.

All this Slaanesh stuff is amazing.



Personally I like both -

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Beautiful and Deadly Keeper of Secrets





That weird half "Historical mythological" mish mash still turns me off it given it was a war that involved literal gods involving themselves half the time along with suped up mythological heroes that could take armies on their own.
   
Made in us
Longtime Dakkanaut




 nels1031 wrote:
None of these faction reveals are doing anything for me. I want more Total War: Troy DLC.

Spoiler:
Said no one ever.

All this Slaanesh stuff is amazing.



All the Demons look okay to me, but I've never been a fan of them. They do have very interesting mechanics. I was really looking forward to Ogres, but I have a feeling that they're going to be weak unless you run SEU stacks.

The only way we can ever solve anything is to look in the mirror and find no enemy 
   
Made in gb
Mighty Vampire Count






UK

 ZebioLizard2 wrote:
That weird half "Historical mythological" mish mash still turns me off it given it was a war that involved literal gods involving themselves half the time along with suped up mythological heroes that could take armies on their own.


Mythos DLC sorts much of this out - we have the mythological monsters and the world map looks fantastic!

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in au
Grizzled Space Wolves Great Wolf





trexmeyer wrote:
 nels1031 wrote:
None of these faction reveals are doing anything for me. I want more Total War: Troy DLC.

Spoiler:
Said no one ever.

All this Slaanesh stuff is amazing.



All the Demons look okay to me, but I've never been a fan of them. They do have very interesting mechanics. I was really looking forward to Ogres, but I have a feeling that they're going to be weak unless you run SEU stacks.


I've never been that into daemons on the table top, but this has got me more excited for them, I'm particularly interested in Tzeentch, but Khorne and Nurgle also look interesting. Slaanesh so far is the only one that doesn't really interest me, but maybe when we hear about their campaign mechanics that'll change.

One of the biggest problems with Total War has been it makes me want to collect the table top version of all these armies. It's lucky GW killed WHFB otherwise I would have spent thousands by now on half a dozen different armies

This message was edited 1 time. Last update was at 2021/12/10 10:45:03


 
   
Made in hu
Armored Iron Breaker






Campaing map is teased:



   
Made in us
Terrifying Doombull




Interesting. Nothing that hadn't really been spoiled earlier.
Weird to see so many unit models wandering around on the campaign map though.

Seems like more farms and things on the map as well, but I may have just ignored them in the past.

Efficiency is the highest virtue. 
   
Made in us
Longtime Dakkanaut




I don't like the general art changes they've made. The in game map and UI were great in TW2. I don't know why they changed the schemes. The new in game map is cartoonish and the UI is less readable. It feels like a change was made for the sake of making changes.

The only way we can ever solve anything is to look in the mirror and find no enemy 
   
Made in gb
Mad Gyrocopter Pilot





Northumberland

I think it looks great, I assume you'll be able to turn some of it off for lower graphics settings.

Reminds me of the mighty empires tiles in the art style.

One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in gb
Decrepit Dakkanaut




UK

trexmeyer wrote:
I don't like the general art changes they've made. The in game map and UI were great in TW2. I don't know why they changed the schemes. The new in game map is cartoonish and the UI is less readable. It feels like a change was made for the sake of making changes.


That's been my complaint for most TW games made after Medieval 2 which was fairly fancy but still reasonably clear. The overview map is a beauty today but it actually conveys information less clearly than in the simpler, less pretty past. In the past the map only showed the information it needed. Today we've griffins flying around peaks of mountains which look cool - beautiful - but its not information. The actual territory information is there but its lost in the detail, but its nothing new, its been like that for a while.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Get Slaanesh'd!

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Decrepit Dakkanaut




UK

I'm curious why they felt the need to change the chariot designs as they have. The original designs have more fluid bone like structures supporting the chariot bed itself, whilst the Warhammer designs go for a straight pillar approach. I'd wager its not any more complex to model one over the other.

Those and the inclusion of "Exalted" deamonettes makes me wonder if that is all part of a re-imagining by GW of the seeker+deamonette+chariot designs at some point in the future. Ergo the game is running off future kit designs or at least inspired by potential future kit designs and ideas.



Overall a solid roster! I like the inclusion of Slaanesh themed Cultists and they look very suited to the role!

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

All of the Chaos forces have 'Exalted' Daemons. They're a way to pad out the roster because the Daemons were pretty thin on the ground before you split them into 4 distinct forces.

It's why the unit champions have become Hero characters as well.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Terrifying Doombull




Yeah, I know they've said they won't bring in AoS stuff, but daemons really do need a wider roster.


How are they going to sell dlc?

Efficiency is the highest virtue. 
   
Made in gb
Decrepit Dakkanaut




UK

To be fair they could easily add most of the demon AoS stuff; its pretty much stuff that you could easily see in the Old World.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Mighty Vampire Count






UK

They seem to be going for factions focussed around a particular god not artifically dividing them into Warriors, Daemons, Beasts etc which for me is a step forward.

So you can also add mortal units with new LL like Dechala with her Tormentors Warband as a Regiment of Reknown.

This message was edited 1 time. Last update was at 2021/12/16 18:08:53


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Terrifying Doombull




Wow, so... preview campaigns are going up, complete with the opening trailer, which really surprises me.

So, spoilers. Seriously, actually spoilers. Because the game just comes out and says it 2 and a half minutes in.
https://www.youtube.com/watch?v=e5ri12ISutY

Spoiler:
Be'lakor done kidnapped Ursun, the Bear God

Also there is another faction- Daemons of Chaos, in addition to the monogod factions.



Ah... the diplomacy changes (33:30 or so in the video) are so good. Basically 3 Kingdoms, including trade settlement.

Quest UI has basically moved to the map. Not entirely sure about that.

End turn sequence has a faction counter: 106 in the base game, include minors, rebels, etc. Good end turn time

The shape of the campaign map is honestly weird, at least going back and forth from the trade route map (which is Cathay faction thing). Castle Drakenhof is more 'south' (but still a little west) from Cathay. I don't mind a little stylistic liberty with maps, but its strange when its one-to-one with land armies are actually walking on (just a level of zoom)

--------------
Automatically Appended Next Post:
Oh. OK. The FAQ updated with the Daemons of Chaos faction
https://www.totalwar.com/blog/total-war-warhammer-iii-faq/

Its.. a customizable faction leader, 'the daemon prince,' which you can name.

DID YOU SAY CUSTOMISABLE?
We did! Give the Daemon Prince a name that strikes fear in the hearts of his enemies (with a profanity filter of course, to make sure nothing offensive is being used and avoid sparking another war) and customise his design with hundreds of items, creating billions of potential combinations! Each part changes the appearance and stats of your Daemon Prince. For example, using an Armoured Corpulent Tail provides the ability ‘Slime Trail’ +10 Armour and +3% hit points while a Masquerading Helm provides armour bonuses, new melee attacks and the ability to cast the Slaaneshi spell Phantasmagoria. Do you want the Daemon Prince to be a spellcasting powerhouse? An absolute tank? A fast-moving damage dealer? It’s up to you!

The Daemon Prince leads a faction called the Daemons of Chaos and can mix and match his units from any of the Chaos Gods, letting you build terrifying armies. So, if you want to lead an army containing Daemonettes, Beasts of Nurgle and Tzeenchian Flamers, this is the Legendary Lord for you.


So that's huge, you can just do an 'army book' daemon army.
Played overview (with some lore drops)
https://www.youtube.com/watch?v=Yr6lfxziC_w
------------------

Automatically Appended Next Post:
And... yes, there's more.
https://www.youtube.com/watch?v=3nEELV91IKc

Alliances actually matter. You can build outposts, recruit allied units, and more.

Threaten trespassers. Get them to leave, when armies show up and just raid your territory.

This message was edited 12 times. Last update was at 2022/01/19 20:09:51


Efficiency is the highest virtue. 
   
 
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