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![[Post New]](/s/i/i.gif) 2012/05/22 07:45:29
Subject: Imperial Guard Mech list 1000 points
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Guardsman with Flashlight
Birmingham
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Hey guys, this is the 1000 points army list for my Imperial Guard army. Any comments and criticisms are welcome but no rude words plaese. Thank you.
HQ
Company Command Squad
4x Plasma Gun
1x Plasma Pistol
Troop Choices
Veterans Squad
2x Melta Gun
1x Flamer
Chimera
Veteran Squad
2x Melta Gun
1x Flamer
Chimera
Veteran Squad
3x Grenade Launchers
Autacannon
Gunnery Sergeant Harker
Heavy Supports
Leman Russ Battle Tank
Heavy Bolter Sponsons
Lascannon
Leman Russ Demolisher
Plasma Cannon Sponsons
Lascannon
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This message was edited 2 times. Last update was at 2012/05/22 21:59:33
2000 guard army |
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![[Post New]](/s/i/i.gif) 2012/05/22 08:02:25
Subject: Re:Imperial Guard Mech list 100 points
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Screaming Shining Spear
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To get the best shots possible I find I usually have to move my Demos especially with their short range and enemies knowing they need to dowhatever possible to stay away from it, making it a poor choice to give sponsons. Plus with such a short range if you aren't mobile then you have a high chance of getting melta'ed/melee'ed. I'd drop the sponsons and give it to the LRBT and drop the Heavy Bolter Sponsons. Use those points to give your squads 3 meltas as 2 meltas and 1 flamer mean that every time they shoot some weapon will be useless. Flamers are good at hordes and cover while meltas are good against anything big and bad. Better to have one squad of 3 flamers and two squads of 3 meltas if that's really what you wanna do. Also I'd drop the plasma pistol, never seems worth it =/ If you have enough points get squad with a demo charge. It guarantees that your enemy will focus fire that meaning the rest can close in rather than letting him spread his fire to slow you down. And if he doesn't. Kablammo
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4500 Points
3500 (1500 painting, using Lizardmen models) http://imgur.com/a/Y28Fw#0
3000 Points of Heralds of Arcadia (Space Marines) |
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![[Post New]](/s/i/i.gif) 2012/05/22 09:56:17
Subject: Imperial Guard Mech list 100 points
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Guardsman with Flashlight
Birmingham
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So, you mean I drop the Plasma Cannon sponsons on the Demolisher and give it to the normal Russ instead? Yeah, you might be right because Demolisher must always be mobile since it is the major thread on my list. Plasma pistol, I will keep it for my company commander since he is a rearguard squad, I dont want a terminators squad or something big and nasty drop behind my tank line. The sole reason I flamer on my Veterans squad is because I hate outflanking genestealer and mass orks. They always make a mess out of my guys. By the way, the gaming table just 4 by 4 inches. This mean they will be in your face pretty soon. Also, I forgot to mention that the 1 of the Veteran Sergeant have a powerfist, might think of dropping it for other upgrades. Thanks for the tips nevertheless.
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2000 guard army |
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![[Post New]](/s/i/i.gif) 2012/05/22 11:44:40
Subject: Imperial Guard Mech list 100 points
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Screaming Shining Spear
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I would definitely drop the Vets powerfist unless you have a direct roll for it. A 4x4 table is pretty small for a 1k game! That changes things a lot. I would definitely give a single unit of Veterans Flamers with a Chimera that has a Hull Heavy Flamer. That stays in the back to protect against this but generally you have a very mobile list.
Maybe even consider a Valkyrie with MRP and Heavy Bolter sponsons. For 140 points you get 2 large blasts, 3 S6 shots, and 6 S5 shots after moving 6" and you can safely hide a squad inside. And when someone outflanks you can move 12" and fire almost everything and drop off those flamer troops to deal some pain or have meltas inside to target a tank and have the Valk do the killing of the squad. Just an idea.
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4500 Points
3500 (1500 painting, using Lizardmen models) http://imgur.com/a/Y28Fw#0
3000 Points of Heralds of Arcadia (Space Marines) |
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![[Post New]](/s/i/i.gif) 2012/05/22 13:12:26
Subject: Imperial Guard Mech list 100 points
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Witch Hunter in the Shadows
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Mate, your format is really annoying to read, and is against the rules. Reformat it and I'll take a look.
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![[Post New]](/s/i/i.gif) 2012/05/22 13:15:58
Subject: Re:Imperial Guard Mech list 100 points
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[DCM]
Et In Arcadia Ego
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I've removed the individual points costs from the OP.
If you could avoid adding them in future ( sub totals for things like a units final cost is fine) it would be great
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2012/05/22 17:14:27
Subject: Imperial Guard Mech list 100 points
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Guardsman with Flashlight
Birmingham
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Sorry about that. Thanks for reminding me.
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2000 guard army |
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