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Fortess America-Back again from Fantasy Flight Games  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Fixture of Dakka






With all of the other great games coming out, FF is going to lighten my wallet even more!!!





Copied from the FRP Games Website.

Fortress America, a board game of strategy and survival for two to four players, imagines a gripping not-too-distant future in which the ugly specter of war has once again encircled the globe. This updated version of Michael Gray's 1986 classic pits one player, in control of the beleaguered American forces, against up to three others, who team up to assault the U.S. on three fronts. Featuring beautifully crafted components (including over 300 detailed plastic figures), Fortress America thrusts players into a frightening geopolitical scenario in which diplomacy has failed, and World War III has begun.

A World at War

In the 21st century, the United States unveiled a military defense system that completely changed global politics. Through a series of satellites and powerful lasers, the U.S. gained a flawless defense against intercontinental missile attacks. Misinterpreting the purpose of this defensive network and fearing that it might be used to launch an attack, the world united to demand that the U.S. dismantle it. The United Nations moved to impose punitive economic sanctions against the U.S., but America’s leaders were unwilling to let other countries dictate U.S. military policy. A lengthy diplomatic stalemate gripped the globe.



With the world at a crossroads, coalitions of nations were formed unlike any that had ever existed before. A plan was devised to destroy this perceived technological threat through military action. If the invading armies could move fast enough, they could destroy the American defense before suffering too many losses. The plan involved attacking from three directions at once, for the nations of the world knew that every army dreads fighting a war on two fronts... and America was about to face three.

An invasion at three fronts

In Fortress America, the United States must defend itself from three deadly invading armies: the Asian People’s Alliance from the West, the Central American Federation from the South, and the Euro-Socialist Pact from the East. Players take on either the role of the United States, struggling to protect itself from foreign threat, or the role of one or more of the invading armies, fighting battle after battle to acquire important territories.

If the invading forces claim enough U.S. cities, America’s defense is broken and the nation falls. But if the United States can protect its cities for long enough, the invading forces fail to uproot America and their incursion is ended.



Fortress America is played over several rounds in which each player musters his forces, moves into enemy-controlled territories, and engages in fierce firefights. But depending on whether you’re the U.S. player or one of the Invaders, your play experience and general strategy will be entirely different. The U.S. must efficiently wield its colossal lasers, in its own defense. What’s more, as U.S. hovertanks, helicopters, bombers, and infantry are destroyed and removed from the map, a steady supply of American guerilla fighters spring up to defend their homeland. The U.S. player is surrounded and alone, and must do his best to fend off advances on three fronts in a series of tense battles.



The Invaders, on the other hand, must remain constantly aggressive. Their objective is to collectively capture 18 of 30 major U.S. cities, and to do so, they must apply early pressure before the U.S. has a chance to react, and keep the pressure constant. To complicate the Invaders’ mission, their armies do not receive additional reinforcements, so they must make optimal use of the forces at their disposal. Through a series of nail-biting battles that use a unique dice-based combat system, each player will maneuver his dwindling armies to secure his objective.

Fans of the 1986 Milton Bradley release will find the game’s core experience essentially unchanged. Kevin Wilson, a dedicated fan of the classic version, consulted original designer Michael Gray during development; together they sought to alter it as little as possible. So in addition to its noteworthy aesthetic and thematic updates, what mechanical changes are introduced by the FFG version?


Convenient custom dice obviate the need to consult charts during combat.

A ten-turn timer gives the U.S. player an additional path to victory: outlasting the invasion.

A “Captured City” track lets all players see, at a quick glance, how close they are to victory or defeat.

A small number of cities have been removed from the map, and others added, to create a more strategically satisfying experience.

An entirely optional set of rules, the Invader Card Variant, adds a small deck of cards from which each Invader player can draw. These special abilities increase variety and replayability, and further differentiates the play experiences of the three Invaders.

Whether you’re a fan of the original or a newcomer to the game, Fortress America offers a fast-paced and desperate struggle for supremacy. The diplomatic options have been exhausted, and the fate of the world hangs in the balance. The United States will stand or fall in the coming weeks. Can Fortress America survive?





At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in us
Unhealthy Competition With Other Legions






Ashburnham, Massachusetts

Wow I still remember playing this one when I was in 5th grade- definitely the beginning of my gaming hobby.
   
Made in us
Alluring Sorcerer of Slaanesh





Union, Kentucky United States

Sweet mother of god YES YES YES!!!!

Listen, my children, as I pass onto you the truth behind Willy Wonka and his factory. For every wonka bar ever created in existance, Mr. Wonka sacraficed a single Oompa Loompa to the god of chocolate, Hearshys. Then, he drank the blood of the fallen orange men because he fed them a constant supply of sugary chocolate so they all became diabetic and had creamy, sweet-tasting blood that willy could put into each and every Wonka bar. That is the REAL story behind willy wonka's Slaughter House!  
   
Made in us
Fresh-Faced New User




HELL YES I missed this game!!! We even came up with our own reinforcement rules so that the game could outlast 10 turns or so...

At one point we even combined this with Axis and Allies to recreate Harry Turtledove's Worldwar scifi novels...
   
Made in us
Zealous Sin-Eater



Chico, CA

The game fluff before changing it from people bitching...

It is the early 21st century. Having suffered a series of devastating terrorist attacks, the U.S. wields a newly developed and horrifyingly destructive weapon technology with desperate fury, lashing out mercilessly at any government suspected of harboring its hidden enemies. Entire nations are erased from the map. The world is stunned by the brutal display. Facing few options, an unlikely coalition of nations joins forces to attempt one final plan: the invasion of America.


Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in us
Terminator with Assault Cannon





Florida

I don't remember this game but it sounds awesome. Looking forward to see more about it.

SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking.
= Epic First Post.
 
   
Made in us
Alluring Sorcerer of Slaanesh





Union, Kentucky United States

Whats funny is I completely forgot I ordered these for my store until I got the call today from my distributor that they are shipping them to me. I believe he said they are retailing around $80 which isn't too bad as they said their is more in this one then the initial one released all of those years ago.

Listen, my children, as I pass onto you the truth behind Willy Wonka and his factory. For every wonka bar ever created in existance, Mr. Wonka sacraficed a single Oompa Loompa to the god of chocolate, Hearshys. Then, he drank the blood of the fallen orange men because he fed them a constant supply of sugary chocolate so they all became diabetic and had creamy, sweet-tasting blood that willy could put into each and every Wonka bar. That is the REAL story behind willy wonka's Slaughter House!  
   
Made in us
Ancient Chaos Terminator





Deep in the Woods

Cant wait!

"I have traveled trough the Realm of Death and brought back novelty pencils"
 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

Oh, somewhere in this favored land the sun is shining bright;
the band is playing somewhere and somewhere hearts are light,and somewhere men are laughing, and somewhere children shout but there is no joy in Mudville — mighty Casey has struck out. 
   
Made in us
Screaming Shining Spear





Central Coast, California USA

Holy crap. Fortress America was the first time I ever saw or used a D10. From there it was D&D and other RPGs, paving the way for 40k and other TTGs. Fortress America was my gateway drug.

THE FUN HAS BEEN DOUBLED!!! 
   
 
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