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BEST TACTIC TO DESTROY DOOMSDAY ARK WITH ORKS?!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in fi
Yellin' Yoof





Finland

Whats the best way to destroy Doomsday ark when playing with orks?

Orkses never lose a battle. If we win we win. If we die we die fighting so it don't count. If we runs for it we don't die neither, cos we come back for annuver go, see!

 
   
Made in us
Longtime Dakkanaut




Indiana

Try to get into CC with it since it cant move and put out that huge amount of fire.

People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

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Made in fi
Yellin' Yoof





Finland

U mean like usin Pk's? cause it has 11+2 all those thing so I need pk to hurt it?

Orkses never lose a battle. If we win we win. If we die we die fighting so it don't count. If we runs for it we don't die neither, cos we come back for annuver go, see!

 
   
Made in us
Irked Necron Immortal




Lootas or Kannons or Rokkits can shake/destroy them from a distance. If a Kannon/Rokkit gets a penetrating hit, then the Lootas can rip the ark apart.

Deff Rollas kill any vehicle and can take the ark head on since the ark only fires a large blast and not ordnance.

Kommandos with a PK could really mess with an ark.

Or just throw a tide of boyz at em and krump the lot with klaws.

This message was edited 1 time. Last update was at 2012/06/17 17:10:38


 
   
Made in fi
Yellin' Yoof





Finland

I was planning lootas but I have 2 squads of 5 lootas and it fires 72'' and lootas 48'' and large blast so he can kill one squad of en with single shot

Orkses never lose a battle. If we win we win. If we die we die fighting so it don't count. If we runs for it we don't die neither, cos we come back for annuver go, see!

 
   
Made in za
Mutilatin' Mad Dok





Minopikle16 wrote:U mean like usin Pk's? cause it has 11+2 all those thing so I need pk to hurt it?

Not exactly.

Quantum Shielding gives +2 armour on the front and the sides. The rear armour is always 11. And it's rear armour you'll be hitting when you assault.

Regardless, yes, you'd need a Powerklaw to hurt it, since your other boyz can't affect it. If it's stayed stationary, that's 4 auto hits, 2+ to glance, 3+ to pen, with a +1 on the damage chart. After the assault, if it lives, it will most likely have lost quantum shielding. Your lootas can go to town.

This message was edited 1 time. Last update was at 2012/06/17 17:29:43


 
   
Made in us
Irked Necron Immortal




On the train headin down to delicious town

Marshal_Gus wrote:Deff Rollas kill any vehicle and can take the ark head on since the ark only fires a large blast and not ordnance.


False. The Doomsday Ark is a skimmer and therefore dodges on a 3+.

You could try grabbin klaws and boarding planks with a PK inside. But you would have to get close enough.

The PK kommando nob is a good idea though you run the risk of him not showing up where you need him to. Try a suicide buzzsaw kopta. 4 glances 5/6 pen...If you get the first turn you could potentially take it down right there...provided your opponent doesnt bubble wrap anyway.

loota boy wrote:Ah, I see you have run into the great Mephiston, Lord of Cheese! Not to worry, that block of chedder can be tied up easily with 30 boyz, can get his ass handed to him in a match with Ghazzy, and can be squigified with Zogwort. How satisfiying would that be? ....Squigfiston, Lord of gak...
grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over." "WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over"
 
   
Made in za
Mutilatin' Mad Dok





Shake Zoola wrote:You could try grabbin klaws and boarding planks with a PK inside. But you would have to get close enough.

The PK kommando nob is a good idea though you run the risk of him not showing up where you need him to. Try a suicide buzzsaw kopta. 4 glances 5/6 pen...If you get the first turn you could potentially take it down right there...provided your opponent doesnt bubble wrap anyway.

Buzzsaw Koptas could work, yeah.

Personally, I'd just charge a trukk full of boyz towards it. If it decides to remain stationary for that larger blast, you just need that one nob to get in.

This message was edited 1 time. Last update was at 2012/06/17 17:36:39


 
   
Made in fi
Yellin' Yoof





Finland

I think Im going to use koptas I have 9 of them.

Orkses never lose a battle. If we win we win. If we die we die fighting so it don't count. If we runs for it we don't die neither, cos we come back for annuver go, see!

 
   
Made in us
Irked Necron Immortal





Washington, USA

My friend used Boss Snokrot against mine. I think you don't get a PK in the group if you go that route though, so you just have to hope Snikrot rolls high on the penetration.
You could also attach a PK Warboss to Snikrot's unit.
Run the risk of not showing up in a timely manner, but Deffkoptas can be shot down, especially if you don't go first. Proper screening of the Ark could also make assault difficult of not impossible.

This message was edited 1 time. Last update was at 2012/06/17 17:54:53



 
   
Made in za
Mutilatin' Mad Dok





As stated, Koptas rely entirely on you going first, AND your opponent not seizing. If you can manage that, you stand an okay chance.

Just remember, you still need 4+ to glance, and 5+ to pen, with only three hits.

I don't believe Snikrot alone has the strength to be able to pen the Doomsday ark, let alone glance it, though.
   
Made in us
Irked Necron Immortal




On the train headin down to delicious town

Minopikle16 wrote:I was planning lootas but I have 2 squads of 5 lootas and it fires 72'' and lootas 48'' and large blast so he can kill one squad of en with single shot


Also, until you get that first pen your lootas cant do any more than glance it anyway.

loota boy wrote:Ah, I see you have run into the great Mephiston, Lord of Cheese! Not to worry, that block of chedder can be tied up easily with 30 boyz, can get his ass handed to him in a match with Ghazzy, and can be squigified with Zogwort. How satisfiying would that be? ....Squigfiston, Lord of gak...
grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over." "WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over"
 
   
Made in us
Lead-Footed Trukkboy Driver





Snikky is str 5 so he can pen it on a six (furious charge).

Your primary goal shouldn't be to kill it. Just make it move. A doomsday Ark that moves is pretty pathetic and not worth its points. Keep the pressure on it. And if he doenst move it, tell him to enjoy the auto hits.

   
Made in us
Irked Necron Immortal




On the train headin down to delicious town

Kharrak wrote:As stated, Koptas rely entirely on you going first, AND your opponent not seizing. If you can manage that, you stand an okay chance.

Just remember, you still need 4+ to glance, and 5+ to pen, with only three hits.

I don't believe Snikrot alone has the strength to be able to pen the Doomsday ark, let alone glance it, though.


If he charges he glances on a 5 and pens on a 6. Not the best odds (though he can reroll misses which is nice). Snikrot w a PK boss could mitigate any bubble wrap easily or gurantee the arks death if there is no bubble wrap and it doesnt move. There are lots of good ideas floating around here.

loota boy wrote:Ah, I see you have run into the great Mephiston, Lord of Cheese! Not to worry, that block of chedder can be tied up easily with 30 boyz, can get his ass handed to him in a match with Ghazzy, and can be squigified with Zogwort. How satisfiying would that be? ....Squigfiston, Lord of gak...
grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over." "WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over"
 
   
Made in za
Mutilatin' Mad Dok





Neat, I hadn't realized he was str5.

Putting a PK boss with him would certainly solve that issue - but that's a lot of investment to kill a 175pts vehicle.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Actually, I think lootas do have a good chance against DA.
It is still an open topped vehicle, meaning that a glance still has a chance of killing it.

What I have
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~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Anoka County, MN

Stun or shake it with Lootas until someone gets close enough to charge it. You might also Weapon Destroy/imbolize it with glances as well.

Also, I've gone up against them and between the scatter, and my boyz and Kanz always in cover, I feel it's a waste against Orks. Now the 90 point Heavy Choice with the Telsa weapon completely dominates my Orks:(

Fighting crime in a future time! 
   
Made in za
Mutilatin' Mad Dok





CthuluIsSpy wrote:Actually, I think lootas do have a good chance against DA.
It is still an open topped vehicle, meaning that a glance still has a chance of killing it.


It depends. You'd need a full unit of 15 to roll at least a 3-4 for shots to get a glance or two, or a unit of 10 to roll 5-6 for shotsto get the same.

It's not a bad idea, but not one that can be necessarily relied on. I just feel that they could be better served targeting something else.

This message was edited 2 times. Last update was at 2012/06/17 20:31:32


 
   
Made in gb
Longtime Dakkanaut




In general against any army Orks really need rockets.
St7 lootas just isn't enough to crack av13, waiting to get into base contact is just too late.

They have numerous sources of reliable rockets, just choose one. Personally rocket buggies work awesomely well my army else I use kannons but it depends on your list.
   
Made in us
Longtime Dakkanaut





New York / Los Angeles

The thing about the Doomsday ark that works in your favor is that 4/5 rounds, it's going to remain stationary. Because of it's long range, it's usually deployed backfield, and whatever unit you rush it with jumps to the top of the target priority list for your opponent because he has so many points invested in it.

Your move is to use that inflated priority to your advantage - Deffkoptas with buzzsaws are huge in that regard, and bikers with klaws... They can reach it in a turn or two, they're hard to catch with blast markers; every necron on the board will be turning their attention to those units, giving the rest of your army the time you need to advance. If they reach the Ark, they'll wreck it, if they dont; It's because you've drawn tons of fire.

The only thing you have to look out for is your advance units being intercepted by wraiths or scarabs. If you're up against list that runs a lot of CC-crons, you have to really work your ass off to confuse target priority, you may take a pie plate or two as you're trying to siphon off those wraiths or scarabs so your rush-squads have a clear path...

Also, outflank- Doomsday arks tend to get deployed in corners, giving you a good chance per outflanking unit of getting into CC with one on the turn the unit arrives.

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