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Made in us
Jovial Plaguebearer of Nurgle





Kansas, United States

The wargear for Dark Eldar Kabalite Warriors does not list a close combat weapon. Is this an oversight, or do the basic warriors of the Dark Eldar not have close combat options?

Death Guard - "The Rotmongers"
Chaos Space Marines - "The Sin-Eaters"
Dark Angels - "Nemeses Errant"
Deathwatch 
   
Made in us
Fixture of Dakka





Chicago

They do not have a close combat weapon. That is not an oversight.

However, models can fight in close combat without any weapons. In fact, having a single close combat weapon is no different from having none at all.

6000pts

DS:80S++G++M-B-I+Pw40k98-D++A++/areWD-R+T(D)DM+

What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

Join the fight against the zombie horde! 
   
Made in us
Kabalite Conscript





Only the sybarite can get cc weapons. Expect your warriors to smack there enemies with their pointy rifles.
   
Made in us
Daring Dark Eldar Raider Rider





California

Sybarites get Splinter Pistol/CCW as an option for free(!!!) and can buy better CC weapons too.

The basic warriors just get to smack people with rifle butts. They're not much good in CC and this is why you spend your points elsewhere to get better choppy in the Dark Eldar codex.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Trueborn can be kitted for CC weapon and pistol IIRC.

Not sure why you'd want to kit a shooty unit that way, but there you go..

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Jovial Plaguebearer of Nurgle





Kansas, United States

Mostly just wanting to make sure they can fight back in CC if necessary.

Thank you all! Exactly what I was hoping to hear!

Death Guard - "The Rotmongers"
Chaos Space Marines - "The Sin-Eaters"
Dark Angels - "Nemeses Errant"
Deathwatch 
   
Made in us
Lord Commander in a Plush Chair






Grakmar wrote:They do not have a close combat weapon. That is not an oversight.

However, models can fight in close combat without any weapons. In fact, having a single close combat weapon is no different from having none at all.


First bit is untrue.

They have a rifle, and a Rifle butt is a 2-handed weapon.

Second and third bits are spot-on.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in gb
Commoragh-bound Peer




Bromley

I never got why some units got one close-combat weapon. Maybe its just to add fluff and make it seems more real.
Anyway a model always can make an attack even without a CC weapon, well unless their attacks are listed as zero.
Think it of them punching or smacking them with a rifle-butt.

Do Guardsmen still get their pointless combat knife still?

You know what, just tell me when a weapon doesn't have AP
-Mad Doc Smartskin 
   
Made in us
Lord Commander in a Plush Chair






yes, guardsmen still have their ccw.

A lot of the seemingly pointless extra kit on units is actually to bring the rules more in line with a WYSIWYG with the models; All guardsmen kits have at least a few lasguns with bayonets, and the canteens/pouches/Backpacks have either knives or entrenching tools on them.

For a SMs seemingly useless bolt pistol is to put the tactical back in Tactical marines: Since you cannot assault after firing Rapid fire boltguns, they gave them a nice pistol to shoot and then assault with.

And as I said earlier, any model with a gun has a 2-handed Normal CCW.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
 
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