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![[Post New]](/s/i/i.gif) 2012/06/28 03:21:15
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Stone Bonkers Fabricator General
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Got the rulebook in hand and reading the stuff about power weapons. Dont see any 5++ as people have been talking about.
When it comes to power weapons you have to determine what kind of power weapon it is. The rule book says look at the model, if its a sword or dagger its a power sword. If its an ax or halbard its a power ax and if its a club or mace its a power maul. Listen below for convinence.
The issue here is that in your army list it still says power weapon. So you can make an army list, say guard and see what your opponent is playing and take out models accordingly. You are playing against orks, man I need some help wounding, take mauls. You are facing Deathwing, man I need the axes. You are facing Sisters and maybe it is best to go with swords. All are power weapons and so your list has not changed, only the models you took out of your case.
Sword S= AP3
Ax S+1 AP2 I1
Maul S+2 AP4
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2012/06/28 03:26:44
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Furious Raptor
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Well all in the name of selling more models. Now you need three times the models or weapon arms of magmatized.
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![[Post New]](/s/i/i.gif) 2012/06/28 03:37:26
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Heroic Senior Officer
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Now this is the inevitable question, what about armies where older models have all kinds of crazy weapons. For example, I have a couple of these commissars.
http://www.ebay.co.uk/itm/Warhammer-Imperial-Guard-Commissar-with-Axe-/310384538097?pt=UK_Toys_Wargames_RL&hash=item48445c31f1
Those are clearly axes these guys are toting, but will they really count as a power axe? I can see this being abused by modeling to advantage a bit for other armies, although I can't lie I'd much rather have power axes on my guardsmen than Power Swords, as that lets them hit as hard as a space marine, with only a slightly slower reaction time (whoop de doo, I swing the same time as orks  )
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2012/06/28 03:40:18
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Stone Bonkers Fabricator General
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MrMoustaffa wrote:Now this is the inevitable question, what about armies where older models have all kinds of crazy weapons. For example, I have a couple of these commissars.
http://www.ebay.co.uk/itm/Warhammer-Imperial-Guard-Commissar-with-Axe-/310384538097?pt=UK_Toys_Wargames_RL&hash=item48445c31f1
Those are clearly axes these guys are toting, but will they really count as a power axe? I can see this being abused by modeling to advantage a bit for other armies, although I can't lie I'd much rather have power axes on my guardsmen than Power Swords, as that lets them hit as hard as a space marine, with only a slightly slower reaction time (whoop de doo, I swing the same time as orks  )
that is a power axe if its a power weapon. If you want a sword you have to model a sword. The rules are the rules, even my dark eldar are going to have to start modeling up some power axes.
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2012/06/28 06:07:32
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Devastating Dark Reaper
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Thats kinda cool not gunna lie. Im sure these things (or their equivalents as i cannot see Eldar using power axes and mauls really push it too) will be fixed as the new codexes are released. So far the more i learn about 6th the more excited i get, cant wait to finally get my hands on the book in a couple days
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"We bring only death and leave only carrion, it is a message even a human can understand." |
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![[Post New]](/s/i/i.gif) 2012/06/28 06:16:11
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Insect-Infested Nurgle Chaos Lord
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It gets sticky in places though.
The power weapon from the Scourges box is a spear IIRC.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/06/28 06:21:13
Subject: Re:Power Ax, Power Sword, Power Maul, switch as you like
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Drone without a Controller
The Eastern Fringe
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Will most likely be FAQd for things like the Dark Eldar spears.
In the case of Space Marines, I can imagine it being highly abused till you guys get your next update.
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![[Post New]](/s/i/i.gif) 2012/06/28 06:58:31
Subject: Re:Power Ax, Power Sword, Power Maul, switch as you like
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Emboldened Warlock
Duncan, B.C
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Sounds really stupid to me. There are lots of armies out there that have no access to axes or mauls in their kits at all. Eldar and Dark Eldar come to mind immediately. Seems like SM armies are going to have an advantage in terms of the diversity available to them in yet another way. I understand that most Xenos armies are fairly specialist, but it seems like in the face of no +2 saves and our basic power weapons not penetrating terminator armour the "special" part is being emphasized.
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40k Armies:
Alaitoc 9300 points
Chaos 15000 points
Speed Freeks 3850 points
WHFB Armies:
Lizardmen 1000 points
Check out my blog at http://wayofthedice.blogspot.ca/ |
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![[Post New]](/s/i/i.gif) 2012/06/28 07:54:32
Subject: Re:Power Ax, Power Sword, Power Maul, switch as you like
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Confessor Of Sins
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Howling Banshee exarch (old style model) has an axe, the new version has a 2-bladed staff/sword thing. It's kinda hard to see what's supposed to count as what until we see the FAQ.
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Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog) |
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![[Post New]](/s/i/i.gif) 2012/06/28 09:50:31
Subject: Re:Power Ax, Power Sword, Power Maul, switch as you like
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Wicked Warp Spider
A cave, deep in the Misty Mountains
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Shandara wrote:Howling Banshee exarch (old style model) has an axe, the new version has a 2-bladed staff/sword thing. It's kinda hard to see what's supposed to count as what until we see the FAQ.
The Eldar codex says it count's as a power weapon that grants +2 strength. I'm thinking it will be FAQ'd as a sword though.
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Craftworld Eleuven 4500
LoneLictor on thread about an ork choking the Emperor:
LoneLictor wrote:I like to imagine the Emperor kills so many Orks that he ends up half buried beneath a pile of corpses, with only his head sticking out. A lone grot stumbles across him, and starts choking him.
Then Horus comes across the lone grot, somehow managing to kill the Emperor, and punts it into space. |
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![[Post New]](/s/i/i.gif) 2012/06/28 09:54:55
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Lethal Lhamean
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I'm thinking of the old incubi models with the axes: Their power weapons give an additional +1 S as well as being power weapons. Would this mean +2 S as if you give them swords instead they still get +1 S.
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![[Post New]](/s/i/i.gif) 2012/06/28 10:02:55
Subject: Re:Power Ax, Power Sword, Power Maul, switch as you like
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Junior Officer with Laspistol
Perth/Glasgow
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The newer codexes will have different upgrade costs, until then this could be abused quite a bit
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Currently debating whether to study for my exams or paint some Deathwing |
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![[Post New]](/s/i/i.gif) 2012/06/28 10:11:52
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Insect-Infested Nurgle Chaos Lord
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p_gray99 wrote:I'm thinking of the old incubi models with the axes: Their power weapons give an additional +1 S as well as being power weapons. Would this mean +2 S as if you give them swords instead they still get +1 S.
I'm wondering the same thing, but with SW Frost Axes. Are these S6 now (S7 when mounted on a Thunderwolf)? As they also grant +1 S to the user.
OTOH it appears CSM Termies got the short end of the stick (again). Sucks to be you with all those Mauls.
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This message was edited 1 time. Last update was at 2012/06/28 10:13:00
    
Games Workshop Delenda Est.
Users on ignore- 53.
If you break apart my or anyone else's posts line by line I will not read them. |
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![[Post New]](/s/i/i.gif) 2012/06/28 10:16:35
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Lethal Lhamean
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Yeah, but I expect this will inspire quite a bit of conversion.
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![[Post New]](/s/i/i.gif) 2012/06/28 10:27:39
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Furious Raptor
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Actually there is only one maul in the csm term set, the rest are axes.
But looking at all the hype about power axes, are they that good? Don't they strike at the same time as power fists, being ini 1 and all?
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![[Post New]](/s/i/i.gif) 2012/06/28 10:38:11
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Chaplain with Hate to Spare
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AL-PiXeL01 wrote:Actually there is only one maul in the csm term set, the rest are axes.
But looking at all the hype about power axes, are they that good? Don't they strike at the same time as power fists, being ini 1 and all?
My thoughts exactly.. why take a power axe over a power fist in the first place?
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![[Post New]](/s/i/i.gif) 2012/06/28 10:41:01
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Snord
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Hmm, Vanguard veterans with power axes? Free I10 attack on the charge? Ooo....
Or banshees with axes... Who cares about I1? I'm I10 coz of masks xD
But, I think this could be cool. I think you should have to state what type the power weapon is in the list.
Von Chogg
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LunaHound wrote:Eldrad was responsible for 911 *disclaimer, because Eldrad is known to be a dick, making dick moves that takes eons to fruit.
tremere47 wrote:fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2012/06/28 10:43:57
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Lethal Lhamean
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Power axes may be lesser S power fists now, but they're 15pts cheaper, and if the rules are the same as 5th edition you can still get +1 attack for extra cc weapon with them, something you couldn't with power fists.
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![[Post New]](/s/i/i.gif) 2012/06/28 10:52:28
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Chaplain with Hate to Spare
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p_gray99 wrote:Power axes may be lesser S power fists now, but they're 15pts cheaper, and if the rules are the same as 5th edition you can still get +1 attack for extra cc weapon with them, something you couldn't with power fists.
In most SM codecies they're only 10 points cheaper. In my experience fists have usually been better than PW's in general on things like sergeants.
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![[Post New]](/s/i/i.gif) 2012/06/28 10:57:55
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Rampaging Chaos Russ Driver
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I wonder what this means for sanguinary guard.
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http://www.youtube.com/watch?v=HBeivizzsPc |
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![[Post New]](/s/i/i.gif) 2012/06/28 11:23:02
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Chaplain with Hate to Spare
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Eidolon wrote:I wonder what this means for sanguinary guard. The 2+ combined with the ability to take AP2 axes makes them veritable terminator killers (Thinking more Chaos Terminators and the like, going against regulars will pretty much see both sides wiping each other out, with the powerfists coming out on top in all likelihood), or pretty much anything with a 3+ or better save.
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This message was edited 1 time. Last update was at 2012/06/28 11:23:57
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![[Post New]](/s/i/i.gif) 2012/06/28 11:23:22
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Lethal Lhamean
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Also, the power axes could be used by armies without power fists e.g. eldar.
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![[Post New]](/s/i/i.gif) 2012/06/28 11:24:52
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Chaplain with Hate to Spare
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p_gray99 wrote:Also, the power axes could be used by armies without power fists e.g. eldar.
I believe the Eldar have a powerfist that the striking scorpion exarch can take, but that's about it. Could be useful for Dire Avengers and the like.
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![[Post New]](/s/i/i.gif) 2012/06/28 11:34:48
Subject: Re:Power Ax, Power Sword, Power Maul, switch as you like
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Blood Angel Terminator with Lightning Claws
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The more rules that were are seeing, the more 6th edition reminds me of 2nd edition. Woohoo for 2nd Ed reboot!
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![[Post New]](/s/i/i.gif) 2012/06/28 11:39:48
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Chaplain with Hate to Spare
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Never played 2nd but from what little I know, it does seem more like that. Even though they may have goofed up in a few places (they always do) this edition is by-and-large seeming a lot more fun and interesting than the current (or the last 3 in general).
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![[Post New]](/s/i/i.gif) 2012/06/28 11:43:56
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Painting Within the Lines
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May I ask how you got the rulebook so early?
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![[Post New]](/s/i/i.gif) 2012/06/28 11:44:27
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Lethal Lhamean
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Yeah, I was wondering that as well.
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![[Post New]](/s/i/i.gif) 2012/06/28 11:49:57
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Junior Officer with Laspistol
Perth/Glasgow
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KrimsunBaron wrote:May I ask how you got the rulebook so early?
He got the collectors edition early??
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Currently debating whether to study for my exams or paint some Deathwing |
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![[Post New]](/s/i/i.gif) 2012/06/28 11:51:28
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Servoarm Flailing Magos
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MrMoustaffa wrote:Now this is the inevitable question, what about armies where older models have all kinds of crazy weapons. For example, I have a couple of these commissars.
http://www.ebay.co.uk/itm/Warhammer-Imperial-Guard-Commissar-with-Axe-/310384538097?pt=UK_Toys_Wargames_RL&hash=item48445c31f1
Those are clearly axes these guys are toting, but will they really count as a power axe? I can see this being abused by modeling to advantage a bit for other armies, although I can't lie I'd much rather have power axes on my guardsmen than Power Swords, as that lets them hit as hard as a space marine, with only a slightly slower reaction time (whoop de doo, I swing the same time as orks  )
I have one of them too. AP2 ccw and hand flamer ftw
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Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
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![[Post New]](/s/i/i.gif) 2012/06/28 11:51:46
Subject: Power Ax, Power Sword, Power Maul, switch as you like
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Painting Within the Lines
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The collectors edition was sold before the normal one? Or are you questioning how he did?
Sort of shows you didn't read the first post where he says he has rulebook in hand
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