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![[Post New]](/s/i/i.gif) 2012/06/30 01:07:59
Subject: 6th Edition Wound Allocation
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[DCM]
GW Public Relations Manager (Privateer Press Mole)
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Ok, time to start a rolling 6th Edition rules query thread....
Mine:
I understand Wound Allocation (Or should I say, failed wound allocation) on a simple unit. However, on a mixed armor unit it gets a bit dicey. From my initial reading it appears that you;
Pick the closest model
Allocate a wound and roll his save one at a time until he is reduced to 0 wounds
Pick the closest model
Allocate a wound and roll his save one at a time until he is reduced to 0 wounds
*Cycle*
So, if this is true--how would the following play out;
Necron Overlord with Semp. Weave, Phase Shifter is attached to a unit of Necron Warriors with a Cryp/Chrono
He leads the unit and ensures he is the front model
A unit of space marines rapid fire the unit, two plasma hits
The shooting player declares the Necron player must save the Plasma wound pool first
He makes 2 3++ saves with the help of the Chrono
He also makes everyone of the rapid fire bolter saves
The Warriors are never forced to take a save
Thoughts?
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Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
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![[Post New]](/s/i/i.gif) 2012/06/30 01:34:26
Subject: 6th Edition Wound Allocation
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Shas'ui with Bonding Knife
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Yup.
And then also, if he takes a wound,
LOOK OUT SIR!
Wound goes to warrior
Warrior gets back up
Ghost barge ensures infinite wounds.
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Pit your chainsword against my chainsw- wait that's Heresy. |
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![[Post New]](/s/i/i.gif) 2012/06/30 01:38:35
Subject: 6th Edition Wound Allocation
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[DCM]
GW Public Relations Manager (Privateer Press Mole)
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I don't believe that works--as Look out Sir! is completed during the allocation phase. You unique allocate/individually roll save only when there are different armor saves in a unit (mixed unit)--and then you only allocate wounds, not unsaved wounds. So, if he fails--he fails and can't suddenly shove the unsaved wound on to another warrior.
chrisrawr wrote:Yup.
And then also, if he takes a wound,
LOOK OUT SIR!
Wound goes to warrior
Warrior gets back up
Ghost barge ensures infinite wounds.
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Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
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![[Post New]](/s/i/i.gif) 2012/06/30 01:55:22
Subject: 6th Edition Wound Allocation
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Shas'ui with Bonding Knife
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Check it out again, wounds OR unsaved wounds.
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Pit your chainsword against my chainsw- wait that's Heresy. |
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![[Post New]](/s/i/i.gif) 2012/06/30 01:59:55
Subject: 6th Edition Wound Allocation
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[DCM]
GW Public Relations Manager (Privateer Press Mole)
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chrisrawr wrote:Check it out again, wounds OR unsaved wounds.
Yes, which means it can cover either normal (or mixed) armor saving throws in a unit. The timing of the actual allocation is what matters;
Same armor in the entire unit, unsaved wounds are allocated (Look out Sir kicks in)
Different armor in the entire unit, wounds are allocated and saved one at a time (Look out Sir kicks in during the wound allocation)
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Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
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![[Post New]](/s/i/i.gif) 2012/06/30 02:26:34
Subject: 6th Edition Wound Allocation
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Shas'ui with Bonding Knife
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Oic, not as useful as I'd thought, but I'd still rather LoS on warriors in cover, saving the lord for easy 2+ saves. i.e. I'd rather treat the LoS as simply another save and the Warriors as extra wounds, than threat the Lord as a shield - mostly because warriors get back up on 4+, and can be ghost-ark'd.
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This message was edited 2 times. Last update was at 2012/06/30 02:27:25
Pit your chainsword against my chainsw- wait that's Heresy. |
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![[Post New]](/s/i/i.gif) 2012/06/30 02:27:46
Subject: 6th Edition Wound Allocation
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The Hive Mind
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And people said this'd be easier to understand and generate fewer questions than 5th Ed wound allocation :-)
It's also going to be slower. Ah well.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/06/30 02:29:25
Subject: Re:6th Edition Wound Allocation
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[DCM]
GW Public Relations Manager (Privateer Press Mole)
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Well, it is easier for the big name units (Ork Nobz, Paladins)---as if they all have the same save, then just roll together--allocate unsaved wounds and you are done.
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Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
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![[Post New]](/s/i/i.gif) 2012/06/30 02:48:35
Subject: 6th Edition Wound Allocation
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Powerful Phoenix Lord
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On the plus (down?) side, nobz and similar units can no longer play the wound allocation shenanagins fame.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2012/06/30 02:49:06
Subject: 6th Edition Wound Allocation
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Shas'ui with Bonding Knife
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There's no doubt it's simpler; the problem comes from A) new forms of abusability (they haven't addressed the actual issue) and B) it takes about 6 times as long to properly work out in complex units and assaults.
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Pit your chainsword against my chainsw- wait that's Heresy. |
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![[Post New]](/s/i/i.gif) 2012/06/30 02:59:23
Subject: 6th Edition Wound Allocation
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Thunderhawk Pilot Dropping From Orbit
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I was wondering the same thing...so a wolf gaurd in term attached to grey hunters could lead a charge and take all the shooting shots in theory by taking each wound 1 at a time till dead? Then the left over would go into the grey hunters? Thats how I read it... /shrug
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Click the images to see my armies!
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![[Post New]](/s/i/i.gif) 2012/06/30 03:39:57
Subject: 6th Edition Wound Allocation
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Numberless Necron Warrior
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Kal-El wrote:I was wondering the same thing...so a wolf gaurd in term attached to grey hunters could lead a charge and take all the shooting shots in theory by taking each wound 1 at a time till dead? Then the left over would go into the grey hunters? Thats how I read it... /shrug
seems that way to me.
i liked the pancake solution with patch up, where multi-wound models would redistribute wounds at the end of each phase so that you had a maximum number of max wound models. simple like 5th without the shenanigans.
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![[Post New]](/s/i/i.gif) 2012/06/30 05:05:15
Subject: 6th Edition Wound Allocation
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The Hive Mind
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Happyjew wrote:On the plus (down?) side, nobz and similar units can no longer play the wound allocation shenanagins fame.
Nobs can still have 2 wound groups - those with an invul and those without.
Lots fewer, but still some allocation.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/06/30 05:39:50
Subject: 6th Edition Wound Allocation
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Infiltrating Broodlord
New York
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Nobz can't take diff saves groups, cybork body goes on the whole unit its not a model to model basis from what i remember
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1. Tyranids - 15,000 pts
2. Chaos Space Marines - 7,100 pts
3. Space Marines - 6,000 pts
4. Orks - 5,900 pts
5. Dark Angels - 4,300 pts
6. Necrons - 4,600 pts
7. Grey Knights - 3,200 pts
8. Eldar - 3,400 pts
9. Blood Angels - 3,200 pts
10. Chaos Daemons - 3,200 pts
11. Tau Empire - 3,000 pts
12. Space Wolves - 2,400 pts |
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![[Post New]](/s/i/i.gif) 2012/06/30 05:46:04
Subject: 6th Edition Wound Allocation
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The Hive Mind
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I guess I'm wrong about that then.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/06/30 05:49:32
Subject: Re:6th Edition Wound Allocation
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Maniacal Gibbering Madboy
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That's correct about cyborg bodies; first you have to have a painboy, and then it's 10 points per nob in the squad if you want CB (and every squad member gets it or squad is without it).
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2000 points
4 Wins/ 5 Draws/ 2 Losses
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![[Post New]](/s/i/i.gif) 2012/06/30 07:23:47
Subject: 6th Edition Wound Allocation
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Loyal Necron Lychguard
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Some Nobs can take heavy armor, but the point is moot as there are no allocation shenanigans to be had.
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![[Post New]](/s/i/i.gif) 2012/06/30 07:57:14
Subject: 6th Edition Wound Allocation
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Regular Dakkanaut
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Mmm, ok well that sounds like it makes sense - so essentially if my Tyranid Prime (in the front) and squad of Warriors come under attack from a Psrifleman Dreadnaught, I roll to wound using majority toughness and then keep rolling saves against my Prime until he dies - is that correct?
Some Qs:
1) Is Majority T used just for the roll to wound - e.g. the Str 8. shot won't instant death my Prime simply because he's in a squad of T4 warriors?
2) Do you roll 'Look out Sir' once, or per wound against the Prime?
3) Unless my Prime dies or uses 'Look our Sir' - does it mean that he will constantly take all the wounds/saves for the unit?
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![[Post New]](/s/i/i.gif) 2012/06/30 08:28:41
Subject: 6th Edition Wound Allocation
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Shas'ui with Bonding Knife
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1) Just for the To-Wound. Your Prime is fine.
2) Once per wound you wish you allocate instead to someone else.
3) Yes, assuming he is the closest.
Wedge formations just got important.
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Pit your chainsword against my chainsw- wait that's Heresy. |
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![[Post New]](/s/i/i.gif) 2012/06/30 17:55:10
Subject: 6th Edition Wound Allocation
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Pulsating Possessed Chaos Marine
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chrisrawr wrote:B) it takes about 6 times as long to properly work out in complex units and assaults.
They did address this somewhat. Example; The fired at unit is in order; Marine (+3 save), marine, marine, marine, captain (+2 save). The unit suffers 6 wounds. The marine player can now roll 4 die right away (4 marines = 4 wounds) and pick of marines for each failed save. If he fails 2 saves, he can now roll the last two against the marines armour save. Where it takes time is when the order would be marine (+3), captain (+2), marine, marine, marine. As to if this will take longer than wound allocation....I can't say. I'd say that depends mainly on how easy it is to make out in what order you're supposed to take out models.
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Woff, I'm a Cow! |
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