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Made in gb
Ridin' on a Snotling Pump Wagon






 H.B.M.C. wrote:
Sprues & Brews wrote:You can choose to have the core of your gang be a Delegation gang! You know those cool delegations available from Forge World such as the Water Guild, the Slaver Guild or the Military Attache? (13 options are listed in the book representing every single entry from across all the House of books) Well now you can use those models as the core of your gang, have them earn experience and skills and operate just like any other gang in the game! This is massive as it massively increases the types of gangs we will see in the game and lets you do some really, really fun stuff! Each of the delegations has a points cost and details what each model represents in terms of gang rank (So for example a Chain Lord becomes your leader, the Shakleman is a champion and the 2 pitfighters are Gangers clocking in at a total of 710 credits) and you can use any remaining credits to purchase Outcast Fighters (The generic Ganger options available in the book) to fill out the rest of the gang. I absolutely love this and I’m already making plans to build a warband for each of these delegations to make the most of the gorgeous models available. Narrative players and converters alike will love the opportunity to be able to do something very very different to the established gangs and make something really fun! Like with a standard leader you still get to give them an affiliation and archetype to represent how they would fight.
Seems we have a winner on our hands with this book.

Sprues & Brews wrote:We get a nice section in the book that contains not only the rules for the new Underhive Market (With some great concepts such as being able to look the stalls – it might have some interesting gear, but equally it might be boobytrapped!) but also the full rules for Gang Strongholds that had previously been included in the Gang Stronghold box – while anyone with a Stronghold already has these rules in the box, it is nice to see them included together here in this terrain section.


Sprues & Brews wrote:
Spoiler:
The next big section of the book is an entirely new campaign that represents various Outcast gangs fighting over new territory and building up their settlements with new building and defensive structures over the first half of the campaign before turning on each other and tearing them down in the second half of the campaign!

This looks really fun and captures the vibe of something like the Fallout videogames where your small rag tag force works to gather resources to improve their fledgling outpost and surrounding territories before their rivals sweep in to take it for themselves!

While it is written around Outcasts on the frontiers of society, you can easily use any other Necromunda Gang in this as there is no reason why one of the houses wouldn’t want to take some of that territory for themselves!

This is a fully fledged campaign with XP charts, injury tables and structures that can be built between games and acts as a nice way of expanding the existing campaign options we have for the game, with the main unique gimmick being the starting choice of territory making it easier/harder to defend/gather resources/expand based on system of balance between three stats of Defence, Resources and Toxicity. This gives a kind of subgame within the campaign where you plan how you want to expand and better your settlement keeping in mind that everything is going to hell in the latter half of the campaign!

The campaign is accompanied by a series of scenarios that geared around the resource gathering half and also the more aggressive and offensive conclusion! We see some fun stuff here such as a fight in a market where either side cannot carry heavy weapons for fear of either getting themselves spotted prior to the ambush or not wanting to destroy their own precious Market! I can already picture the slow motion gunfights as gangers dive between storefronts and boxes of merchandise as the panicked market goers flee in all directions!


Sprues & Brews wrote:In addition to the usual Gang Tactics, weapon profiles and full equipment and gear rules, we also get an expanded Trading Post that finally gives us the full range of weapons available to our fighters along with costs and rarity – Now Games Workshop had previously said that this would be a free download on Warhammer Community, and I do hope that is still the case, however it is good to have this collected in a book for reference purposes.
And thus the final nail in the coffin has been hammered home for Gangs of the Underhive.





Those sound like pretty cool gangs for the GM to run too.

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Very interested in the new territory system. Was someone competent finally put on rules writing duty?

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Hurr! Ogryn Bone 'Ead!





The Underhive Outcasts Gang (models) is currently saying it's No Longer Available Online on the UK website.

Does that mean it won't be restocked? Or just an error on their website?
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Saying that on the Oz store as well.

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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Longtime Dakkanaut




 NAVARRO wrote:
Blackie wrote:
 NAVARRO wrote:


Speaking of prices I was looking into buying plasticard A3 to do my own zone mortalis tiles... not cheap at all! Better off with GW tiles which are quite affordable and ready to go. Surprised with that competitive pricing to be honest.


Yeah, not cheap and really a lot of work. I do love working with plasticard but I don't think it worth the effort for something like that.

Chaper alternatives to the original tiles are only those in MDF, especially if you're based in the UK (looking at TTCombat ones), which is what I ended up with. 3D printed could be ok although, in order to be cheap, the cost of the printer must be split into multiple projects or even people.


I have been eyeing MDF for a while, do you think that the tiles, since they are MDF and quite big, will warp with time?
3d Printing is out of my scope of accessible, I dont have one or intend to and neither do my friends, so outsourcing is an expensive and long process furthermore some of the examples I have seen for terrain printing are awful with so many printing lines. Too much hassle.

stratigo wrote:
Spoiler:
 NAVARRO wrote:
stratigo wrote:
Chopstick wrote:
No lesson to be learned, these are written by multiple staffs on paycheck, not one mastermind rule writer with a vision

Also more books = profit.


GW's bread is buttered on models, not books.

Free rules get more models sold


I think that is changing rapidly and getting implemented across the board.

40k, and AoS and now Necromunda have the one faction one book plus the other books required for campaigns and rules.
In the bigger systems the dexes cover several regiment boxes and heroes etc while on Necromunda is more visible since we have one house books just for a couple of box sets.
Thing is for you to do one 40k army you are going to take a long time with say 50 -100 minis with Necromunda its around 20 so a lot faster and soon you will be looking at other gangs at witch point you dont go for because theres more books to buy.
Its not the models alone that are bringing GW the money in Necromunda but the books too.

So I do agree that the rules should be free or really cheap, maybe downloads etc But GW prefers to sell you 2 or 3 books for £30 each as entry point which is harsh.

Another question is why do the books cost more than the models?






Look, despite GW's attempts, their rules remain eminently accessible without buying their books. And sometimes not even illegally if my understanding of copyright and mechanics is at all accurate.

You absolutely do not need to buy any of their books. And if they require you to purchase like 5 books for a complete ruleset (and this IS the case in necromunda. All those books add something for every gang), then one has to wonder about the morality of GW's business practices verse finding them elsewhere.


At least necromunda you can still get digitally. Jesus is AoS and 40k being so damn ass backwards on this


I'm not sure what you mean by not buying the books. Are you saying finding alternative rules? because thats exactly what I have done and soon will be landing the 5 parsecs book under the tree.
I find that its acceptable to pay £25 or so for one book with all that I need.

If your saying getting pirated PDFs then errr not my thing. I really dont need rules for a tabletop game that much. The same way I dont like my things pirated I dont support that.




If GW asked for 25 pounds for one book every three or four years, I'd be okay with it.

Every. Single. Book adds important rules for every gang, which have parts, but not all, obsoleted in a year or less, and the whole thing obsoleted in a couple.

It's a mess. And, like, the rules are bad. They're just bad. Trying to play the game as written is a mess. You HAVE to edit and handwave things. A tight ruleset this is not. The arbitrator's main job is deciding what rules to actually use, and how to interpret their messy wording. You don't even get a consistent and understandable ruleset with their dozen of books
   
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 Coenus Scaldingus wrote:
Buying a core rulebook and faction book feels logical for e.g. Warhammer. The House Gangs faction books only contain a handful of pages of rules however, plus perhaps a few nice bits of art. I had hoped the expanded background info would make them worth the price, but (in House of Blades at least) it turned out to be particularly poor; as inconsistent as Newcromunda's rules and if possible written even more hastily presumably. I guess so little effort is logical when they rush out books at the rate they do and expect them to have a lifespan of about a year, but still. In hindsight, I wish they had left it at Gangs of the Underhive or a similar compendium. A game like Necromunda shouldn't require more than 1 hardback rulebook (and maybe a little supplement for some expansion or other) to play.

Agreed. There is simply no good reasons to do it, and as they have evidently shown, plenty of reasons not to.
   
Made in it
Gargantuan Gargant




Italy

stratigo wrote:


If GW asked for 25 pounds for one book every three or four years, I'd be okay with it.

Every. Single. Book adds important rules for every gang, which have parts, but not all, obsoleted in a year or less, and the whole thing obsoleted in a couple.

It's a mess. And, like, the rules are bad. They're just bad. Trying to play the game as written is a mess. You HAVE to edit and handwave things. A tight ruleset this is not. The arbitrator's main job is deciding what rules to actually use, and how to interpret their messy wording. You don't even get a consistent and understandable ruleset with their dozen of books


I know, but Necromunda isn't like 40k where you need to know the updated rules because it's mostly played in pick up games. Necromunda works much better in campaigns and you don't need all the updates, since you'll have a fixed group of players which will use the same rulesets, decided before starting the campaing.

So even if GW releases some updates, playing with older rules will be ok. For example at the moment it's perfectly fine to play with Gangs of the Underhive gang rules instead of House of X ones. In fact that might even be a good way to save money, get a single Gang of the Underhive copy for the whole group and use that. Won't need the House of X rules then.

 
   
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 Blackie wrote:
stratigo wrote:


If GW asked for 25 pounds for one book every three or four years, I'd be okay with it.

Every. Single. Book adds important rules for every gang, which have parts, but not all, obsoleted in a year or less, and the whole thing obsoleted in a couple.

It's a mess. And, like, the rules are bad. They're just bad. Trying to play the game as written is a mess. You HAVE to edit and handwave things. A tight ruleset this is not. The arbitrator's main job is deciding what rules to actually use, and how to interpret their messy wording. You don't even get a consistent and understandable ruleset with their dozen of books


I know, but Necromunda isn't like 40k where you need to know the updated rules because it's mostly played in pick up games. Necromunda works much better in campaigns and you don't need all the updates, since you'll have a fixed group of players which will use the same rulesets, decided before starting the campaing.

So even if GW releases some updates, playing with older rules will be ok. For example at the moment it's perfectly fine to play with Gangs of the Underhive gang rules instead of House of X ones. In fact that might even be a good way to save money, get a single Gang of the Underhive copy for the whole group and use that. Won't need the House of X rules then.


The house of X rules are actually some of their neatest concepts, even if the execution varies.
   
Made in us
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 Blackie wrote:


I know, but Necromunda isn't like 40k where you need to know the updated rules because it's mostly played in pick up games. Necromunda works much better in campaigns and you don't need all the updates, since you'll have a fixed group of players which will use the same rulesets, decided before starting the campaing.


Luckily in the campaign we just started, we have a full set of all the books between the 9-10 of us playing. We also got 2 sets of terrain and dice together for it. I can't imagine trying to play a pickup game or campaign that isn't organized like this though. It would be a clusterfeth
   
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Longtime Dakkanaut




So I assume you can change weapon for Guilder just like any other guy, that'd mean chopping up FW resin stuff. And some of the fighter also need a stat buff to be on par with an average champ.
   
Made in us
Manhunter





Sticksville, Texas

This new book broke me. For sure going to he playing Necromunda now. It is everything I have wanted in a gang, don't care if it is bad, it looks like the most fun way to play YOUR gang.
   
Made in us
Regular Dakkanaut





US store is out. Makes me think if they're scalped because they can make proxies for cultists....
   
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Hurr! Ogryn Bone 'Ead!





 parakuribo wrote:
US store is out. Makes me think if they're scalped because they can make proxies for cultists....


The small amount of stock might be because they're planning to do the same as they did with Slave Ogryns: Release a smaller box at some point that's more expensive per model than this offering.

It doesn't make much sense to me to run out of stock so soon, with no plans to restock. Especially since the Book of the Outcast exists.
   
Made in gb
Leader of the Sept







I might go for the book, given that outcasts are prime targets for proxies! Buzz, my pretty printer BUZZZ!

Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

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[DCM]
Decrepit Dakkanaut




UK

El Torro wrote:
 parakuribo wrote:
US store is out. Makes me think if they're scalped because they can make proxies for cultists....


The small amount of stock might be because they're planning to do the same as they did with Slave Ogryns: Release a smaller box at some point that's more expensive per model than this offering.

It doesn't make much sense to me to run out of stock so soon, with no plans to restock. Especially since the Book of the Outcast exists.


i'm sure it's the continuing problem with the website that often correlates out of stock with not coming back we've seen over the a last couple of years

 
   
Made in ca
Dakka Veteran





I'm somewhat skeptical of Sprues and Brews' claim that the new Trading Post is "comprehensive" and contains the "full range" of current items. I'm recovering from a case of conjunctivitis, so my eyes are trash at the moment, otherwise I would've scanned the S&B video for some of the more obscure TP items that appeared in various "Book of..." releases. Like, are gunk ammo and autocannons in there now? Does it really compile everything?

I wonder if the new campaign finally gives a purpose for the 1 (or maybe 2?) mysterious item(s) printed in previous books that literally had no rules or effects (like the 500 credit, rarity 14 Chrono-Crystal)?

 Blackie wrote:

I know, but Necromunda isn't like 40k where you need to know the updated rules because it's mostly played in pick up games. Necromunda works much better in campaigns and you don't need all the updates, since you'll have a fixed group of players which will use the same rulesets, decided before starting the campaing.

I mean... yes and no? You can certainly have a formal sit-down at the beginning of a campaign and discuss which books will be included, but what happens if one player owns all the books, and wants to use something specific from a book that another player doesn't own? There are a number of game-changing items in some of the TP addenda (eg. ablative armour) so including/disincluding a particular book can have an enormous effect on the vibe of a campaign.
   
Made in us
Calm Celestian





Kansas

El Torro wrote:

It doesn't make much sense to me to run out of stock so soon, with no plans to restock. Especially since the Book of the Outcast exists.


I'm struggling to come up with another business (about the same size as GW anyway) that appears to intentionally under produce their products.


   
Made in us
Hurr! Ogryn Bone 'Ead!





 OrlandotheTechnicoloured wrote:
El Torro wrote:
 parakuribo wrote:
US store is out. Makes me think if they're scalped because they can make proxies for cultists....


The small amount of stock might be because they're planning to do the same as they did with Slave Ogryns: Release a smaller box at some point that's more expensive per model than this offering.

It doesn't make much sense to me to run out of stock so soon, with no plans to restock. Especially since the Book of the Outcast exists.


i'm sure it's the continuing problem with the website that often correlates out of stock with not coming back we've seen over the a last couple of years


I thought it was just the Forgeworld website that had that issue? I guess they're both built using the same / similar software so makes sense that it affects both.
   
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Decrepit Dakkanaut




UK

 Dr Mathias wrote:
El Torro wrote:

It doesn't make much sense to me to run out of stock so soon, with no plans to restock. Especially since the Book of the Outcast exists.


I'm struggling to come up with another business (about the same size as GW anyway) that appears to intentionally under produce their products.



car companies, either because they're deliberatlely pulling the limited production handle (Ferrari is only making 100 of these and they're already sold out) or because they have a hit on their hands and can't make them fast enough (eg Tesla)

 
   
Made in gb
Ridin' on a Snotling Pump Wagon






I don’t think this will be an Ogryn equivalent, as those came out as a 6 man box and a 2 man box at the same time.

Likely just a super popular set of, by 40K standards, pretty standard SciFi hooligan models.

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Cairo, Egypt

I've wanted a set of generic Imperial Citizens for a long time and these come close.

Now if they would just put the 2013 cultists back in full production I could do a full on mine or factory work crew.

As for the out of stock, IIRC they partition stock for GW stores, indy stores and online, sold out just means the GW online store supply is sold out until they make more.

 
   
Made in us
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Just woke up to check again. Sold out online.
   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

You can save a lot of money by waiting at least two weeks to check on their website. Or sometimes just waiting two minutes is enough. Admit it, most of us were just going to add that box to our pile of shame. Now we don’t have to

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 Dr Mathias wrote:
El Torro wrote:

It doesn't make much sense to me to run out of stock so soon, with no plans to restock. Especially since the Book of the Outcast exists.


I'm struggling to come up with another business (about the same size as GW anyway) that appears to intentionally under produce their products.



I want to say high end shoes.
   
Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

It could be a fear of inventory.

You'll see these shortages in seasonal products like Christmas decorations and such. It doesn't matter how popular the Lego Advent Calendar is in November, there's no point in making a second batch if it won't arrive till January.

So maybe GW's products have a very sharp 'L' shaped curve? With 90%+ of the sales the first month then a long, low curve? So they'd rather use their limited manufacturing capabilities to make the next big product than make more of a product that, once back in stock, will have low demand as the fans move to the next big thing.

 
   
Made in gb
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Or, y’know, they just got it wrong and way more people wanted generic 40K humans than they expected.

Also, strongly doubt they have no plans to restock. The “no longer available” message seems to be a design issue with their inventory system – I’ve noticed that it appears for items that are definitely getting restocks (like space marines) sometimes too. My hypothesis is that the system has a value for when the next print run of each product will be and if that is null (because it hasn’t been entered or the factory hasn’t allocated it yet or whatever) you get the no longer available tag rather than the sold out tag.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
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Cairo, Egypt

 Mr_Rose wrote:


Also, strongly doubt they have no plans to restock. The “no longer available” message seems to be a design issue with their inventory system – I’ve noticed that it appears for items that are definitely getting restocks (like space marines) sometimes too.


You'd really think they would have fixed this by now. I mean we here know it doesn't mean what it sounds like, but to 99% of visitors that reads as the product is OOP.

 
   
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...this is what you get when you let the boss' wife's company build a website (and back-ed system, presumably), rather than hiring a competent firm.

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 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army... 
   
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 Dysartes wrote:
...this is what you get when you let the boss' wife's company build a website (and back-ed system, presumably), rather than hiring a competent firm.


That has nothing to do with the workings of the website and all to do with the information you have it show, so not really.
   
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Only 8 heads is a bit of a shame on the new box.
   
 
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