---Revamped fluff! Now the city is an Atlantis-esque raised city, infested with lots of monsters as well as other bloodthirsty mercenaries. Plus mentioned the possible political interplay of machinations against enemy interests by using your hired swords in the raised city.
---Clarified rules for using Large models as Heroes.
---Removed the Bravery-based Flee tests, so now games always go for the 5 turns as per the KoW
rules (No voluntary early fleeing except for the They Come scenario, since that'd be an unfair advantage for elite units vs mass-model units like Elves vs Goblins. They could kill a couple goblins easily and then "Flee" before the goblins could get the same value in kills)
---More Scenarios (3d6
)! Now includes a Breakthrough-style trying to get onto a dock off of a boat and through the enemy warband, a defend-the-hill mission, and a VIP assassination mission.
---Changed Aftermath setup to be a bit simpler. Get a bonus for starmetal sold, and a penalty for very, very large warbands (Like -1 gp per piece for 10+ models, -2 for 20+, to discourage relying too much on cheap unit spam). Also, depending on # of 6s rolled (5+ gets starmetal), can get extra gp, starmetal, maps (Allow rerolls or picking of scenarios), cheaper Living Legend or Artillery renting, Artifacts, or a minigame where you can fight a bunch of Deeplings (The renamed "Star Minions" to get possible extra starmetal)
---More Injuries (3d6
)! Now a much better chance for either dropping an item or sitting out a mission, and have the option to pick your disability (Including getting -1 for a Special Ability with (n)) to prevent total incapacitation of a character with one or two poor injury results.
---Now have option to pick a special rule at every 10 experience. If you have the rule already (Like Elite, Headstrong, or Crushing Strength) it stacks, but can't pick same Experience-based bonus twice.
---(BIG ONE!) Large model costs have been HALVED. Still not sure if they're exactly over/undercosted, but I think they're far closer than before and now not a complete waste of points anymore
---Humans finally got their Pistol
Possible future changes:
---Condensing any fan or fandex-derived warbands into the codex lists as well
---Separating warbands from the main rules
---More Starmetal-6s (Need a better name :( ), Scenario, or Injury results?