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Made in us
Fresh-Faced New User





It is Night Fighting and my opponent controls a unit some members of whom are 25" away and others of whom are 23" away.

Do I have stealth, shrouded, stealth and shrouded, or stealth against some and shrouded against others? I couldn't see where in the rules you delineate shots by distance like this.

Thanks in advance.
   
Made in us
Preacher of the Emperor




Boston, MA

 Faulkner wrote:
It is Night Fighting and my opponent controls a unit some members of whom are 25" away and others of whom are 23" away.

Do I have stealth, shrouded, stealth and shrouded, or stealth against some and shrouded against others? I couldn't see where in the rules you delineate shots by distance like this.

Thanks in advance.


Cover saves are now by model. Models inside 24 inches would get Stealth. Models at 24 inches or more would get shrouded.
   
Made in us
Longtime Dakkanaut




While cover is determined by model, stealth and shrouded are granted to the unit if any model has the rule. So the entire unit gets the best night fighting result.
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

Killjoy00 wrote:
...stealth and shrouded are granted to the unit if any model has the rule. So the entire unit gets the best night fighting result.

and that is written in the rules where?

It is written to the contrary on Page 4, Right Column, 3rd Graph under Measuring Distances, 2nd sentence.

This message was edited 1 time. Last update was at 2012/08/29 03:23:05


"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in au
Frenzied Berserker Terminator






You measure Night Fight distances to the unit itself, not to individual models (p124). When you're measuring a distance between two units, you measure the shortest distance between them (p4). Note that it doesn't matter which models have line of sight, and which models are actually shooting or not.

So, if you measure the distance between the closest model in the shooting unit and the closest model in the target unit and it comes to 23", then the whole target unit gets Stealth. It doesn't matter how far away the rest of the unit is; the rest of the unit could be 37" away (hey, casualty removal could do it), but those models would still only have Stealth.
   
Made in us
Longtime Dakkanaut




pg 41 and 42 clearly state that the stealth and shrouding rules apply to the whole unit.

but yes you are right, the night fighting rules (which I didn't check) do look for unit and not model.

I was still more correct than the answer before me - this is _not_ done on a model by model basis. But the correct inference is that the entire unit gets the worst nightfighting result, not the best.

Sorry for the confusion.
   
Made in us
Fresh-Faced New User





Thanks all.
   
Made in us
Killer Klaivex




Oceanside, CA

 DeathReaper wrote:
Killjoy00 wrote:
...stealth and shrouded are granted to the unit if any model has the rule. So the entire unit gets the best night fighting result.

and that is written in the rules where?

It is written to the contrary on Page 4, Right Column, 3rd Graph under Measuring Distances, 2nd sentence.


Page 41 for Shrouded, page 42 for Stealth.
Both the special rules start with...
A unit that contains at least one model with this special rule counts.... blah blah awesome cover save blah.

But, night fighting grants the special rule to the whole Unit, not models.
Reading Night Fight, the rule talks about distance away and resulting special rules the Unit gains.

So in your 23" to 25" example, here's how I'd do it.

Roll to hit, roll to wound, generate wound pools.
Apply all wounds from a pool, treating the unit as the distance from the closest model (23" in this case)
This would give them only Stealth. Take saves (armor or cover or invul), and remove models as normal, starting with closest.
Then start on the next wound pool, check to see what the range is to the closest model now, and apply saves.

So If I deployed in a column, my closest model might be within 12" and the furthest over 36".
Apply one wound pool at a time, I'd go from no cover, to cover +1, to cover +2, and finally, no models in line of sight.

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

I should have emphasized the " the entire unit gets the best night fighting result."

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
The Hive Mind





That's not what the rules say, however.
Range to a unit is what decides stealth and shrouded.
Range is determined by closest to closest. So if your closest model is under 12" away, your entire unit gains nothing.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in fi
Dakka Veteran




HawaiiMatt wrote:
So If I deployed in a column, my closest model might be within 12" and the furthest over 36".
Apply one wound pool at a time, I'd go from no cover, to cover +1, to cover +2, and finally, no models in line of sight.

I'm pretty sure you're wrong about this.

Range to target unit is determined when is target chosen (page 12). This is reinforced by the Out of Range section on page 16.
I see nothing in the Night Fighting rules that would override this.

This message was edited 1 time. Last update was at 2012/08/29 12:05:20


 
   
 
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