Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
Definitely a legal list, nothing to worry about there. The one thing I'd point out is the lack of firearms, that might cause some problems if you come up against a shooting-heavy list like Scarecrow militia or some Bane builds, or a really shooty free agent like Deadshot or Red Hood.
It's probably ok for now, but as you expand to 350/$1500, I'd look at someone like Triston with his shotgun or even drop a piece of Equipment or two and fit in Sniggering with the assault rifle.
I'm new and looking to start out. I think I'm buying the suicide squad box as that seems like the best start. I also like Bane. Is the Bane and crew box like a fully playable faction?
Yep, the Bane starter set is a solid way to get going. You get the Origins version of Bane who isn't as punchy as the other one (known as Big Bane) but still a very respectable Leader for the points, and some pretty versatile henchmen that will remain useful as you expand (and can also be used in a League of Shadows list if you ever go that way).
Off the top of my head it comes to around 180 points out of the standard 300-350, so you won't have a full crew from the very start like you would with either half of the Suicide Squad box, but add in a couple more blisters, a set of Blackgate Prisoners (set 2 pairs nicely with Bane) or a Free Agent like Deathstroke or Deadshot and you'll be most of the way there.
Awesome thanks for the quick response. Can't wait to start playing. The only miniature games I've played are 40k, AOS and guildball. Was looking for something different and the videos I watched seemed like this might be what I was looking for
He's a great model for his cost, got some nice gear and great tricks IMO. The gun can put out as much damage as an assault rifle, and although aim hurts his mobility that's more than made up for with Vanish (which is a great ability btw, it'd be awesome to see on stuff like Owls or League). The fact that Vanish makes a Smoke Grenade attack means you can use it to not only move him into a nice position, you can cover your other models in the crew with it and make sure they can safely get where they need to.
Movement 4 with Agile and Acrobat is AMAZING too, purely as a defensive mechanism, because of rerolling dodges against all non-silenced weapons. Fully Equipped I see as a tease for the new book, because at this point in time there's no equipment specifically listed for Arkham Knight, teasing that the new book might have some equipment for him in there as well as the new Bat-Gadgets we've already seen
Each token is created on a 1" round button (imagine the type that you could pin to a shirt or bag, but there's no pin on the back). You will receive
4x of each Defense type (16 tokens total)
-Physical
-Mental
-Energy
-Supernatural (I know there's not currently a way to boost Supernatural, but I figured I'd futureproof it just in case we get Zatanna or someone)
3x of each Condition (12 tokens total)
-Awkward
-Dazzled
-Distracted
-Ensnared
How similar are the rulesets for the Batman game and DC Universe figures? Can I have Lex Luthor in his power suit turn up in a Batman game or are the data cards included with the figures incompatible?
The two games are totally separate rules-wise, though a fair few models have cards for both (either free online in the DC Universe rules PDF or packaged with the models going forward (the new Catwoman is the first to have this, but they've promised more).
There's not a ton of crossover the other way, from Supers releases into BMG, but I imagine Lex will get some BMG rules in some form eventually as LexCorp was recently introduced as a faction (albeit with only a single model dedicated model at the moment, Talia Al Ghul).
HI guys if anyone's interested but wayland games are having a spring sale and theirs a bunch of batman stuff reduced a bit more than normal just thought I'd let you know
Black Templars: WIP
Night Lords (30/40k): WIP
Red Corsairs: WIP
Iron Warriors: WIP
Orks: 6000pts
Batman Miniatures Game: Mr.Freeze, Joker
Ever wanted a better 5th ed. 40k? Take a look at 5th ed. Reforged! https://www.dakkadakka.com/dakkaforum/posts/list/0/794253.page
If anyone has connections or wants to build characters, I'm requesting custom builds for the following figures. A couple have "close enough" counterparts in the DC cards:
Cable (neutral X) (use Ravager rules from DC?)
Apocalypse (team apocalypse) (Thanos rules, 2 points less and skip the infinity gauntlet deal?)
4 Horsemen (team apocalypse)
Maverick (neutral X) (use Deathstroke rules from DC?)
Avalanche (evil X)
Domino (neutral X)
Iceman (good X) (use Killer Frost rules from DC?)
Proper Archangel would be nice (good X, team apocalypse)
I've also already done a purchase list on eBay, cost me $21, to get the following figures in preparation, to be included alongside the aforementioned Maverick, Archangel, Psylocke and Juggernaut:
Beast
Storm
Cable
Domino
Blob
Avalanche
Iceman
This message was edited 3 times. Last update was at 2017/03/13 22:44:15
Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.
Hey Guys, two new Batreps here both Mr.Freeze Vs. The Joker!
Black Templars: WIP
Night Lords (30/40k): WIP
Red Corsairs: WIP
Iron Warriors: WIP
Orks: 6000pts
Batman Miniatures Game: Mr.Freeze, Joker
Ever wanted a better 5th ed. 40k? Take a look at 5th ed. Reforged! https://www.dakkadakka.com/dakkaforum/posts/list/0/794253.page
I've just got the Arkham Knight campaign book which has many pictures of batmobikes in different liveries and rulesets. Are they going to make the batmobile easier to acquire? Currently it's about £70 and you can't find it anywhere.
At the moment it's exclusive to KM 's own store and there's no sign of that changing.
A cheaper option (as in £10 vs £70) is to have a look at the Eaglemoss Batmobile collection, the chances are they'll have one to match your Bat of choice and the scale is close enough if not perfect.
Hey guys, I've recently (ok a month or two ago but just got my stuff) been talked into picking up the game by a friend.
I decided to pick up the Scarecrow Militia purely off the grounds that Scarecrow is probably my favorite Batman villian, and I like Arkham Knight's character design. So I picked up the Scarecrow Militia pack, Scarecrow Militia 1 (medic and Missile) and the AK Campaign book with Arkham Knight (because I preferred that model.
So is there anything else you'd all recommend, like Deathstroke (AO) or one of the Militia Brutes?
Guess reading the rules thoroughly would probably be the best place to start.
This message was edited 2 times. Last update was at 2017/05/11 20:42:42
Deathstroke (AO) is a very popular character and people tend to prefer using him to lead the crew, as the Arkham Knight Scarecrow model has a relatively high learning curve. - Whereas, Deathstroke just simply has all the toys available to murder people.
So you might consider printing off the rules for the Arkham Asylum Scarecrow model and using that as a free agent in a Scarecrow gang.
Also the Arkham Knight rulebook version of the AK is seen as a very strong model too - Provided you figure out how to use him, that is. There's some real cleverness positioningwise you can pull off with his special rules.
I've not heard people talking about the brutes much, maybe they're one of the relatively difficult models to use properly?
Blackgate Prisoner set II is a very popular set. - Little Spark is a popular model for a 'fighty' henchman (although, for balancing purposes his endurance stat was recently lowered in the errata). Additionally, it also comes with Prisoner 04, aka The Bodyguard Prisoner. - Someone that's especially important if you're using Scarecrow as your leader.
What is it about AK Scarecrow that makes him particularly hard to learn? His special abilities? I was probably gonna print the other rules off, never hurts to have options.
Speaking of AO Deathstroke, when his card says Sidekick: Scarecrow, does that refer to Scarecrow as in the Gang, like with affiliate or Scarecrow the character?
My friend that got me into the game did mention that the Rulebook version of AK seemed fairly strong, because he doesnt have Arrogant. Also his Vanish ability seems good.
Ah, maybe I'll get a Brute later one simply because I like the model. AK does have something about Elite Boss: Militia Brute in his rules but Im not sure what that does.
It's basically that he's a Boss that relies on tricks to mess with people's plans and set up situations rather than deal damage; leaders like Bane, Ra's, even Joker are just much more straightforward and can do a lot of the gang's heavy lifting, while Scarecrow is someone who really relies on his henchmen and agents to get the job done. He runs the risk of seeming underwhelming at first when you see other crew's leaders taking out multiple characters per game, but once you learn his tricks that'll be less pronounced.
Deathstroke's card means he can be taken at the Sidekick in a crew with the Scarecrow faction, whether or not Scarecrow himself is actually in the crew (this is different to the Affinity:X trait, where the character has to actually be on the roster). So you could have Deathstroke lead a Scarecrow crew without needing Scarecrow on the field (or if you're using the Free Agent AC Scarecrow). AO Deathstroke is also one of the most competent fighters in the game, so if you want someone to go toe to toe with your Batmans and Banes, he's the guy.
Elite Boss: X means you can take multiple models with the Elite:X trait, whereas normally you only get one. So if you want more than one Militia Brute in the crew, you need to take the Knight.
You can't take Deathstroke and the regular AK due to the Arrogant trait (must be the most expensive model on the team), but if you use the rules for the version that came with the AK rulebook then you could definitely do that. 250 is an awful lot to drop on two characters, but you'd still have enough points left at 350 Rep to bring all 3 Militia from the crew set plus a Medic or Rocket Launcher Militia.
The Elite Boss is definitely more useful in other crews; the League of Shadows need it for ninja-heavy lists and Joker has a few Elite Clowns that you might want to take together. But yeah, multiple Brutes is possibly too big an investment, especially when your leaders aren't exactly cheap in the first place.
Ok, AK (Rulebook) is the only version I have right now, not that I cant use the other's rules. But yeah I figured that would be alot to drop. Might be fun though.
Ah I see. Maybe I'll try it out at somepoint anyway, try it out with just AK (Rulebook) and other Militia dudes.
Oh yeah, hero/villain-heavy teams can definitely be fun and very rewarding. I like to run some combination of Batman, Batwoman, Nightwing or Red Hood and one of the Robins, far from the most efficient list but it feels so cool to play as all heroes go in, zipping all over the place, dropping goons left right and centre and unloading various special tricks and abilities. Worth trying at least once, and works for the villains too (one of the best games I ever played was Batman/Green Arrow vs Deathstroke and Bane, it got utterly brutal and everyone was either knocked out or hanging on by a thread at the end!)
That sounds really fun, when I first started looking at the game I found myself wanting to do a Hero team made up of as many of the Robins (and former Robins) as I could fit in. And thanks to AK (Rulebook)'s Affinity for Batman I can get him double duty with non-Militia lists.