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Made in us
Loyal Necron Lychguard





Working on it

Hey all, a friend of mine just bought the get started box for Space Wolves.

We're trying to figure out the best way to kit the models out for him, I tried looking a few pages into the thread but couldn't find much so I figured I'd come here and ask.

Thanks for any help

<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator

 
   
Made in gb
Longtime Dakkanaut





UK

 gwarsh41 wrote:
Dreadnoughts you say? Is it the shield/axe dreads that are so good? I've got 8 SW dreads, a contemptor and a leviathan. Just got a second kit of long fangs, which will also be magnetized.

Bjorn and Murderfang are both Characters so a popular tactic is to run them behind an Axe/Shield Dread as a bodyguard to reach the opponent's lines. Bjorn is epic in combat, I have had him slice a Wraithknight in half in a single round of combat before.

Run them with TWC or WG bikers to clear hordes and they will crush almost anything they assault.

I stand between the darkness and the light. Between the candle and the star. 
   
Made in us
Steadfast Grey Hunter




 Kharne the Befriender wrote:
Hey all, a friend of mine just bought the get started box for Space Wolves.

We're trying to figure out the best way to kit the models out for him, I tried looking a few pages into the thread but couldn't find much so I figured I'd come here and ask.

Thanks for any help


The Captain can become one of a few Wolf Lord builds, I did mine with a storm bolter and sword (relic blade or frost sword depending on points) but the combi-plasma is a solid choice too.

Split the 10 guys into two grey hunter packs.

Pack Leader with Sword (or axe)
Plasma Gun
Plasma Pistol (or leave this as a bolter / chain sword)
2 Bolter / Chainsword

Pack Leader with Fist
Plasmagun
3 Bolter / Chainsword (or add a plasma pistol if you like)

These two packs can then (later) get a WolfGuard pack leader for the additional oomph (TH/SS or Wolf Claws or Frost XXX and Combi) and Ld 8 while fitting nicely in a razorback.


Thunderwolves can get spendy - I did the TH/SS on the Pack Leader, an Axe/SS and Chainsword/SS
   
Made in us
Longtime Dakkanaut




Ulfhednar_42 wrote:
 Kharne the Befriender wrote:
Hey all, a friend of mine just bought the get started box for Space Wolves.

We're trying to figure out the best way to kit the models out for him, I tried looking a few pages into the thread but couldn't find much so I figured I'd come here and ask.

Thanks for any help


The Captain can become one of a few Wolf Lord builds, I did mine with a storm bolter and sword (relic blade or frost sword depending on points) but the combi-plasma is a solid choice too.

Split the 10 guys into two grey hunter packs.

Pack Leader with Sword (or axe)
Plasma Gun
Plasma Pistol (or leave this as a bolter / chain sword)
2 Bolter / Chainsword

Pack Leader with Fist
Plasmagun
3 Bolter / Chainsword (or add a plasma pistol if you like)

These two packs can then (later) get a WolfGuard pack leader for the additional oomph (TH/SS or Wolf Claws or Frost XXX and Combi) and Ld 8 while fitting nicely in a razorback.


Thunderwolves can get spendy - I did the TH/SS on the Pack Leader, an Axe/SS and Chainsword/SS

+1 this. Very good advice.

Consider how you want to make your army work as well. I just redid my wolf army (long story) and have made it more of a blood claws / wulfen Centered force with wolf guard on bikes and jump packs. Blood claws get a nice boost as long as wulfen are around, and can really feed off of them. But if your not taking the wulfen then blood claws lose some of (not all) their appeal to Grey Hunters. Grey Hunters can have a great loadout as well if your looking for great mid range shooting with the number of plasma you can give a squad of 10. 1 wolf guard pack leader with combi plasma, 2 Grey Hunters with plasma guns, 1 Grey hunter with plasma pistol, 6 with bolters, pack leader with chainsword. That's 3 plasma shots at 24" or 7 at 12", much better than what a regular marine squad can get.

So the best advice is plan out how he wants to fight.
   
Made in au
Ancient Space Wolves Venerable Dreadnought






Actually I've recently been surprised by Cyber Wolves, they have a lot against them but they also come as units of one.
Single model units that are very fast and reasonably priced aren't common so people tend to lose sight of them as they slink onto objectives and sit just out of sight and quickly become out of mind.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in us
Loyal Necron Lychguard





Working on it

Azuza001 wrote:
Ulfhednar_42 wrote:
 Kharne the Befriender wrote:
Hey all, a friend of mine just bought the get started box for Space Wolves.

We're trying to figure out the best way to kit the models out for him, I tried looking a few pages into the thread but couldn't find much so I figured I'd come here and ask.

Thanks for any help


The Captain can become one of a few Wolf Lord builds, I did mine with a storm bolter and sword (relic blade or frost sword depending on points) but the combi-plasma is a solid choice too.

Split the 10 guys into two grey hunter packs.

Pack Leader with Sword (or axe)
Plasma Gun
Plasma Pistol (or leave this as a bolter / chain sword)
2 Bolter / Chainsword

Pack Leader with Fist
Plasmagun
3 Bolter / Chainsword (or add a plasma pistol if you like)

These two packs can then (later) get a WolfGuard pack leader for the additional oomph (TH/SS or Wolf Claws or Frost XXX and Combi) and Ld 8 while fitting nicely in a razorback.


Thunderwolves can get spendy - I did the TH/SS on the Pack Leader, an Axe/SS and Chainsword/SS

+1 this. Very good advice.

Consider how you want to make your army work as well. I just redid my wolf army (long story) and have made it more of a blood claws / wulfen Centered force with wolf guard on bikes and jump packs. Blood claws get a nice boost as long as wulfen are around, and can really feed off of them. But if your not taking the wulfen then blood claws lose some of (not all) their appeal to Grey Hunters. Grey Hunters can have a great loadout as well if your looking for great mid range shooting with the number of plasma you can give a squad of 10. 1 wolf guard pack leader with combi plasma, 2 Grey Hunters with plasma guns, 1 Grey hunter with plasma pistol, 6 with bolters, pack leader with chainsword. That's 3 plasma shots at 24" or 7 at 12", much better than what a regular marine squad can get.

So the best advice is plan out how he wants to fight.


Thanks for the feedback! We usually play in Power Level so points aren't really a concern. I know that besides the starter box he plans on getting the 10man+drop pod box, a box of Wulfen, and Bjorn.

As for TWC I think he mentioned wanting to do dual claws on the leader and TH/SS on the others, does that work?

This message was edited 1 time. Last update was at 2017/11/09 17:01:17


<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator

 
   
Made in gb
Growlin' Guntrukk Driver with Killacannon




wolverhampton

Can someone help me decide where to go with list building please, Got 10 wulfen, 6 with axe 4 with hammer/storm shield and 3 rune priests on bikes.
I guess the priests on bikes wouldn't take much to make them wolf priests instead or even wolf guard on bikes. at the moment 2 of them are modelled with axes and one with a staff/hammer and all of stromshields on the bike somewhere. I don't mind doing a bit more work to them.
The plan when i got them was to run a murderpack and a wierdstorm brotherhood in 800pt games but never got round to it. I'd still like to keep it small but possibly 1000pts? What can I add to round it out with a decent 1000pt list?

mean green fightin machine 
   
Made in us
Steadfast Grey Hunter




 Kharne the Befriender wrote:


Thanks for the feedback! We usually play in Power Level so points aren't really a concern. I know that besides the starter box he plans on getting the 10man+drop pod box, a box of Wulfen, and Bjorn.

As for TWC I think he mentioned wanting to do dual claws on the leader and TH/SS on the others, does that work?


That layout works as well for TWC. I like the hammer on the pack Leader for the third attack when I only have one hammer.

Our play group finally is moving past power levels. There were some pretty big disparities in points level between 100 PL lists. Easily 200 points, with some armies pushing 2000 and others just hitting 1800. Space Wolves get penalized pretty hard with Wolf Guard pack leaders costing 2PL for a single model that costs as little as 14 points. And is the only way to get LD 8 in the Squad too. It’s a good way to start with quick builds, but keep an eye on total points vs PL as folks can easily see a 10% swing.
   
Made in it
Waaagh! Ork Warboss




Italy

BAN wrote:
Can someone help me decide where to go with list building please, Got 10 wulfen, 6 with axe 4 with hammer/storm shield and 3 rune priests on bikes.
I guess the priests on bikes wouldn't take much to make them wolf priests instead or even wolf guard on bikes. at the moment 2 of them are modelled with axes and one with a staff/hammer and all of stromshields on the bike somewhere. I don't mind doing a bit more work to them.
The plan when i got them was to run a murderpack and a wierdstorm brotherhood in 800pt games but never got round to it. I'd still like to keep it small but possibly 1000pts? What can I add to round it out with a decent 1000pt list?


10 wulfen in a 1000 list are hard if not impossible to field, they're not exceptional even in a 2000 points list, I'd suggest to try just one squad. Now the leader with claws is mandatory in wulfen squads but WYSIWYG is not a thing anymore so you can keep axes or TH/SS on your models and use one of them as a leader with claws.

The biker wolf priest has great synergy with wulfen.

Add cheap troops, 2 or 3 units of 5 grey hunters and a unit of long fangs.

 
   
Made in gb
Longtime Dakkanaut





UK

 Dakka Wolf wrote:
Actually I've recently been surprised by Cyber Wolves, they have a lot against them but they also come as units of one.
Single model units that are very fast and reasonably priced aren't common so people tend to lose sight of them as they slink onto objectives and sit just out of sight and quickly become out of mind.

Plus they can be used to prevent deep striking around them. Whilst not numerous enough to bubble-wrap, you can certainly help protect key units from having plasma dropped on their heads/

I stand between the darkness and the light. Between the candle and the star. 
   
Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

I have been in a local tournament yesterday. My list was:

Brigade:
Björn
Njal
2x5 GHs with palsma, axe + WG (combi-plas, frostsword) + Razorback (stormbolter, HK, assault cannons)
11 BCs with flamer, fist + WG with frostaxe + Stormwolf with lascanons and missiles
6 LFs , 3 missile, 1 las, 1 plasma + Razorback (assault+stormbolter)

Outrider:
Battle leader, jump pack, combiplas, frostaxe
2x3 Cyber Wolves
1 cyber wolf

1850 points

Despite always finishing first with deployment, I always ended up going second.

First game was:
Vostroyan Command detachment: 2 company commanders and Hellhammer LOW
Roubute Guilliman, Cullexus
Admech: enginseer, 3 kataphrons, 2 robots, 4x5 skittari
maybe something else, can't remember.

T1 he killed the Stormwolf + BCs and a Razorback. Couldn't shoot the LFs because I blocked LOS with a razor. I did 17 dmg to his Hellhammer but he repaired 7 next turn. He had the warlord trait to recycle command points and a relic to steal mine. He used about 30 CPs that game and tabled my T4


Game 2 was vs. Salamamders
Vulcan
Captain
Lieutnant
2x5 Tacticals with lascannon
1x5 tactical with plasma in HB razorback
10 devatators with plasma
9 devastators with multi-meltas in drop pod
3 attack bikes with MM
Dread with LC/Missile

Ultramarine patrol with Telion and 10 scouts

I really underestimated this list and did grave errors during deployment. Didn't castle up enough so he could drop Vulcan and the MMs behind the Stormwolf and kill it with a bit of support from his lascannons. Björn wasn't shielded enough so he could kill him too. The BCs couldn't even handle the devastators in melee even I had already softened them up with a Razorback. Got tabled T3

Last game was vs. Necrons
2 Overlords
1 Cryptek
2x19 warriors
5 immortals
5 Lychguard
2x3 Wraith
Transport
that round skimmer thing with the big guns

This time everything worked as planned. he didn't have much long range shooting so I could start my T1 relatively unscathed. Razors and GHs had Björn/Battleleader Buff for most of the game. I could kill his skimmer and immortals T1 and tie up his wraiths with my wolves. I then concentrated on one unit after the other and annihilated them. He wasn't able to bring back a single model. I tabled him T4 and only lost a unit of wolves and my battle leader.


Edit: lack of strategems and relics is really hurting and more bodies are needed. I'm tempted to try a small IG brigade with Logan, Arjac and 10-15 termis DSing

This message was edited 1 time. Last update was at 2017/11/12 14:32:20


 
   
Made in gb
Huge Hierodule






Nottingham (yay!)

My best mate plays Space Wolves - I'm gonna mostly lurk to see ideas I could pass on to her, in the meantime I'll say that facing up against Space Wolves in Power Level games I am mostly scared of her TH/SS TWC, Spartan full of axe-wielding Wulfen, Njal, and the TH/SS/Combi-Plasma Wolf Guard she'll soon be stuffing into a Drop Pod.

Blood Claws are pretty intimidating, if they can land or drive to a point where their horde isn't going to take heavy morale casualties. Or come up against Berzerkers.

On the Primaris front, when they get a Rhino equivalent, her Hellblasters are going to be trouble, too. Intercessors are already doing good work as robust screens & CP farmers.

   
Made in us
Steadfast Grey Hunter




 lindsay40k wrote:
My best mate plays Space Wolves - I'm gonna mostly lurk to see ideas I could pass on to her, in the meantime I'll say that facing up against Space Wolves in Power Level games I am mostly scared of her TH/SS TWC, Spartan full of axe-wielding Wulfen, Njal, and the TH/SS/Combi-Plasma Wolf Guard she'll soon be stuffing into a Drop Pod.


My wolf guard plasma murder Squad is getting jump packs rather than a drop pod. Still can do reserve deployment but have the larger move, can fall back and shoot and it’s less points/PL as well. (To be 100% honest they are getting magnetic black packs/jump pods and sternguard
Combi Weapons to swap.)
   
Made in us
Longtime Dakkanaut




Ragnar69 wrote:
I have been in a local tournament yesterday. My list was:

Brigade:
Björn
Njal
2x5 GHs with palsma, axe + WG (combi-plas, frostsword) + Razorback (stormbolter, HK, assault cannons)
11 BCs with flamer, fist + WG with frostaxe + Stormwolf with lascanons and missiles
6 LFs , 3 missile, 1 las, 1 plasma + Razorback (assault+stormbolter)

Outrider:
Battle leader, jump pack, combiplas, frostaxe
2x3 Cyber Wolves
1 cyber wolf

1850 points

Despite always finishing first with deployment, I always ended up going second.

First game was:
Vostroyan Command detachment: 2 company commanders and Hellhammer LOW
Roubute Guilliman, Cullexus
Admech: enginseer, 3 kataphrons, 2 robots, 4x5 skittari
maybe something else, can't remember.

T1 he killed the Stormwolf + BCs and a Razorback. Couldn't shoot the LFs because I blocked LOS with a razor. I did 17 dmg to his Hellhammer but he repaired 7 next turn. He had the warlord trait to recycle command points and a relic to steal mine. He used about 30 CPs that game and tabled my T4


Game 2 was vs. Salamamders
Vulcan
Captain
Lieutnant
2x5 Tacticals with lascannon
1x5 tactical with plasma in HB razorback
10 devatators with plasma
9 devastators with multi-meltas in drop pod
3 attack bikes with MM
Dread with LC/Missile

Ultramarine patrol with Telion and 10 scouts

I really underestimated this list and did grave errors during deployment. Didn't castle up enough so he could drop Vulcan and the MMs behind the Stormwolf and kill it with a bit of support from his lascannons. Björn wasn't shielded enough so he could kill him too. The BCs couldn't even handle the devastators in melee even I had already softened them up with a Razorback. Got tabled T3

Last game was vs. Necrons
2 Overlords
1 Cryptek
2x19 warriors
5 immortals
5 Lychguard
2x3 Wraith
Transport
that round skimmer thing with the big guns

This time everything worked as planned. he didn't have much long range shooting so I could start my T1 relatively unscathed. Razors and GHs had Björn/Battleleader Buff for most of the game. I could kill his skimmer and immortals T1 and tie up his wraiths with my wolves. I then concentrated on one unit after the other and annihilated them. He wasn't able to bring back a single model. I tabled him T4 and only lost a unit of wolves and my battle leader.


Edit: lack of strategems and relics is really hurting and more bodies are needed. I'm tempted to try a small IG brigade with Logan, Arjac and 10-15 termis DSing


As both a Salamander and wolf player when I read what the Salamander player had and what you had I didn't think that was going to go well for you. :(

Having said that your list looks good, but the key is to maximize what you do well and protect what you don't do well. To me that means giving plasma to Grey Hunters if your going to use them (they are quite cool at blowing stuff up at 12" with plasma), taking at least 2 squads of 10 blood claws and putting them in rhinos if your going that way with a squad of wulfen in a rhino as well (though I prefer taking 30 blood claws and 2 squads of 5 Wulfen in rhinos when I run this), or going Bjorn with 2 venerable with blizard shields and great axes for a dreadnought close combat beast.

Still if doesn't sound like you did too bad. You lost to codex forces so your totally correct that not having stratagem or relics hurts us.

   
Made in us
Dakka Veteran






Azuza001 wrote:
Ragnar69 wrote:
I have been in a local tournament yesterday. My list was:

Brigade:
Björn
Njal
2x5 GHs with palsma, axe + WG (combi-plas, frostsword) + Razorback (stormbolter, HK, assault cannons)
11 BCs with flamer, fist + WG with frostaxe + Stormwolf with lascanons and missiles
6 LFs , 3 missile, 1 las, 1 plasma + Razorback (assault+stormbolter)

Outrider:
Battle leader, jump pack, combiplas, frostaxe
2x3 Cyber Wolves
1 cyber wolf

1850 points

Despite always finishing first with deployment, I always ended up going second.

First game was:
Vostroyan Command detachment: 2 company commanders and Hellhammer LOW
Roubute Guilliman, Cullexus
Admech: enginseer, 3 kataphrons, 2 robots, 4x5 skittari
maybe something else, can't remember.

T1 he killed the Stormwolf + BCs and a Razorback. Couldn't shoot the LFs because I blocked LOS with a razor. I did 17 dmg to his Hellhammer but he repaired 7 next turn. He had the warlord trait to recycle command points and a relic to steal mine. He used about 30 CPs that game and tabled my T4


Game 2 was vs. Salamamders
Vulcan
Captain
Lieutnant
2x5 Tacticals with lascannon
1x5 tactical with plasma in HB razorback
10 devatators with plasma
9 devastators with multi-meltas in drop pod
3 attack bikes with MM
Dread with LC/Missile

Ultramarine patrol with Telion and 10 scouts

I really underestimated this list and did grave errors during deployment. Didn't castle up enough so he could drop Vulcan and the MMs behind the Stormwolf and kill it with a bit of support from his lascannons. Björn wasn't shielded enough so he could kill him too. The BCs couldn't even handle the devastators in melee even I had already softened them up with a Razorback. Got tabled T3

Last game was vs. Necrons
2 Overlords
1 Cryptek
2x19 warriors
5 immortals
5 Lychguard
2x3 Wraith
Transport
that round skimmer thing with the big guns

This time everything worked as planned. he didn't have much long range shooting so I could start my T1 relatively unscathed. Razors and GHs had Björn/Battleleader Buff for most of the game. I could kill his skimmer and immortals T1 and tie up his wraiths with my wolves. I then concentrated on one unit after the other and annihilated them. He wasn't able to bring back a single model. I tabled him T4 and only lost a unit of wolves and my battle leader.


Edit: lack of strategems and relics is really hurting and more bodies are needed. I'm tempted to try a small IG brigade with Logan, Arjac and 10-15 termis DSing


As both a Salamander and wolf player when I read what the Salamander player had and what you had I didn't think that was going to go well for you. :(

Having said that your list looks good, but the key is to maximize what you do well and protect what you don't do well. To me that means giving plasma to Grey Hunters if your going to use them (they are quite cool at blowing stuff up at 12" with plasma), taking at least 2 squads of 10 blood claws and putting them in rhinos if your going that way with a squad of wulfen in a rhino as well (though I prefer taking 30 blood claws and 2 squads of 5 Wulfen in rhinos when I run this), or going Bjorn with 2 venerable with blizard shields and great axes for a dreadnought close combat beast.

Still if doesn't sound like you did too bad. You lost to codex forces so your totally correct that not having stratagem or relics hurts us.



I am fairly sure you cannot put Wulfen in a Rhino? I'll be pleased as pumpkin pie to be told otherwise.
   
Made in gb
Huge Hierodule






Nottingham (yay!)

I can’t find anything saying Wulfen cannot board Rhinos, however this may be an oversight and I’d advise caution before making purchases to capitalise on this quirk before the Codex drops.

   
Made in us
Dakka Veteran






 lindsay40k wrote:
I can’t find anything saying Wulfen cannot board Rhinos, however this may be an oversight and I’d advise caution before making purchases to capitalise on this quirk before the Codex drops.


I believe we had this discussion when I originally started this thread. It boiled down to GW probably making a small oversight. When Wulfen take up space in a Stormwolf, they take up 2 slots. Stuff that takes up 2 slots can't go into rhinos usually (Terminators for instance). So even though it's not strict RAW... rules as intended seems to indicate not allowing it. It's why Wulfen can go into Landraiders from my POV though.

But I suppose while it isn't written down specifically.. go for it lol. I just won't do it I guess.
   
Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

Rhino datasheet is in the SM part of the index, of course it doesn't mention Wulfen.

But at the start of the SW section there is a list with all datasheets that we can use from the SM section. Some are marked with a footnote that they are allowed to carry Wulfen but that they count as 2 models. Rhinos and Razors don't have that footnote.

So anybody aware of this still putting Wulfen in Rhinos is IMHO blatantly cheating.



 
   
Made in us
Dakka Veteran






Ragnar69 wrote:
Rhino datasheet is in the SM part of the index, of course it doesn't mention Wulfen.

But at the start of the SW section there is a list with all datasheets that we can use from the SM section. Some are marked with a footnote that they are allowed to carry Wulfen but that they count as 2 models. Rhinos and Razors don't have that footnote.

So anybody aware of this still putting Wulfen in Rhinos is IMHO blatantly cheating.




Ah right, that's what it was. Thanks good sir!
   
Made in au
Ancient Space Wolves Venerable Dreadnought






Ragnar69 wrote:
Rhino datasheet is in the SM part of the index, of course it doesn't mention Wulfen.

But at the start of the SW section there is a list with all datasheets that we can use from the SM section. Some are marked with a footnote that they are allowed to carry Wulfen but that they count as 2 models. Rhinos and Razors don't have that footnote.

So anybody aware of this still putting Wulfen in Rhinos is IMHO blatantly cheating.




Too bad fen and cyber wolves can't ger vehicles.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in it
Waaagh! Ork Warboss




Italy

Wulfen can only be embarked in land raiders and the stormwolf. No rhinos, razorbacks, the stormfang gunship, or drop pods for them.

This message was edited 1 time. Last update was at 2017/11/15 12:03:15


 
   
Made in us
Longtime Dakkanaut




I never noticed that. Wasn't blatantly cheating or suggesting that you cheat, sorry about that.
   
Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

That's why I use the phrase "anybody aware of it" as it's really easy to miss.

If the rumors about Chapter Approved are true and we get a strategam that lets us outflank, I might try outflanking Wulfen paired with Arjac and terminators porting in.

 
   
Made in gb
Huge Hierodule






Nottingham (yay!)

Ah, thanks y'all on the Rhino issue, it did feel off to us

   
Made in us
Longtime Dakkanaut




With Los being a real thing, meaning your models block Los, and rhinos being, we'll, big, has anyone tried the old "back to back" rhino wall cheese? I remember this from 3rd edition as a viable tactic. If so, couldn't you just run like 3 rhinos with wulfen running behind them using them as cover?
   
Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

I was thinking about that too, but I'm not sure if Rhinos are tall enough. And 3 Rhinis would be nearly another squad of Wulfen.

Besides, most terrain nowadays seems to be multi-level ruins or Sector Mechanicus. So at least some enemy units could see over Rhinos easily.

 
   
Made in de
Regular Dakkanaut





Or the opp rolls for his AT weaponry first. Rhinos aren't cheap enough for this stunt. They are somewhat sturdy enough to carry passengers to their destination.
   
Made in au
Ancient Space Wolves Venerable Dreadnought






Ragnar69 wrote:
I was thinking about that too, but I'm not sure if Rhinos are tall enough. And 3 Rhinis would be nearly another squad of Wulfen.

Besides, most terrain nowadays seems to be multi-level ruins or Sector Mechanicus. So at least some enemy units could see over Rhinos easily.


Don't forget flyers and titanic.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

Often losing my best units before it's even my first turn, I'm now thinking of migitating this with a DS list.

For 1850 points I could get a Brigade and an Outrider detachment with:

Logan
Arjac
melee BL with JP

5 Termis
5 WG with JP and combi-plasma
5 Scouts with plasma
Lone wolf termi with SS/combi-melta

2x 10 GHs in Rhinos
5 GHS

7x1 Cyber Wolf

So I would start with only 5 guys, 2 Rhinos and 7 Cybers on the board.

The Lone Wolf might be able to DS behind screening units due to his small footprint. The Cybers can either deny my deployment zone to DS or block my Rhinos from T1 charges and could be useful in Maelstrom missions or gang up on enemy units,

 
   
Made in gb
Fresh-Faced New User




UK

Anyone seeing a decent use for the True Grit strategem?

Looks like a waste of a CP to me - give grey hunters, for example, one more bolter shot in the shooting phase when within an inch of an enemy unit. They already have pistols to shoot, right? Why would I bother?
   
 
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