So I've been very interested in chaos recently with the release of dark vengeance and the new models. I got my hands on the codex and decided to write a couple lists for competitive settings and one for fun. The competitive is very plasma/melta/hades heavy, and I want to run it as a very mobile shooty list. I think this list would work well in the local meta (lots of marines) but I'm not sure how it would work elsewhere
Competitive List
HQ Points
Sorcerer w/ 2 mastery levels, plasma pistol, aura of dark glory 140
Sorcerer w/ 2 mastery levels, plasma pistol, aura of dark glory 140
Elites
5 Chosen w/ 4 plasma guns, champ has plasma pistol in rhino 200
5 Chosen w/ 4 plasma guns, champ has plasma pistol in rhino 200
5 Chosen w/ 4 melta guns, champ has plasma pistol in rhino 180
Troops
5 Chaos Space Marines w/ melta gun, mark of nurgle, rhino 135
5 Chaos Space Marines w/ melta gun, mark of nurgle, rhino 135
5 Chaos Space Marines w/ melta gun, mark of nurgle, rhino 135
5 Chaos Space Marines w/ melta gun, mark of nurgle, rhino 135
Heavy Support
Forgefiend with ectoplasm cannon 200
Forgefiend with ectoplasm cannon 200
Forgefiend with ectoplasm cannon 200
Total: 2000pts
Essentially the
CSM are objective snaggers that can hold ground relatively well but also pack meltas to hopefully punch some holes in the enemy. The chosen are my dedicated AP2 and AV14 hunters, and their entire role is to hit those units hard. I'm not too sure about the sorcerers, but I will probably end up running them with the chosen, not too sure on the psychis disciple yet. Then the forgefiends, I really like the models of these guys and 2 hades autocannons is just crazy. A little pricey but they have the ability to put holes in pretty much anything, and the daemon forge ability lets them reroll to wound or penetrate which sounds perfect for dealing with flyers. I was using plague marines or thousand suns instead, but I decided against it just because of the extra cost. However it is a rough draft so I don't know
DV List
This list has had a lot less thought put into it because I was trying to use as many
DV models as possible to reduce cost. I have 3 sets on hand so That's where the majority of the models come from. Get a few rhinos and forgefiends and you're list is done. Way less than optimal list, I'm going to use it against my girlfriend who doesn't play much while she uses my mech vet guardsmen
lol
HQ
Chaos lord w/ terminator armour, twin lightning claws 127
Chaos Sorcerer w/ mark of nurgle, plasma pistol, aura of dark glory 105
Elites
Helbrute w/ plasma cannon, thunder hammer 120
Helbrute w/ reaper autocannon, missile launcher 120
Helbrute w/ multimelta, powerfist 105
Troops
30 Chaos Cultists w/ autoguns, 3 heavy stubbers 175
30 Chaos Cultists w/ auto pistol,
CCW and 3 flamers 145
10 Chaos Space Marines w/ 2 plasma guns, mark of nurgle 170
8 Chaos Space Marines w/ meltagun, rhino 159
7 Chaos Space Marines w/
CCW's, champion has
PF, rhino 149
Heavy Support
Forgefiend 175
Forgefiend 175
So in this list the helbrutes either lay down support fire or run at the enemy as fast as possible. Reaper autocannon is there to save some points while still fitting with the missile launcher. The cultists deploy behind the rest of the army and hold objectives. The lack of power weapon/fist or even plasma really hurts these guys however as now they're just a big ugly mob. Forgefiends are again there because they're awesome and I'm planning on having some around. I would probably replace the terminator armour on the lord with some great wargear but I happen to have a terminator lord model so that's why I chose him.
C&C welcome, though I'm much more concerned with the first list as the second is just for fun. Thanks