|
My question, or perhaps concern, is how to make Khorne Berserkers work in a mono-god (Khorne) CSM build in 6th?
With the changes to 6th, assault based armies took a bit of a hit. No longer can a unit directly assault of a Rhino. Berserkers specifically "lost" an attack. And there's no longer the initiative boost from Furious Charge.
But enough bitching about how things have changed for the worse or what we lost! What I want to do is to go forward in 6th, shedding blood for the Blood God and taking skulls for the Skull Throne all the while. So how do we make Khorne Berserkers now work for us? I've seen enough about how basic CSM with a MoK do it better than our Berserkers. I care not. I want to continue to use Berserkers. So fellow followers of Khorne, what have you found that makes Berserkers work for you with this new edition and codex?
|