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2006/03/15 08:54:28
Subject: 1850 Mech IG final tournie
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Nasty Nob
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1850 Mech Infantry <? Company HQ ? JO w/ HI, Iron Discipline, vet w/ Standard Chimera, Multilaser, Heavy Bolter, Heavy Stubber Platoon HQ ? Iron Discipline Chimera, Multilaser, Heavy Bolter 6x SQDS (one of which is an Armoured Fist) 6 Lascannon, 5 plasmagun, 1 Flamer 3 Chimera, Multilaser, Heavy Bolter, Heavy Stubber 3 Chimera, Multilaser, Heavy Bolter ? one has a searchlight 3x Hellhounds 1x Griffon Heavy Mortar with Improved Comms 70 men 12 vehicles 32 heavy weapons Do you think this can complete with the likes of AC Marines, Iron Warriors, EC Demonbomb, Blood Angels - etc....
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A man's character is his fate.
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2006/03/15 16:07:56
Subject: RE: 1850 Mech IG final tournie
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Regular Dakkanaut
Philadelphia, PA
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I still think you lack AP 2-3 weapons. A couple of ordnance blasts can pay for the entire tank with a lucky hit on an entire marine squad. IF there are no enemy vehicles to shoot at those 6 lascannons will average 3 dead termies/marines a turn. A basilisk or demolisher can do just as well with a single shot.
Still, volume of fire of str 5-6 weapons may force enough armor saves to make do if you can keep the range over 24"
What is your plan? A static fire wall? What do the shorter ranged hellhounds do?
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Clear the battlefield and let me see
All the profit from our victory.
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2006/03/16 18:33:03
Subject: RE:1850 Mech IG final tournie
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Regular Dakkanaut
Philadelphia, PA
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Ok, here is my 1850 "best I can do" Mech List that is pretty similar. Doctirines: Mechanized, Iron Discipline, cameoline, COD HQ, JO, Std bearer, cameoline, Iron disp Chimera, improved comms, HB, ML, HStub Plt HQ Jo w/ bolter, 2 x plasma, ID, camo Chimera, ML, HB, Hstub 5 Squads Las/plas, camo (1 is AF squad) 5 Chimeras ML, HB, Hstub Leman Russ BC, HB Leman Russ BC, HB Hellhound IC, HB Griffon
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Clear the battlefield and let me see
All the profit from our victory.
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2006/03/16 19:41:26
Subject: RE: 1850 Mech IG final tournie
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[ADMIN]
President of the Mat Ward Fan Club
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I agree.
The lists you asked about are very, very tough and you severly lack AP3/2 weaponry.
S5 shooting cannot statistically overcome a 3+ save throughout the course of a game to consistently give you a win.
A Mech guard army needs to have some Ordnance tanks, period.
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2006/03/17 07:13:51
Subject: RE: 1850 Mech IG final tournie
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Dakka Veteran
The Hammer
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I'd cram in a couple of Basis if I were you, even if you have to cut a Hellhound/Griffon to do it. You've got mad anti-horde all ready from the Chimmies. Also, take COD and give the HI to the PHQ for dirt-cheap LD 10.
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When soldiers think, it's called routing. |
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2006/03/17 10:02:52
Subject: RE: 1850 Mech IG final tournie
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Nasty Nob
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thanks for all the feedback - hers my revised list:
1850 Mech Infantry
Company HQ ? JO w/ HI, Iron Discipline, vet w/ Standard Chimera, Multilaser, Heavy Bolter
Platoon HQ ? Iron Discipline Chimera, Multilaser, Heavy Bolter
5x SQDS (one of which is an Armoured Fist) 5 Lascannon, 5 plasmagun 3 Chimera, Multilaser, Heavy Bolter, Heavy Stubber 2 Chimera, Multilaser, Heavy Bolter ? one has a searchlight
2x Hellhounds
2x LRMBT?s ? hull heavy bolter
1x Griffon Heavy Mortar with Improved Comms
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A man's character is his fate.
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2006/03/17 13:38:08
Subject: RE:1850 Mech IG final tournie
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[DCM]
Tilter at Windmills
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What tournament are you bringing this to, Dom?
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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2006/03/17 13:41:56
Subject: RE: 1850 Mech IG final tournie
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Nasty Nob
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great question Ragnar - Im keeping it at the ready in case one pops up. Ill be at Empire Games tomorrow trolling for a game - may bring the smurfs and WE's too...consider the gauntlet thrown
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A man's character is his fate.
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2006/03/17 13:50:36
Subject: RE: 1850 Mech IG final tournie
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[DCM]
Tilter at Windmills
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I know tomorrow Gordon's trying to do a Flames of War bootcamp (intro) event, but I may see you there.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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2006/03/19 21:27:18
Subject: RE: 1850 Mech IG final tournie
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Been Around the Block
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I'll suggest that you remove the griffon and some chimera squads for a couple of leman russes. you are not losing the fire wall since you have the same punch with the hell hounds (adding extra armor and pintle mounted stubber wll improve their performance greatly) I still think that youre command squad need some special weapons.
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